Europa Universalis Rome Gold combines the epic strategy title Europa Universalis Rome with the expansion pack Vae Victis. Experience one of the most defining periods in world history in an experience crafted by the masters of Grand Strategy.
ユーザーレビュー: 賛否両論 (66 件のレビュー)
リリース日: 2008年11月19日

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Europa Universalis Rome Gold combines the epic strategy title Europa Universalis Rome with the expansion pack Vae Victis.

Experience one of the most defining periods in world history in an experience crafted by the masters of Grand Strategy. The greatest cultural and military civilizations are brought to life through this epic title rife with great strategic and tactical depth.

Set during the golden age of the Roman Republic when the Senate ruled the Empire, Vae Victis features a massive number of additions and improvements to Europa Universalis: Rome, a game that was already one of the most prominent to depict that era in the widest scope. An overview of these key changes begins with government, which has received a lot of attention for the expansion in order to produce more fluid and balanced gameplay. The cast of historical characters of the ancient world have also had a significant overhaul across a variety of areas and with the addition of missions, decisions and laws, Vae Victis is an expansion packed with a huge amount of new content.

KEY FEATURES

  • Fully 3D map with integrated graphics and detailed topography
  • Start at any date between 280 B.C. and 27 B.C.
  • Choose between 10 different cultures, including the Roman, Celtic, Greek and Egyptian civilizations, with more than 53 playable factions on a map spanning hundreds of provinces.
  • Watch your characters develop new traits through political intrigue and various interactions with thousands of other characters.
  • Trade, negotiate or fight with your neighbours and advance your technologies to unite the Mediterranean World.
  • Robust multiplayer allows you to challenge up to 32 players either competitively or in co-op mode.

NEW KEY FEATURES IN VAE VICTIS

  • Completely revised military AI, particularly in the area of military campaigns
  • Dynamics of the characters that live in the Republic will come to life as the men and women have their own personal goals and agendas
  • As a republic you will now need to take the Senate into the account. Characters will belong to various parties depending on their goals, values, and ambitions
  • Monarchies and Tribes will have their own courts, beware of bootlickers and sycophants who will stop at nothing to replace your divinely appointed ruler

システム要件

    • Operating System: Microsoft Windows XP/2000/Vista
    • Processor: 1.9 Ghz Intel Pentium or similar AMD
    • Memory: 512mb RAM
    • Video Card: Direct X 9.0c compatible video card with at least 128mb & support for pixelshader 2.0
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26 人中 20 人 (77%) がこのレビューが参考になったと投票しました
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記録時間: 46.7 時間
投稿日: 1月20日
Magnificent little spin off during the Classical Era. I hope Paradox considers making a Rome 2.
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11 人中 10 人 (91%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 22.4 時間
投稿日: 1月26日
I love this game, by far the best Roman game around. The rotateable/tiltable map is the best map Paradox have ever done in any of their games I dont know why they havent do it since. And the mechanics in this game are amazing - its all in here. And the colours are lovely and bright unlike some of their later games (HOI3 I mean you). Ok the city view is rope, the sprites are not great by modern standards, some of the faces look a bit daft, but the fact there are family characters in this game, like appeared in CK2, makes it very interesting. I would probably have to say overall this game is second only to Crusader Kings 2 in terms of immersion. I so prefer Victoria 2's time period mind. But unlike Viictoria 2 the whole world is up for grabs in this game, much like in CK2. You are spoiled for choice in terms of expansion possibiltiies.

Definitely recommended if you can get past the rather dated graphics, although these still stand up quite well thanks to the lovely map and superb interface.
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27 人中 15 人 (56%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 4.2 時間
投稿日: 5月9日
I find this game as a mash up between the Crusader King series and the Europa Universalis series and those 2 series should be seperated and that is why they are.
I tried this game a long time ago and recently bought it to try it again and its smooth but can be very agitating; plus there are better games out there like EU:IV, CK2, if you have no nostalgia with this game and are coming from newer Paradox titles you will dislike this game.

Funny: I was playing as Rome and fighting barbarians in the north, colonizing and the game didn't tell me anything that I SHOULD OF SEEN, I scrolled down and I saw half of Italy was taken over by a newly formed faction.
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 12.9 時間
投稿日: 2012年12月30日
古代ローマなストラテジー。
ゲーム的にはEUのゲーム性とCKのキャラゲー成分を足して3で割ったような微妙な出来。
というのも主役は当然ローマなわけで、共和政なのでCKのように一族をメインに据えることは出来ない。
よってEU的に国を担当することになり、キャラは二の次となるのだが、特色ともいえる内戦システムはキャラの忠誠などが大きく絡んでくるので、訳の分からない奴に反乱を起こされたりして非常に萎える。
古代ローマ風物詩の内戦を再現したかったのだろうがゲーム的にどうにもアレ。
EU的な国家盛衰ゲームにするか、CKを発展させて一族視点で立身出世するゲームならよかったのでは。
まあ、パラドゲー好きなら批判するにしても一度は遊んでおいて損はないだろう。そうではない人にはあまりおすすめしない。
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61 人中 59 人 (97%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 108.4 時間
投稿日: 2013年12月1日
For those of you that consider picking up this game:

Europa Universalis: Rome is a game I like very much at the moment, I have not played any other Europa Universalis games and some of them might be better (after I bought the game I heard from people that 3 is better) I however do not regret my purchase since I like the ancient world theme a lot more than almost anything else set in the real world and is for me a tie with the cold war.

Why did I like this game?

I think It is mechanically very sound, the combat mechanics are very limited but unlike for example civ 4 I do not find it annoying to fight wars and the combat does not distract too much from what works really well with the game.
So what does work really well in the game? The economic gameplay in the game is solid, it is less about buildings than for example Rome total war 1, however there are various other things that have an influence on the economy such the governors of the province that you can select (very much like Rome total war 1) but also stuff like the people you have chosen to take positions in nationwide politics, the laws you have passed, religious blessings, trade and the kind of civ you have( for example dictatorship monarchy and various kinds of democracies).
That brings me to something else that works pretty well in this game, Politics. The game has 5 political factions that battle (sometimes in case of civil war literally) over political control of your nation. Each factions power can grow or diminish depending on your actions, the populist party will for example gain more political attraction if either peace or war last too long, while the religious faction can grow from invoking blessings on your nation or sacrificing to the gods, but all factions grow from having representatives in important functions for (for example the research positions) the people taking these functions are chosen by you. But on the other side the factions can also influence your decisions, if you don't have the political support in the senate you can't start wars or make use of various other mechanics in the diplomacy interface.

What doesn't work?

The game doesn't do such a good job of explaining to you what various mechanics in the game do and how they are calculated (I for example still don't know fully how diplomatic skill is calculated) most of it however isn't that annoying and can in a way even increase your enjoyment, since you get the feeling that after your first playthrough you really got to know the game, therefore also giving you an incentive to try another one. It also isn't that bad, now after some wiki reading I think diplomatic skill is the only thing I do not really understand that I would like to understand. The game could however do a better job of presenting its information, the game could for example tell you what the traits characters could gain during events do before you need to selects them. Also I think the game could have been better if the people of your nation belonged to larger but fewer families and give you a better way (for example the family tree in Rome total war 1) to look at these families and their relations to other people in your nation

In the end I sill liked this game very much but it could have been better
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