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Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Data di rilascio: 29 Apr 2013
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Acquista Receiver

Recensioni

"Successfully reloading a gun for the first time through sheer muscle memory is easily one of the greatest feelings in gaming."
8.5/10 – Destructoid


"Receiver is interesting for two things. One, it focuses on a single weapon, the Colt 1911 A1, and takes it very seriously, using "high detail gun mechanics", which means you can "manipulate each part of the gun independently" (the beginning of the video shows this in action). The second is that it's a randomly-generated shooter that features permanent death. Taking place inside a single building, every time you die, you have to start at the very beginning again, but the entire game world is re-rolled. It's available now for $5, which given the ideas on show, is totally worth it just to check it out."
Kotaku


"Receiver didn’t cast me as some nigh-invincible mass of regenerating muscle. The end result, then, was that I felt exactly how I’d expect Real Me would in a combat situation involving live ammo."
Rock Paper Shotgun

Steam Greenlight

Informazioni sul gioco

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Watch the videos to learn more about our design experiments in this game!

Key Features

  • Detailed simulations of a Colt 1911 pistol, S&W Model 10 "Victory" revolver, and Glock 17 with full-auto mod
  • Taser robots and machine gun turrets with physically-based damage models
  • Ballistic modeling of ricochets and bullet drop
  • 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event
  • Become literate in how guns actually operate

Requisiti di sistema (PC)

    Minimum:

    • OS:Windows XP
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:Windows 7
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

Requisiti di sistema (MAC)

    Minimum:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

Requisiti di sistema (Linux)

    Minimum:

    • OS:Ubuntu 12.10
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space
Recensioni utili dai clienti
1 di 1 persone (100%) hanno trovato questa recensione utile
63 prodotti nell'account
5 recensioni
4.0 ore in totale
This game, man. This game.

So, it's an Indie ♥♥♥♥ing-great game.
Let's get it over for a few seconds...

The particularity is about, except the gameplay, the fact that the controls are hard, but you'll get over them after some deaths.
Dying in this game doesn't mean, as most people think, dying. It means that you must improve yourself, here. Dying because you get shooted by a turret or because you get stunned by a drone doesn't mean that's your fault, it just means that this game is hard and you must play for some time to get over these deaths. You can use walls as an advantage, I mean, all these particularities help the game, alot.

One of the best indie games out there, buy it if you like challenging games and even if you don't mind some weird controls configuration.
Pubblicata: 4 Febbraio 2014
Questa recensione ti è stata utile? No
4 di 9 persone (44%) hanno trovato questa recensione utile
109 prodotti nell'account
15 recensioni
0.4 ore in totale
Zeb89 fai un video su questo gioco! QUESTO GIOCO è INUTILE E NOIOSO E NON HA SENSO!!!!!!!!!!!!!!!
Pubblicata: 22 Giugno 2014
Questa recensione ti è stata utile? No
113 di 138 persone (82%) hanno trovato questa recensione utile
240 prodotti nell'account
33 recensioni
5.0 ore in totale
Like hard games? Buy it.
Like Rogue likes? Buy it.
Like FPS? Don't buy it.
Like realistic games? Buy it.
Like realistic graphics? Don't buy it.
Over all, I think it is a good game, buy it.
Pubblicata: 3 Marzo 2014
Questa recensione ti è stata utile? No
65 di 79 persone (82%) hanno trovato questa recensione utile
295 prodotti nell'account
32 recensioni
3.5 ore in totale
*takes magazine out of gun*
*drops magazine*
*picks up magazine*
*drops magazine*
*picks up magazine*
*puts magazine in inventory*
*flips firing mode*
*flips firing mode*
....
*flips firing mode*
*flips firing mode*
*flips firing mode*
*grabs another magazine*
*drops magazine*
*ejects bullet from chamber of gun*

My first time playing Receiver.

9/10 for Revolver.
Pubblicata: 28 Marzo 2014
Questa recensione ti è stata utile? No
45 di 57 persone (79%) hanno trovato questa recensione utile
182 prodotti nell'account
16 recensioni
5.9 ore in totale
The game that depicts guns at their most accurate. At the beginning you'll do everything games and films has taught you, assuming that everytime you insert a mag, you have to pull the slide back (Which is a good way to eject your bullets from a magazine without firing them). With practise you'll be handling guns like a pro, reloading swiftly and with ease whilst feeling awesome.

It's cheap, It's fun, it's very immersive. Get it. Only issue I could bring up is poor optimisation, whether they plan to release updates to combat this, remains to be seen.
Pubblicata: 30 Gennaio 2014
Questa recensione ti è stata utile? No
4 di 5 persone (80%) hanno trovato questa recensione utile
308 prodotti nell'account
40 recensioni
7.4 ore in totale
Duro all'inizio, gratificante alla "fine".
"Fine" poichè Receiver è un titolo dalla giocabilità infinita, in quanto i livelli sono generati casualmente, stessa cosa per armi, munizioni, gadget e nemici.
I comandi saranno parecchio complicati nelle prime ore di gioco, ma, grazie alla memoria muscolare, ci si ritroverà a ricaricare completamente un'arma senza particolari difficoltà.
La divina meccanica di ricarica, uso ecc. di ogni arma non ha difetto. E' molto, molto realistica.
Il gameplay sarà basato su questa meccanica e sulla raccolta di audiocassette contenenti la spiegazione/storia del mondo di gioco.
L'ottima colonna sonora contribuirà a rendere il tutto un titolo molto godibile.
Purtroppo ha molti problemi legati alle prestazioni, il motore di gioco infatti risulterà abbastanza pesante con una postazione potente. Anche se fu creato in 7 giorni, non può essere una scusa dopo averlo rilasciato su Steam.
Consigliato se si cerca un'esperienza molto diversa dalla norma.
Ringrazio Mar per lu regalo gaziee ciaoooooooooooooooooooo
Pubblicata: 26 Agosto 2013
Questa recensione ti è stata utile? No