A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka. If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.
Brukeranmeldelser: Veldig positive (856 anmeldelser)

Logg inn for å legge til denne gjenstanden i ønskelisten din eller markere det som ikke interessant

Pakker som inkluderer dette spillet

Kjøp Sword of the Stars: The Pit - Gold Edition

Inkluderer 3 objekter: Sword of the Stars: The Pit, Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games

Kjøp Sword of the Stars: The Pit - Gold Edition Upgrade

Inkluderer 2 objekter: Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games

 

Anbefalt av kuratorer

"A sci-fi roguelike in the correct sense of the word. Devilishly hard with a 90s PC art-style. Plenty of equipment and monsters to murder you."
Read the full review here.

Nylige oppdateringer Vis alle (18)

19. februar

Necromancer DLC and update!


The Necromancer DLC for The Pit is out and players are going head to head with the most unique character class since the Liir addition in the MindGames expansion. As well, we updated the rest of the series to feature a few undead enemy creatures!

Take control of Azraeus the Defiler, a servant of The Immortal, one of the ancient and mysterious Suul'ka! Raised from the dead and promised new life in a new body, Azraeus is determined to fulfill his mission: clear out The Pit and steal the cure to the Xombie plague. As dangerous as any Horde Zuul warrior, Azraeus is a unique Character with powers and abilities never before seen in the Pit.

He is a... NECROMANCER!

Features

  • New playable character, Azraeus the Defiler!
  • Raise undead minions to aid you!
  • Soul Crush your enemies as fuel for your psychic powers!
  • Enjoy immunity to poison, disease, even hunger! But keep an eye on your psionic power - when it's gone, you're gone!
  • New recipes!
  • New weapons!
  • New items!
  • New monsters!
  • New achievements!

Update Changelog
  • Health Lich receives from eating food improved.
  • Description typos corrected. Possibly corected.
  • Frost Gloves now have an proper effect.
  • Charge Gauntlets now have an proper effect.
  • Egg Hunter achievement now updates correctly.
  • Etthi Vessel recipe now automatically available for Lich.
  • Ruined Cookers are no longer indestructible.
  • Puppeted/Dominated monsters now attack more effectively.
  • Display game difficulty in HUD.
  • Various AI tweaks.
  • Morrigi Striker can new equip heavy weapons without powered armor.
Additions
  • A couple of Necromancer creatures will now appear all the way back to The Pit Gold!

4 kommentarer Les mer

Anmeldelser

"There is such a wealth to do and upgrade that it never feels like you’re saying the same game twice."
8/10 - Game Podunk

"The Pit delivers a solid experience and should be a must buy for fans of the genre. And remember, in space, no one can hear you scream as you die for the forty-second time."
Twonk Hammer

"The tired old roguelike mechanic of running away gets more tense when you can’t see if the monster is still chasing you, and if it’s gaining on you!"
Dragon Chasers

Om dette spillet

A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka.

If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.

All you know for sure is that every expedition into those mountains has failed to return...

And Nothing Sows Death Like the Suul'ka.

Quamdiu Poteris Superesse?

Sword of the Stars: The Pit is a fun, fast, light-hearted turn-based RPG, where the tradition of Rogue and other old school dungeon-diving games meets the sci-fi Sword of the Stars universe, where the question to ask isn't "Did you make it to the end?" so much as "How far did you make it into The Pit before the monsters got you?"

Be brave, press on for the sake of your planet, and when all else fails, go out in a blaze of glory!

Key Features


  • 3 Characters to choose from... Marine, Pilot and Engineer!
  • 30 Levels of ancient evil science between you and the cure!
  • Improve your character and increase your skills as you try and find a way to survive the depths.
  • Dozens and dozens of enemies drawn from the Sword of the Stars universe!
  • Over 50 weapons and armors with a variety of special effects including flamethrowers, rocket launchers, plasma cannons and powered Brawler armor!
  • Randomized augmentation effects (for your equipment... and for you!) make each game unique.
  • Crafting lets you make special items from bits and pieces of your enemies.
  • Over 100 items to discover, ranging from the familiar to ancient exotic tech.
  • Dozens of room types containing a host of exotic devices to help - or maybe hinder - your progress.
  • Discover and decipher hidden messages, crafting recipes, and pieces of Sword of the Stars lore!
  • Many fiendish ways to die including poisoning, disease, traps, radiation, starvation and of course... MONSTERS.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:Intel Pentium 1.6 GHz or equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB DX compatible card
    • DirectX®:9.0c
    • Hard Drive:1.4 GB HD space
    • Sound:Any Windows compatible sound device
    • Additional:Controller support: 2-button mouse, keyboard and speakers
    Recommended:
    • OS:Windows Vista / 7
    • Processor:Intel Pentium 2 GHz or equivalent
    • Memory:2 GB RAM
    • Graphics:1 GB DX compatible card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Windows compatible sound device
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 2-button mouse, keyboard and speakers
    Minimum:
    • OS:10.8 Mountain Lion
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Mac compatible sound device, stereo speakers or head phones
    Minimum:
    • OS:Ubuntu 12, Fedora 20, etc
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Linux compatible sound device, stereo speakers or head phones
Hjelpsomme kundeanmeldelser
116 av 166 personer (70%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
36.2 timer registrert
Publisert: 1. mars
If you play this game, you likely enjoy Roguelikes. You'll have suffered at the hands of Risk of Rain, but eventually felt the sweet taste of coming out on top. You'll have been bruised and battered by ToME, but in the end, you showed that game who was boss. Probably you've gritted your teeth in the final boss battle of FTL at least a dozen times, swearing at it, but coming back for more, and eventually succeeded.

So when you play Sword of the Stars: The Pit, it's going to kick your ♥♥♥, and your first reaction will be: "Well, it's like those other games, I just have to learn how to play it." It'll happen again and again, defeat after defeat, spurning your best attempts to master the game, and slowly, but surely, you'll start to wonder: "Am I just bad at this game? Is it just THAT tough? That complex? Something beyond my skills?"

And the answer is: No, it's not. It's just a ♥♥♥♥ game. Unfortunately, SotS: The Pit, suffers from having too many resources to manage(durability, Psi, food, health AND ammo), and aside from Psi, which can eventually alleviate two of them(health and food), there's no way to trade between your resources, and getting the right things to recover said resources is entirely random. You'll also have no idea which of the dozen or so crafting-and-foraging skills will be relevant on a given run, as the containers provided are entirely random, not to mention that you may simply get none of the necessary crafting stations even if you have all the ingredients, and since there's also about a dozen different kinds of ammo, and some armor and food don't work for all the characters... I think you get the idea. It requires such absurd luck to actually get what you need, and at basically no point is your own skill involved. You rarely get the choice of whether to engage or not, either, since anything you spot will likely move to engage you, sneaking isn't a skill and almost any hostile can outrun you.

The game also suffers from the fact that some of the playable classes have non-functional features, like the Lich. It's roughly a 50-50 chance whether his minions will ignore enemies or just wander in circles while said enemies liberate your femur for a chewtoy.

Really, there's so much random chance involved that you may as well not even play the game, just roll a die to determine whether you succeed or not, keep doing it until you get a success, and then go play a more fun game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
24 av 28 personer (86%) syntes denne anmeldelsen var hjelpsom
463.4 timer registrert
Publisert: 4. januar
There's no shortage of good. well-developed and deep roguelikes with reasonably modern interfaces these days, so any new contender will have to bring something new and interesting to the table. Sword of the Stars: The Pit succeeds in doing this with a strong survival horror element-not jump scares, but "real" survival horror: resource scarcity, agonizing inventory decisions, and steadily increasing toughness of the enemies tforcing player adaption to the changing situation.

There is classic roguelike RNG going on everywhere, so if you are turned off by random things happening this isn't the game for you. Completing a full successful run of The Pit is a pretty length endeavor as well, so if you are looking for a game that offers you a quick play, this isn't it either. If what you want is a scarcity-driven roguelike with a great interface and a well done setting and theme, The Pit will not disappoint.

I also highly recommend this game to experienced players who feel that today's games are easy to the point of boredom. The Pit is hard, and in a good way-at first it seems that you lose to randomness, but usually it's due to playing sloppy or greedy and this game punishes mistakes in a way that most games don't. You'll find all the challenge you can chew with The Pit, and then some.

 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
61 av 95 personer (64%) syntes denne anmeldelsen var hjelpsom
118.3 timer registrert
Publisert: 9. januar
There's simply too much tedious crap that's required for optimal gameplay. You want to lockpick all the doors for xp/skillups, drop all the items before walking through any trapped door until you've identified the item destroying trap, spam psi/melee skills on empty air for skillups.. stuff that adds no fun gameplay, requires no decisions, yet is mandatory.

Also, there is way too much rng. It is perfectly possible to lose a run because you don't get another type of weapon and run out of ammo, no matter how much you melee/knife stuff. Or you can faceroll a run with good drops. And you don't know which it'll be until you've spent a few hours on a run.

Though, the game does include a built-in way to cheat rng. By depositing xp/items from other previous characters to new ones. Which kind of breaks the whole point of roguelike, you can just grind your way through the game if you're inclined to.

To be fair, it's sort of fun. But there's way too much ♥♥♥♥ design to truly recommend this game, when you could play Crawl instead.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
7 av 8 personer (88%) syntes denne anmeldelsen var hjelpsom
52.2 timer registrert
Publisert: 1. mai
This game is pure death and hatred, with no way to survive for long. It's out to kill you no matter what you try to do.
But that is the fun of it!

It's all based on randomity; the damage you deal or take, the outcome of an attack, the percentage to succeed in an action, and so on.

The upsides definitely are the interesting soundtrack, the enormous amount of content (DLCs included here, but even without) and how different each run turns out.

This game also seriously scared me at times! The sounds, the things enemies do, the fact you keep finding new things - all this easily manages to get one scared of the game.

Sadly, because of the evil nature of the game, you often go to ragequit and never come back for a while. A ton of things you have to know about beforehand, else you'll just die instantly:

The recyclers, for example, pull you into them, holding you there and deal enormous damage.
Or the Von Neumann Probes, which have a chance to insta-kill you or delete a random item from your inventory.

I'd say go for it if you like turn-based rogue-likes, and even though I'm not a big fan of the genre otherwise, it turned out to be a ton of fun in the end!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 7 personer (86%) syntes denne anmeldelsen var hjelpsom
124.5 timer registrert
Publisert: 29. mars
First let me assure you the horrible music in the trailer does not make it into the game. Now, this game is genius. Buy it now. Pay full price. Buy all DLC. Sell soul. What for?
This is the most difficult and rewarding game I have ever played. In order to beat the game of normal difficulty, you must be conscious of all the complexity this game has to offer, and master the art of building small advantages and minimizing your mistakes. You will die, you will learn, you will not sleep, but you will achieve something great. Luck helps too.

Also, this game is fun to play.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom