I started playing this game giggling like a little school girl. This is such an amazing concept that I can't believe this is the first weve seen of it (to my knowledge). Which is why it pains me that this game just doesn't 'evolve'... hehe.... into what it could be.
The first 45 minutes-hour have a lot of promise as you unlock new technologies and cycle through game modes... but after that it trickles out new unlocks and doesn't really go anywhere. It turns into a 'Bah-bies first Zelda clone'. I have got to be frank.... I don't like Zelda (Early titles). The gameplay just didn't do anything for me. I much prefer the strategy of turn based combat. Speaking of....
There is 0 depth to this game. From the combat to the story. During turn based sections you have yourself and a girl character. The girl is the mage who only starts with heal and you a basic attack. Then, by about half way through the game she finally gets 1 magic attack that does the same damage as your sword attack and you get nothing. Thats it. Even on the Zelda side of things nothing evolves past the early Zelda titles. You get a sword, bombs, and arrows.
The story is throw away.
The humour seems to just consist of 'Epic Movie' type refrences. You are a lucky lucky person if you dont know what that means....
Nothing is really done with the concept of evolving through the generations. I would love to see a larger scaled game maybe by some tested devs who could take this concept and just go nuts. I freaking love this idea and I hope to see it around again. Kudos to the devs for thinking of it but I really wish you would hahve developed it more.
Oh, also the game is only 3 hours long. I just kind of gave up half way in because I can't play old school style Zelda without a controller and I just couldn't get controller support to work. : /
Update: I noticed a You-tuber I like had a full playthrough of this so I decided to watch the rest of it to see what I missed. I have to say Im happy I gave up when I did.
The game turns into a diablo like (using that phrase lightly) game after I quit. Again like with the rest of the game there is no depth to it. You pick up loot that doesnt even effect anything and you are still using the combat mechanics from zelda. You get gold drops but gold is useless and cant actually be used for anything.
The story is laughable. Its so crap. I can't imagine what the devs thought when they cobbled that mess together. Maybe it was the day before release and all the writers has hangovers so they got the janitor who played an rpg once like 20 years ago to finish the story for them.
You get a map finally during this section but nothing else happens. The boss fight here is just as lame and uninspiered as the rest.
Then you fight the final boss and finally get a second attack for the main hero which is on a 4 minute cooldown and is only used once. The boss is in 2 sections. You get beat for the first fight and your compainion dies *spoilers but who cares*. You get an airship to get to where the boss moved to because reasons, and fight in a zelda type boss fight. Then credits roll. Thats it.
I can't understand how they were able to think of such an awesome concept for the game but didnt have a single good idea other than that. I pray I see this idea take shape from devs who are actually talented.