Ok, cadet. This is it. All your training has brought you to this point - you are here for one reason only: to be the best. Strike Suit Infinity is a frantic high score chaser where your skill is the only thing that matters. Whatever combat experience you have had so far is considered irrelevant.
User reviews: Very Positive (301 reviews)
Release Date: Apr 30, 2013

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Buy Strike Suit Infinity

Strike Suit Infinity is Zero's evil twin: a lean, mean arcade experience that cranks it up to eleven for the ultimate adrenaline rush.

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-75%
$6.99
$1.74

Packages that include this game

Buy Strike Suit Zero Mega Bundle

Includes 6 items: Strike Suit Infinity, Strike Suit Zero, Strike Suit Zero - Raptor DLC, Strike Suit Zero Artbook, Strike Suit Zero Heroes of the Fleet DLC, Strike Suit Zero Soundtrack

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Reviews

“Strike Suit Infinity takes the best moments from Zero (the combat) and cranks it to eleven for an addicting and intense high score chasing shoot ‘em up.”
8.5/10 – Select Button

“An absolutely great way to marvel at space and its beauty while blowing the crap out of some big, hunking space ships for that ever-so-tasty high score.”
7.5/10 – Destructoid

“The bottom line, as you might expect, is that this is a visually rich combat simulator that brings a lot of arcade-style pleasure to the table.”
82/100 – GamingTrend

About This Game

Ok, cadet. This is it. All your training has brought you to this point - you are here for one reason only: to be the best.


Strike Suit Infinity is a frantic high score chaser where your skill is the only thing that matters. Whatever combat experience you have had so far is considered irrelevant. There is no end to the enemies you will face. There is no winning. There is only the fight for survival.


Take to the cockpit of one of three Strike Suits, engaging waves of enemies, building your multiplier and putting as many points on the board as possible. You’ll need to use your head, though. In between rounds, use credits to purchase upgrades and reinforcements, maximizing your potential in the next round. The longer you can stay alive, the bigger your score, and the higher up the leaderboard you’ll find yourself.


Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart piece by piece. Upgrade your Strike Suit and customize your weapon load-outs to tailor combat to your tastes. Take advantage of three very different Strike Suits to experience dogfighting action as you’ve never seen it before.

Key Features


  • Fast, frantic space combat: freely engage multiple enemies, dogfight other pilots and fight massive fleet battles.
  • The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode).
  • It’s all about your score – build your multiplier, take down waves of enemy as fast as you can, and race to the top of the leaderboard.
  • Manage your strategy – use credits in between rounds to purchase upgrades and reinforcements for the next round.
  • Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets and target weak-points to blow out entire sections of their superstructure.
  • Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion).
  • Music from award-winning sound designer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino) and Subsource.
  • Joystick compatible: as well as being fully optimized for mouse and keyboard, and gamepads, Strike Suit Infinity is compatible with a range of joysticks for full immersion.
  • Vicious new enemy types
*DOES NOT REQUIRE STRIKE SUIT ZERO TO PLAY*

System Requirements

    Minimum:
    • OS:Windows Vista (SP3)
    • Processor:Dual core 2.4Ghz
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS / ATI Radeon 4800 series
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:Any stereo card
    Recommended:
    • OS:Windows 7
    • Processor:Quad Core
    • Memory:4 GB RAM
    • Graphics:NVIDIA GTX 560 / ATI Radeon HD5850
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:Any stereo card
Helpful customer reviews
18 of 21 people (86%) found this review helpful
2.5 hrs on record
Posted: July 26
English Review
It was enough for me to see a universe, spaceships and space fights and I didn't hesitate to buy this game by discount coupon.
Galactic combats and accomplishing of missions is my thing. I love games of this kind. Either on cell phone, personal computer or notebook.
I didn't actually know what it was going to be about, but I was excited.
Accomplishing of tasks consists of rounds, where round means a wave. After killing your enemies from the first wave, another ones will come. If you succeed in everything, you're promoted to another level. Meanwhile you can enhance your boat, gain points or score, or in fights – for your gained credit – you can fly in round with your introducing parade.
And not to forget – there is a chance of using weapons and chaning of boat to a „robot“, makes this game even more interesting and high-rated.
Let's kill the enemies!
Rating: 10/10

Slovak Review
Stačilo mi vidieť vesmír, vesmírne lode, a vesmírne boje a neváhal som si túto hru kúpiť cez zľavnený kupón.
Galaktické súboje a plenenie misii je moja parketa. Milujem hry takéhoto rázu. Či na mobile alebo aj na PC či NB.
Síce som nevedel o čo presne až tak pôjde, ale bol som už vopred nadšený.
Plnenie úloh sa skladá z kôl, kde kolo znamená vlna. Po vyzabíjaný nepriateľov z prvej vlny prídu ďalší. Ak uspeje vo všem, prešli ste a postupujete o lvl vyššie. Popri tom si môžte vylepšovať svoju bojovú loď, nahrávať body či skóre alebo v bitkách za nahraný credit si so sebou do kôl lietať s uvítacim sprievodom.
A aby som nezabudol ... Možnosť používania zbraní a menenia lode na ''robota'', robí touto hrou zaujímavšou a kvalitnejšou.
Vzhúru do kokpitu a zabíjať enemy.
Hodnotenie: 10/10
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7 of 8 people (88%) found this review helpful
1.1 hrs on record
Posted: November 6
Feels like I am piloting the Gundam Wing Zero, 10/10.
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5 of 6 people (83%) found this review helpful
3.8 hrs on record
Posted: November 2
Arcade-like space shooter where you control fighter that can transform into robot. Unlike it's big brother, Strike Suit Zero, this one has no story and it's all about clearing levels and getting high score by killing waves of enemies. After each level there you get cash that can be used to buy additional reinforcements. Has a pretty strong flavor of Gundam.
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4 of 5 people (80%) found this review helpful
2.0 hrs on record
Posted: December 3
When was the last time you saw a space combat game?

While you are probably thinking to get Strike Suit Zero, I would rather recommend Strike Suit Infinity mainly because Strike Suit Zero's story wasn't really interesting to me (in my opinion), but what shined the most was the combat. SSI takes SSZ's great combat and puts it into a cheaper and a more "arcade styled" game.

Some features about the combat:
  • The Strike Suit has a "Flux" mode, and when activated, your Strike Suit turns into a "Gundam-sort-mech" that targets more enemies and deals more damage.
  • It's a pure arcade space combat game, just shoot the bad guys and you are good to go.
  • The music helps fuel what is going on in combat. It will play an ambient tune when there aren't much enemies, but once you are on a final wave, expect an awesome adrenaline pumping track.
  • I find the game is better played with a Mouse and Keyboard, a Joystick works, but I just prefer the Mouse and keyboard since shooting enemies feels a lot easier, instead of having to constantly move your ship to get a good shot.
If you have great memories of space combat simulators (ex: Freespace and Star Wars flight action games), Strike Suit Infinity could be the game for you.
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3 of 4 people (75%) found this review helpful
9.0 hrs on record
Posted: September 18
Seriously some of the best space combat I've had in a while. Really makes me wish I had a joystick, but you get used to the mouse and keyboard controls pretty quickly. HUD is great and unobtrusive, flight is not outstanding but far from clunky, sound design is fantastic. Gigantic thumbs up for the great cockpit view. The game looks really beautiful, even on lowest graphics settings.

The only problems I have with the game are that capital ships have wayyyy too much health, and weapon/ship customisation isn't as varied as I'd prefer. Don't get me wrong, the weapons and ships in game do just fine. I just wish I could get some Armoured Core-style customisation going--that would REALLY take the game to the next level.

9/10 would definitely recommend if you like space and shooting stuff.
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3 of 4 people (75%) found this review helpful
10.0 hrs on record
Posted: October 30
The deathmatch version of the vanilla, still haven't finish this one
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4 of 8 people (50%) found this review helpful
1.3 hrs on record
Posted: July 18
While there are few cutscenes, the graphics and gameplay for this transformer like space battle game will have you flying around blowing stuff up for hours!
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1 of 2 people (50%) found this review helpful
9.3 hrs on record
Posted: November 4
Satisfying space dogfight sim with a slight arcade tinge to it. Above average enjoyment for an indie title. Felt a lot like the old freespace, but without much worry as to ship velocity. Has a very good controller feel to it.
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1 of 2 people (50%) found this review helpful
2.9 hrs on record
Posted: November 24
Yeah !!!!! Dogfight in space!
I really love this game because of its concept. The game just got better with the transforming strike suit. It is an awesome game for die-hard Gundam fan like me. But one thing that does not make this game complete. It is Multiplayer.
I hope this game have multiplayer features added.
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42 of 44 people (95%) found this review helpful
96.2 hrs on record
Posted: December 15, 2013
It is just a fantastic Game. I recommend you turn on ALL visual effects to enjoy this. Looking at the other reviews 1-2 hours on record of gameplay isn't enough to truly expereince this game. Round 12 + Is where people need to really review this game. If you want fast paced? This is it. Overall the controls are hard to get used to sure but for me a keyboard and mouse are absolutely fine. Once your past the learning cuve this game is a blast. Literally.

The ships look truly stunning flying past then with their cannons blasting the enemy fighters. And once you are in the higher round and the cruisers are fighting each other its becomes really fast paced. And you can choose to start at round 19 once you reach it and go from there to "Infinity". So it does give you the option to bypass the slower levels once you clear them.

All in All this game is a 10/10 for me. If you want a High paced Space shooter then this is for you. Graphically stunning and great game play.

Cons? Honestly if this had muliplayer I'd be on 300+ hours by now. Its a shame they never gave it the ability for online.
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24 of 27 people (89%) found this review helpful
11.2 hrs on record
Posted: February 25
Strike Suit Infinity is a excellent wave-based space arena game, where you take control of a spacecraft/mech transformer hybird thing (called Gund... I mean strike suit) to destory waves of enemies from small intercepters to massive carriers. There are 18 stages total, with each stage having a set number of waves of enemies to fight. You keep going until you die, when you die your score gets added to the leaderboards.
Combat is part dogfighting, and part Mech mode massacre. When you are in "jet" mode you aren't very powerful, but you are pretty fast. Your goal is to fill up your red meter, so that you can enter "mech" mode. In "mech" mode, you become a death machine, but you cant travel great distances very fast. Your red meter will drain in "mech" mode per weapon fired. This red meter fills up whenever you kill an enemy.
There are 3 types of strike suits, unlocked as you progress through the levels. You can unlock new weapons and upgrades, that you keep when you die.

PROS
-Amazing visuals, particle effects
-Great soundtrack
-challenging
-good enemy variety
-the PRICE!!!!
-runs well on my PC

CONS
-controls could have been better
-Each wave in a stage remains the same on every playthrough
-Can be alittle bit hard to aim in "jet" mode

Improvements
-Needs more Gund... I mean strike suits
-Needs more weapons
-Needs strike suit customization
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19 of 23 people (83%) found this review helpful
16.2 hrs on record
Posted: June 20, 2013
This is a really interesting game, and it is somewhat fun. In addition the price of admission on a sale of ~3$ or less, you can't entirely go wrong. Yet, as a game itself it has some issues and it's unfortunate because I really want to love this game, but I just can't presently.

Pros
-------
Cheap
Fantastic graphics
Massive smorgasborg of ships in a battle at once
Decent soundtrack
Supposedly improved over Strike Suit Zero (Haven't played)
Difficult


Cons
-------
Difficulty is somewhat due to wrestling controls and some players (I was indifferent) might not like the lack of a difficulty option.
Controls are less then optimal and misses some important options.
AI is dumb as a rock, both allies and enemies
The view out the ship in 1st person view mode is very narrow
No quick shortcuts to roll
Serious Performance issues with the engine itself, engine slows down entirely with large amounts of ships, completely unrelated to hardware power of your PC.
In addition the game is prone to random crashing.

Score 6/10 (Alright)
Score if it was without control and performance issues 7.5/10 (Good)
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20 of 28 people (71%) found this review helpful
2.4 hrs on record
Posted: December 12, 2013
While this lacks the story-based campaign of its predecessor, it makes up for it in tighter, more focused gameplay. It's really a lot of fun if you want to simply load up something spacey and shoot stuff. For a detailed review, check out my full article here. Enjoy!

http://www.spacegamejunkie.com/reviews/strike-suit-infinity-simpler/
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9 of 10 people (90%) found this review helpful
16.9 hrs on record
Posted: February 26
From the screenshots it's easy to think "Oh just another bland space shooter." Sure it's another space shooter but it's a very good one!
Fluent combat
Stunning visuals
Great soundtrack
and lets not forget your fighter jet can transform into a mech!
It really sets the Gundam/Zone of the Enders feel to it.
A lot of people complain about the controls being difficult, witch at first they seem a little awkward but after some getting used to and messing around with control settings I was flying like a pro in no time. Very addicting for me, lots of fun and I would highly recomend this game to anyone. 9/10
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9 of 13 people (69%) found this review helpful
1.6 hrs on record
Posted: July 28, 2013
If you like to destroy everything in your way as much as possible in the limited time, and you like hard and challenging games, this is game for you - otherwise don't bother. It's just too hard and there is no way to change difficulty. Buy SSZ if you like space combat simulation games and if you want to trade, be pirate, have various mission - buy DarkStar One.
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6 of 8 people (75%) found this review helpful
5.0 hrs on record
Posted: December 12, 2013
Its a bit slow at the beginning when you first start playing, but later gets pretty beautiful and a bit epic at any angle.
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5 of 7 people (71%) found this review helpful
18.7 hrs on record
Posted: February 16
You fly around in a 3d enviroment (Space) piloting a Small fighter/battle suit causing destruction of other fighters, frigates, cruisers, carriers... by destruction I mean lots of missiles, explosions, and plasma.

In short, it is an awesome arcade version of its big brother Strike suit Zero.
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2 of 2 people (100%) found this review helpful
5.7 hrs on record
Posted: June 20, 2013
A hidden diamond, what a great discovery this was. I had no idea what polished, fun, challenging game I was buying when I spent 3 euro on this, going to pick up main story too.
In this mode you fight wave after wave of enemy ships, you unlock upgrades and earn credits to spend on better pilots or ships to aid you in your fighting. It's truly an amazing moment when you can buy the bigger ships to help in your fight, like the frigates. First time you encounter enemy frigates you're like "whoa", it really feels like a boss fight, taking down all the weak spots, then the game throws 2 or 3 at you.
In combat mode you're a space fighter taking down other ships with missiles, machineguns etc., but you can transform in this badass mecha for a limited time to take down everything with high tech weaponry (which changes based on what Strike Suit did you choose).
The visuals are stunning, beautiful, I don't care about graphics but sometimes I look at the backgrounds with awe.
The sound and music are great and very fitting, I like them very much.
The combat is fast-paced and pretty difficult, even if there are 16 levels, you'll be probably stuck on level 5-6 or something.
I would recommend this for everyone, the price is a joke compared to the quality of the product.
The only downsides I can find are :
- Lack of multiplayer (local or not);
- More buying options for flavour.
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5 of 8 people (63%) found this review helpful
1.0 hrs on record
Posted: February 20
Very fun Arcade shooter with the likes of X-Wing/Tie-Fighter, and Gundam action.
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10 of 18 people (56%) found this review helpful
0.6 hrs on record
Posted: December 23, 2013
When I first considered getting this game it was for a few things:
1. Combat looked quite similar to a space MMO I used to play and love (I knew this was not an MMO-style game, but the gamePLAY is what I am feeling similar) and it also appeared very skill-based (aside from the mech-like form)
2. What seemed like smooth flight controls and the sort
3. Upgradeability (which was my biggest inclination to purchase this game, as I love games in which they give you the option to stat-build, pick skillsets, as well as upgrade items/abilities/etc.)

HOWEVER, when I start playing this game, the feel of the game is very clunky and not as smooth as it makes itself out to look (holding S to reduce speed actually tries to make you go reverse, giving you poor camera control when attempting to slow down). Also, when in combat, the gameplay is more like your average airplane shooting sort-of game where you must lead your lasers (which I don't mind much, aside for it being in a space combat game) and the missile lock-on is very slow and unappeasing (very bland missile animation).

I summed up just a few small things right there, but to address the biggest thing that pulled me in, massively disappointing me in the end was the customization and ability to upgrade your ships.

Based on my reading, I knew there would only be 3 ships to choose from, that's fine, but when the only way you can upgrade your ships is by destroying a freighter in order to obtain a predetermined upgrade instead of providing a skill point or whatnot, greatly limiting your creativity or playstyle. Also, you gain points every set of waves. What do you use these points for? You use them to hire small fleets of allies and rank up their AI. You gain points at the end of each set of waves based on how many allies survived, then they VANISH. Your allies do not stick with you through the sets of waves, only for ONE SET. After selecting your allies to come with you and whether you want to upgrade their AI, you get to pick your primary and secondary weapons... HOORAY!!! But... You are unable to pick different lasers than the base selection given, and you can only swap one of your missle slots for the other missile you already have equipped and naught else. This customization may improve later on, but for the first ship available, that is all you have access to.

Also, the mech form along with auto-aim (hold left-shift to snap to the next target once your current target dies + turn to face them!) is so overpowering, I just run into a mob of enemies, activate, hold shift, and shoot my primaries to end up with a combo of 8 enemy ships killed or whatnot. The mass-missile aiming makes close to no sense that I have no clue what ships it's locked on to nor do I have any idea why it's possible to lock on to the same ship more than 3-4 times (around 15 or so locks is the limit).

The map size is larger than needed, at least for earlier rounds. It doesn't give you enough time to fly between objective targets (like freighters so you can get upgrades), and if you do it takes off 50-70% of the time you have, leaving you with too little time to kill the enemy wave in time for the multiplier bonus (this is not helped when the enemies spawn on all 4 cardinal direction entrances).

The gameplay is very flashy, and it builds itself up a lot. I wasn't expecting much, but I got less than I wanted and I am generally displeased with the way this game has turned out to be.

On the upside, the game looks very nice and follows through with being just wave after wave of combat. If that's what you're looking for, then go ahead and get it, if not, look elsewhere.
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