Inclui Europa Universalis: Rome e a expansão Europa Universalis: Rome - Vae Victis. Viva um dos períodos mais marcantes da história mundial, numa experiência concebida pelos mestres de Grand Strategy. As maiores civilizações culturais e militares ganham vida através deste épico de grande profundidade estratégica e...
Análises de utilizadores: Neutras (68 análises)
Data de lançamento: 19 Nov, 2008

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Inclui Europa Universalis: Rome e a expansão Europa Universalis: Rome - Vae Victis.

Viva um dos períodos mais marcantes da história mundial, numa experiência concebida pelos mestres de Grand Strategy. As maiores civilizações culturais e militares ganham vida através deste épico de grande profundidade estratégica e táctica.

Passado durante a era dourada da República Romana, quando o Senado comandava o Império, Vae Victis traz um conjunto enorme de melhoramentos e conteúdos adicionais ao Europa Universalis: Rome, já de si um dos jogos que melhor retratava essa época, em todas as facetas. Uma das mudanças principais abrange a vertente de governação, à qual foi dada muita atenção na expansão, de forma a criar uma dinâmica de jogo mais fluida e equilibrada. O elenco de figuras históricas do mundo antigo foi também remodelado em vários aspectos. Em conjunto com as missões, decisões e leis adicionais, Vae Victis constitui uma expansão recheada com uma quantidade impressionante de novos conteúdos.

PRINCIPAIS CARACTERÍSTICAS

  • Mapa totalmente em 3D, com gráficos integrados e topografia detalhada
  • Comece a sua campanha em qualquer período compreendido entre 280 a.C. e 27 a.C.
  • 10 civilizações diferentes à escolha, incluindo a Romana, Celta, Grega e Egípcia, sendo possível jogar com mais de 53 facções, num território que abrange centenas de províncias.
  • Acompanhe o desenvolvimento das suas personagens como resultado das intrigas políticas e das variadas interacções com centenas de outras personagens.
  • Estabeleça relações comerciais, negoceie ou lute contra os seus vizinhos, promovendo o desenvolvimento das suas tecnologias para unir o mundo mediterrânico.
  • O modo multi-jogador robusto permite-lhe desafiar até 32 jogadores, podendo jogar como adversários ou cooperativamente.

PRINCIPAIS CARACTERÍSTICAS NOVAS EM VAE VICTIS

  • Conteúdos adicionais e melhoramentos aplicáveis às três formas de governo — República, Monarquia e Tribal
  • As figuras históricas centrais do mundo antigo estão integradas de forma aperfeiçoada, permitindo ao jogador interagir com as mesmas de forma mais evoluída. Cada uma das personagens tem agora as suas próprias ambições e poderá escolher se pretende ajudá-las ou travá-las: por um lado, tem ao seu dispor a capacidade de mandar prender, banir ou executar; por outro, poderá atribuir promoções e conceder títulos.
  • A interface de utilizador muito melhorada e simplificada a todos os níveis, juntamente com os novos ecrãs de apresentação de características de personagem permitem reduzir a necessidade de micro-gestão. Os governadores presentes no jogo são responsáveis pela gestão de regiões inteiras, reduzindo a necessidade de o jogador estar sempre extremamente atento a qualquer pequena mudança, o que os torna muito mais poderosos e interessantes
  • As Missões, uma característica nova, permitem recompensar o jogador por cada missão concluída. A natureza das missões será diferente consoante a forma de governo escolhida
  • Nova funcionalidade de Decisões - o jogador pode, se assim o entender, desencadear uma variedade de eventos (em vez de ser o jogo a fazê-lo automaticamente), tais como alterar o tipo de governo de uma República para uma Ditadura.
  • Inteligência Artificial militar totalmente renovada, de forma a proporcionar uma experiência de jogo mais desafiante.

Requisitos do Sistema

    • Sistemas operativos suportados: Microsoft Windows XP/2000/Vista
    • Processador: Intel Pentium a 1,9 GHz ou AMD equivalente
    • Memória: 512 MB de RAM
    • Placa gráfica: placa gráfica de pelo menos 128 MB, compatível com DirectX 9.0c, com suporte para Pixel Shader 2.0
Análises úteis de clientes
1 de 1 pessoas (100%) acharam esta análise útil
7.9 hrs em registo
Publicada: 2 Março
I didn't play that much really, but as a veteran Europa universalis player, Rome felt a lot underwhelming. A bit too much simplistic, limited and with low production values. Still, I think its the only grand strategy game built around Rome so there's not much else too choose from.

3/5
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18 de 31 pessoas (58%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.2 hrs em registo
Publicada: 9 Maio
I find this game as a mash up between the Crusader King series and the Europa Universalis series and those 2 series should be seperated and that is why they are.
I tried this game a long time ago and recently bought it to try it again and its smooth but can be very agitating; plus there are better games out there like EU:IV, CK2, if you have no nostalgia with this game and are coming from newer Paradox titles you will dislike this game.

Funny: I was playing as Rome and fighting barbarians in the north, colonizing and the game didn't tell me anything that I SHOULD OF SEEN, I scrolled down and I saw half of Italy was taken over by a newly formed faction.
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61 de 63 pessoas (97%) acharam esta análise útil
1 pessoa achou esta análise engraçada
108.4 hrs em registo
Publicada: 1 de Dezembro de 2013
For those of you that consider picking up this game:

Europa Universalis: Rome is a game I like very much at the moment, I have not played any other Europa Universalis games and some of them might be better (after I bought the game I heard from people that 3 is better) I however do not regret my purchase since I like the ancient world theme a lot more than almost anything else set in the real world and is for me a tie with the cold war.

Why did I like this game?

I think It is mechanically very sound, the combat mechanics are very limited but unlike for example civ 4 I do not find it annoying to fight wars and the combat does not distract too much from what works really well with the game.
So what does work really well in the game? The economic gameplay in the game is solid, it is less about buildings than for example Rome total war 1, however there are various other things that have an influence on the economy such the governors of the province that you can select (very much like Rome total war 1) but also stuff like the people you have chosen to take positions in nationwide politics, the laws you have passed, religious blessings, trade and the kind of civ you have( for example dictatorship monarchy and various kinds of democracies).
That brings me to something else that works pretty well in this game, Politics. The game has 5 political factions that battle (sometimes in case of civil war literally) over political control of your nation. Each factions power can grow or diminish depending on your actions, the populist party will for example gain more political attraction if either peace or war last too long, while the religious faction can grow from invoking blessings on your nation or sacrificing to the gods, but all factions grow from having representatives in important functions for (for example the research positions) the people taking these functions are chosen by you. But on the other side the factions can also influence your decisions, if you don't have the political support in the senate you can't start wars or make use of various other mechanics in the diplomacy interface.

What doesn't work?

The game doesn't do such a good job of explaining to you what various mechanics in the game do and how they are calculated (I for example still don't know fully how diplomatic skill is calculated) most of it however isn't that annoying and can in a way even increase your enjoyment, since you get the feeling that after your first playthrough you really got to know the game, therefore also giving you an incentive to try another one. It also isn't that bad, now after some wiki reading I think diplomatic skill is the only thing I do not really understand that I would like to understand. The game could however do a better job of presenting its information, the game could for example tell you what the traits characters could gain during events do before you need to selects them. Also I think the game could have been better if the people of your nation belonged to larger but fewer families and give you a better way (for example the family tree in Rome total war 1) to look at these families and their relations to other people in your nation

In the end I sill liked this game very much but it could have been better
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32 de 34 pessoas (94%) acharam esta análise útil
1 pessoa achou esta análise engraçada
12.0 hrs em registo
Publicada: 14 de Dezembro de 2014
First of all, I'd like to say that I'm an experienced but not expert player of the Paradox Games. That means that I've played Hearts of Iron III a few years ago (and enjoyed a Communist Greece, amongst my other "achievements") and also love Europa Universalis IV. I saw EU: Rome on Steam and, basically, bought it to give it a try.

CONS
1) For a 2008 Game, Graphics should've been better.
2) Not the variety of factions that HoI3 or EUIV have.
3) Steam version forces you to search for the manual here. Also, the tutorial could've been better.
4) Surely, not as worth as EUIV but I'd love to try something until HoI4 goes public.
5) There are no mods is Steam for this game. Maybe the CD version (regular installation) supports them, but I couldn't find anything here.

PROS
1) Cheap. 10 euros for a Grand Strategy Game by Paradox. It's God's will!
2) The "Vae Victis" expansion and all patches are included.
3) Historical accuracy and interesting gameplay. It starts with the Invasion of Pyrrhus in Italy and the wars between Romans and Greeks.
4) Variety of historical starts. From an early Roman Republic to the Civil Wars and the foundation of the Roman Empire. Yeah!
5) Awesome music. That may sound stupid, but have a look at YouTube... Yeah, you're welcome.
6) Don't know if it's the way the AI works, but a huge advantage of the game is that factions like Rome, Carthage, Seleucids, Egypt, Macedon and Pontus actually grow up. So, a player gets to experience the "anxiety" of fighting Rome in Magna Graecia or Carthage in Africa. If you're a TWR2 player, you'll see a huge difference. Factions like the Illyrians don't consume Empires in no time, like in Rome 2. You hear that CA?

I don't guarantee that it'll be an unforgetable experience, but it's a nice, fun game to play, balanced enough for its kind.
Have fun! God keep you all safe.
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24 de 28 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
30.1 hrs em registo
Publicada: 30 de Novembro de 2013
I first started off playing startegy games using hex games, then with my first computer when I played a demo of CIv 1 for the Atari STE. Since then I have played most of the TW series. Especially countless hours on Rome Total War especially modded and yes I like Rome 2 with mods.

Recently this year I have started to get into the Paradox titles starting with Crusader Kings 1.

I therefore recomend Europa Universalis: Rome - Gold Edition very much.

It's Ironic to think that this game has content that the recently released Rome 2 hasn't. Ok it hasn't real time battles as a TW title but I haven't missed it in this game. The depth that is lacking in the former is in Europa Universalis: Rome - Gold Edition
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