Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Análises de usuários:
Todas:
Ligeiramente positivas (2,711 análises) - 78% das 2,711 análises de usuários deste jogo são positivas.
Data de lançamento: 29/abr/2013

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Comprar Receiver

 

Análises

"Successfully reloading a gun for the first time through sheer muscle memory is easily one of the greatest feelings in gaming."
8.5/10 – Destructoid


"Receiver is interesting for two things. One, it focuses on a single weapon, the Colt 1911 A1, and takes it very seriously, using "high detail gun mechanics", which means you can "manipulate each part of the gun independently" (the beginning of the video shows this in action). The second is that it's a randomly-generated shooter that features permanent death. Taking place inside a single building, every time you die, you have to start at the very beginning again, but the entire game world is re-rolled. It's available now for $5, which given the ideas on show, is totally worth it just to check it out."
Kotaku


"Receiver didn’t cast me as some nigh-invincible mass of regenerating muscle. The end result, then, was that I felt exactly how I’d expect Real Me would in a combat situation involving live ammo."
Rock Paper Shotgun

Steam Greenlight

Sobre este jogo

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Watch the videos to learn more about our design experiments in this game!

Key Features

  • Detailed simulations of a Colt 1911 pistol, S&W Model 10 "Victory" revolver, and Glock 17 with full-auto mod
  • Taser robots and machine gun turrets with physically-based damage models
  • Ballistic modeling of ricochets and bullet drop
  • 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event
  • Become literate in how guns actually operate

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux

    Minimum:

    • OS:Windows XP
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:Windows 7
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

    Minimum:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space

    Recommended:

    • OS:10.6
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Graphics:Passmark G3D 1000+
    • Hard Drive:150 MB HD space

    Minimum:

    • OS:Ubuntu 12.10
    • Processor:2.0 GHz
    • Memory:1 GB RAM
    • Graphics:Passmark G3D 250+
    • Hard Drive:150 MB HD space
Análises úteis de usuários
159 de 186 pessoas (85%) acharam esta análise útil
159 pessoas acharam esta análise engraçada
1.3 horas registradas
Publicada: 26 de dezembro de 2015
The true horror for COD players begins here.
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53 de 56 pessoas (95%) acharam esta análise útil
27 pessoas acharam esta análise engraçada
3.9 horas registradas
Publicada: 12 de fevereiro
Have you ever died in a game because the safety was on?
Have you ever died in a game because the hammer wasn't pulled back?
Have you ever died in a game because you negected to pull the slide back?
Have you ever died in a game because you inserted a empty magazine into your firearm?
Have you ever died in a game because you failed to fully load your magazine?
Have you ever died in a game because you failed to notice that half of the bullets in your chamber are casings?
This is that game.
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44 de 53 pessoas (83%) acharam esta análise útil
36 pessoas acharam esta análise engraçada
30.1 horas registradas
Publicada: 23 de fevereiro
"I thought I knew how to use a gun." - Every Receiver player ever
"I have a fear of blue lights and beeps" - Every Receiver player ever
"Bullets are more valuable than gold" - Every Receiver player ever

5 stars / 10/10 / Best Game Of The Century / Give Leo The Oscar
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48 de 60 pessoas (80%) acharam esta análise útil
32 pessoas acharam esta análise engraçada
0.3 horas registradas
Publicada: 4 de novembro de 2015
For those with extreme firearms fetishes.
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19 de 21 pessoas (90%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.4 horas registradas
Publicada: 8 de março
Please add workshop for custom weapons please
Você achou esta análise útil? Sim Não Engraçada