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The Heroes of the Marvel Universe Unite With the Best In Puzzle Games
Release Date: Dec 5, 2013
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Recent updates View all (7)

R58 Live! Now featuring 100% more Deadpool!

July 29th, 2014

R58 is now available. Download now!

NOW FEATURING 100% MORE DEADPOOL! Event starts August 1st!

Gameplay
New Feature: Team-Ups

  • Team-Ups are single use abilities that can be brought into battle that allow users to use abilities from characters that aren't directly on their teams
  • Most abilities are available to drop as Team-Ups for usage
  • Team-Up abilities have a chance to drop when defeating non-minion characters
  • New Team-Up tile art has been implemented
  • Team-Up tiles replace Environment tiles on all boards that use Environment tiles
  • Enemies can select and use Team-Ups

UI
  • "Dark Reign" has been removed from the title screen as future story events will expand outside of the Dark Reign storyline
  • There is now a visual distinction between Alliance and Personal rewards
  • Limited recommended update notifications when a new version is available

Characters
  • Ares (Dark Avengers) - Sunder - Fixed Sunder Countdown tile not disappearing when used by an enemy team if Ares defeats himself by using the ability
  • Updated the following abilities to use the new Team-Up function
  • Black Panther (Man Without Fear) - Battleplan
  • Daredevil (Classic) - Radar Sense
  • Storm (Modern) - Mistress of the Elements
  • Storm (Gold) - Mistress of the Elements


For Full (English Only) Patch Notes, please go to: http://d3pforums.com

3 comments Read more

R55 Update!!!

June 9th, 2014

R55 is now available. Download now!

Gameplay
- Skip costs for retaliations have been removed
- Fixed an issue with special tile ownership

Characters
- Hawkeye (Modern): Avoid - Hawkeye will no longer jump to the front when a team damage ability is used while he is in the second position of the line-up.
- Daredevil (Classic): All abilities - Traps will now trigger properly when they are matched but otherwise cannot be re-placed due to having not enough of that color tiles on the board.
- Ares (Dark Avengers): Sunder -The Countdown tile will now properly disappear when Ares falls in battle due to using this ability.

- The following abilities will no longer be usable and take up AP if the applicable tiles are not available for the ability to be effective when fired:
- Human Torch (Classic): Inferno
- Black Panther (Man Without Fear): Battle Plan
- Sentry (Dark Avengers): Sacrifice
- Daredevil (Classic): Radar Sense, Equalizer, Ambush
- Characters will now properly take damage from their own powers if abilities are used that damage themselves while they are Invisible

UI
- Events with points that lower when cleared now display a timer in the mission info screen as to when the points will be at maximum again

For Full (English Only) Patch Notes, please go to: http://d3pforums.com

35 comments Read more

Reviews

“An intricately crafted, remarkably deep experience – Marvel Puzzle Quest doesn’t merely meet the expectations of its name, it exceeds them.”
9.1 out of 10 – http://www.ign.com/articles/2013/10/11/marvel-puzzle-quest-dark-reign-review

“Even for those unfamiliar with the ever-expanding Marvel universe, Dark Reign’s use of collection and randomized drops make it compulsively, sickeningly playable.”
4 out of 5 – http://toucharcade.com/2013/10/12/marvel-puzzle-quest-dark-reign-review/

“Takes the unlikely pairing of Marvel heroes and match-3 makes it fun. Lots to do besides the story missions. Entertaining, surprisingly humorous dialogue.”
4 out of 5 – http://www.gamezebo.com/games/marvel-puzzle-quest-dark-reign/review

Update Notes

R58 is now available. Download now!

NOW FEATURING 100% MORE DEADPOOL! Event starts August 1st!


Gameplay
New Feature: Team-Ups
- Team-Ups are single use abilities that can be brought into battle that allow users to use abilities from characters that aren't directly on their teams
- Most abilities are available to drop as Team-Ups for usage
- Team-Up abilities have a chance to drop when defeating non-minion characters
- New Team-Up tile art has been implemented
- Team-Up tiles replace Environment tiles on all boards that use Environment tiles
- Enemies can select and use Team-Ups

UI
- "Dark Reign" has been removed from the title screen as future story events will expand outside of the Dark Reign storyline
- There is now a visual distinction between Alliance and Personal rewards
- Limited recommended update notifications when a new version is available

Characters
- Ares (Dark Avengers) - Sunder - Fixed Sunder Countdown tile not disappearing when used by an enemy team if Ares defeats himself by using the ability
- Updated the following abilities to use the new Team-Up function
- Black Panther (Man Without Fear) - Battleplan
- Daredevil (Classic) - Radar Sense
- Storm (Modern) - Mistress of the Elements
- Storm (Gold) - Mistress of the Elements


For Full (English Only) Patch Notes, please go to: http://d3pforums.com

About the Game

Assemble a team of Marvel’s biggest super heroes and villains and battle with Puzzle Quest’s trademark match-3 and story-telling gameplay in a game that combines favorite Marvel characters with a deep RPG leveling, player vs. player, character upgrades, and more.

Now featuring 100% more Deadpool!

In the wake of the Iso-8 Outbreak, the super hero community struggles to recover. Taking advantage of the chaos, super villains take control of National Security. Dark Reign follows these events that twist the destinies of both the heroes and villains of the Marvel Universe forever.


FEATURES
TWO AWESOME WORLDS UNITE
Marvel’s biggest heroes and villains join forces with Puzzle Quest, the award winning match-3 puzzle adventure franchise for an amazing new way to experience the Marvel Universe.

ASSEMBLE YOUR HEROES
With the forces of good and evil banding together to fight a greater foe, players will be able to create teams from a roster of Marvel super heroes and villains like Iron Man, Thor, and Venom.

UNMATCHED STRATEGY AND DEPTH
Head into battle with fast, tactical reaction-based gameplay, or select specific heroes whose special abilities complement each other to strategically plan each encounter.

COLLECT AND UPGRADE
Unlock new characters, alter the various talents of your team, or enhance a character’s current abilities.

AN AUTHENTIC MARVEL EXPERIENCE
Journey across the globe in an original, epic story for the single-player campaign, written by Marvel veteran Frank Tieri (Iron Man, Wolverine, Weapon X) and Alex Irvine (Iron Man, Daredevil) based on one of the most impactful events in Marvel history.

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Pentium 4 3.00GHz or better
    • Memory: 1 GB RAM
    • Graphics: Intel HD 3000 / Nvidia GeForce 8600 GT / ATI Radeon HD 4650
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 250 MB available space
    • Sound Card: Windows Compatible Card
Helpful customer reviews
87 of 97 people (90%) found this review helpful
89 products in account
2 reviews
370.6 hrs on record
The developer and publisher for this game treat their playerbase as cows to be milked with overpriced micro-transactions and have proven not to be above actively neutering play options in an effort to squeeze more cash out of players.

Story time:
On the official forums of the publisher a 'discussion' thread was started by the developer on a very controversial change regarding the game's hit point healing mechanic. This triggered an unforeseen and unprecedented unanimous response to a change that everyone was up in arms against. This thread eventually grew into 30(!) pages of nothing but negative feedback, ranging from warnings that the change would break the game, to full blown alternate solutions (solutions to a problem that many don't even acknowledge exists). But most of all; people calling it out for the cash grab that it was.

This was the last in a long, long line of controversial changes to the detriment of the quality of the game. This time though, the response got ugly enough for one of the actual forum moderators to stand up and abuse his moderator powers by stealth-editing the developer's opening post by adding an additional line of text to the section that clarified the reasoning behind the change to the healing mechanic. Said added line simply stated: "also: money", a blatant jab at the conduct of the publisher and developer over the course of this history of changes aimed at pumping up the monetization in the game.

As of this writing, said moderator has been banned, the developer's one-sided idea of a 'discussion' has ended and the change has been pushed through unaltered and in full effect immediately, game-wide. Including taking effect in running PvP or PvE events close to finishing time, where people were already deeply invested into strategizing their finishing runs.

The current fallout is enormous. The developer is silent. And why wouldn't they be, when their admitted business credo is "this too shall pass":

From Al's Game Blog, article: "Handling balance changes":
"This too shall pass – While you need to expect and accept that there will be a backlash and the first couple of days will be painful, give it a few days before you judge the results. In the early days of MPQ, Ragnarok was massively overpowered and the day we changed it players were furious. A week later, it was no longer a topic of widespread conversation."


(For the record; try mentioning Ragnarok to some of the veteran players and find out just how much it is 'no longer a topic of widespread conversation'.)
Posted: June 25th, 2014
Was this review helpful? Yes No
43 of 50 people (86%) found this review helpful
772 products in account
9 reviews
447.3 hrs on record
This game was/is not much different then many other match 3 games except that you use characters to beat up other characters.

It was quite fun and a way to waste a few hours just battling it out. But then they did a few changes which made it so that if you wanted to progress you had to do whats called grinding (for those that don't know, thats when you have to spend 5 or 6 hours playing just to keep up with others playing). This made things less fun.

Now for the biggest change, if you have any characters that can heal the team during combat its called false healing. Basically what happens is that while in a round, they will heal your characters, but soon as its done, any and all damage that was done to your character during a round gets applied to your characters, which means they will more then likely be instantly down and you have to wait somewhere between 3 and 14 hours for them to heal.

So now instead of being able to play for a couple of hours, you're lucky if you get in a couple of rounds that can last about 5 to 10 minutes at most and then you need to wait till the next day (least for those of us with families, work and who require sleep) to play for another 10 minutes and then wait.

They wanted to stop people from using their healing characters in story mode to heal their wounded characters and instead buy heath packs, which cost Hero Points which while they do come in game, they are very rare in game and they expect more people to buy Hero Points so they can buy health pack. This has basically turned the game into pay 2 win game, well it was before but now its much worse.

The majority of people who play F2P games will never actually put money into free 2 play games. Once it gets to the point where they are spending more then a few hours playing and not being able to keep up with their friends, they loose interest and leave, and start bad mouthing the game, which causes people not to go play that game, which means the game looses lots of money.


So for now I can not recommend this game. Maybe if the devs wise up and actually listen to the community and things go back to how they were a couple of months ago, may I will start playing again and maybe even recommend this game, but lots of things have to change.
Posted: June 25th, 2014
Was this review helpful? Yes No
22 of 25 people (88%) found this review helpful
1 products in account
1 review
2,036.6 hrs on record
As you can see I have been intensely addicted to this game for months now. And the game WAS fantastic. However, in what I still cannot comprehend, the dev's at D3 have decided that they no longer want people to become addicted to their game. They no longer want us telling our friends how fun it is, how they should give it a go and become MPQ addicts like we are. No... now they have taken any sense of allowing their players the freedom to play when they want, how they want, w/ whatever characters they CHOOSE to play and have thrown it all in the garbage.

I am an AVID supporter of games and developers who show that they care for, listen to, and support the player community which gives them a job, a fan base, and a slew of addicts who advertise this game as a wonderful time-sink to all their friends/family/co-workers for free. But apparently, FREE advertising doesn't figure into their bottom line and they would rather lose 1000's of loyal players if it means that 1-2 people w/ the fortune and freedom to invest money at will into buying extra lives every time the RNG unluckily kills off all their characters. Loyal players who will NEVER pay for, what would be, an endless need for health-packs to keep playing at the times these players have allotted themselves to play... are GONE. The only competition new players, or even players looking to experiment and try different character/team set-ups, will face are going to be these whales that invest so much money into the game that they are UNBEATABLE. NO NEW PLAYER WILL STAND A CHANCE when the only competition left are those with pockets deep enough to make it utterly unfair.

I will continue to log on 1x -2x a day, in hopes that the dev's will realize, acknowledge, and correct this unfathomably inept decision to cut the legs out from any player who is new, growing, learning, or trying to figure out if the game is WORTH spending real money on. It makes 0 sense. NONE. AT ALL.

If this isn't fixed in a week, I will uninstall this game and move on w/ my life. And, if you check the hours I have put into playing, I thoroughly understand the mechanics behind the game as well as the MASSIVE hindrance this change would put into my own ability to play. And I'm not someone w/ a poor roster just wanting to get a feel for it and decide if it's worth my time and money.

By refusing to let players develop their own style, experiment w/ different characters w/o the feeling that, if they lose, they'll have to wait 2-6 hours before they can play again, this product is going to plunge into the depths of being another 'free-to-play' game which is in NO WAY competitive, fair, enjoyable, or worth our time and money.

People who love this game and play it daily are already dropping out, along w/ their free advertising... New players will be faced w/ unbeatable teams funded by players w/ pockets deep enough to not care, and this MASSIVELY UNAPPEALING wall of dead-time where they can do NOTHING but sit and wait for the game to slowly heal them over a 2-6 hour period. IT IS PURELY BAFFLING TO NOT BE ABLE TO COMPREHEND HOW AWFUL THIS WILL BE TO ANYONE WHO WANTS TO FALL IN LOVE WITH A GAME. How do you hope to attract, entertain, and KEEP players playing when you DON'T let them play for hours on end? NO ONE is going to pay money, to a game, that they have 0 chance of being able to jump in, experiment, and get their feet wet in competition that is so far skewed towards players who buy the best characters and level them up w/o any work cause they can afford it. Those players, like myself, who have put in HOURS AND HOURS of time learning the game, developing strategies to be able to out-last, out play, and still remain highly competitive with those players who cheat their way up using cash are going to be GONE.

I sincerely hoped this is fixed in the next 7 days, or I will feel so dumb for having invested so much time and energy into a game which doesn't consider 90% of their fan-base when making decisions about how to move their product forward.

Sincerely,

A once loyal and dedicated, and HOPEFULLY FUTURE loyal and dedicated, fan and player.
Posted: June 26th, 2014
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22 of 26 people (85%) found this review helpful
197 products in account
11 reviews
403.8 hrs on record
This game used to be fun you used to be able to actually play the game for around as long as you want.
Now since the nerf of 06/25/14 I couldn't suggest it to my worst enemy.
Your "allowed" to play the game as long as you have health packs.
After your health packs are gone then you have to pay hard cash, or wait forever for your characters to heal.
My surmise run from this game as if it's the plague.
....................../´¯/)
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............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\... Bad.
Posted: June 25th, 2014
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32 of 44 people (73%) found this review helpful
1,352 products in account
111 reviews
1.2 hrs on record
Waste of time and money if you decide to 'save' your time. Don't bother. Too many good games that are actually free to play or that are actually worth what they charge to waste time on this badly designed PTW grind.
Posted: March 12th, 2014
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639 of 871 people (73%) found this review helpful
1,651 products in account
269 reviews
0.2 hrs on record
Go play vanilla Puzzle Quest, at least that didn't ask you to keep playing for Daily Rewards!! or make you sink time/cash into healing your stable of characters whenever you played. Game is f2p as ♥♥♥♥ and you'd better believe it'll let you purchase Marvel Funcoins which can powerlevel heroes HMM I WONDER IF THERE'S A TERM FOR THAT

also as someone pointed out this dude has made a much better breakdown of the awful cash-grab nature of this game AND reveals that 'endgame' is PvP against other players! http://steamcommunity.com/app/234330/discussions/0/648813727931457773/
Posted: December 5th, 2013
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