Stick with Armageddon, again.
This time, sliding has been completely removed, making weapons like the water airstrike almost useless unless you're trying to mass drown someone.
The rope physics are laggy and unpredictable; not to mention the entire game wants to murder your FPS at any turn. At least you have more graphic options to choose from, unlike the previous 3D worms game (3D Backgrounds can be removed), unfortunately my game really doesn't look like I know it should.
On a positive note, workshop integration is fun, quick and keeps the game humourous, if you aren't completely wishing you were playing Armageddon with 7 or so other friends instead of 3.
Worms Clan Wars is certainly made better by Workshop and it's very liberal application, however, plagued by it's history of "updated" features. Even the "Reviews" section in Steam compares the game to Armageddon; what's going on? Could it be so hard to have more players, and a return to roots aesthetic with workshop integration?