Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
User reviews: Mostly Positive (2,470 reviews)
Release Date: Apr 29, 2013

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Recommended By Curators

"You control every aspect of the gun making the controls a bit fiddly but its so fun when you get it down. Get it when it's cheap. It's short."
Read the full review here.

Reviews

"Successfully reloading a gun for the first time through sheer muscle memory is easily one of the greatest feelings in gaming."
8.5/10 – Destructoid


"Receiver is interesting for two things. One, it focuses on a single weapon, the Colt 1911 A1, and takes it very seriously, using "high detail gun mechanics", which means you can "manipulate each part of the gun independently" (the beginning of the video shows this in action). The second is that it's a randomly-generated shooter that features permanent death. Taking place inside a single building, every time you die, you have to start at the very beginning again, but the entire game world is re-rolled. It's available now for $5, which given the ideas on show, is totally worth it just to check it out."
Kotaku


"Receiver didn’t cast me as some nigh-invincible mass of regenerating muscle. The end result, then, was that I felt exactly how I’d expect Real Me would in a combat situation involving live ammo."
Rock Paper Shotgun

Steam Greenlight

About This Game

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Watch the videos to learn more about our design experiments in this game!

Key Features

  • Detailed simulations of a Colt 1911 pistol, S&W Model 10 "Victory" revolver, and Glock 17 with full-auto mod
  • Taser robots and machine gun turrets with physically-based damage models
  • Ballistic modeling of ricochets and bullet drop
  • 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event
  • Become literate in how guns actually operate

System Requirements

Windows
Mac OS X
SteamOS + Linux

    Minimum:

    • OS:Windows XP
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:Windows 7
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

    Minimum:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

    Minimum:

    • OS:Ubuntu 12.10
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space
Helpful customer reviews
174 of 220 people (79%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: April 5
Give it to a COD player and it becomes Suicide Simulator.
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81 of 89 people (91%) found this review helpful
1 person found this review funny
12.0 hrs on record
Posted: April 25
Let me put it this way:
To preform a dry reload in Call of Duty: Just empty the mag
To preform a dry reload in Reciever with a M1911:
1.press t
2.Press e
3.press `
4.Press z 8 or 7 times
5.press 1/2/3/4 whereever your gun is
6.Press z
7.Press r
DONE
This game has taught me more about gun mehanics then all the Cods I've played put together.
Sure, it's hard as balls, but it's still an excelent game. You play it, lose, but you WANT to play it again.
I RECOMEND THIS GAME TO RELAXED GAMERS
Was this review helpful? Yes No Funny
27 of 31 people (87%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: May 15
-Encounters floaty enemy
-Pulls trigger
-*click*
-Cusses
-Unloads magazine
-Gets zapped and dies
-Swears he will remember how guns work next time

Sneaking around with a gun that you're pretty sure will fire is a very nice experience.
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
1 person found this review funny
11.0 hrs on record
Posted: May 18
Blue lights and certain beep tones now cause me to assume the fetal position and hope I don't die.

Thanks, game.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: May 9
as a firearms collector, the only downside of this game is it's difficult controls. But all I can say is "GET THIS GAME"

now as for the firearms, stated earlier I am a firearms collector and had some pretty interesting addition ideas.

1: Polish P63 Makarov

The P63 is a polish knock off makarov that fires the standard Makarov 9x18mm cartrage, it's slightly less powerful then a glock, but it's very slim, has an excellent sight picture, and is not prone to jamming. It can make for an excellent concieled carry firearm and is readily available on the market for 150 dollars.

2: Hi-Point .40 S&W

Hi-Point is another company for people on a budget, but what they build really hits a mark. The .40 S&W cartrage is a mix between a .45 and 10mm, giving you the power of a .45 and the accuricy/mag count of a 10mm. Why a high point? Because we should all give some oddball guns some love.

3: Mauser C96 Broomhandle

This would be a good fully/semi automatic model to add to the game for a few reasons:
1: it's gorgous
2: It's full auto and semi auto
3:It uses a stripper clip, and I feel you should add some of the more awkward loading mechanisms to the game
4: It's gorgous... need I say more?

Please consider these firearms. They are all very easy to use and maintain, making it less of a pain on the user to fire them. That and these would all be excellent additions to your game
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