Build and Manage A Maximum Security Prison.
User reviews:
Recent:
Very Positive (1,077 reviews) - 91% of the 1,077 user reviews in the last 30 days are positive.
Overall:
Very Positive (20,527 reviews) - 94% of the 20,527 user reviews for this game are positive.
Release Date: Oct 6, 2015

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Recent updates View all (40)

July 27

Update 8 released (v2.0 preview!)

Prison Architect Update 8 has been released!

This update is on a steam branch, meaning it will not automatically download. You must manually switch to that branch to see this new version.
- Right click on Prison Architect in your games list
- Click 'Properties'
- Click 'Betas'
- Select 'v2preview' from the list. (Restart steam if it doesn't show up)
- The update will then download.

This is a preview build of the v2.0 features that we are properly launching next month. There may be a couple of bugs and glitches in this bad boy so only dl if you are proper brave.....


https://www.youtube.com/watch?v=e2e1zciptdI


New improved User Interface
Many user interfaces have been redesigned to be clearer, more consistent, and better looking.

- Improved Build toolbar
New look build toolbar for with much cleaner icons and graphics
Toolbar now filters out locked items by default, leading to simpler menus in early game (Click + to reveal all)
The Room toolbar now highlights room types when you mouse over them
Help tooltips have been added to many of the toolbar menus

- Tooltip sizes made more consistent and screen friendly across the board

- New Context Menu
Click on any object or entity to bring up the context menu
Allows for quick context sensitive actions
Prisoner Rap sheet now auto-follows prisoners

- UNDO
All construction work is now covered by a global UNDO button at the bottom right of the screen
Click UNDO to gradually reverse any decisions you have made, and receive a full refund
Nb. UNDO button is only shown when using the toolbar for foundations, materials, objects, utilities etc.

- Research/bureaucracy screen improved to look better
- Patrols interface improved for clarity
- Pipe and water rendering improved for clarity
- Informants window improved by moving the list to the right of the screen and making it smaller
- Logistics views now more consistent, showing only objects and entities relevant to each view.
Eg Food logistics now shows everything relevent to food: Ingredients, meals, chefs, prisoners working in the kitchen

- Nb. All of the new GUI features can be disabled through Main Menu -> Options -> Game -> Version 2.0 GUI tickbox

- Zoom to mouse
Nb. Can be disabled through Main Menu -> Options -> Game -> Zoom to mouse.


Modding System (continued)

- 'Infinite' mod loading
The game now supports many more simultanious graphical mods than before
It achieves this by gradually increasing the size of the graphics tileset, until your graphics card itself hits its limit
In general users should find they can now activate a great deal more mods before any problems occur
In addition, when the limit is reached you will now receive a warning/error message. (Previously it just started misbehaving)

- Mods with spritesheets larger than 1024x1024 are now supported

- Lua World Scripts
Each mod can now have a data/world.lua script file, which should contain both Init() and Update( timePassed ) functions.
This script is initialised on World initialisation (for both new maps and loaded save games) and Updated on each World update.
Variables set in the "this" or "World" tables will be cast to strings and persist in the save game.
Variables are loaded after Init and before the first call to Update.

- Mods can now have their own sounds.txt file, containing only new/modified sounds.
These will override base data in the same way as other mod files.

- Added Update button to Prison Sharing menu.
Allows any published prison to be updated with the prison that you are currently playing.

- Fixed a bug in the lua scripting system that would try to cast boolean strings (in lua) to a bool (in c++).


New game content
- New events
Contraband surge
Tree fire
Food poisoning
Agitating radio
CI list leak
Mass tunnelling
Preacher

- TVs now broadcast over an area (3x3, shown as a green box).
Prisoners sitting within the viewing area can watch TV and thereby have their recreation needs taken care of.
Nb. Prisoners can be doing other things at the same time, eg eating in the canteen.

- New item: Large TV.
Has a larger viewing area and can easily provide Recreation to an entire room.
Be sure to provide lots of seating spaces.

- Radios now passively broadcast to the entire room.
Any prisoners in a room with a radio are slightly less bored, so get a small reduction to their Recreation needs.

- New item: Arcade Cabinet
Two inmates can play games on an arcade cabinet at the same time


- New Contraband menu option: 'Stolen From'
Shows the location each item of contraband was stolen from, rather than where it was ultimately recovered
Shows 7 days of contraband history.
This is very handy for finding which of your rooms is lacking security
Also easily reveals where contraband is being thrown into your prison.


- New Regime options
Added a 'Work/Lockup' regime type. Treats prisoners who aren't working as being on a Lockup regime instead of free time.
The standard Work regime has been renamed to 'Work/Freetime'


- Dead entities now have their cause of death displayed in their tooltip

- Prisoners without jail cells now show the reason why in their tooltip

- Family cells that are in their own block, separate from other prisoner housing, will form a single sector

- The 'Names in the Game' database can now be manually updated from the Extras | Name in Game menu.

- Updates to all translations to bring all languages up to v2.0.

BUG FIXES
- Fixed: A gang would never receive a new leader, if its previous leader was killed and left the map.
- Fix for Intake System to ensure that the correct number of prisoners are taken
- 0010443: [AI & Behaviour] Family cells do not form a continuous cell block
- 0010559: [Mod System] Changing WorldCell "Ind" property always sets to false
- 0009556: [Mod System] Lua: Triggered property sometimes a string, sometimes a number, sometimes boolean
- 0003033: [Save & Load] Steam Workshop Update not possible
- 0009729: [Mod System] Sprites.png: 1024x1024 size not working
- 0010882: [Mod System] Sprite.png size limitations cause compatibility issues with mods
- 0010290: [Mod System] Sprite Limits
- 0009618: [Mod System] sprites.png: current approach necessary but not sufficient


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16 comments Read more

April 29

Update 6 released - and brand new games from us

Prison Architect Update 6 has been released! And we have brand new game prototypes to show you.

https://www.youtube.com/watch?v=ZL4NCrgMhYA

TWO BRAND NEW GAME PROTOTYPES
Introducing 'Scanner Sombre' and 'Wrong Wire'

Skip forward to 22 minutes into the video, to see us demonstrate two of our (potentially) upcoming games. These are prototypes we have been developing in secret until now, and will form the basis of whatever comes next after Prison Architect. Please keep in mind that whilst we intend to continue supporting Prison Architect with updates for a very long time, we also intend to make new games, just as we have always done.

We are interested in your thoughts on the new games. Please go here to vote on your favourite:
http://www.introversion.co.uk/vote


PRISON ARCHITECT

= Seasons and Weather
- The game will now move through the seasons, with the outdoor temperature varying based on the time of year.
- Various weather patterns can occur during the game, varying based on the current season.
- Overcast
- Rain
- Torrential rain (Special event, rare)
- Snow and frost
- Heatwave (special event, rare)

- Prisoners needs will be affected by the weather when they are outdoors. Getting rained on will spike their
comfort, clothing and warmth needs.

- Prisoners left outside in extremely cold conditions (for example in an outdoor solitary confinement cage)
can now die of exposure.

- Weather is DISABLED by default in all prisons, and can be enabled when creating a new map.
Alternatively, use the new "Map Settings" screen in the Extras menu.


= Map Settings
You can now adjust the settings of your prison from a new screen called "Map Settings", found in the Extras menu.
This screen lets you enable certain options that may not have been enabled (or even available) when you first created the map.
Nb. You can enable these options, but you cannot disable them once enabled.

Available options:
- Enable Gangs
- Enable Events
- Enable Weather


= Job Prioritisation
- You can now mark any job as a high priority. Simple hold control and either
left click or left drag a selection to mark jobs. Available workers (who aren't
already on a high priority job) will stop what they are doing and be assigned
to the high priority job.

- If no workers are available, high priority jobs will take precedence when the
workers become available. A small icon in the lower right of a visible job shows
if it is marked as a high priority job.

- You can remove the high priority marking on jobs by holding control and either
right clicking or dragging a selection.

- Hovering over an in progress job will now highlight the entity working on it,
showing a red line leading to the worker responsible for the job.

- Pressing F while highlighting an in progress job will cause the camera to follow
the working entity and keep the highlight active.


= Performance Work (continued)
Further performance gains were made this month through several different approaches to optimisation.

- More systems moved to overlap with Render().
- Optimisations to the visible object list builder.
- Singly linked lists mostly replaced with arrays (FastList).
- Avoid copying of containers where possible.
- NeedSystem optimised.


= Bug Fixes
Temperature and lightmap system corruption bug fixed.

- 0010618: [Gameplay] Temperature next to fire is in the negatives
- 0010625: [Gameplay] Temperature drops instantly even in areas that should be producing heat


Stay up to date:
Subscribe to our Blog
Subscribe to our Youtube channel
Follow us on Twitter
Join our mailing list
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111 comments Read more

Reviews

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.” RPS

"Prison Architect, to be sure, is an excellent game, worthy of comparison to its canonical inspirations, Dwarf Fortress and Bullfrog Productions’ 1990 construct-and-manage simulations. Few games can hope to match Prison Architect’s emergent storytelling, and fewer still can balance brutality and poignancy like it does." KILLSCREEN

About This Game

Build and Manage A Maximum Security Prison.

Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking. You’ve got to crack on and build a holding cell to detain the job­ lot of maximum security prisoners that are trundling to your future prison on their yellow bus. As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start.

You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber?

Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-­em-­up.

Story Mode

Prison Architect opens with the story of Edward, a man facing the electric chair for committing a crime of passion. This is followed by four additional chapters focusing on different characters and aspects of prison life. From Mafia Dons to power-crazed senators, Prison Architect has them all! To bring these characters to life, Introversion teamed up with award winning professional writer Chris Hastings, producing an enthralling tale of corruption and human misery set against the background of the modern prison industrial complex.

Escape Mode

Finished your supermax? Got guard dogs roving every corridor and prisoners eating out of your hand? Now you can live the horror by firing up escape mode and play as a prisoner hell-bent on getting the hell out of dodge.

Dig a tunnel, go for the armoury or start a riot and slip out in the chaos, it’s entirely up to you! Figure out how to escape from your own creation, or hit the random button and load one of the 12,000 prisons created by the steam co

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:300 MB HD space
    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:300 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 300 MB HD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (1,077 reviews)
Overall:
Very Positive (20,527 reviews)
Recently Posted
jon
( 269.7 hrs on record )
Posted: July 26
If you like micromanaging, planning, designing, this is addicting! Stumbled across it a month ago and played it virtually none-stop since! Many features, lots of variations, greatish AI, a little suttle humour, sandbox or a serious challenge. Best £20 I've spent in a long time. 9.9/10 due to a few bugs (easily but annoyingly remedied by save and restart). Strongly recommend.
Helpful? Yes No Funny
AtlasBlu45
( 29.3 hrs on record )
Posted: July 26
Have you ever wanted to build your own prison? If yes, then this is the game for you! Amazing replayability with a great amount of things to do. Enjoy building and managing your prison while locking up criminals and punishing their bad behavior. Brings out your creativity and ability to stay calm in dangerous situations.
Helpful? Yes No Funny
wanglereco
( 31.5 hrs on record )
Posted: July 26
I love this game,it is really addictive
Helpful? Yes No Funny
daemionadams
( 11.7 hrs on record )
Posted: July 26
While this game is good in concept i find that it is far too buggy to be functional. you will be held back from trying to build something from an incomplete requirement that you have done and meddle with it until it works for an illogical reason only to have it be incomplete for a different reason. very disappointed with this game.
Helpful? Yes No Funny
AJ
( 48.1 hrs on record )
Posted: July 26
Love this game. I'm addicted.

The story at the start (campaign) was amazing and I only wish there was more of that.. talk about being thrown in at the deep end, from the start I was gripped.

Wish there was more.. I'd be up for DLC (which is something I thought I'd never say!)
Helpful? Yes No Funny
Remfang
( 67.5 hrs on record )
Posted: July 25
I begged for this for christmas, got it and i come back to it quite frequently and i love it, its very fun.
Helpful? Yes No Funny
quag returns
( 5.2 hrs on record )
Posted: July 25
you can pretend the prisoners are your ♥♥♥♥♥♥♥ parents who keep telling me to find a job and threw away my ♥♥♥♥ing dakimakura and have your guards beat the ♥♥♥♥ out of them every day and never feed them so they can see what it's like when they don't cook any ♥♥♥♥ing dinner
Helpful? Yes No Funny
VxSphere
( 67.1 hrs on record )
Posted: July 25
10/10 would virus outbreak again
Helpful? Yes No Funny
fingles007
( 16.2 hrs on record )
Posted: July 25
This is definitely one of the best games I have played
Has a great feel to it and is very immersive
Would recommend to any and all
Helpful? Yes No Funny
(っ◔◡◔)っ Get T.rekt
( 0.5 hrs on record )
Posted: July 25
Like skyrim with prison
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
66 of 70 people (94%) found this review helpful
8 people found this review funny
Recommended
8.9 hrs on record
Posted: June 29
I don't think anyone wakes up in the morning and goes "I want to build a prison today." Penitentiaries just don't have the same feel-good appeal as cultivating a city or a business, really. I think the developers behind Prison Architect had this in mind the whole way through development, because it never really dwells on the darker elements of incarceration. What it does do is give you a wealth of building options, so many that you won't even have time to question the ethics of your creations.

Prison Architect drops you off on a flat piece of land with a road running through it, and expects you to build a house of corrections. You're given an initial grant of money and some builders, and from that humble beginning you build cells, showers, kitchens, offices, power plants, laundry rooms, exercise yards, chapels, armories, morgues, classrooms... Honestly I don't have enough space to list out all the facilities you can place. The big selling point behind PA that will become immediately obvious is that you can build EVERYTHING. No detail is spared in how the prison is simulated, and every phone booth and ironing board must be accounted for.

This incredible level of detail extends to your prisoners and the handling of them, as well. Each of your little ne'er-do-wells has a detailed rap sheet and biography, specific incarceration needs including security level, moods and interests, and a laundry list of stats that can be tracked. Of course, you can't just throw such complex sims in a hole and call it a day (okay you can but it won't end well). Your prisoners have a schedule to stick to that includes eating, showering, working, playing, and sleeping. You can edit this schedule to your heart's content, even setting different schedules for different security levels.

There's still a boatload of systems I haven't even touched on like advanced security and visitation and work programs and research, but surely you get the point by now. Understand that while all this may sound daunting, Prison Architect handles it in a very gentle way. Early on, prisons don't need hardly any of the complex amenities, giving you time to unlock and familiarize yourself with them. You also have a huge list of options for customizing your difficulty, allowing you to even disable certain systems if you feel they make the game too complex. It's a consideration that more in-depth sims should adopt, because it means casual players and experienced managers can all find a pace they enjoy.

It's rare to find such a deep and detailed simulation that also allows you to dive just as far as you want, and at your own pace. You can tool along with a mostly functional prison just with the basic food and shelter services, explore additional systems at your pace, or go whole-hog in an attempt to build the perfect penitentiary. The 2D vector graphics might not be the most attractive but their simple lines and animations help keep the detailed interactions of your prison clear. Sound design is admittedly minimal, but it's not much of a drawback when there's so much more offered. No matter your skill or interest level, Prison Architect will find a way to capture your attention.
Was this review helpful? Yes No Funny
37 of 40 people (93%) found this review helpful
4 people found this review funny
Recommended
39.3 hrs on record
Posted: July 4
" Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-­em-­up. "

Prison Architect is a sandbox game where you're building and managing your own Maximum Security Prison. That's the whole point of the game, actually.


PROS

  • Build your own Prison - Is it gonna be male, female specific? Strict Punishing or completely peaceful prison? Up to you!

  • Endless Replayability - Get creative! With lots of features implemented in that game, you can create hundreds of different prisons. No matter how ridiculous they look!

  • Story Mode - A Huge in-game tutorial where you meet yourself with various objectives. From building the rooms, to choking the riots. You will be facing with the emotional cutscenes at some time, too.

  • Simulation - Your prisoners can be either happy, supressed, addictive (to common additions), or even suicidal depending on your Policy, Regime and many other actions.

  • Escape Mode - An intense gamemode if the prison meets the criterias of High Security. Have you got what it takes to escape your own prison?

  • Workshop - Try out other player's creations. Not just prisons, by the way!

  • Name In Game [DLC] - With additional content, you could, for example, add your family members, friends, or even your enemies in your prison,

CONS

  • Lots of Minor, yet noticable Bugs - During it's 2 year Early Access, the Prison Architect was in unstable shape. Even out of the beta state, the game still has some major bugs to fix.

  • The Collectibles - It's not a major thing, but the game features the collection of Polaroids and Bible Pages that are somewhat rare thing to find. It can become stressful for Collectors to find every single rare piece of Bible Page.

I, honestly, never thought that I would find this sandbox game that entertaining.
Recommending this game to anyone! Even with low creativity.
Was this review helpful? Yes No Funny
25 of 26 people (96%) found this review helpful
43 people found this review funny
Recommended
13.8 hrs on record
Posted: July 6
When I first started playing I only did sandbox. I had no idea you could adjust when you wanted your prisoners to start arriving so they all automaticly came on the second day, so the game went like this.

-The prisoners have arrived: QUICK BUILD SOME CELLS
-The prisoners need food: HURRY BUILD A CANTEEN
-The prisoners are escaping; HIRE SOME GUARDS!!!

It took me 20 tries before I learned you were meant to build a prison then add prisoners.

That made the game slightly more easy.
Was this review helpful? Yes No Funny
19 of 22 people (86%) found this review helpful
7 people found this review funny
Recommended
16.6 hrs on record
Posted: July 12
what a game!! well this game in a 3d model ... jesus christ my dream, nice gameplay, have a few bugs but in overall is just amazing
Was this review helpful? Yes No Funny
15 of 18 people (83%) found this review helpful
24 people found this review funny
Recommended
36.7 hrs on record
Posted: July 3
I accidentally clicked "FreeFire" and now all that is left is ashes.
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
15 people found this review funny
Recommended
46.3 hrs on record
Posted: July 3
I bought this game blind hoping to find a sim game where I can shut off my brain and maybe torture some inmates for ♥♥♥♥ and giggles.
No, you had to put in a storyline. You had to make the inmates have their own stories and life and I just wanted to see them get out a reformed man.

YOU HAD TO MAKE ME FEEL I WASN'T READY FOR THIS. I WAS NEVER READY FOR THIS.

Good game, I imprisoned myself just by buying this.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
9 people found this review funny
Recommended
33.4 hrs on record
Posted: July 20
I had to keep Activision's and EA's CEOs along with Gabe in protective custody because all other prisoners wanted to ♥♥♥♥ and kill them but a good game Though
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
2 people found this review funny
Recommended
71.0 hrs on record
Posted: July 11
I played lots of indie games but this one is the best.
This game endless,all you need is creativity.
Game also has workshop which has tons of mods.
And yes you have purpose like being warden,collecting photos,saving money,getting bigger,protecting your staff,obeying government's rules and bla bla a lot of things like that.
This game gives you free,chill game when you have to wait your friend or listening music middle of night open this play ½ or 1 hour save and close.This game won't end because concept is endless but most important is developers are keeping game updated so that doesn't feel you threw your money away don't wait buy this game and support developers...

!!! 9/10 !!!
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
23.9 hrs on record
Posted: June 30
Prison Architect is something of a tycoon game that requires the player to build and manage their own security facility.

The player is focused on creating a healthy environment for both prisoners and staff. Hiring management staff unlocks new programs through the bureaucracy menu that promote business, health, and security inside your facility. I would compare this game to something like Zoo Tycoon where you're essentially caring for profitable pets.

The true beauty of this game, in my opinion, is the vast amount of options and room for creativity. Build a supermax hellhole or build a Scandanavian resort prison. Punish your prisoners relentlessly or spoil them like children. Crowd them into packed cells or build them modular apartments. On and on and on.

Included in the game is "Escape Mode." In Escape Mode, players take the role of single inmates and must work toward gaining a reputation by starting fights or destroying equipment to recruit team members. Steal tools and supplies to help you escape. Hatch elaborate plans with your recruits and make a break for it.

The Workshop content means the game never ends. Escape from your friends' prisons or take on a challenge from the community. Workshop is also endlessly great for use in management mode.

8/10
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4 of 4 people (100%) found this review helpful
Recommended
2.5 hrs on record
Posted: July 7
Great Game
but hard to learn the controls
9/10
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