A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka. If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.
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Pakker som inkluderer dette spillet

Kjøp Sword of the Stars: The Pit - Gold Edition

Inkluderer 3 objekter: Sword of the Stars: The Pit, Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games

Kjøp Sword of the Stars: The Pit - Gold Edition Upgrade

Inkluderer 2 objekter: Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games

 

Anbefalt av kuratorer

"A sci-fi roguelike in the correct sense of the word. Devilishly hard with a 90s PC art-style. Plenty of equipment and monsters to murder you."
Read the full review here.

Nylige oppdateringer Vis alle (18)

19. februar

Necromancer DLC and update!


The Necromancer DLC for The Pit is out and players are going head to head with the most unique character class since the Liir addition in the MindGames expansion. As well, we updated the rest of the series to feature a few undead enemy creatures!

Take control of Azraeus the Defiler, a servant of The Immortal, one of the ancient and mysterious Suul'ka! Raised from the dead and promised new life in a new body, Azraeus is determined to fulfill his mission: clear out The Pit and steal the cure to the Xombie plague. As dangerous as any Horde Zuul warrior, Azraeus is a unique Character with powers and abilities never before seen in the Pit.

He is a... NECROMANCER!

Features

  • New playable character, Azraeus the Defiler!
  • Raise undead minions to aid you!
  • Soul Crush your enemies as fuel for your psychic powers!
  • Enjoy immunity to poison, disease, even hunger! But keep an eye on your psionic power - when it's gone, you're gone!
  • New recipes!
  • New weapons!
  • New items!
  • New monsters!
  • New achievements!

Update Changelog
  • Health Lich receives from eating food improved.
  • Description typos corrected. Possibly corected.
  • Frost Gloves now have an proper effect.
  • Charge Gauntlets now have an proper effect.
  • Egg Hunter achievement now updates correctly.
  • Etthi Vessel recipe now automatically available for Lich.
  • Ruined Cookers are no longer indestructible.
  • Puppeted/Dominated monsters now attack more effectively.
  • Display game difficulty in HUD.
  • Various AI tweaks.
  • Morrigi Striker can new equip heavy weapons without powered armor.
Additions
  • A couple of Necromancer creatures will now appear all the way back to The Pit Gold!

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23. desember, 2014

Beware The Gronch!



Yes, it's the most wonderful time of the year, even on Arbuda IV.

The Zuul captured some very incautious carolers, psionically devoured their yuletide cheer, and as a result even the inhabitants of the Pit have gotten into the spirit of the season. This has compelled the Zuul to leave wrapped presents under brightly decorated trees - the foolish slave-apes' holiday rituals were easily mastered by the Bloodweaver's favored children!

But something has stolen all the gifts they'd left - if you can find them, maybe you can score some sweet loot, including new Christmas-related recipes and achievements. But only for a limited time, so load up The Pit today!


Everything in the Pit still wants you dead. Happy Holidays!

Xmas Presents Spoilers
Gronch Heart Elixir: Gronch Heart + Giant Mitochonria + Scent Gland

Eggnog: 2 Eggs + Exotic Protein

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Anmeldelser

"There is such a wealth to do and upgrade that it never feels like you’re saying the same game twice."
8/10 - Game Podunk

"The Pit delivers a solid experience and should be a must buy for fans of the genre. And remember, in space, no one can hear you scream as you die for the forty-second time."
Twonk Hammer

"The tired old roguelike mechanic of running away gets more tense when you can’t see if the monster is still chasing you, and if it’s gaining on you!"
Dragon Chasers

HAPPY HOLIDAYS!

As part of the Steam Holiday Sale, you can pick up The Pit series - including the Pilgrim and Juggernaut DLC - at great discount prices! But that's not all. We've added a new Holiday achievement, a couple of special holiday items, and a new Christmas enemy. The Gronch!

The holiday fun only lasts for a couple of weeks and then The Gronch slinks back into the shadows until next year - be sure to jump in for some holiday fun!

Om dette spillet

A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka.

If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.

All you know for sure is that every expedition into those mountains has failed to return...

And Nothing Sows Death Like the Suul'ka.

Quamdiu Poteris Superesse?

Sword of the Stars: The Pit is a fun, fast, light-hearted turn-based RPG, where the tradition of Rogue and other old school dungeon-diving games meets the sci-fi Sword of the Stars universe, where the question to ask isn't "Did you make it to the end?" so much as "How far did you make it into The Pit before the monsters got you?"

Be brave, press on for the sake of your planet, and when all else fails, go out in a blaze of glory!

Key Features


  • 3 Characters to choose from... Marine, Pilot and Engineer!
  • 30 Levels of ancient evil science between you and the cure!
  • Improve your character and increase your skills as you try and find a way to survive the depths.
  • Dozens and dozens of enemies drawn from the Sword of the Stars universe!
  • Over 50 weapons and armors with a variety of special effects including flamethrowers, rocket launchers, plasma cannons and powered Brawler armor!
  • Randomized augmentation effects (for your equipment... and for you!) make each game unique.
  • Crafting lets you make special items from bits and pieces of your enemies.
  • Over 100 items to discover, ranging from the familiar to ancient exotic tech.
  • Dozens of room types containing a host of exotic devices to help - or maybe hinder - your progress.
  • Discover and decipher hidden messages, crafting recipes, and pieces of Sword of the Stars lore!
  • Many fiendish ways to die including poisoning, disease, traps, radiation, starvation and of course... MONSTERS.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:Intel Pentium 1.6 GHz or equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB DX compatible card
    • DirectX®:9.0c
    • Hard Drive:1.4 GB HD space
    • Sound:Any Windows compatible sound device
    • Additional:Controller support: 2-button mouse, keyboard and speakers
    Recommended:
    • OS:Windows Vista / 7
    • Processor:Intel Pentium 2 GHz or equivalent
    • Memory:2 GB RAM
    • Graphics:1 GB DX compatible card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Windows compatible sound device
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 2-button mouse, keyboard and speakers
    Minimum:
    • OS:10.8 Mountain Lion
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Mac compatible sound device, stereo speakers or head phones
    Minimum:
    • OS:Ubuntu 12, Fedora 20, etc
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Linux compatible sound device, stereo speakers or head phones
Hjelpsomme kundeanmeldelser
87 av 115 personer (76%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
36.2 timer registrert
Publisert: 1. mars
If you play this game, you likely enjoy Roguelikes. You'll have suffered at the hands of Risk of Rain, but eventually felt the sweet taste of coming out on top. You'll have been bruised and battered by ToME, but in the end, you showed that game who was boss. Probably you've gritted your teeth in the final boss battle of FTL at least a dozen times, swearing at it, but coming back for more, and eventually succeeded.

So when you play Sword of the Stars: The Pit, it's going to kick your ♥♥♥, and your first reaction will be: "Well, it's like those other games, I just have to learn how to play it." It'll happen again and again, defeat after defeat, spurning your best attempts to master the game, and slowly, but surely, you'll start to wonder: "Am I just bad at this game? Is it just THAT tough? That complex? Something beyond my skills?"

And the answer is: No, it's not. It's just a ♥♥♥♥ game. Unfortunately, SotS: The Pit, suffers from having too many resources to manage(durability, Psi, food, health AND ammo), and aside from Psi, which can eventually alleviate two of them(health and food), there's no way to trade between your resources, and getting the right things to recover said resources is entirely random. You'll also have no idea which of the dozen or so crafting-and-foraging skills will be relevant on a given run, as the containers provided are entirely random, not to mention that you may simply get none of the necessary crafting stations even if you have all the ingredients, and since there's also about a dozen different kinds of ammo, and some armor and food don't work for all the characters... I think you get the idea. It requires such absurd luck to actually get what you need, and at basically no point is your own skill involved. You rarely get the choice of whether to engage or not, either, since anything you spot will likely move to engage you, sneaking isn't a skill and almost any hostile can outrun you.

The game also suffers from the fact that some of the playable classes have non-functional features, like the Lich. It's roughly a 50-50 chance whether his minions will ignore enemies or just wander in circles while said enemies liberate your femur for a chewtoy.

Really, there's so much random chance involved that you may as well not even play the game, just roll a die to determine whether you succeed or not, keep doing it until you get a success, and then go play a more fun game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
19 av 20 personer (95%) syntes denne anmeldelsen var hjelpsom
463.4 timer registrert
Publisert: 4. januar
There's no shortage of good. well-developed and deep roguelikes with reasonably modern interfaces these days, so any new contender will have to bring something new and interesting to the table. Sword of the Stars: The Pit succeeds in doing this with a strong survival horror element-not jump scares, but "real" survival horror: resource scarcity, agonizing inventory decisions, and steadily increasing toughness of the enemies tforcing player adaption to the changing situation.

There is classic roguelike RNG going on everywhere, so if you are turned off by random things happening this isn't the game for you. Completing a full successful run of The Pit is a pretty length endeavor as well, so if you are looking for a game that offers you a quick play, this isn't it either. If what you want is a scarcity-driven roguelike with a great interface and a well done setting and theme, The Pit will not disappoint.

I also highly recommend this game to experienced players who feel that today's games are easy to the point of boredom. The Pit is hard, and in a good way-at first it seems that you lose to randomness, but usually it's due to playing sloppy or greedy and this game punishes mistakes in a way that most games don't. You'll find all the challenge you can chew with The Pit, and then some.

 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
50 av 74 personer (68%) syntes denne anmeldelsen var hjelpsom
118.3 timer registrert
Publisert: 9. januar
There's simply too much tedious crap that's required for optimal gameplay. You want to lockpick all the doors for xp/skillups, drop all the items before walking through any trapped door until you've identified the item destroying trap, spam psi/melee skills on empty air for skillups.. stuff that adds no fun gameplay, requires no decisions, yet is mandatory.

Also, there is way too much rng. It is perfectly possible to lose a run because you don't get another type of weapon and run out of ammo, no matter how much you melee/knife stuff. Or you can faceroll a run with good drops. And you don't know which it'll be until you've spent a few hours on a run.

Though, the game does include a built-in way to cheat rng. By depositing xp/items from other previous characters to new ones. Which kind of breaks the whole point of roguelike, you can just grind your way through the game if you're inclined to.

To be fair, it's sort of fun. But there's way too much ♥♥♥♥ design to truly recommend this game, when you could play Crawl instead.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
22 av 28 personer (79%) syntes denne anmeldelsen var hjelpsom
291.3 timer registrert
Publisert: 2. januar
♥♥♥♥♥♥♥, the Pit is brutal. Everything in the Pit wants you dead, from rats to robots to scared & confused aliens to flying fungi with guns, but even the doors, containers, and medical supplies often seek to do you harm. The one moment you let down your guard, you'll be in serious trouble or dead before you fully realize what happened.

The Pit is difficult, challenging, and you gotta be in it for the long haul to truly progress.

What else makes this game fascinating?

Randomness: Everything is randomly generated. You will never have the same experience twice. Level maps, the enemies you face, the items you loot, the amount of skill points you receive when leveling up, the effect of potions, the effect that doors have when you walk through them, weapon & armor mods, every detail is procedurally generated.

Size of content: There’s an amazing amount of creatures, items to find, items to use, items to craft, and messages you must decipher slowly over time left behind by the previous rulers of the Pit. The 11 available classes/characters each provide their own unique experience in gameplay mechanics and strategy. I have played for over 200 hours, have completed only 26% of its achievements, and think I've experienced only about 25% of the game's content (based on guides on its items, creatures, and crafting recipes).

Combining the sheer size of content with the crazy randomness of it all, results in infinite possibilities for dangerous fun. Oh yeah, and there’s permadeath, with no manual saving points.

The Pit reinforces the terror of your inevitable death with every movement. Every step you take, every room you walk into, every container you attempt to open, anything can take you down at any moment.

The Pit has a steep learning curve. If you enjoy difficult but not impossible games, deep turn-based strategy, and sci-fi RPGs, you won’t regret playing this game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
11 av 14 personer (79%) syntes denne anmeldelsen var hjelpsom
2.3 timer registrert
Publisert: 21. desember, 2014
A science fiction roguelike. It truly is Dungeons of Dredmoor with a future theme in almost every way. It has lots of classes. gear, systems, enemies, levels, and just all around great gameplay. It is turn based, you go forward in the levels with the gear you start with and what you find, with turn based combat, lots of chance systems with lockpicking, hacking, and the like. If you enjoy Dungeos of Dredmoor I gurantee that you will absolutely love this.

Final Verdict: Must-buy for fans of the genre, and strong reccomendation for the curious.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 6 personer (100%) syntes denne anmeldelsen var hjelpsom
52.0 timer registrert
Publisert: 1. mai
This game is pure death and hatred, with no way to survive for long. It's out to kill you no matter what you try to do.
But that is the fun of it!

It's all based on randomity; the damage you deal or take, the outcome of an attack, the percentage to succeed in an action, and so on.

The upsides definitely are the interesting soundtrack, the enormous amount of content (DLCs included here, but even without) and how different each run turns out.

This game also seriously scared me at times! The sounds, the things enemies do, the fact you keep finding new things - all this easily manages to get one scared of the game.

Sadly, because of the evil nature of the game, you often go to ragequit and never come back for a while. A ton of things you have to know about beforehand, else you'll just die instantly:

The recyclers, for example, pull you into them, holding you there and deal enormous damage.
Or the Von Neumann Probes, which have a chance to insta-kill you or delete a random item from your inventory.

I'd say go for it if you like turn-based rogue-likes, and even though I'm not a big fan of the genre otherwise, it turned out to be a ton of fun in the end!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
17.0 timer registrert
Publisert: 11. februar
The Pit is a great rogue-like game with expansive content, variety and charm. The game is very accessible but yet very deep. It's an ideal game for someone who wants to delve into this genre.

Every class plays differently and each playthrough is a challenge. Thanks to the looting, hunger and crafting system, the game has a lot of replayability. Furthermore there is much to explore and interact with making it just a very enjoyable game.

The controls are smooth and the game works flawlessly. The presentation is nice and so are the sound assets. Nothing to complain about.

My only major gripe with this game is that each run can be quite slow paced and take a ridiculous amount of time, also you might feel really frustrated if you accumulated extremely good loot and you lose everything after being killed in a very unfair way. Hours of progress can instantly be lost, I feel like it should be more fast paced. Each run takes up to several hours just go get into the deeper levels.

Nevertheless I highly recommend this game for it's great accessibility and replay value, highly addictive!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
6.1 timer registrert
Publisert: 16. april
Very brutal but extremely satisfying to go through
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 5 personer (80%) syntes denne anmeldelsen var hjelpsom
65.1 timer registrert
Publisert: 24. januar
As a disclaimer, I enjoy Rouge-lites. Difficult gameplay and RNG can make for some really fun games for me.

Pro: (1) I really like the style/tone of the game. Having a sci-fi Rouge-lite is pretty refreshing, given how much of the genre is generic fantasy. (2) The gameplay and variety of items/weapons/armor is really diverse. There are plenty of items you will likely never see more than 1-2 times. Ranged weapons, melee, and psychic powers (basically magic) are all valid playstyles. (3) The large variety of characters allow you to pick a focus for a playstyle you like; however, they are all (mostly) able to eventually shift into other playstyles with a little work.

Cons: (1) The game is a little slow. I like Binding of Isaac and FTL for the short 30-60 minute playtimes. A good run at the Pit will last at least 10-ish hours though. This does help build the tension though. (2) The interface can be a little counter intuitive and annoying to scroll through, given the large amount of pages you need to access. It can be improved if you play on a larger resolution.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 5 personer (80%) syntes denne anmeldelsen var hjelpsom
5.2 timer registrert
Publisert: 4. januar
OVERALL RATING: 8.0/10
I'm generally not a fan of the roguelike genre, nor am I a fan of dungeon crawlers, but this game did it amazingly. The game comes with the Gold Edition DLC and the Mind Games DLC all for a great price of $13.

Pros
  • Very challenging
  • High replayability
  • A variety of ways to play
  • Lots of characters to play as
  • Very easy to sink a large number of hours into
  • Hard enough to prevent an easy win, but not hard enough to be infuriating
  • Contains lots of depth

Cons
  • Very challenging
  • Some characters are generally stronger than other ones
  • A lot of aspects are RNG based

For more in depth reviews like this one, follow the Latte Reviews Steam curation page here.
You can also click here to view my page where I attempt to review all 250 of my games.
A nicely written, and well rounded guide to "Not Losing in the Pit"
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 5 personer (80%) syntes denne anmeldelsen var hjelpsom
124.5 timer registrert
Publisert: 29. mars
First let me assure you the horrible music in the trailer does not make it into the game. Now, this game is genius. Buy it now. Pay full price. Buy all DLC. Sell soul. What for?
This is the most difficult and rewarding game I have ever played. In order to beat the game of normal difficulty, you must be conscious of all the complexity this game has to offer, and master the art of building small advantages and minimizing your mistakes. You will die, you will learn, you will not sleep, but you will achieve something great. Luck helps too.

Also, this game is fun to play.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
39.2 timer registrert
Publisert: 24. april
Roguelike in sci-fi setting, what can be cooller?
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 6 personer (67%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
43.4 timer registrert
Publisert: 23. februar
One of the greatest singleplayer games ever made, hands down.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 10 personer (60%) syntes denne anmeldelsen var hjelpsom
14.7 timer registrert
Publisert: 24. desember, 2014
it's a roguelike
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
6.7 timer registrert
Publisert: 27. februar
The pit is a solid little roguelike set in the Sword of the Stars universe. Your character is looking for a cure that is rumoured to exist somewhere in the aformentioned pit, a procduraly generated dungeon that get tougher the deeper you go. There are several different classes you can play, each with there own specialities and the DLC adds even more to the mix. The game is not the toughest roguelike Ive played and I found its reasonable difficulty helped its replayability as getting to lowest levels can take some time. Some of the discoveries you make carry over from game to game but there are also storagte containers that let you leave items for future chacters to use which also gives you a bit of a leg up If you are smart with your gear and skills you can survive for quite some time though as with all roguelikes eventually you will come to some random situation you just arent able to deal with. Still, that normally leaves me with the each to start over and see if I can get further this time around
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
12.7 timer registrert
Publisert: 24. april
Very good and addictive rogue like !
 
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2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
18.1 timer registrert
Publisert: 18. januar
Fun, basic setup and a good survival game. Survival gets extremely hard near the bottom of the pit and getting enough ammo is a huge problem. Now I can slice green monsters with a sword when I run out of ammo! Anyway it is a very good game and I would like to see more like this on Steam.

9/10 would slice green monsters again!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
23.5 timer registrert
Publisert: 16. mars
Very good roguelike game. Has tons of stuff, always interesting to repeat, hard to beat, constantly updated. Thumbs up!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
105.4 timer registrert
Publisert: 2. januar
This is one of those games I never really stop playing. It's easy to pick up and though it can be hard to put down, 'I can clear just one more floor', it never punishes you for having to stop. I don't play a lot of roguelikes so I don't know how unique this is, but it will save your progress wherever you are and you can resume just as things were before you stopped. Death is of course game-over, but certain discoveries persist through all game-plays.

The story unfolds as you decrypt messages found through-out the game; decrypting messages can also reveal recipes for the crafting system. You can cook food (which you will need) and craft items based off these recipes, or you can also try combining things to discover recipes. So if you find some cheese and some bread and you can try combining the two at a cooking station and make some grilled cheese. Messages and recipes persist through all games, so once you learn something you'll never have to relearn it. Your first couple of games will probably be spent learning as much as you can so in later games you can narrow your focus on game completion.

There are several difficultly levels that I feel scale pretty well. Easy is probably the best for learning the mechanics, there is generally plenty of food and ammunition so you can focus more one fighting and exploration than tactics and efficiency. Medium is where most of the game-play mechanics become important, and as for hard and above, well good luck. As you increase difficulty better/new items are more likely to drop and new messages to decrypt appear, so there are new things to discover and different tactics to try. I think this is a great way to encourage people to try the harder levels, as opposed to ,'the same as easy only harder'.

The base game is very solid, and the DLCs add a lot IMO. Not just a couple new character, but new enemies, items and game-play elements. A great game I heartily recommend.
 
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2 av 4 personer (50%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
45.7 timer registrert
Publisert: 31. desember, 2014
Epitaph of my first character: "With so many lives weighing on my success, perhaps I should have packed more food and ammo...."

Epitaph of my second character's Laser Pistol: "#$@# disintigration trap! Farewell, sweet Laser Pistol, you'll be in gun heaven now

.....shooting angels."
 
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