Worms™ Clan Wars is the biggest and best Worms™ game to date - more worms, larger landscapes, more dynamic water, more weapons and more customisation items than ever before.
User reviews:
Recent:
Mostly Positive (24 reviews) - 79% of the 24 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,739 reviews) - 76% of the 1,739 user reviews for this game are positive.
Release Date: Aug 15, 2013

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August 9

Worms W.M.D - Mechanized Mayhem Trailer!


The Worms have unleashed mechanized mayhem in Worms W.M.D!

Shoot, slam, smash, blast and spray the enemy with a variety of devastating vehicles from the tried and tested Tank to the agile yet deadly Helicopter.

Watch the new trailer:
https://youtu.be/VaEEz9RiJcE
There’s still time to Pre-order Worms W.M.D to join the All-Stars!

http://store.steampowered.com/app/327030/
This Pre-Order Edition of Worms W.M.D includes the Worms W.M.D All-Stars Pack, featuring an army of guest stars from some of the hottest games around!
https://www.youtube.com/watch?v=kb0vMfcE9-o
What do you think of the new trailer? Let us know in the comments below! And stop by the Worms W.M.D forums to talk to us about the game!



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Reviews

“It can honestly lay claim to being the new definitive Worms game on PC”
8/10 – Strategy Informer

“a worthy entry in the series”
4/5 – Hardcore Gamer

“Worms Clan Wars is about as close to Armageddon as a Worms game has come since. In ways it is far superior, for instance the sleeker graphics, the clan-based multiplayer, and the absolutely endless customization possibilities”
8.5/10 – Capsule Computers

Now with Steam Workshop

About This Game

Worms™ Clan Wars brings friends and families together in the noble pursuit of self‐improvement, world domination and exploding sheep.

Worms™ Clan Wars is the biggest and best Worms™ game to date - more worms, larger landscapes, more dynamic water, more weapons and more customisation items than ever before. Worms™ Clan Wars is designed to take full advantage of next gen PC hardware. It features beautiful high definition 3D visuals (but still retains the classic 2D gameplay) with new lighting effects, new features to help users interact socially, exciting additions to improve the single player experience, and more of everything a Worms fan could want.

Form Clans, Take On The World

Join together with friends and other Worms™ Clan Wars players to form a fearsome team; name your clan, design your own emblem, promote other players to act as leaders and officers. Enter your clan into the league and fight together to make your mark on the leaderboards. Nobody wants an empty trophy cabinet!

Keep in touch with friends and foes alike using WormNET, the game’s own lobby and chat system. Each clan has its own chat channel, and a number of other channels cater for a variety of hardcore gaming tastes! Jump online to hang out, chat, recruit new members or find games.

Stay connected with the game when on the road with a mobile companion application (web, iOS and Android). This is the best online multiplayer Worms™ ever!

Slick Single Player Gameplay Too

Story Mode’ adds a ton of variety by introducing physics based contraptions for the first time ever. A plethora of interesting machinery spices up the gameplay, and makes solo Worms™ much more fun! The single‐player game isn’t only about dealing death and destruction, it’s also about negotiating tricky swinging rope bridges and rescuing friendlies from death defying traps! The player spends much more time playing, and much less time waiting for their A.I. opponent to take a shot.

Get Busy With Steam Workshop

Fancy yourself as the artistic type? Steam Workshop integration allows you to get creative! Now you can make your worms wear exactly the outfits that you want them to. Import your own 3D objects and textures into the game using a separate tool. You can model hats, glasses, moustaches, trinkets and gravestones for your worms. You can also design your own landscapes! Proud of your creations? You can share them online, thanks to Steam Workshop!

Worms™ Clan Wars is the most fully featured version of Worms™ yet!

  • The game hardcore fans have been craving!
  • New: Clan Support
  • New: Multiplayer Clan Leagues
  • New: Clan Emblem Editor
  • New: Companion App for iOS/Android/Web
  • New: Steam Workshop Support. Create your own customisation items, design your own landscapes and then share them with Steam Workshop.
  • New: Day to Night Lighting Transitions
  • New: Physics Based ‘Contraptions’
  • Landscape Editor
  • Over 200 individual customisation items for the worms
  • 65 Weapons and Utilities including 10 outrageous new items: Mega Mortar, Gravedigger, Winged Monkey, Oxygen, Worm Charm, Bovine Blitz, Whoopsie Cushion, Teleport Raygun, Aqua Pack and The Equiliser
  • 4 Improved Worm Classes including new special abilities
  • 5 Environments: Inca, Viking, Feudal Japan, Industrial Revolution and Prehistoric
  • Multiplayer Deathmatch and Fort modes
  • 25 Single Player story missions
  • 10 ‘Worm‐Ops’ time attack missions
  • 30% Larger Landscapes (Biggest Ever!)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8600 GT, ATI Radeon HD4650, Intel HD3000
    • Network: Broadband Internet connection
    • Sound Card: Windows Compatible Card
    Minimum:
    • OS: OSX 10.8 Mountain Lion
    • Processor: 2.5ghz Dual Core i5
    • Memory: 2 GB RAM
    • Graphics: Intel HD4000 (low graphics settings)
    • Network: Broadband Internet connection
    • Additional Notes: Note: In some instances, systems may require model specific drivers. If your system manufacturers no longer support hardware under this category, it may not be possible to run this title. Should this be the case, we are unable to assist you and recommend that you pursue support from your respective system manufacturer. This issue is most common in laptops and is prevalent with select products from most leading manufacturers.
    Recommended:
    • OS: OSX Mavericks
    • Processor: 2.5ghz Dual Core i7
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GT560m or better
    • Network: Broadband Internet connection
    Minimum:
    • OS: Ubuntu 12.04, SteamOS 1.0, Mint 17.0 or equivalent
    • Processor: Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 8800 GTS, ATI Radeon HD4650, Intel HD3000
    • Network: Broadband Internet connection
    • Additional Notes: No Controller Support currently for LINUX & STEAM OS version of this game.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (24 reviews)
Overall:
Mostly Positive (1,739 reviews)
Recently Posted
PANDA
5.6 hrs on record
Posted: August 18
One of the funniest multiplayer game which you can play with friend cheap and fun...
Helpful? Yes No Funny
Roasted Steak
2.1 hrs on record
Posted: August 12
Product received for free
Good Game
Helpful? Yes No Funny
Ikaros Windrunner - bed
3.6 hrs on record
Posted: August 6
Constantly crashing, buy it in a sale and save your money, worthless ♥♥♥♥...
Helpful? Yes No Funny
Vince
20.8 hrs on record
Posted: August 6
Helpful? Yes No Funny
✡ MarLo ✡
4.7 hrs on record
Posted: August 3
Played this with Alex.

There is only one thing you need to know about Alex now.

He's a ♥♥♥♥, ♥♥♥♥ Alex and he is the reason why I desinstalled the game.

But it's a great game. 9/10
Helpful? Yes No Funny
Dαɴιldo
23.4 hrs on record
Posted: August 1
I love this game. Very fun game to play with others.
Helpful? Yes No Funny
JimDeadlock
12.5 hrs on record
Posted: July 31
Product received for free
First of all a disclaimer: I've never played any of the other Worms titles, I'm a total newbie at this so you won't find any comparisons in this review, which seems to be quite unusual judging by most other reviews. I'm also on a deadline to write this and it's a large game so I haven't completed the campaign like I usually do before a review, but I've played enough to make a judgement I think.

This is a game that can be placed into 2 genres: puzzle platformer (single-player) and competitive/strategy (online multi-player).

Story mode has bucketloads of charm and humour in keeping with the whole theme of the game. You progress along the main map and each level has an intro telling the story, explaining the objective and telling you to kill the enemy worms (in ever inventive language). You have a team of 4 worms, each with individual characteristics - big/slow with more powerful explosions or small/fast with less damage, and various other traits. Some levels you control all 4 and on some parts of the map they split up so you only have one or two. To complete levels you have to reach objectives by collecting weapons and killing enemy worms along the way. Some weapons are carried over to the next level, others have a limited number of uses, there are always variations in line with the puzzle element of the level. Some levels are an all-out turn-based battle, 60 seconds per turn in the levels I've played so far. In all cases, shooting at the enemy ends your turn. They have points values, some more than others, and if you only wound them then they get to shoot back at you and that's mainly how you can end up failing the level - there are other hazards too like machine guns, landmines etc.

Worm Ops is more or less a tutorial with a single worm and a different weapon on each level to kill the enemy worms without any other objectives. The trickiest thing to learn is how much power to apply to your ranged weapons so they arc through the air accurately to hit the enemies. I suspect this is a key skill for experienced players but I still haven't got the hang of it, the enemy worms are much better at it than I am at this point.

Multiplayer: my first foray was a "partial success", as they used to say on the Fast Show. I made several attempts to join matches but kept being rejected, perhaps because of my Beginner status. After a couple of hours I eventually I managed to join a game with two other players. It took so long to load I thought it was stuck and almost quit, then eventually the terrain appeared but one player immediately dropped out, or maybe failed to connect. The in-game chat didn't work for me so I couldn't reply to the other player, we took a couple of turns (during which I probably embarrassed myself) then he decided to quit so I won by default, whereupon the game CRASHED. I think I'll need a lot more experience before trying to compete anyway, I was overwhelmed with a full array of weapons choices having only encountered a limited number of them so far during my single-player campaign, so I would have been dead meat in short order had the game progressed any further.

Pros

Katherine Parkinson's voiceover (she's the TV actress best known as Jen in The IT Crowd comedy). Oh My. God. I could listen to her all day long anyway, but there's not another voice on the planet that could improve this particular game. Inspired choice.

Aesthetics: crisp, detailed cartoony graphics and wonderful animations - the way they go flying through the air from explosions is perfect - with cute squeaky voices and funny little comments. The background music is happy tunes that match the level themes, all very pleasant.

Customisation: you can rename your worms and there are many options for worm appearance (eg. moustaches, hats, comical specs), worm accents/phrases (eg. Angry Scot, Hostage, Wise Guy), level appearance etc. and as if there wasn't enough already you can download/create even more content with the workshop editor tool.

Level overview: you can zoom in and out and mouse over the whole level to plan your strategy, spot enemies and places to hide etc.

Overall quality: very slick and polished, charm and humour, loads of content, cross-platform.

Performance: I have an i7, 8Gb RAM and midrange graphics (nVidia Geoforce GTX 550 Ti) and I had all video settings maxed. The offline gameplay is very smooth, no glitches. I've seen others complaining about framerates when there's a lot of activity on the screen but I haven't advanced far enough to experience that level of action yet so I can't comment on it. The online multiplayer is another matter.

Value: after 12 hours I'm barely halfway through Story mode and the levels are already becoming pretty difficult, I'm having to make more and more attempts to get through. After that I can replay to improve my scores and climb the leaderboards which are based on time taken to complete levels. So all in all excellent value even without taking multiplayer into consideration.

Cons

No Linux controller support. This was a big disappointment for me and it's not mentioned anywhere on the store page. People have said that it doesn't work well with a controller anyway but I disagree, I tried it and it felt much more efficient and natural. However, no offence to Win users but for me playing games in Windows is like trying to enjoy a nice meal in an overcrowded, smoke-filled cafe surrounded by festering armpits and screaming, puking babies. I'll take the keyboard in Linux, thanks.

Multiplayer: there's a full built-in system for finding individual matches and managing clans, both of which have leaderboards, so all the infrastructure is there. However, my experience of it was not ideal so if it's mainly multiplayer you're interested in then perhaps this one isn't for you. Personally I prefer the single-player campaigns anyway, I'm a puzzler at heart.

Strange default keyboard hotkeys but a) you get used to them after a while and b) you can change them.

Hidden game mechanic: telekinesis requires the tab key to turn the object. This is not explained anywhere, either in-game or on Google. I discovered it by trial and error. You're welcome.

Verdict

A fun, highly polished game with tons of content and a good learning curve. The Story mode will give you many hours of platform puzzling and then you can hone your strategic skills in online competition with your customised worms. It's not a cheap game but still good value for the quality and amount of content.

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://steamified.com.
Helpful? Yes No Funny
Nu-men von Kryt !!XD
20.9 hrs on record
Posted: July 30
Overall it is a nice game but the optimization ruins the experience. Which is quite a suprise since you expect a game that has min. HD 4650/ 8600 GT would run well on cards that are way better. Nope on HD 6770 at absolute low/off in 1280x720 the game was barely i repeat barely playable, you need at least something of GTX 750 ti to have decent framerate on high settings.

So my recommendation is no as in HEEEEELLLLLLLLLLLL NNNNNNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!
Helpful? Yes No Funny
VowaNL
0.9 hrs on record
Posted: July 29
Cool game to play to kill some time :D
Helpful? Yes No Funny
nesan
3.0 hrs on record
Posted: July 24
control remaping is buggy as ♥♥♥♥
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
12.5 hrs on record
Posted: July 31
Product received for free
First of all a disclaimer: I've never played any of the other Worms titles, I'm a total newbie at this so you won't find any comparisons in this review, which seems to be quite unusual judging by most other reviews. I'm also on a deadline to write this and it's a large game so I haven't completed the campaign like I usually do before a review, but I've played enough to make a judgement I think.

This is a game that can be placed into 2 genres: puzzle platformer (single-player) and competitive/strategy (online multi-player).

Story mode has bucketloads of charm and humour in keeping with the whole theme of the game. You progress along the main map and each level has an intro telling the story, explaining the objective and telling you to kill the enemy worms (in ever inventive language). You have a team of 4 worms, each with individual characteristics - big/slow with more powerful explosions or small/fast with less damage, and various other traits. Some levels you control all 4 and on some parts of the map they split up so you only have one or two. To complete levels you have to reach objectives by collecting weapons and killing enemy worms along the way. Some weapons are carried over to the next level, others have a limited number of uses, there are always variations in line with the puzzle element of the level. Some levels are an all-out turn-based battle, 60 seconds per turn in the levels I've played so far. In all cases, shooting at the enemy ends your turn. They have points values, some more than others, and if you only wound them then they get to shoot back at you and that's mainly how you can end up failing the level - there are other hazards too like machine guns, landmines etc.

Worm Ops is more or less a tutorial with a single worm and a different weapon on each level to kill the enemy worms without any other objectives. The trickiest thing to learn is how much power to apply to your ranged weapons so they arc through the air accurately to hit the enemies. I suspect this is a key skill for experienced players but I still haven't got the hang of it, the enemy worms are much better at it than I am at this point.

Multiplayer: my first foray was a "partial success", as they used to say on the Fast Show. I made several attempts to join matches but kept being rejected, perhaps because of my Beginner status. After a couple of hours I eventually I managed to join a game with two other players. It took so long to load I thought it was stuck and almost quit, then eventually the terrain appeared but one player immediately dropped out, or maybe failed to connect. The in-game chat didn't work for me so I couldn't reply to the other player, we took a couple of turns (during which I probably embarrassed myself) then he decided to quit so I won by default, whereupon the game CRASHED. I think I'll need a lot more experience before trying to compete anyway, I was overwhelmed with a full array of weapons choices having only encountered a limited number of them so far during my single-player campaign, so I would have been dead meat in short order had the game progressed any further.

Pros

Katherine Parkinson's voiceover (she's the TV actress best known as Jen in The IT Crowd comedy). Oh My. God. I could listen to her all day long anyway, but there's not another voice on the planet that could improve this particular game. Inspired choice.

Aesthetics: crisp, detailed cartoony graphics and wonderful animations - the way they go flying through the air from explosions is perfect - with cute squeaky voices and funny little comments. The background music is happy tunes that match the level themes, all very pleasant.

Customisation: you can rename your worms and there are many options for worm appearance (eg. moustaches, hats, comical specs), worm accents/phrases (eg. Angry Scot, Hostage, Wise Guy), level appearance etc. and as if there wasn't enough already you can download/create even more content with the workshop editor tool.

Level overview: you can zoom in and out and mouse over the whole level to plan your strategy, spot enemies and places to hide etc.

Overall quality: very slick and polished, charm and humour, loads of content, cross-platform.

Performance: I have an i7, 8Gb RAM and midrange graphics (nVidia Geoforce GTX 550 Ti) and I had all video settings maxed. The offline gameplay is very smooth, no glitches. I've seen others complaining about framerates when there's a lot of activity on the screen but I haven't advanced far enough to experience that level of action yet so I can't comment on it. The online multiplayer is another matter.

Value: after 12 hours I'm barely halfway through Story mode and the levels are already becoming pretty difficult, I'm having to make more and more attempts to get through. After that I can replay to improve my scores and climb the leaderboards which are based on time taken to complete levels. So all in all excellent value even without taking multiplayer into consideration.

Cons

No Linux controller support. This was a big disappointment for me and it's not mentioned anywhere on the store page. People have said that it doesn't work well with a controller anyway but I disagree, I tried it and it felt much more efficient and natural. However, no offence to Win users but for me playing games in Windows is like trying to enjoy a nice meal in an overcrowded, smoke-filled cafe surrounded by festering armpits and screaming, puking babies. I'll take the keyboard in Linux, thanks.

Multiplayer: there's a full built-in system for finding individual matches and managing clans, both of which have leaderboards, so all the infrastructure is there. However, my experience of it was not ideal so if it's mainly multiplayer you're interested in then perhaps this one isn't for you. Personally I prefer the single-player campaigns anyway, I'm a puzzler at heart.

Strange default keyboard hotkeys but a) you get used to them after a while and b) you can change them.

Hidden game mechanic: telekinesis requires the tab key to turn the object. This is not explained anywhere, either in-game or on Google. I discovered it by trial and error. You're welcome.

Verdict

A fun, highly polished game with tons of content and a good learning curve. The Story mode will give you many hours of platform puzzling and then you can hone your strategic skills in online competition with your customised worms. It's not a cheap game but still good value for the quality and amount of content.

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://steamified.com.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: July 24
control remaping is buggy as ♥♥♥♥
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
117 of 150 people (78%) found this review helpful
3 people found this review funny
Not Recommended
79.0 hrs on record
Posted: August 15, 2013
This game is basically a standalone expansion to Revolution. It's a much better game overall, and the workshop support is very cool, but you can't help but feel like a lot of this should have been in Revolution to begin with.

The problem with the game though, is that even though it's better than both Revolution and Reloaded, it's still a shadow of a game compared to Armageddon. Sure, it has the same number of weapons and even lets you use the Armageddon HUD for your weapons, but that's really the only areas where it matches that old classic, and even then it replaces fun weapons from that game (such as the bow) with newer weapons that, honestly, just aren't as fun.

The graphics are decent, but you will have stutter and FPS drops even on decent rigs when you play games with a lot of onscreen objects/worms. They've said for some time now they have been working on the FPS issues, but the fact I have not heard anything in a while combined with the fact that one update actually made my performance *worse*, doesn't exactly fill me with confidence. Also, the game does not have an FPS cap on background objects, but the foreground objects are all animated at 30FPS. It's incredibly awkward looking and makes it blatantly obvious the game was made using an engine designed for consoles, not exactly the grand "PC exclusive" we were promised.

Even looking past that, it's just painfully obvious that you cannot have a game like this in 2.5D if you play for even just a decent amount. You can't always tell just what it is you can actually stand on, not to mention if a chunk of landscape is small enough, you can't even see it at all (I even have proof of this in my screenshots for this game). We do not gain a single thing going to 3D graphics, we only lose precision and performance. Team 17, please stop trying to make Worms in 3D graphics. If you want to do that, make another 3D Worms (and make a decent 3D camera while you're at it), because it's not like 2D graphics is some kind of forbidden thing to have in a video game these days.

Admittedly, all the new weapons and tools do serve their purpose and can be useful at times (to be honest, this is the first time in a Worms game I actually *like* using the mortar), but they range from fun to boring. And frankly, one weapon isn't even new, the Bovine Blitz was already in Ultimate Mayhem, yet they act as if it is new (maybe to 2D Worms, but they should specify that instead of just saying it's new). And everyone who cried that the rope is overpowered in Armageddon? The water jetpack is far, far more unbalanced than the rope ever was (and the rope wasn't OP to begin with...but the aqua pack sure is). To be fair though, the winged monkey is a very useful tool for stopping darksiders, and it's amusing to block someone between two physics objects and then go blast them out ("Oh, are you stuck? Here, let me help you...heh heh heh").

As for the teleport gun being the compromise to the rope no longer allowing Armageddon levels of speed? It's not a compromise at all, it's incredibly easy to use and has no real skill ceiling to it. It's like whoever was in charge had no idea what it was about the rope that made it so fun to use. Had it been developed with the mindset that you need to do a lot of practice to master it, it could have been something really cool, but it's a big disappointment if you're an old roper. Team 17 needs to stop being so pigheaded about the rope and just revert it to the way it was before, because I just don't see how anyone could think the new rope or the teleport gun are more fun, even after having spent hours using both.

But let's say you can ignore all that, and are willing to play anyways. What's that you say? You want to play Hysteria? Not possible because you can't fine tune the turn timer in this. Bow and Arrow? Haha, sorry, there is no bow in this. Shopper? You'll get bored when you realize the limitations of the rope. Heck, you can't even really get crazy with something original, because...and this alone is *THE BIGGEST PROBLEM* with the game, and the series since Reloaded in my opinion...Team 17 keeps removing gameplay options with which to customize schemes. We don't exactly gain anything worthwhile in their place either. Frankly, the only reason this is better than Reloaded is because Reloaded's physics were just that bad, Reloaded has far more options than Clan Wars, and that game is only a few years old.

I don't recommend any of the newer Worms games at all. Not because I'm a die hard Armageddon fan (I actually preferred Hedgewars, back when it was more active), but because these games are cash grabs that have obvious signs of Team 17 just flat out being lazy, all while promising they are listening to the community and that this game will be "the best Worms yet".

Heck, they barely acknowledge the old Armageddon fans, and make it pretty obvious they are not listening to their input on these games. So...they want to build a game with an active community, yet all but shun the oldest fans unless they are willing to lavish praise on their half ♥♥♥♥♥ sequels? And yet they wonder why the series has been losing fans. They also tend to delete negative topics on their forums (even banning users for telling people how to get refunds on the Revolution board...myself included), and I wouldn't be surprised if this review gets flagged by them.

So why did I buy this? Because I'm still a fan of Worms. And it was cheap with a discount and trading card money. But Team 17's rotten attitude and laziness make it extremely hard to like the new games. I seriously doubt I'd ever buy any of their future games, Worms or not. Not until they stop being all talk and actually make a game designed for people who don't just play casually (as casuals are less likely to notice a lack of depth or laziness on the developer's part).

TL;DR version: Another half ♥♥♥♥♥ Worms game from Team 17. One I wanted to like but I just can't. Avoid unless you have to have every single Worms game ever, and even then, get it for at least 75% off, as $25 is nothing short of overpriced for this game, especially considering Armageddon is $15 on steam and will last you far longer.
Was this review helpful? Yes No Funny
58 of 71 people (82%) found this review helpful
2 people found this review funny
Recommended
44.1 hrs on record
Posted: November 26, 2013
Great addition to the Worms collection. Expands on Worms Revolution while adding a host of both new and old weapons. They even bring back some of the classics like the Morter, and Scales of Justice, only with a twist to them this time around.
Only issue I have, is an issue that I also had with Worms Revolution, and seems to pertain only to a fraction of PC's, where lag occures, often causing jumps to be unreliable (and unsafe!). Overall though, this one still gets 5/5 from me so far (about 23 hours of playtime).
Was this review helpful? Yes No Funny
58 of 73 people (79%) found this review helpful
12 people found this review funny
Recommended
7.0 hrs on record
Posted: November 11, 2014
If you've ever played worms you know this is good. It's back to it's classic roots, but with a fun narrative and some new online multiplayer features.

If you've not played worms, get this version now and play it... Do it... Now...
Was this review helpful? Yes No Funny
38 of 50 people (76%) found this review helpful
2 people found this review funny
Recommended
215.0 hrs on record
Posted: January 21, 2014
Worms Clan Wars was gotten me more friends than any game I've ever played. I've never had so much fun practising one technique until its perfect. You learn something every worms game and when you see something amazing you just want to try it, 100s of times. I may of played more revolution but clan wars is so much better (but roping got harder). Anyway, This game is so much fun, worth buying, especially with friends
Was this review helpful? Yes No Funny
45 of 64 people (70%) found this review helpful
1 person found this review funny
Recommended
16.0 hrs on record
Posted: November 17, 2013
This is what Worms Revolution should have been.

It is basically the same as Revolution, except improved in every way possible; with some new stuff here and there.

For those of you who didn't play Revolution, it was the first Worms game to try mix 2D and 3D together, using the 2D style gameplay with a twist of 3D goodness.

Buy it!
Was this review helpful? Yes No Funny
62 of 95 people (65%) found this review helpful
3 people found this review funny
Not Recommended
13.2 hrs on record
Posted: February 21, 2014
Nothing short of lazy cash grab, compared to Revolutions takes few steps forward and many steps backwards.

+ Still has Local vs mode
+ New themes & layouts look nice
+ Different classes have distinct benefits and drawbacks

- Runs very sluggish (Revolutions runs much smoother on same rig)
- Too many easy to use weapons & gadgets (I suppose it's a good thing if you want to play this casually)
- Scientist worm + Magnet = practically immune to anything that's not long ranged weapon FOR REST OF THE MATCH
- bad matchmaking system, finding other players is very bothersome and time consuming
- bad netcode, I've seen more DC's (both mine and other players) on this game than any other multiplayer game
-- Team 17 can't handle ANY critique. No seriously, try posting ANY FORM of complaint to Steam forums and see how long it takes until Team 17 removes your post.

Verdict: Avoid like plague, spend your money elsewhere.
Was this review helpful? Yes No Funny
25 of 31 people (81%) found this review helpful
5 people found this review funny
Recommended
29.9 hrs on record
Posted: November 28, 2014
Lets just say maybe you don't have a clue what "Worms" is. I think this is HIGHLY unlikely, and certainly embarrassing for you if that is true in anyway possible. The Worms of a decade ago is much the same as the Worms of today, with newer titles adding a few spins and twists on the classic formula but generally sticking to what made it work all these years to go

Basically its just all the lovely new features from Worms Revolution have been retained by its wriggling, younger sibling: classes, water, and physics. Combatants are split up into soldiers, scouts, scientists, and heavies, all with different movement speeds, health, and special abilities, like the scientist worm's knack for healing his chums. They've been tweaked and balanced since Revolution, with area of effects for special abilities being added or increased.

What makes Clan Wars above its predecessors is the effort that has been put into multiplayer. There's local multiplayer, then your standard online PvP, but the truly special, properly new addition is the titular clan feature. With the same tools used to make a team of deadly, slimy worm-warriors, you can put together a whole clan, with a distinct appearance along with a shiny emblem and a clan name, and then recruit members to this clan, not that it matters at all since the pvp on this title is most likely dead or with 1-10 players.

Ultimately, its success lies in its ability to maintain a healthy population, which certainly won't happen if Team 17 keep churning out more Worm titles, so one hopes that they will take a breather. If Revolution was the best that Worms had ever been then this definently is a title worth having.
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22 of 26 people (85%) found this review helpful
5 people found this review funny
Recommended
7.7 hrs on record
Posted: October 28, 2015
I have always had a soft spot for the Worm's series, which it's crazy physics, bazookas, dynamite, super sheep and holy hand grenades and this game hasn't changed that opinion one bit. I took advantage of the package deal and got this Worms game along with several others. Note this is a first impression review.

Worms Clan Wars is an 2.5D artillery game where you control teams of Worms to defeat the other teams. You use a wide selection of weaponry and tools to secure victory. Sometimes in hilarious ways. Gameplay wise this is no Armaggedon but it comes close.

Even when you lose or do something daft you can always laugh about it. In one case, I was going to do a classic tactic of using a baseball bat to send an enemy worm into the water, only instead for the worm to catch onto a piece of landscape, I was still laughing afterwards.

Unlike most Worms games including Armaggedon, you have several classes of Worms to use. The Soldier is basically the standard Worm, but gains the ability to detonate grenades at any time. The Scout is a weaker, but faster Worm that doesn't set of mines. The Heavy is a slow, but tough worm that does extra damage. The Scientist is similar to the Solider but can heal itself and its teammate each turn whilst producing better tools. You can configure your team to adapt to this.

Online Gameplay is fun, and even when something daft happens you can still enjoy it and the clan features are nice.

The only criticism I have is the modded in cosemtic options, which with some items like that Master Chief helmet can really cause the lag in an online game to go theough the roof and with a rather low spec computer it has firced me to quit several times.

Definately recommend giving this game a shot!
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