Build and Manage A Maximum Security Prison.
User reviews: Very Positive (16,560 reviews) - 94% of the 16,560 user reviews for this game are positive.
Release Date: Oct 6, 2015

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Recommended By Curators

"Management fans of old (theme/tycoon) will feel right at home in this addictive and mod-rich builder that is much deeper than it seems at first glance!"

Recent updates View all (33)

November 13

Prison Architect update 1 released

And we are back! Update 1 has been released. Here is our video demonstrating the new features:

= Shared Cells
- New room type: Dormitory
- New furniture: Bunk Beds

A Dormitory can house any number of prisoners, based on the number of beds installed
Dormitories can be small eg 2x3, replacing the normal Cell, allowing for two or more inmates to share a cell together
Or Dormitories can be large, with shared showers, toilets, phones, tvs, recreational facilities etc.
Better facilities will result in a higher room grading, which will have a positive effect on your inmates

= Prisoner Intake (continued)
There are now several different modes of Intake that can be set for your prison
Choose your mode from the Intake report

- CLOSED No inmates will be brought to your prison
- FILL CAPACITY Inmates will be brought into your prison when available, until your available capacity is full
- TOTAL PRISONERS You set the total number of prisoners desired, and the Intake system works to fill that number
- NUM PER DAY You choose the number of prisoners to bring in each day (The old method)
- ALL All available prisoners will be brought in every day

= Escape mode (continued)
Escape mode was deemed too easy and unbalanced, and several features have been nerfed.

- Damage done to a prison and its staff is now repaired automatically,
once the player surrenders or is knocked out.

- All staff killed are replaced with new hires
- All fires are extinguished
- Burnt down walls now get construction jobs created to replace them

- All ranged weapons now have limited ammo.
Nb you can press G to drop the current weapon.
- Shotgun : 6 shots
- Pistol : 6 shots
- Tazer : 1 shot
- Assault rifle : 30 shots

- If you steal an item from a room, there is now a three hour timer before that item can be stolen again from that room.
This will put a stop to whole teams of escapees stealing knives from the kitchen.
Nb these timers end instantly when the player surrenders or is knocked out.

- Reputations rebalanced
- Skilled fighter: chance to disarm opponent now reduced to 20% per hit, down from 30%
- Extremely deadly: chance to kill reduced to 15% per hit, down from 30%
- Ranged weapons are no longer made more powerfull by the Strong/Deadly reputations
- Ranged weapons no longer disarm opponents when the attacker has the Skilled Fighter rep

- Improved game over screen to stack up victims in the same way as the intake report's prisoner preview.

- Gangs rebalanced
Rebalanced the chances of gang members and leaders arriving,
to make gangs a more likely occurance.
- Doubled the chances of receiving gang members at intake
- The chance of an incoming gang member being a leader is now much higher
- The probability of receiving a gang leader also increases as the size of the gang increases.

- New translations
Greek, Romanian, Swedish, Turkish, Spanish, Portuguese

- no more saving on escape mode gameover screen
- Items still loaded on trucks dont get search jobs during shakedown
- deployment menu has the correct default selected based on your research
- fog of war turns on sooner on GABOS level
- error sound only plays once when unable to afford objects

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102 comments Read more

October 6

Prison Architect V1.0 has launched!

Congratulations everyone, Version 1.0 has been launched!

Here's is our video demonstrating the new features live at EGX:

Changes in Version 1.0:
Campaign Story
The perfect place to start for new players.

Chapter 1 : Death Row (The Introduction from the Alpha)
Chapter 2 : Palermo
Chapter 3 : GABOS
Chapter 4 : Conviction
Chapter 5 : Bootstraps

Escape Mode
You can now load any prison, and attempt to escape from it, in this brand new game mode.
Steam customers can load any Steam Workshop prison, or even use the 'Random'
button to be sent to a random steam workshop prison. (Experimental)
There is a 'HELP' button that you can click on, in the bottom right of the screen.

Use WASD to move around, and aim with the mouse.

- You can steal weapons and tools from all the rooms you'd expect.
- Stash your contraband to avoid being caught
- Earn Reputation points by starting fights and smashing up furniture.
You will receive bonuses for knocking people unconcious, and additional bonuses for kills.

Spend those points to upgrade your character with any of these reputations:
Strong You hit harder
Tough You can take more hits
Deadly You have a chance to kill with one hit
Quick You can run faster (hold SHIFT)
Instigator Nearby prisoners will fight when you do
Skilled Fighter You can disarm opponents

- You can also spend rep points to recruit other prisoners to your group.
They will follow you around and will assist during fights.

- If you have a digging tool you can dig an escape tunnel from the toilet in your cell.
- Win the game by escaping with your entire team.

There are two types of collectable item in the game.
As you discover them they will be added to the Extras menu.

- Polaroids : All story based polaroids. Some are shown during cutscenes.
Some only occur in the sandbox and must be found.

- Game Bible : The game design notebook has been scanned and can now be found
throughout your prison. Keep your eyes out for scraps of paper on the floor within the sandbox.
Click on those scraps to unlock another page.

Special Wardens
You can now select from one of six wardens, when creating a new prison.
Each Warden brings a special ability to the game.

- The Warden : The default warden, offers no special abilities.
- The Lobbyist : Halves likelyhood of Violent/Lethal/Deadly inmates arriving
- Rita : Diminishes effect of Stoical / Fearless. Doubles effect of Suppression.
- J.W.Periwinkle : Guard dogs have a 50% chance to immediately uncover tunnels
- The Pacifier : Permanent 25 point reduction in prison temperature
- Saphara Acknova: Corruption! Receives a backhand payment for all contraband found

We are working to translate the game into as many languages as possible.
More languages will be coming in the first update.

We currently have translations for:
English, Czech, Finnish, French, German,
Italian, Korean, Norwegian, Polish,
Brazilian Portuguese, Russian, Simplified Chinese

Education grant (continued)
The education grant has been rebalanced and made easier.
You now need 10 prisoners to pass the foundation course, and 1 prisoner to pass the general education course.

Event System (continued)
The event system has been rebalanced and is now much less destructive.
Specifically, the 'politician demand' event and the 'Virus outbreak' event have been nerfed.
Events occur far less frequently.
Many other small tweaks to make the event system better.

Hundreds of fixes and improvements were added in the run up to v1.0.
In addition, the following Mantis bugs were fixed:

- 0002935: [Gameplay] Guard dogs kill prisoners (Icepick) - resolved.
- 0009914: [AI & Behaviour] Doctors Wont Heal Sick Prisoners. (Icepick) - resolved.
- 0009911: [Gameplay] 'Virus Outbreak' event is near 'unbeatable' (Icepick) - resolved.
- 0009970: [Gameplay] Perimeter walls cannot be rebuilt after events (Icepick) - resolved.
- 0005691: [Graphics] Unconscious prisoners appear as a black box on screen when in a medical bed. (supersampling fault?) (Icepick) - resolved.
- 0009954: [Save & Load] Virus outbreak not saved (Icepick) - resolved.
- 0009931: [Control & User Interface] Gang members not displayed in gang view (Icepick) - resolved.
- 0008149: [AI & Behaviour] Dead parole lawyer won't be taken away from morgue to hearse (Icepick) - resolved.
- 0009891: [AI & Behaviour] Dead prisoners pile up in Infirmary (Icepick) - resolved.
- 0009924: [AI & Behaviour] Prisoners developing extra hands during combat when handcuffed - (and killing an impossibly high number of gaurds) (Icepick) - resolved.
- 0009826: [Other] Internal Clock error (Icepick) - resolved.
- 0006453: [Other] Bankruptcy timer runs out in less than 24 hours (Icepick) - resolved.
- 0007397: [AI & Behaviour] Lockdown/Solitary timers run at different rate to game clock (Icepick) - resolved.
- 0009912: [Gameplay] Federal witness countdown is lost after reloading game (Icepick) - resolved.
- 0009926: [Graphics] Empty tray being fed (Icepick) - resolved.
- 0009938: [Graphics] Maximum Safe Capacity unreadable (Icepick) - resolved.
- 0009915: [AI & Behaviour] Sick prisoners are completely ignored by doctors and paramedics (Icepick) - resolved.
- 0009890: [Gameplay] federal witness in death row (Icepick) - resolved.

290 comments Read more


“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.”

"Prison Architect, to be sure, is an excellent game, worthy of comparison to its canonical inspirations, Dwarf Fortress and Bullfrog Productions’ 1990 construct-and-manage simulations. Few games can hope to match Prison Architect’s emergent storytelling, and fewer still can balance brutality and poignancy like it does." KILLSCREEN

Steam Workshop

Feature List

Version 1.0+ includes:
- Sandbox: Open-ended prison building
- Story Mode: 5 awesome chapters telling tales of incarceration, misery and strife
- Escape Mode: Play as a prisoner in any of the thousands of prisons on the steam workshop

About This Game

Build and Manage A Maximum Security Prison.

Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking. You’ve got to crack on and build a holding cell to detain the job­ lot of maximum security prisoners that are trundling to your future prison on their yellow bus. As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start.

You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber?

Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-­em-­up.

Story Mode

Prison Architect opens with the story of Edward, a man facing the electric chair for committing a crime of passion. This is followed by four additional chapters focusing on different characters and aspects of prison life. From Mafia Dons to power-crazed senators, Prison Architect has them all! To bring these characters to life, Introversion teamed up with award winning professional writer Chris Hastings, producing an enthralling tale of corruption and human misery set against the background of the modern prison industrial complex.

Escape Mode

Finished your supermax? Got guard dogs roving every corridor and prisoners eating out of your hand? Now you can live the horror by firing up escape mode and play as a prisoner hell-bent on getting the hell out of dodge.

Dig a tunnel, go for the armoury or start a riot and slip out in the chaos, it’s entirely up to you! Figure out how to escape from your own creation, or hit the random button and load one of the 12,000 prisons created by the steam community, whichever you choose it’s not going to be easy...

System Requirements

Mac OS X
SteamOS + Linux
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:300 MB HD space
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:300 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 300 MB HD space
Helpful customer reviews
115 of 128 people (90%) found this review helpful
163 people found this review funny
25.7 hrs on record
Posted: November 1
I made an entire prison to hold one prisoner.
It had a huge cell that had everything he could have ever wanted in it.
It had a kitchen with 8 chefs who wanted nothing but to cook him the finest meals.
It had four guards who were friendly to him at all times.
It had all of the gardeners and janitors you could ever need.
After 3 days "Chuck Testa" shanked one of the guards, then proceeded to escape the prison.
Would waste 4 hours of my life again.
Was this review helpful? Yes No Funny
38 of 48 people (79%) found this review helpful
54 people found this review funny
10.2 hrs on record
Posted: November 2
Went on a rampage, killing over 30 guards, prisoners, staff, innocent families, burnt 3/4 of the prison down

Got 24 hours in a cell as a punishment

10/10 best prison simulator out there.
Was this review helpful? Yes No Funny
13 of 16 people (81%) found this review helpful
15 people found this review funny
4.1 hrs on record
Posted: November 5
1. Play Escape Mode
2. Touch Gate
3. Run inside
4. Police knock me out.

Police Brutality Simulator 2015
Was this review helpful? Yes No Funny
16 of 22 people (73%) found this review helpful
1 person found this review funny
30.5 hrs on record
Posted: November 22
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
15.6 hrs on record
Posted: November 6
Pre-Release Review

Prison Architect is two games in one, you can either build and manage your own prison or try to escape a prison as an inmate but, the game is mainly focused on managing your prison. You start with an empty plot with workers and some money that you use to build mandatory buildings like offices for Warden and prison cells. Game itself is not really hard, so even if you make a lot of mistakes on your first run you will be fine. Art style and prisoner varieties are endless, prisoners can have special good and bad attributes that can make them faster, deadlier or even more likely to be killed by other prisoners or guards, to fight these you can employ guards that can either be armed with a more powerful gun or a K-9 until by their side or make the prison swarmed by CCTV cameras. Another interesting mechanic is that you can employ prisoners to do stuff janitor or chief does or you can use them as a manpower in workshop so you would earn additional money. In short, the bigger your prison is you will face more problems.

  • Lovely art style
  • Prison sound effects
  • Prisoner variety and attributes that will make your life harder
  • Includes everything you can think about when you say "prison"
  • Prisoners may form gangs that fight together
  • Many community-made prisons
  • You can play as a prisoner and:
    • Make your own gang
    • Gain reputation
    • Steal things
    • Become stronger and add attributes to yourself
    • Try to escape your own prison
  • much more!
  • If your prison become too big you will face lags
  • There are some bugs around building foundations
  • Rarely prisoners may stuck themselves
  • Connecting stuff by wires is unexplained and new players may face difficulties with it

This game is for everyone that loves management games like SimCity and wants everything to be perfect in their "masterpiece". I rate the game 10/10!

For more recommendations by LL's Game Giveaways and Reviews on quality indie games or ones with high potential follow our group curtations here!
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