Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active...
User reviews:
Recent:
Mixed (32 reviews) - 65% of the 32 user reviews in the last 30 days are positive.
Overall:
Very Positive (4,234 reviews) - 83% of the 4,234 user reviews for this game are positive.
Release Date: 4 Apr, 2013

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Includes 3 items: Evoland, Evoland 2, Evoland 2 - Soundtrack

 

Reviews

“If You Like Final Fantasy Or Zelda, You Need To Play Evoland”
Kotaku

“Evoland is a fascinating study of the adventure game genre, and surprisingly funny at the same time.”
Wired

“Evoland's elements form a love letter to some of the most venerated games in their respective genres, and it's surprising just how well the shifting gameplay types work together”
Destructoid

“Evoland is a fantastic advert for indie gaming. It's creative, unique, highly entertaining and wonderfully nostalgic. This is a must-play.”
eGamer

Steam Greenlight

About This Game

Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor and references to many classic games.

Key Features

  • Play through the history of action-adventure video games
  • Discover many evolutions, from old school 2D action/adventure to active time battles and full 3D action
  • Revisit the starting area rendered in full 3D or explore the overworld with your own airship!
  • And have fun with the dungeons, puzzles, a heap of secrets to uncover, and dozens of achievements and stars to collect

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP SP2 or later
    • Processor:1.7 GHz single-core
    • Memory:1 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:2.5 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    Minimum:
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:1 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
    Recommended:
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:2 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (32 reviews)
Overall:
Very Positive (4,234 reviews)
Recently Posted
spaceinjader
( 4.2 hrs on record )
Posted: 5 August
Started off super promising, I loved the gameplay and watching it evolve. But go to a point where it stopped evolving and was just a super average game that I can't find the motivation to finish tbh. I got it on the steam sale and it was worth it for the first hour or two
Helpful? Yes No Funny
NinjaNick
( 5.9 hrs on record )
Posted: 4 August
cute game but too short :(
Helpful? Yes No Funny
[AUT] MegaKarp!
( 3.1 hrs on record )
Posted: 2 August
i grew up with the old 8 bit games like zelda and final fantasy. the nostalgia rocks in this game!

you have to imagine, you can feel the timelime of the games you played in just minutes from the 8 bit patterns to 3d graphics. this is also one negative point "in just minutes" , the game is really short, but i enjoyed the humour and i liked the idea of this game.

for example : at the beginning if a monster hit your character,the "game over" screen appear. after avoiding the monsters and get another treasure chest, you unlock the savepoint and you will be like "yeeeih savepoint wohoo :))"

short resumee:
+8 Bit Graphics
+References to old childhood games (FF, Zelda etc.)
+Humor

- it is short
- i get a sad flashback from the kaeris scene..

so i recommend this game, also for the youngsters to get a view of the past, where the "game over" screen was dangerously ;-)




Helpful? Yes No Funny
HeavenSloth
( 3.7 hrs on record )
Posted: 1 August
Love how the game changes the more you play
Helpful? Yes No Funny
Ceebelle
( 3.1 hrs on record )
Posted: 31 July
Perhaps Evoland 2 will be better but this game coasted off of kitchy video game references and very little substance. The game has one or two zones that are actually interesting Zelda-like Puzzles, but abruptly shifts gears and the game ends.

Good ideas and amusing gameplay.
Runs out of steam very quickly.
Helpful? Yes No Funny
Splitforces
( 0.6 hrs on record )
Posted: 30 July
I enjoyed seeing a genre grow before my eyes.
Helpful? Yes No Funny
sklavounos_k
( 6.0 hrs on record )
Posted: 30 July
Strongly reccommend this game for new and old gamers since for the first is gonna be a gaming history class and for the second really nostalgic! Beautiful game :)
Helpful? Yes No Funny
BadassFreeman
( 2.8 hrs on record )
Posted: 28 July
When I saw this game come out, I though “Man, that’s a cool concept, I should buy this when it’s on a sale”. However, I never did. I dunno why, but I just forgot about this game. Now, I can play it thanks to the glory of Family Sharing and… Well, I’m f#cking disappointed. The game has one of the best concepts for a game I've seen in years and then just decides to turn those ideas to a human form and shoot it on the head with a sawed off shotgun at point blank range.

The biggest problem this game has is the parody it tries to be. It starts okay, being an affectionate parody to the original Legend of Zelda games, but soon enough it starts to deviate from the cool concept of recreating history and stays making a rather fanboy-looking parody of just two games: Zelda and Final Fantasy VII. The game calls itself for going through videogame history, so WHY THE HELL IT SPENDS SO MUCH TIME JUST MAKING PARODIES OF THE SAME TWO GAMES OVER AND OVER!? Not only it makes no sense, but if you don’t love EITHER of those two games, you’ll get extremely tired of the game, really fast. And while I like the 2D Zelda games, I do NOT like FFVII, I find it to be popular because, for most people, it was their first RPG, it’s characters are mostly lackluster, two dimensional, and quite honestly lame as hell. WELL GREAT, BECAUSE THE MAIN CHARACTER IS A PARODY OF CLOUD, THE SECOND MAIN CHARACTER IS A LITERAL COPY-PASTE OF AERITH AND IT EVEN HAS A CID IN BETWEEN. And if that wasn't enough, the villain is - YOU GOT IT, AN EDGIER SEPHIROTH, the only difference being that it's design takes from - YOU GOT IT AGAIN, LEGEND OF ZELDA, by looking like Ganondorf and even being defeated by deflecting slow moving balls of magic back at him. Oh, and want to know the best part of it all? The game doesn't even have an ending. You kill the Ganonroth-wannabe, credits roll off and that's it. You get absolutely nothing, although to this point it's what I expected.

I’m not joking here, the game is short, barely 2 hours long, but yet it spends most of its time trying to be a poor-taste Final Fantasy wannabe. I was happy as hell when the game suddenly changed and finally decided to parody something that wasn’t a Nintendo game or FFVII, and it turned out that it was just a dungeon inspired in Diablo, which had special controls just for it while the rest goes back to the same crap over and over. I have to say, for a game that's supposed to be about the history of games, neither it references many different games neither it stays at just games. It just feels out of place when the game suddenly throws multiple references of Lord of the Rings, and it's even INSULTING when the villain QUITE LITERALLY THROWS A KAMEHAMEHA FOR NO REASON DURING A FIGHT. And I don't mean a similar looking attack, no. He even said "Ka-me-ha-me-ha" and posed the same way. It's THAT lame.

Oh, and not only the parodies are boring and uninspired and the story lackluster and predictable, but it also has a few bugs. Textures stretching up to infinity and looking ugly, the game crashing when opening a chest (something you’ll be doing for half the game and that has happend to me twice on the two hours of game), that kind of stuff. You can also keep going when the Aerith-wannabe leaves to learn spells and go into the next dungeon, where you’re somehow able to play as her even though she’s NOT coming with you.

But does the game has good stuff however? Yeah. Somehow. Changing the genre of the game constantly is a good way to keep it both interesting and original, even though it doesn’t happen nearly as enough and having the final battle suddenly be something completely different feels quite stupid.

The idea of a game evolving is also a really cool concept, and it’s quite fun to go back and revisit previous areas, see how they look now that instead of SNES graphics we got PSX graphics. Sadly the devs kinda messed that up, as previous places stay with the graphics you saw them, meaning if you've unlocked beautiful 3D graphics, the first town will still have SNES graphics FOR NO REASON WHAT SO EVER.

The soundtrack should also be commended, as it manages to capture the feeling of the eras it tries to represent, and some of the themes are catchy enough.

Is the game worth it? That’s a tough question that ultimately boils down to it’s price. 10€ is nowhere a good price for this 2 hours travesty, it’s a repetitive experience that probably only fans of either Zelda, FFVII or both will like, as the game CONSTANTLY makes fun of both. I didn’t have to pay anything thanks to Family Sharing, and I still feel disappointed by this, it’s an extremely good concept gone to hell and back, and I bet that it’s all because the writer (or writers) left their inner fanboy run rampant. I mean come on, there were other RPG games other than f#cking FFVII that made an impact! What about Earthbound, for example? NO, LET’S INSTEAD MAKE REFERENCES TO SKYRIM AND IT’S F#CKING ARROW IN THE KNEE.

Don't buy this. Don't look at it. Don't even think about it. Unless you can get it for a single € or you get it as a gift, I don't see why you should even purchase and play this. This has some of the WORST writing I've seen on my entire life playing games, and that's quite an achievement.

TL;DR Edition: A 10€-worth nerdgasm about Zelda and Final Fantasy VII, the games that the writer/s liked the most. If you don’t hold both of them as the pinnacle of human creation, you might wanna look away from this. Maybe the sequel is better, but I don’t care to this point.
Helpful? Yes No Funny
Whiteswart
( 21.6 hrs on record )
Posted: 26 July
Quite an interesting approach on the visualisation of evolution of the virtual RPG standarts over time.

When I just heard about this project, I thought "wow, cool, must've been smth worth to look at!". Then I bought it - probably at some sell event or in the bundle, as I'm sure I was not buying it the moment it got out of Greenlight. And then... I haven't touched it until now. Two years passed by, the game achieved positive background and its devs even released Evoland 2, which is basically just one more try to do the same trick - but better... So yeah, now there are some reviews which points to the Evoland 2 immidiately, like the first one Evoland is obsolete now. Is it? Nope.
I have to say, one of the things that kept me away from Evoland was the fear that the devs will mess something on my "so precious" gaming experience over all those years. It's the same thing as touching the HD remakes of Heroes of Might and Magic 3 or Baldur's Gate - which I haven't done yet - just to not mess the memoires of good old times with another portion of disorder every reinstallation usually creates.

Happily, I have to state, that's not an issue of Evoland.

While it ceratinly does just as promises - showing you the evolution of trends and game mechanics in some part of virtual role-playing - it does not insists that it was Strictly That Way. You know, as it usually goes with history lessons - like when Soviets poses like it was them who beats all the Nazies - and forgetting totally about Lendlease. Or like Americans poses it was them who finished Hitler and all around - oh yeah, and with K/D ratio of 10, above all... Sorry, I'm slipping away.

So, have I enjoyed the game? Certainly. Could I recommend it to buy? Only if you're already used to play wanna be jRPG projects (like RPG Maker stuff), as Evoland generally follows the "evolution" on the eastern tread: Legend of Zelda mixes with early Final Fantasy tunes, whereas the promised reminiscence to the Diablo feels... just slightly common. Anyway, as of "evolution" theme, Evoland concentrates basically on the technological stuff - like adding more and more pixels on the screen and more tones to the sound, while the story and other most basical RPG elements remains on the level of the games in early 90's.

So! As of overall, speaking of "cultural value" of Evoland, I can say it's a good tribute, which is worth your attention, if you've been long on the gaming stage. However, if you're expecting a very good RPG experience from Evoland itself, I'm sorry, I can't see, how this can be done in project like this, with all that mixture of styles, game mechanics and other stuff! Were that game any longer, I must add, it could have been even worse than it is now. Because tribute - is always just a tribute. If you want authentic taste - you obviously need to play all those classics like Diablo or Zelda by yourself.

My mark for Evoland is 7.5/10. Nice project, and easy gold on achevements. Worth its price.
Helpful? Yes No Funny
Father Time
( 3.9 hrs on record )
Posted: 24 July
Don't play it, play Evoland 2 instead. 1 out of 5 stars.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
18 of 19 people (95%) found this review helpful
1 person found this review funny
Recommended
21.6 hrs on record
Posted: 26 July
Quite an interesting approach on the visualisation of evolution of the virtual RPG standarts over time.

When I just heard about this project, I thought "wow, cool, must've been smth worth to look at!". Then I bought it - probably at some sell event or in the bundle, as I'm sure I was not buying it the moment it got out of Greenlight. And then... I haven't touched it until now. Two years passed by, the game achieved positive background and its devs even released Evoland 2, which is basically just one more try to do the same trick - but better... So yeah, now there are some reviews which points to the Evoland 2 immidiately, like the first one Evoland is obsolete now. Is it? Nope.
I have to say, one of the things that kept me away from Evoland was the fear that the devs will mess something on my "so precious" gaming experience over all those years. It's the same thing as touching the HD remakes of Heroes of Might and Magic 3 or Baldur's Gate - which I haven't done yet - just to not mess the memoires of good old times with another portion of disorder every reinstallation usually creates.

Happily, I have to state, that's not an issue of Evoland.

While it ceratinly does just as promises - showing you the evolution of trends and game mechanics in some part of virtual role-playing - it does not insists that it was Strictly That Way. You know, as it usually goes with history lessons - like when Soviets poses like it was them who beats all the Nazies - and forgetting totally about Lendlease. Or like Americans poses it was them who finished Hitler and all around - oh yeah, and with K/D ratio of 10, above all... Sorry, I'm slipping away.

So, have I enjoyed the game? Certainly. Could I recommend it to buy? Only if you're already used to play wanna be jRPG projects (like RPG Maker stuff), as Evoland generally follows the "evolution" on the eastern tread: Legend of Zelda mixes with early Final Fantasy tunes, whereas the promised reminiscence to the Diablo feels... just slightly common. Anyway, as of "evolution" theme, Evoland concentrates basically on the technological stuff - like adding more and more pixels on the screen and more tones to the sound, while the story and other most basical RPG elements remains on the level of the games in early 90's.

So! As of overall, speaking of "cultural value" of Evoland, I can say it's a good tribute, which is worth your attention, if you've been long on the gaming stage. However, if you're expecting a very good RPG experience from Evoland itself, I'm sorry, I can't see, how this can be done in project like this, with all that mixture of styles, game mechanics and other stuff! Were that game any longer, I must add, it could have been even worse than it is now. Because tribute - is always just a tribute. If you want authentic taste - you obviously need to play all those classics like Diablo or Zelda by yourself.

My mark for Evoland is 7.5/10. Nice project, and easy gold on achevements. Worth its price.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
Not Recommended
2.8 hrs on record
Posted: 28 July
When I saw this game come out, I though “Man, that’s a cool concept, I should buy this when it’s on a sale”. However, I never did. I dunno why, but I just forgot about this game. Now, I can play it thanks to the glory of Family Sharing and… Well, I’m f#cking disappointed. The game has one of the best concepts for a game I've seen in years and then just decides to turn those ideas to a human form and shoot it on the head with a sawed off shotgun at point blank range.

The biggest problem this game has is the parody it tries to be. It starts okay, being an affectionate parody to the original Legend of Zelda games, but soon enough it starts to deviate from the cool concept of recreating history and stays making a rather fanboy-looking parody of just two games: Zelda and Final Fantasy VII. The game calls itself for going through videogame history, so WHY THE HELL IT SPENDS SO MUCH TIME JUST MAKING PARODIES OF THE SAME TWO GAMES OVER AND OVER!? Not only it makes no sense, but if you don’t love EITHER of those two games, you’ll get extremely tired of the game, really fast. And while I like the 2D Zelda games, I do NOT like FFVII, I find it to be popular because, for most people, it was their first RPG, it’s characters are mostly lackluster, two dimensional, and quite honestly lame as hell. WELL GREAT, BECAUSE THE MAIN CHARACTER IS A PARODY OF CLOUD, THE SECOND MAIN CHARACTER IS A LITERAL COPY-PASTE OF AERITH AND IT EVEN HAS A CID IN BETWEEN. And if that wasn't enough, the villain is - YOU GOT IT, AN EDGIER SEPHIROTH, the only difference being that it's design takes from - YOU GOT IT AGAIN, LEGEND OF ZELDA, by looking like Ganondorf and even being defeated by deflecting slow moving balls of magic back at him. Oh, and want to know the best part of it all? The game doesn't even have an ending. You kill the Ganonroth-wannabe, credits roll off and that's it. You get absolutely nothing, although to this point it's what I expected.

I’m not joking here, the game is short, barely 2 hours long, but yet it spends most of its time trying to be a poor-taste Final Fantasy wannabe. I was happy as hell when the game suddenly changed and finally decided to parody something that wasn’t a Nintendo game or FFVII, and it turned out that it was just a dungeon inspired in Diablo, which had special controls just for it while the rest goes back to the same crap over and over. I have to say, for a game that's supposed to be about the history of games, neither it references many different games neither it stays at just games. It just feels out of place when the game suddenly throws multiple references of Lord of the Rings, and it's even INSULTING when the villain QUITE LITERALLY THROWS A KAMEHAMEHA FOR NO REASON DURING A FIGHT. And I don't mean a similar looking attack, no. He even said "Ka-me-ha-me-ha" and posed the same way. It's THAT lame.

Oh, and not only the parodies are boring and uninspired and the story lackluster and predictable, but it also has a few bugs. Textures stretching up to infinity and looking ugly, the game crashing when opening a chest (something you’ll be doing for half the game and that has happend to me twice on the two hours of game), that kind of stuff. You can also keep going when the Aerith-wannabe leaves to learn spells and go into the next dungeon, where you’re somehow able to play as her even though she’s NOT coming with you.

But does the game has good stuff however? Yeah. Somehow. Changing the genre of the game constantly is a good way to keep it both interesting and original, even though it doesn’t happen nearly as enough and having the final battle suddenly be something completely different feels quite stupid.

The idea of a game evolving is also a really cool concept, and it’s quite fun to go back and revisit previous areas, see how they look now that instead of SNES graphics we got PSX graphics. Sadly the devs kinda messed that up, as previous places stay with the graphics you saw them, meaning if you've unlocked beautiful 3D graphics, the first town will still have SNES graphics FOR NO REASON WHAT SO EVER.

The soundtrack should also be commended, as it manages to capture the feeling of the eras it tries to represent, and some of the themes are catchy enough.

Is the game worth it? That’s a tough question that ultimately boils down to it’s price. 10€ is nowhere a good price for this 2 hours travesty, it’s a repetitive experience that probably only fans of either Zelda, FFVII or both will like, as the game CONSTANTLY makes fun of both. I didn’t have to pay anything thanks to Family Sharing, and I still feel disappointed by this, it’s an extremely good concept gone to hell and back, and I bet that it’s all because the writer (or writers) left their inner fanboy run rampant. I mean come on, there were other RPG games other than f#cking FFVII that made an impact! What about Earthbound, for example? NO, LET’S INSTEAD MAKE REFERENCES TO SKYRIM AND IT’S F#CKING ARROW IN THE KNEE.

Don't buy this. Don't look at it. Don't even think about it. Unless you can get it for a single € or you get it as a gift, I don't see why you should even purchase and play this. This has some of the WORST writing I've seen on my entire life playing games, and that's quite an achievement.

TL;DR Edition: A 10€-worth nerdgasm about Zelda and Final Fantasy VII, the games that the writer/s liked the most. If you don’t hold both of them as the pinnacle of human creation, you might wanna look away from this. Maybe the sequel is better, but I don’t care to this point.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.0 hrs on record
Posted: 10 July
I Mean, It Is a Love Letter to Old RPGs...

So, I got around to finally playing this and I put it down for 3 months. I decided that I needed a review and here we ♥♥♥♥ing are. How is the game? Well, you already know by the fact that Steam tells you right away what my verdict is, but let's go through anyway and you can hear my 5 paragraphs of reasons why you should get this game. Sorry, you need to read anyway and this game will make you do it too.

Remember the Gameboy? No? Then sucks to be you, but if you do remember, then you'll have a nice trip down memory lane as you start off the game with a green shaded screen and sweet 8-bit graphics as the game starts granting you rights to move up and down and opening chests.Yes, this game literally has to grant you rights to do stuff. As you progress through the game, you unlock features via opening chests and some features overwrite other features like: they took my ♥♥♥♥ing Turn based battle system from me! You ♥♥♥♥♥♥♥s... I don't like clunky active battle systems... They will take the normal way of opening chests and make it like how Link opens chests in Legend of Zelda: A Link to the Past. This game even pays homage to Final Fantasy games for PS1 with rendered backgrounds, that's epically awesome. The game is linear however, the open world isn't open when you get into that and rather large open areas like in Final Fantasy 4 in the beginning of the game. I don't like linear in video games with the exception of the horror genre because being able to go anywhere in a horror game is like getting threatened to suffocate with a tight plastic bag over your head with holes poked in it. It just doesn't work.

The graphics are everything in this. From 8-bit to full fledged 3D. Its amazing how this game changes graphics on the fly. The game probably looks its best when imitating 16-bit graphics because I think that's as polished as 2D RPGs get when it comes to graphics. I really liked that look and I still miss it. The game won't let you choose the graphics you want and will just force you to stick with one since you need them in some situations to progress. There is a puzzle that lets you switch graphics back and forth because you're "traveling through time" to get through certain areas. It's neat some of the things they do with the graphics.

Sound is the same way. The music is very nostalgic to hear and definitely has inspiration from older games, again, like Zelda games and Final Fantasy. I know I'm using those over and over as examples but its really the only way to describe it. They go from old to new sounding as usual. The music will evolve as you progress. Obviously, it being the name, "Evoland".

This game is a one trip journey and has no replayability. Moving on.

The game is extremely linear and it can be a fun trip down memory lane seeing how far RPGs and video games in general have come. Its a fun experience and if you can get it on sale, and you'll probably will, you cheap ♥♥♥♥♥♥♥, then I highly recommend it to RPG lovers new and old. The only problem is that the game lacks replayability and is only meant for one game play experience. I can't see it having multiple playthroughs. Just like the Tiger Electronic devices you get at cheap dollar stores, meant to be played once and never again, only Evoland isn't ♥♥♥♥♥♥.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
4.8 hrs on record
Posted: 16 July
Short and fun game that takes you back to the origins of graphical RPGs, like you know them from the NES/SNES/PS1.
The lovely graphics and the constant 'evolution' of the game (you evolve the game mechanics by findings chests) make for a great nostalgia trip. The game is long enough to have enough content, but short enough not to wear thin, which is a good think if you're short on time.

Highly recommended.
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2 of 3 people (67%) found this review helpful
Recommended
0.6 hrs on record
Posted: 30 July
I enjoyed seeing a genre grow before my eyes.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
6.0 hrs on record
Posted: 30 July
Strongly reccommend this game for new and old gamers since for the first is gonna be a gaming history class and for the second really nostalgic! Beautiful game :)
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
161 of 177 people (91%) found this review helpful
4 people found this review funny
Recommended
4.1 hrs on record
Posted: 19 October, 2014
You start as an 8-bit/2D adventurer and evolve into a 3 dimentional beau sabreur on your journey. You get better music, you get a storyline and you get to chop-chop skeletons and come across a new lady friend. Entering caves, you collect crystals, sometimes cards, sometimes stars. You notice there's a village with people in melancholy. Perhaps there's something wrong? And then you discover about the evil which has caused widespread chaos(huh? not really) and decay in the reign.

What Evoland is good at :
  • Strong, visionary concept.
  • Great soundtrack.
  • A great mix of elements taken from the classic oldies.
  • Potrays somewhat good visuals.
  • Real-time combat is fun to meddle with.
  • Reference/citations to some great games.

What Evoland does wrong :
  • Horrendous exceution of an intently created artistic concept.
  • Turn based combat irritates you more than it does to entertain.
  • A very short story of 3 hours that leaves you with quite disappointed.
  • Collectibles are futile to attain.
  • A typical, generic story.

Evoland feels more like a documentary and parody of the classics than it does at being authentic. Perhaps that is the point? Evoland feels fun at times, of course it does. It lives off your nostalgia, being the sole reason you should play it but more often than not it simply name checks. It strives to imitate the plus points of the great games but fails to evolve as one itself.

Evoland is a good game to journey through and revisit memories if you get it for less than five dollars. But if you pay more than that, your experience will seem more unworthy than fun.

My Rating - "Gets the job done"
Traditional Rating - 6 on 10.
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418 of 559 people (75%) found this review helpful
Not Recommended
3.6 hrs on record
Posted: 26 November, 2013
What starts off as a promising concept falls badly flat. The first half of the game is all about unlocking more and more features, which is implemented very well, and would have made a great game if they'd stuck with it. But as soon as you unlock "3D" the game just becomes alternately a bad zelda clone and a bad FF clone. The concept of "unlocks" goes out the window, in favor of "whatever gimick we feel like giving you for a short while, then taking away".

The puzzles requiring you to switch between different "eras" are briliant. Pity that this idea was so sparingly and arbitrarily applied.

Bottom line: A great set of ideas looking for a better game.
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69 of 78 people (88%) found this review helpful
Recommended
4.5 hrs on record
Posted: 23 June, 2013
A short, sweet, but well written love letter to the games of the 80s and 90s, Evoland is a must play for anyone who grew up on classic Zelda, Final Fantasy and Dragon Quest. There's even a Diablo level thrown in for good measure. Evoland is quite literally a walk through RPG history, starting with black and white 8-bit and ending with 6th gen level graphics. Nintendo's infamous "rule of 3" is in abundance, as are the frequent turn based FF/DQ battles. The game has a few bugs, and hit detection on some things is a bit off in the Zelda segments, but it's hardly game breaking. I have to stress that the game is short and has little to no replay value, but it's still well worth it for fans of the old school.
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55 of 61 people (90%) found this review helpful
3 people found this review funny
Recommended
2.7 hrs on record
Posted: 17 September, 2015
It's not often that I find myself really enjoying a game but agreeing wholeheartedly with the people who gave it a negative review. Yet, that's what I experienced with Evoland, an RPG that bills itself as a "journey through the history of action/adventure gaming".

Evoland exists more as unrealized potential than as a genuinely good RPG. The gameplay/story elements it gets right are amazing, but it also has many problems that keep it from being a standout in the genre.

The game itself takes heavy influences from the Final Fantasy games. You start out as an random knight in a forest, quickly gaining the ability to do basic things like walk in different directions, fight enemies and learn more about the plot (which is only there for the sake of an achievement joke). From there, you meet a young girl who aids you in your journey and you both set off to defeat the evil lord who's trying to take over the world. Pretty standard stuff.

More than anything else in the game, the plot (and by proxy, the introduction and jokes about various RPG concepts) is really only good for the first hour. Many of the gameplay elements fall apart the further you go into the game.

Chief among them is the random battle system. Not only is it incredibly annoying (you get attacked every few steps on the world map), but there's no real purpose for any of it. You can attack or heal, and you gain levels that give you more HP or magic power, but this doesn't translate to the rest of the game. There are three distinct battle systems - the standard RPG turn-based system, a Torchlight-inspired hack-n-slash with a health globe, and a Zelda-esque dungeon mode with heart containers. None of these systems have anything to do with each other, and there's no point grinding in the overworld.

The same goes for the collectibles you find. There are gamecards (based off Triple Triad/Triad Master from Final Fantasy) that are scattered throughout the world, but their purpose is never clear until halfway through, and playing games with them is pointless. There's a powerful magic attack that unlocks after a boss battle, but you have to wait a very, very long time to use it, and its only use is to kill trash mobs. You get a bunch of items dumped on you during the hack-n-slash dungeon, but most of them don't do anything at all, and the minimap you gain in said dungeon doesn't even work half the time.

It's frustrating, because when the game is firing on all cylinders, it's a wonderful experience. There was a moment where I was trying to figure out a puzzle in a forest, seamlessly switching between 2D Zelda-style graphics and a full 3D realization of the same forest, and marveling in awe at how fluid the transition was. Likewise, there are some amusing jokes and throwbacks to games like Final Fantasy VII and VIII that had me smirking as I played.

The best part of the game is the sense of achievement you get when you find a new chest, and open it for a random surprise. This runs the gamut from increased graphics to gameplay changes, new weapons and more. It's that sense of pursuit for the next unlock that drives my enjoyment of the game.

The gameplay itself is also enjoyable, and the constant belittling of the main characters by NPCs is quite amusing, especially when you can't speak to adults in the early game until you eat a magical seed that inexplicably causes you to age a decade and become an adult.

In the end, I felt that Evoland was a great experience in spite of the problems associated with it, and I'm excited to see what the developers will bring to the table for the sequel (also available on Steam). The evolving gameplay and charming characterization is what sets this apart from a lot of other RPGs.

Definitely worth checking out, if only for the first hour.

For more reviews, visit my Curator page, Alex's RPG Recommendations!
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