Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Análisis de usuarios: Mayormente positivos (2,626 análisis) - El 77% de los 2,626 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 29 abr. 2013

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Críticas

"Successfully reloading a gun for the first time through sheer muscle memory is easily one of the greatest feelings in gaming."
8.5/10 – Destructoid


"Receiver is interesting for two things. One, it focuses on a single weapon, the Colt 1911 A1, and takes it very seriously, using "high detail gun mechanics", which means you can "manipulate each part of the gun independently" (the beginning of the video shows this in action). The second is that it's a randomly-generated shooter that features permanent death. Taking place inside a single building, every time you die, you have to start at the very beginning again, but the entire game world is re-rolled. It's available now for $5, which given the ideas on show, is totally worth it just to check it out."
Kotaku


"Receiver didn’t cast me as some nigh-invincible mass of regenerating muscle. The end result, then, was that I felt exactly how I’d expect Real Me would in a combat situation involving live ammo."
Rock Paper Shotgun

Steam Greenlight

Acerca de este juego

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Watch the videos to learn more about our design experiments in this game!

Key Features

  • Detailed simulations of a Colt 1911 pistol, S&W Model 10 "Victory" revolver, and Glock 17 with full-auto mod
  • Taser robots and machine gun turrets with physically-based damage models
  • Ballistic modeling of ricochets and bullet drop
  • 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event
  • Become literate in how guns actually operate

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux

    Minimum:

    • OS:Windows XP
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:Windows 7
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

    Minimum:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

    Minimum:

    • OS:Ubuntu 12.10
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space
Análisis útiles de usuarios
A 117 de 139 personas (84%) les ha sido útil este análisis
118 personas han encontrado divertido este análisis
2.7 h registradas
Publicado el 16 de septiembre de 2015
-find floaty robot
-shoot at floaty robot
-*click*
-oh shiyat
-robot sees me staring blankly at it with an empty magazine
-robot bum rushes at me
-pee my pants a little
-start running away as fast as i can all the while trying to load my gun
-dont have help menu up so idk wtf im doing
-eventually load rounds into my mag
-attempt to put mag in gun and drop the god damn magazine
-indiana jones it and turn around to grab it
-load it in my gun
-blind fire it at the robot without aiming
-hit it and take it out
-holy ♥♥♥♥ that was awesome
-walk down a hallway
-get shot by turret

9 unloaded magazines/10
¿Te ha sido útil este análisis? No Divertido
A 67 de 77 personas (87%) les ha sido útil este análisis
55 personas han encontrado divertido este análisis
1.3 h registradas
Publicado el 26 de diciembre de 2015
The true horror for COD players begins here.
¿Te ha sido útil este análisis? No Divertido
A 42 de 49 personas (86%) les ha sido útil este análisis
32 personas han encontrado divertido este análisis
2.0 h registradas
Publicado el 31 de octubre de 2015
Plays CoD, can quickscope fakie 360 noscope.
Plays BF4, can hit a quarter sized button at 1500m.
Plays Receiver, shoots at 1 turrent and realizes this is terrifying; sits in bathtub with no ammo for 30 mins.
11/10 would cry in bathtub from realism again.
¿Te ha sido útil este análisis? No Divertido
A 10 de 12 personas (83%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
0.3 h registradas
Publicado el 4 de noviembre de 2015
For those with extreme firearms fetishes.
¿Te ha sido útil este análisis? No Divertido
A 9 de 13 personas (69%) les ha sido útil este análisis
7 personas han encontrado divertido este análisis
15.6 h registradas
Publicado el 17 de agosto de 2015
Reasons I died in this game

80% Damn tazer drones
15% Fall damage
5% Turrets
¿Te ha sido útil este análisis? No Divertido