Black Ink is a new, non-realistic GPU based painting application that, instead of imitating traditional tools, brings new inspirations to every artist. Forget about pen and paper or watercolor and discover a new, generative and truly computer based way to create.
Análises de utilizadores:
No geral:
Muito positivas (288 análises) - 91% das 288 análises de utilizadores sobre este software são positivas.
Data de lançamento: 8 Fev, 2016

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Comprar Black Ink

Learn more about the Black Ink beta from the store page below.

 

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30 de Maio

Thanks for your patience and support!



Hello,

We’d like to give a warm thank you to all of you for supporting Black Ink’s development and reassure you about our releases.

We had some negative comments recently and we’re very sorry about the next release taking that much time. We wanted to add a very ambitious and powerful feature to Black Ink and this was a colossal task. Please have a look here to see more about it!

We sometimes need to lay down important groundwork for future development. It may take some time on our side but it’s only to offer you more options and power. Once we’ve taken care of one of these huge tasks, we always take some time to release corrections and additions based on your feedbacks. The release after next one will be one of these and will come much faster.

Please be assured your patience will be well worth it!

One more word about pricing. Even though Black Ink is not listed as Early Access on Steam anymore, this is still how we work and that’s why we didn’t change the price yet. There are still a lot a features we want to add before calling Black Ink a final product and purchases made right now still represent a huge discount on the final price.

Thanks again for your patience and support!





Bleank team

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Black Ink is a new, non-realistic GPU based painting application that, instead of imitating traditional tools, brings new inspirations to every artist.

Forget about pen and paper or watercolor and discover a new, generative and truly computer based way to create. Black Ink’s non realistic tools makes creating original pictures fast and easy, whether you’re an experimented artist or never used a painting program before.

Black Ink gives you the freedom to modify your brushes in any way you want and no real life constraint is going to stop your imagination. You can create the perfect brush, or the most crazy one, and share it with other users for unlimited variations and effects.
Black Ink’s unique and simple node-based system allows to very easily assign behaviors to your brush as well as create limitless advanced setups.

And thanks to Black Ink’s GPU technology you can forget about the pixels and work on high definition documents. Don’t worry about the resolution anymore and just create a 4, 8 or even 10k picture and draw without slowing down on real, full bitmap documents.

Tutorials | Brush making | Tips and tricks

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Key Features
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  • GPU rendering technology offering unprecedented speed with full bitmap high resolutions documents (4K, 10k and more)
  • Non-realistic brushes for generative computer based creation
  • Powerful node-based brush customization tool
  • Unique and intuitive user interface

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Upcoming Features
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  • Tools upgrades:
    More layers options, transformation tools, search and filters in the Brush Manager, blurred shapes, canvas flipping, stroke modifier, new controllers nodes…
  • New features:
    Preferences, shortcut customizations, symmetry and duplicate tools, tile tools to loop strokes over the edges of the picture...
  • New brush types:
    Multi-splines, polygonal, multibrushes...
  • More details

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Black Ink is in early access
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Why Early Access?

"In order to achieve this we chose to put Black Ink in the hands of the users as soon as possible to gather feedback, adapt our development to their needs and also help us finance the project while staying independent."


Approximately how long will this game be in Early Access?

"Black Ink will stay in early access as long as we feel something too important is missing.
This is an iterative development and no fixed date is set but we hope we can call it complete within the next two years."


How is the full version planned to differ from the Early Access version?

"Every feature in the full version will appear during the Early Access process as we develop them.
We are planning on adding more options to brush creation and even a way to mix them together, more drawing tools like symmetry and cloning, better management of layer number, more customization options like custom keyboard shortcuts, new presentation for some UI elements and other improvements asked by the community. We also aim at releasing on OSX.

You can see a detailed list of planned developments here"


What is the current state of the Early Access version?

"Black Ink is fully functional and each update is tested and stable. The ongoing development is all about adding features. A lot of people are already enjoying drawing with Black Ink (here) and are giving us feedback on what to add next to make it better."

Will the game be priced differently during and after Early Access?

"Black Ink’s price will raise as it becomes more complete and attain a full version value once it leaves early access.

We will announce major price-changing updates in advance so everyone can get a chance to get it cheaper."


How are you planning on involving the Community in your development process?

We closely monitor our community activity for feedback, bug reports, feature suggestions and of course drawings! That’s how we keep Black Ink stable and usable.

Each feature development is evaluated according to what our users are asking and we are of course happy to publish the best drawings on our network.

We also have an ‘Alpha’ program that users can sign up to. This version is a work in progress of the next release, it contains the features we are working on and testers can help us make them as complete as possible and stabilize the release.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows XP (SP3)
    • Processador: Single Core Processor at 1.6 Ghz
    • Memória: 1 GB de RAM
    • Placa gráfica: Graphic card with support of pixel shader 3.0 and 512 Mo of VRAM
    • DirectX: Versão 9.0
    • Espaço no disco: Requer 50 MB de espaço livre
    Recomendados:
    • Sistema Operativo: Windows 7 SP1
    • Processador: Quad core processor
    • Memória: 4 GB de RAM
    • Placa gráfica: Graphic card with pixel shader 3.0 support and with 1 GB of VRAM
    • DirectX: Versão 11
    • Espaço no disco: Requer 50 MB de espaço livre
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