A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.
Recent Reviews:
Very Positive (91) - 84% of the 91 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (3,203) - 86% of the 3,203 user reviews for this game are positive.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Kenshi is currently in alpha state. The game is still in development and is missing many features. There are currently unfinished gameplay features, and the stability will fluctuate as new features are added. Expect crashes and bugs at this stage.
But remember the game receives regular ongoing updates and improvements, by purchasing at this early stage you get the game for a reduced price and can watch it gradually grow and improve, provide your feedback to the developer, and above all you are helping to fund the development for a small independent developer. Remember: the price will gradually increase over time as development progresses, so the sooner you purchase, the lower the price.”
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Downloadable Content For This Game

 

Recent updates View all (138)

October 13

0.97.4 Out Now (Experimental)

Update 0.97.4 is out now on Experimental branch! 0.96.26 is on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs, instability and unfinished content - for the best experience we recommend waiting for stable release.

0.97.4
  • Increased chance of death re-balance (I'm trying to make people die more):
    • Bleeding speed reduced by 33%, but blood clots 50% slower (extra bloodloss, but more time to treat it, but more dangerous when left untreated)
    • blood regenerates 33% faster (so recovery times are the same)
    • untreated (red) damage degenerates even when the body part is above 0 health, but at half the speed
    • injuries overall degenerate 1.5x faster, but the rate is based on the amount of red damage
    • KO time slightly reduced
  • Small content tweaks and additions to the new map area:
    • Added a thing to Darkfinger
    • Added a different thing to Sinkuun
  • Added something awesome to the Deadlands
  • Skimmers much stronger, but move in smaller groups.  Made the ambushes work properly
  • Inventory shift right-click now transfers entire item stack
  • Tweaks to some armour values
  • Fixed the animal feeder having a tiny capacity
  • Fixed slave traders busting down your door to steal your slaves
  • Fixed a bunch of pathfinder bugs that were making characters stop mid-journey
  • Stopped animal limbs from going ragdoll, cus it looked stupid
 

Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you :)
36 comments Read more

September 27

New map section released for "Experimental" build

The north east corner of the map has now been unlocked, unveiling the United Cities lands, and some other special places to explore.

We'll be fine tuning it next as we get player feedback, we also need to fill out a few more of the new biome arrival dialogues.

It should be coming to the "stable" build some time next week.


0.97.0
  • Freakin' new map section released!
  • Skeletons now accumulate small amounts of wear and tear damage as they get repaired over and over. This wear damage can be repaired at a Skeleton Repair Bed.
  • Destroyed buildings now cost 50% more to buy
  • Fixed artifacts disappearing from shops (like the ancient science books)
  • Stopped items disappearing from crafting buildings when recipe changes
  • Improved lag with ragdolls going to sleep (when many ragdolls)
  • Fixed crash dismantling buildings
  • Bunch of small fixes and tweaks

99 comments Read more
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Reviews

"This level of thoughtfulness and ambition is why I learned to love the PC in the first place and I’ll be damned before I put on my cynical hat before I have good reason."
Rock Paper Shotgun

About This Game

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Features


System Requirements

    Minimum:
    • OS:64-bit Windows
    • Processor:Dual-core 64-bit
    • Memory:4 GB RAM
    • Graphics:Pixel shader 3.0 capable card
    • DirectX®:11
    • Hard Drive:14GB HD space
    Recommended:
    • OS:Windows 7 64-bit
    • Processor:Quad-core 64-bit
    • Memory:8 GB RAM
    • DirectX®:11
    • Hard Drive:14GB HD space

What Curators Say

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