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Join the online war and lead your army into battle against players worldwide. Assemble your forces, perfect your strategy, and conquer your enemies.
Release Date: Jun 27, 2013
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What the developers say:

““Experience a free to play, user driven, cross-platform game with vividly rendered, fully animated, 3D battles!”

March of War, our new, free-to-play, online multiplayer strategy game, tells the story of a dieselpunk, war-torn world carved up by 6 culturally different factions, all vying for power.

Players from all over the world side with a faction, and help their fellow soldiers conquer the world. All of the factions have their own unique strategy, so there isn’t one group who has the upper hand. Whichever side you choose, it doesn't only come down to whose political ideologies you prefer, but also to your preferred style of play.

We are looking for your feedback. Please leave your suggestions on our forum and press F1 in-game to contact us if you encounter an issue.
During the last update we opened a questionnaire through which we would love to hear your feedback, to help us make March of War an even better game. We appreciate your opinion, and all of your feedback is of great value to us. Please visit http://marchofwar.isotx.com/vote4war to participate in the questionnaire.”
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Talking Tactics: counter the Soviet revolution!

April 22nd, 2014

As the propaganda trucks of the Soviet Union drive through the streets of Moscow, the communists start fighting for the motherland. Nearly an endless amount people are ‘willing’ to sacrifice themselves for glorious Mother Russia, riled up by their Commissars and flanked by gigantic Walkers. What can you do to stop the Red Tide?

Propaganda boosts are the strength of the Soviet Union. Their army has two powerful propaganda units at their disposal: the Commissar and the People’s Truck. The Commissar can heal other infantry, or reset their movement, and he also provides a 10% armor and 50 attack boost to units around him. As the attack boost isn’t a percentage boost, this can be especially effective for units that do a low amount of damage, such as the Conscripts. On top of that the Commissar also has a good sight range and is fairly cheap to deploy (2 Manpower and 1 Command). In other words, it’s wise to get rid of the Commissars as soon as you can.

The People’s Truck is essentially the same as the Commissar, but costs 2 Engineering instead of Manpower. The biggest advantage of the People’s Truck over the Commissar, however, is that the truck affects both infantry and vehicles with an active boost that heals and provides a 50% attack bonus at the same time. The healing is a little less effective than the Commissar’s. The secondary Demoralization ability disables the attack of enemy units around the People’s Truck for a turn. Although the People’s Truck has a more powerful boost, it does not have a passive boost, and it is a large 4x4 unit with less speed than the Commissar. This makes it require a bit more thought to use, and can block your own units if you aren’t careful. It also doesn’t have good sight like the Commissar.

The People Truck can cost you a lot of firepower when you are trying to get rid of it. However, and this counts for both the Commissar and the People’s Truck, their biggest weakness is that other units needs to gather around them. This means that they are easy pickings for your area of effect powers!

Make sure your Guerrillas land the first hit on the Union infantry and it’ll save you a lot of trouble. However, you need to forget about deploying them anywhere – the Red Army Soldiers have Molotovs that leave a pool of fire behind and still provide a decent hit even if the they have already been damaged. To counter support units such as the Commissar, Snipers and the Maxim MGs, you should use your long range and indirect fire infantry; the Hunters, Amazons and Mortar Teams.

If the Union decides to gather up its troops for some propaganda boosts, it’s your time to shine! Your artillery and air support from the Angel and Command Cards will quickly subdue any communist uprising. That being said, you will need to watch out for the armored units of the Union. Especially the Flak Tank, which will limit the effectiveness of your air units, can ruin everything so make sure to prevent them accessing Engineering CPs.

The Soviet Union has little to counter your Heavy Organics – the War Elephants and Overlords. The Flak Tank can do a decent amount of damage, and is fairly cheap to deploy, but most other effective units, such as Snipers cost Command as well. You’ll need to watch out for the Molotovs though, as the fire can severely damage your beasts. If you focus on disabling the effective anti-beast units as soon as they come into play, your Heavy Organics can last the whole battle by regenerating and ensure your victory.

You lack the necessary area of effect powers to quickly supress the Commissar’s and People’s Truck’s boosts. You’ll have to settle for picking them off one by one, or with the very small AoEs of the Stormtroopers and the Half-Tracks, saving the Officer artillery for the best targets. Key to your victory is to quickly get rid of any People’s Tuck with your own armored vehicles. This should be relatively easy as you’ll be able to stay out of the range of the Demoralization. If you fail to destroy to People’s Trucks in time, the Union will be able to hit you with its own armored vehicles with a 50% damage boost.

Your tanks are in trouble should they get hit by RPG Teams that also enjoy one of the Soviet Union’s infamous boosts. Though you won’t be able to survive their onslaught for very long, it’s important that you take the risk as your Light Tank Canister Shot and your Shedder Tanks can quickly eliminate the threat. Deploying the Light Tank also means you have an early counter for the Flak Tank which would otherwise counter almost all your advances. Further, try to get your infantry in melee range and quickly cut the Union infantry to size.

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Prototype: political improvements

April 18th, 2014

The politics in March of War determine the fate of the world, and have caused much drama over the past months. Factions rise and fall, allegiances are made and broken, political leaders shine and fall from their pedestal. Despite the lack of political tools, you have managed to make March of War come to live!

We want to make the political meta-game even more interesting and above all accessible. Over the past months we have noticed there are a couple of key problems that really clog up the system.

The most notable of these is the lack of communication channels available to the Faction Leader. As his role is to determine the course of the faction, together with the High Command, he needs to be able to let people know what to do, and to convince people to fall in line. For this reason we are adding an asynchronous communication channel for the Faction Leader. This means that he can post a message for the faction without having to be online, or trust his fellow HC to convey the message as he wishes.

At a later stage we also want to add a feature that will allow to Faction Leader to mark some territories as so called preferred territories for the HC to vote on, and for all the players in the faction to play in. We’re not sure how this is going to work precisely, but we are researching the possibilities. This should make managing the ‘rogue’ votes, and ‘rogue’ players a lot easier.

The second issue that we have been seeing are the elections. Players create new accounts to vote for themselves, people can’t find their way to elections – it’s all a bit messy. Our solution is two-fold. First of all we will make elections available at (probably) level 10. This will eliminate the exploit of creating new characters, and draw attention to the elections for new players after they have experienced the core of the game: the battles. Second we will make the elections shorter. Every two weeks a new Faction Leader is selected, that doesn’t change, but you can only vote in the four days leading up to the election. This will make campaigning more effective, and will notify you on an impending leadership change.

We also recognize that not everybody wants to participate in the meta-game. Therefore we are also adding an opt-out option. You will not be selected for the HC anymore, and players won’t be able to vote for you. This will ensure that only dedicated players play this part of March of War, which should make it more interesting overall.

Please let us know what you think of these changes!

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About the Game

Experience a new kind of turn-based-strategy game: intense, fast-paced action with vividly rendered 3D battles in a dieselpunk influenced 1940 world. In March of War you battle for world domination. Your actions will shape the world!

March of War Early Access delivers a rich gaming environment with six distinct factions, each with their own dirty tactics. You are not confined to one faction. You can join all of them! Some players will be die-hard faction fanatics while others will be multi-faction guns for hire. Pick your poison!
There are 80+ units, 60+ maps, four gameplay modes… and this is only the beginning! New content and features are to be released in the coming months, adding different ways to play to game.

March of War will soon support seamless, cross-platform gameplay on the PC, Mac, iPad and Android mobile devices. This will allow players to continue their war effort around the clock, whether at home or on the go.

It is your world; so make a difference! While in Early Access the developers of March of War are listening to all feedback and are implementing these comments into the game!

    Key Features Include

  • Tactical online warfare - Deploy a variety of dirty tactics in a war-torn Dieselpunk world
  • Player-driven world - Side with one of six unique factions on your way to world supremacy
  • Seamless cross-platform gameplay - Experience a whole new way of playing games on PC, Mac and tablets
  • Tailor your own fights – In Skirmish you can create your own battles

PC System Requirements

    • OS:Windows Vista, Windows 7 or Windows 8
    • Processor:Intel Core 2 Duo E4600 2.4 GHz
      AMD Athlon 64 X2 Duel Core 5200+
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 7 series or ATI Radeon HD 2000
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    • Sound:Generic Sound Card
    • Additional:Internet connection required
    • OS:Windows 7 SP-1 64-Bit
    • Processor:Mid to High Range Dual-Core 2.5GHz CPU
    • Memory:8 GB RAM
    • Graphics:Nvidia GeForce GTX 285 or AMD Radeon HD 5830
    • DirectX®:10
    • Hard Drive:2 GB HD space
    • Sound:Generic Sound Card
    • Other Requirements:Broadband Internet connection

Mac System Requirements

    • OS:OS X 10.7
    • Processor:2.6 GHz
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 9400M
    • Hard Drive:2 GB HD space
    • Sound:Generic Sound Card
    • Additional:Internet connection required
    • OS:OS X 10.8+
    • Processor:2.6 GHz dual-core Intel i5
    • Memory:8 GB RAM
    • Graphics:NVIDIA GeForce GT 650M (1GB GDDR5)
    • Hard Drive:2 GB HD space
    • Sound:Generic Sound Card
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
71 of 93 people (76%) found this review helpful
10 products in account
1 review
291.4 hrs on record
I think this game is great. Its a turn-based strategy game set in the 1940's on an alternate history. World War 2 style weapons with a little more than what was actually in the war. You can play as one of six factions(or more if you buy gems) and fight others in a conquest of lands. The game has different episodes that usually last about a month and new units are always added. You can become a leader of your faction if you work hard enough and you can also fight other players around the world.
Posted: December 1st, 2013
Was this review helpful? Yes No
50 of 70 people (71%) found this review helpful
4 products in account
1 review
39.0 hrs on record
A decent game with some depth in the tactics, But I love how This is like warhammer 40k combine with alternate history in 1940s. The factions are somewhat unique, but I love how role-play is so fun and varianted in this game. Wish there was more features, like accept challenges from friends or strangers, 2v2, Less lag and bugs, Mercenary units, tournaments, replays, and spectator.
Also if you want people to buy units and commands cards with real money, then make it more fair for players who will not spend more money in your game. Make the Matchmaking match you up with a player who doesn't spend money with the same player who doesn't spend money. So that it will not match you up with a player who does spend money.

Verdict: 7.7/10 This game is still a alpha, but that my current view for now, I will change my review on this game.
P.S: I am loving the changes to this game, also make United Republic more balanced, so they can deal with stuff more easily.
Posted: November 27th, 2013
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21 of 28 people (75%) found this review helpful
40 products in account
8 reviews
13.1 hrs on record
It is very good, when i play this game i feel like i'm an actual general of war, and i lead my friend to victory (Almost) Every time! but i choose my two characters to be rebublic and and alliance, now i wanna play as the soviets but i need gems and i can't delete my characters, it would be good if they'd add a way to delete your character, but besides that the game is epic and i'll see ya on the front lines!
Posted: February 4th, 2014
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12 of 12 people (100%) found this review helpful
1 review
62.8 hrs on record
Great turn based strategy game. technology tree makes you want to keep playing and unlock fun new units. Single player is great for short term playing as it can easily be paused and resumed anywhere.
Posted: March 4th, 2014
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8 of 8 people (100%) found this review helpful
55 products in account
2 reviews
2.0 hrs on record
great game one of the best tb's i've ever played!
Posted: January 6th, 2014
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