A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka. If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.
Évaluations des utilisateurs : Très positive (802 évaluation(s))

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Packages qui comprennent ce jeu

Acheter Sword of the Stars: The Pit - Gold Edition

Inclut les 3 articles suivants : Sword of the Stars: The Pit, Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games

Acheter Sword of the Stars: The Pit - Gold Edition Upgrade

Inclut les 2 articles suivants : Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games

 

Recommandé par les curateurs

"A sci-fi roguelike in the correct sense of the word. Devilishly hard with a 90s PC art-style. Plenty of equipment and monsters to murder you."
Lire la critique complète ici.

Mises à jour récentes Tout voir (18)

19 février

Necromancer DLC and update!


The Necromancer DLC for The Pit is out and players are going head to head with the most unique character class since the Liir addition in the MindGames expansion. As well, we updated the rest of the series to feature a few undead enemy creatures!

Take control of Azraeus the Defiler, a servant of The Immortal, one of the ancient and mysterious Suul'ka! Raised from the dead and promised new life in a new body, Azraeus is determined to fulfill his mission: clear out The Pit and steal the cure to the Xombie plague. As dangerous as any Horde Zuul warrior, Azraeus is a unique Character with powers and abilities never before seen in the Pit.

He is a... NECROMANCER!

Features

  • New playable character, Azraeus the Defiler!
  • Raise undead minions to aid you!
  • Soul Crush your enemies as fuel for your psychic powers!
  • Enjoy immunity to poison, disease, even hunger! But keep an eye on your psionic power - when it's gone, you're gone!
  • New recipes!
  • New weapons!
  • New items!
  • New monsters!
  • New achievements!

Update Changelog
  • Health Lich receives from eating food improved.
  • Description typos corrected. Possibly corected.
  • Frost Gloves now have an proper effect.
  • Charge Gauntlets now have an proper effect.
  • Egg Hunter achievement now updates correctly.
  • Etthi Vessel recipe now automatically available for Lich.
  • Ruined Cookers are no longer indestructible.
  • Puppeted/Dominated monsters now attack more effectively.
  • Display game difficulty in HUD.
  • Various AI tweaks.
  • Morrigi Striker can new equip heavy weapons without powered armor.
Additions
  • A couple of Necromancer creatures will now appear all the way back to The Pit Gold!

3 commentaires Lire la suite

23 décembre 2014

Beware The Gronch!



Yes, it's the most wonderful time of the year, even on Arbuda IV.

The Zuul captured some very incautious carolers, psionically devoured their yuletide cheer, and as a result even the inhabitants of the Pit have gotten into the spirit of the season. This has compelled the Zuul to leave wrapped presents under brightly decorated trees - the foolish slave-apes' holiday rituals were easily mastered by the Bloodweaver's favored children!

But something has stolen all the gifts they'd left - if you can find them, maybe you can score some sweet loot, including new Christmas-related recipes and achievements. But only for a limited time, so load up The Pit today!


Everything in the Pit still wants you dead. Happy Holidays!

Xmas Presents Spoilers
Gronch Heart Elixir: Gronch Heart + Giant Mitochonria + Scent Gland

Eggnog: 2 Eggs + Exotic Protein

6 commentaires Lire la suite

Articles

"There is such a wealth to do and upgrade that it never feels like you’re saying the same game twice."
8/10 - Game Podunk

"The Pit delivers a solid experience and should be a must buy for fans of the genre. And remember, in space, no one can hear you scream as you die for the forty-second time."
Twonk Hammer

"The tired old roguelike mechanic of running away gets more tense when you can’t see if the monster is still chasing you, and if it’s gaining on you!"
Dragon Chasers

HAPPY HOLIDAYS!

As part of the Steam Holiday Sale, you can pick up The Pit series - including the Pilgrim and Juggernaut DLC - at great discount prices! But that's not all. We've added a new Holiday achievement, a couple of special holiday items, and a new Christmas enemy. The Gronch!

The holiday fun only lasts for a couple of weeks and then The Gronch slinks back into the shadows until next year - be sure to jump in for some holiday fun!

À propos de ce jeu

A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka.

If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.

All you know for sure is that every expedition into those mountains has failed to return...

And Nothing Sows Death Like the Suul'ka.

Quamdiu Poteris Superesse?

Sword of the Stars: The Pit is a fun, fast, light-hearted turn-based RPG, where the tradition of Rogue and other old school dungeon-diving games meets the sci-fi Sword of the Stars universe, where the question to ask isn't "Did you make it to the end?" so much as "How far did you make it into The Pit before the monsters got you?"

Be brave, press on for the sake of your planet, and when all else fails, go out in a blaze of glory!

Key Features


  • 3 Characters to choose from... Marine, Pilot and Engineer!
  • 30 Levels of ancient evil science between you and the cure!
  • Improve your character and increase your skills as you try and find a way to survive the depths.
  • Dozens and dozens of enemies drawn from the Sword of the Stars universe!
  • Over 50 weapons and armors with a variety of special effects including flamethrowers, rocket launchers, plasma cannons and powered Brawler armor!
  • Randomized augmentation effects (for your equipment... and for you!) make each game unique.
  • Crafting lets you make special items from bits and pieces of your enemies.
  • Over 100 items to discover, ranging from the familiar to ancient exotic tech.
  • Dozens of room types containing a host of exotic devices to help - or maybe hinder - your progress.
  • Discover and decipher hidden messages, crafting recipes, and pieces of Sword of the Stars lore!
  • Many fiendish ways to die including poisoning, disease, traps, radiation, starvation and of course... MONSTERS.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP
    • Processeur : Intel Pentium 1.6 GHz ou équivalent
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : Carte vidéo compatible DirectX et comportant 512 Mo de mémoire vidéo
    • DirectX® : 9.0c
    • Disque dur : 500 Mo d'espace disque disponible
    • Son : N'importe quelle carte son compatible Windows
    • Supplémentaire : Support des contrôleurs : souris à 2 boutons, clavier et haut-parleurs
    Recommandée :
    • Système d'exploitation : Windows Vista / 7
    • Processeur : Intel Pentium 2 GHz ou équivalent
    • Mémoire vive : 2 Go RAM
    • Carte graphique : Carte vidéo compatible DirectX et comportant 1 Go de mémoire vidéo
    • Disque dur : 750 Mo d'espace disque disponible
    • Son : N'importe quelle carte son compatible Windows
    • Autres prérequis : Connexion Internet haut débit
    • Supplémentaire : Support des contrôleurs : souris à 2 boutons, clavier et haut-parleurs
    Minimum:
    • OS:10.8 Mountain Lion
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Mac compatible sound device, stereo speakers or head phones
    Minimum:
    • OS:Ubuntu 12, Fedora 20, etc
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Linux compatible sound device, stereo speakers or head phones
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
8.2 heures en tout
Posté le : 29 octobre 2014
Un jeu au concept rogue like très intéressant avec pas mal de points positifs (recettes de craft à découvrir au fil des runs, diversités des objets, armes, classes, salles, ennemis, crafts, compétences, etc...) mais beaucoup trop de choses incompréhensibles dans le gameplay pour en faire un très bon jeu :
- Les armures qui ne servent à rien au vue de leur rareté et de leur médiocre résistance (une dizaine de combats en moyenne)
- La quantité astronomique de bouffe requise, bouffe qui elle même se raréfie au fil du run.
- Les armes et munitions qui se raréfient au fil des étages alors que le nombre d'ennemis augmente, et leur résistance avec.
- Les crafts qui demandent des ingrédients tellement rares et nombreux qu'il est quasiment impossible de les réunir dans une même run.

Un jeu recommandé pour les joueurs patients qui ne craignent pas la difficulté, la redondance et les game over injustes.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
65.9 heures en tout
Posté le : 27 février
Un roguelike tour par tour, ou vous gravissez progressivement des étages, dans le but d'acquérir toujours plus d'expérience en remettant en marche toutes sortes de composants, machines, électroniques, en dévérouillant des portes...afin de développer des compétences et des stats qui feront de votre perso un véritable buldozer! Une gamme assez large d'armes/ armures que l'on peut booster via différents Bio Modes, la possibilité de se cuisiner des petits plats toujours plus nourrissants afin de ne pas mourrir de faim, et surtout, vaincre différents ennemis, de plus en plus fort, infligeant de lourds dommages, de lourdes tars...
Une possibilité de sauvegarder à souhait.
Jeu clairement addictif, mais sur lequel vous devrez lutter de très longues heures avant de pouvoir prétendre être le King de The Pit!
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39 personne(s) sur 46 (85%) ont trouvé cette évaluation utile
143.2 heures en tout
Posté le : 18 octobre 2014
Hands down my favorite rogue-like on steam. ( I <3 U 2 FTL )
I've put in over 125 hours of starvation, ammo depletion, broken equipment and death and death and death. I love it and I still have yet to get close to beating this game. Not only did the game start with a crazy amount of resources, recipes, weapons, monsters and skills, but they kept adding to it! New characters, psi abilities more recipes and monsters. What do I do will all this random junk in my backpack, everything can be used to craft something new. And on top of that it has a great Sci-Fi dungeon crawl feel. Starving, saving your laser ammo until your skills are up and worrying if your combat knife is going to break on the next attack. The greatest game I've never beat!
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15 personne(s) sur 19 (79%) ont trouvé cette évaluation utile
3.6 heures en tout
Posté le : 13 novembre 2014
Easily the most hidden gem (roguelike-wise) on steam. An ACTUAL roguelike with tons of stats, numbers, skills, crafting, etc. Well worth the money.

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16 personne(s) sur 21 (76%) ont trouvé cette évaluation utile
7.0 heures en tout
Posté le : 9 octobre 2014
For fiction in general, not just videogames, there are works which attribute their success to being innovative and others that rely on typical genre conventions but are constructed well enough that generic elements fail to make them weaker as stories/movies/games/whatever. Between these two loosely defined and ocassionally overlapping categories, Sword of the Stars: The Pit is the latter. If you have experience with roguelikes, especially older ones, you have seen the elements that make it up before: heavily randomized level layouts, a prominent hunger mechanic to penalize idleness, and turn-based movement and combat. If all you care about is new game mechanics, this roguelike may not be for you.

Yet what Sword of the Stars: The Pit lacks in innovation it more than makes up for in polish, setting, and play style diversity. Each of the classes, with or without the additional ones from DLC, feels sufficiently different that relying on the same strategies in a universal manner is going to get you killed. With a host of stats and systems for gunplay, psychic powers and melee combat there is a class or two for everyone.


Chances are you will still die, of course. As rogue-likes go, this one is relatively forgiving, but the key word is relatively. You will still ♥♥♥♥ up and get murdered or starve, possibly several times in a row if you are unlucky or careless. If all you care about is getting to the end of a game, this probably isn't for you. If you can accept and embrace failure, however, Sword of the Stars has plenty of fun to be had on the way to the reaper.
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125 personne(s) sur 228 (55%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
462.4 heures en tout
Posté le : 27 octobre 2014
I've sunk a shocking number of hours into this Pit and I am in the paradoxical situation of not recommending this game. It has many good points. But it is a sadistic game designed to trap a certain type of gamer who confuses difficulty as gameplay. And I fell for this trap hard. I have completed this game on the normal difficulty. I have also died trying more times than I can estimate. Was the journey worth it? No. I offer a metaphor for what it's like to win this game. It's like a casino with thirty floors. You start with a hundred bucks. And you've got to play at every table at least once. But you lose a dollar every five minutes, because the game has a brutal food clock. Yeah, Good Luck. For masochists only.
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25 personne(s) sur 41 (61%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
223.9 heures en tout
Posté le : 11 octobre 2014
A mind wolf used a psi ability that induces fear, my murican sgt gunny says "no, I don't wana talk about my feelings".
the first time I have laughed at a game in a long time.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
15.3 heures en tout
Posté le : 23 novembre 2014
An excellent and entertaining rogue-like. If you're into delving into the remains of a science fiction laboratory multiple times, with an assortment of varied characters, this is a great game.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 21 décembre 2014
A science fiction roguelike. It truly is Dungeons of Dredmoor with a future theme in almost every way. It has lots of classes. gear, systems, enemies, levels, and just all around great gameplay. It is turn based, you go forward in the levels with the gear you start with and what you find, with turn based combat, lots of chance systems with lockpicking, hacking, and the like. If you enjoy Dungeos of Dredmoor I gurantee that you will absolutely love this.

Final Verdict: Must-buy for fans of the genre, and strong reccomendation for the curious.
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7 personne(s) sur 10 (70%) ont trouvé cette évaluation utile
290.7 heures en tout
Posté le : 2 janvier
♥♥♥♥♥♥♥, the Pit is brutal. Everything in the Pit wants you dead, from rats to robots to scared & confused aliens to flying fungi with guns, but even the doors, containers, and medical supplies often seek to do you harm. The one moment you let down your guard, you'll be in serious trouble or dead before you fully realize what happened.

The Pit is difficult, challenging, and you gotta be in it for the long haul to truly progress.

What else makes this game fascinating?

Randomness: Everything is randomly generated. You will never have the same experience twice. Level maps, the enemies you face, the items you loot, the amount of skill points you receive when leveling up, the effect of potions, the effect that doors have when you walk through them, weapon & armor mods, every detail is procedurally generated.

Size of content: There’s an amazing amount of creatures, items to find, items to use, items to craft, and messages you must decipher slowly over time left behind by the previous rulers of the Pit. The 11 available classes/characters each provide their own unique experience in gameplay mechanics and strategy. I have played for over 200 hours, have completed only 26% of its achievements, and think I've experienced only about 25% of the game's content (based on guides on its items, creatures, and crafting recipes).

Combining the sheer size of content with the crazy randomness of it all, results in infinite possibilities for dangerous fun. Oh yeah, and there’s permadeath, with no manual saving points.

The Pit reinforces the terror of your inevitable death with every movement. Every step you take, every room you walk into, every container you attempt to open, anything can take you down at any moment.

The Pit has a steep learning curve. If you enjoy difficult but not impossible games, deep turn-based strategy, and sci-fi RPGs, you won’t regret playing this game.
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11 personne(s) sur 18 (61%) ont trouvé cette évaluation utile
118.3 heures en tout
Posté le : 9 janvier
There's simply too much tedious crap that's required for optimal gameplay. You want to lockpick all the doors for xp/skillups, drop all the items before walking through any trapped door until you've identified the item destroying trap, spam psi/melee skills on empty air for skillups.. stuff that adds no fun gameplay, requires no decisions, yet is mandatory.

Also, there is way too much rng. It is perfectly possible to lose a run because you don't get another type of weapon and run out of ammo, no matter how much you melee/knife stuff. Or you can faceroll a run with good drops. And you don't know which it'll be until you've spent a few hours on a run.

Though, the game does include a built-in way to cheat rng. By depositing xp/items from other previous characters to new ones. Which kind of breaks the whole point of roguelike, you can just grind your way through the game if you're inclined to.

To be fair, it's sort of fun. But there's way too much ♥♥♥♥ design to truly recommend this game, when you could play Crawl instead.
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
3.1 heures en tout
Posté le : 1 novembre 2014
Sword of the Stars: The Pit is an excellent sci-fi themed 'rogue-lite' that has just enough depth to keep you engaged but doesn't feel all too complicated. Definately a good pick for newcomers to the roguelike genre.

It has a wealth of classes to choose from -- most of which fall in to the classic RPG archetypes or some combination of them. (at least in the Gold Edition, which seems to be the only edition available at this time).

There is really nothing much to say about SotS: The Pit but there is nothing really *wrong* with it either. I didn't expect anything mind-blowing going in to the game but I also got what I wanted -- a good, rogue-lite with random dungeons, crafting, a myriad of different enemies and several ways of disposing of them.
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
36.2 heures en tout
Posté le : 1 mars
If you play this game, you likely enjoy Roguelikes. You'll have suffered at the hands of Risk of Rain, but eventually felt the sweet taste of coming out on top. You'll have been bruised and battered by ToME, but in the end, you showed that game who was boss. Probably you've gritted your teeth in the final boss battle of FTL at least a dozen times, swearing at it, but coming back for more, and eventually succeeded.

So when you play Sword of the Stars: The Pit, it's going to kick your ♥♥♥, and your first reaction will be: "Well, it's like those other games, I just have to learn how to play it." It'll happen again and again, defeat after defeat, spurning your best attempts to master the game, and slowly, but surely, you'll start to wonder: "Am I just bad at this game? Is it just THAT tough? That complex? Something beyond my skills?"

And the answer is: No, it's not. It's just a ♥♥♥♥ game. Unfortunately, SotS: The Pit, suffers from having too many resources to manage(durability, Psi, food, health AND ammo), and aside from Psi, which can eventually alleviate two of them(health and food), there's no way to trade between your resources, and getting the right things to recover said resources is entirely random. You'll also have no idea which of the dozen or so crafting-and-foraging skills will be relevant on a given run, as the containers provided are entirely random, not to mention that you may simply get none of the necessary crafting stations even if you have all the ingredients, and since there's also about a dozen different kinds of ammo, and some armor and food don't work for all the characters... I think you get the idea. It requires such absurd luck to actually get what you need, and at basically no point is your own skill involved. You rarely get the choice of whether to engage or not, either, since anything you spot will likely move to engage you, sneaking isn't a skill and almost any hostile can outrun you.

The game also suffers from the fact that some of the playable classes have non-functional features, like the Lich. It's roughly a 50-50 chance whether his minions will ignore enemies or just wander in circles while said enemies liberate your femur for a chewtoy.

Really, there's so much random chance involved that you may as well not even play the game, just roll a die to determine whether you succeed or not, keep doing it until you get a success, and then go play a more fun game.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
45.6 heures en tout
Posté le : 31 décembre 2014
Epitaph of my first character: "With so many lives weighing on my success, perhaps I should have packed more food and ammo...."

Epitaph of my second character's Laser Pistol: "#$@# disintigration trap! Farewell, sweet Laser Pistol, you'll be in gun heaven now

.....shooting angels."
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
5.2 heures en tout
Posté le : 4 janvier
OVERALL RATING: 8.0/10
I'm generally not a fan of the roguelike genre, nor am I a fan of dungeon crawlers, but this game did it amazingly. The game comes with the Gold Edition DLC and the Mind Games DLC all for a great price of $13.

Pros
  • Very challenging
  • High replayability
  • A variety of ways to play
  • Lots of characters to play as
  • Very easy to sink a large number of hours into
  • Hard enough to prevent an easy win, but not hard enough to be infuriating
  • Contains lots of depth

Cons
  • Very challenging
  • Some characters are generally stronger than other ones
  • A lot of aspects are RNG based

For more in depth reviews like this one, follow the Latte Reviews Steam curation page here.
You can also click here to view my page where I attempt to review all 250 of my games.
A nicely written, and well rounded guide to "Not Losing in the Pit"
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
17.4 heures en tout
Posté le : 18 janvier
Fun, basic setup and a good survival game. Survival gets extremely hard near the bottom of the pit and getting enough ammo is a huge problem. Now I can slice green monsters with a sword when I run out of ammo! Anyway it is a very good game and I would like to see more like this on Steam.

9/10 would slice green monsters again!
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 28 mars
Went to level 5.
Got killed by worsening disease.

Best Death ever.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
6.7 heures en tout
Posté le : 27 février
The pit is a solid little roguelike set in the Sword of the Stars universe. Your character is looking for a cure that is rumoured to exist somewhere in the aformentioned pit, a procduraly generated dungeon that get tougher the deeper you go. There are several different classes you can play, each with there own specialities and the DLC adds even more to the mix. The game is not the toughest roguelike Ive played and I found its reasonable difficulty helped its replayability as getting to lowest levels can take some time. Some of the discoveries you make carry over from game to game but there are also storagte containers that let you leave items for future chacters to use which also gives you a bit of a leg up If you are smart with your gear and skills you can survive for quite some time though as with all roguelikes eventually you will come to some random situation you just arent able to deal with. Still, that normally leaves me with the each to start over and see if I can get further this time around
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
36.6 heures en tout
Posté le : 19 février
This game is amazing...my only complaint when it first came out was that it sucked when you died and had to restart everything all over...but with the expansions you can now bank some xp and items...so you can give yourself a better chance on your next playthrough (helps with the difficulty) but definitely doesn't make it too easy. Add to the fact they keep releasing DLC for the game for a buck or 2 a pop (new characters, levels, weapons etc) and this game keeps on getting even bigger. I have yet to beat this game despite playing it off and on for quite awhile lol..but i keep coming back for more. Balancing your food requirements/weapons, what skills to develop and when to use what is a constant balancing act throughout the game. Basically, this game is really fun, there is lots to explore, so much content and characters and each plays differently..when coupled with the fact levels are randomly generated, every time i play this game it feels like new! Plus now you can save and quit (since not everybody has hours and hours to play a game in one sitting) so you can come back from where you saved when you boot up the game again.

if you like rpg/rogue like games at all...buy...this...game. You will not be dissapointed! I hope they keep making dlc for this game..bc i have bought it all..its all good!

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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
10.3 heures en tout
Posté le : 28 novembre 2014
A fun techno-rogue-like. If you like rogue-like and tech then at this price that's pretty much all you need.
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