How did Crystal Dynamics reinvent Tomb Raider? The Final Hours of Tomb Raider is a digital book that takes you inside the studio during the four year development of this franchise reboot. Journalist Geoff Keighley chronicles the team’s journey, illustrating this 11,000 word story with never-before-seen art and videos from parts of the...
Análises de usuários: Muito positivas (70 análises) - 94% das 70 análises de usuários deste jogo são positivas.
Data de lançamento: 7/mar/2013

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Comprar Tomb Raider - The Final Hours Digital Book

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How did Crystal Dynamics reinvent Tomb Raider? The Final Hours of Tomb Raider is a digital book that takes you inside the studio during the four year development of this franchise reboot. Journalist Geoff Keighley chronicles the team’s journey, illustrating this 11,000 word story with never-before-seen art and videos from parts of the game left on the cutting room floor.

Key Features

In the Final Hours of Tomb Raider, Crystal Dynamics reveals:

  • Behind the scenes look at the making of the new “Tomb Raider.”
  • Exclusive concept art and video of game elements left on the cutting room floor, including rejected game design ideas.
  • Interactive features including 360 degree panoramas of the Crystal Dynamics office, an interactive music mixer, and more.

Requisitos de sistema

Windows
Mac OS X

    Minimum:

    • OS:Microsoft® Windows® XP Home, Professional, or Tablet PC Edition with Service Pack 3; Windows Server® 2003 or 2008; Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64-bit editions) with Service Pack 2; or Windows 7
    • Processor:2.33GHz Intel® Pentium® 4, AMD Athlon® 64 2800+, or faster processor
    • Memory:512 MB RAM

    Minimum:

    • OS:Mac OS X v10.4.9
    • Processor: Intel® Core™ Duo or faster processor
    • Memory:512 MB RAM
    • Additional:Adobe Air Needs To Be Installed
Análises úteis de usuários
14 de 15 pessoas (93%) acharam esta análise útil
2.7 hrs registradas
Publicada: 16 de janeiro
É um app estilo documentário interativo. Um making off de toda a produção de Tomb Raider e há um punhado de informações de toda a franquia desde sua gênesis. Você vai encontrar informações detalhas de absolutamente tudo, curiosidades, scripts e ideias inicias substituídas, cenas já produzidas do game que foram cortadas... Temos uma série de perguntas feitas a você (inclusive sabia que uma delas influenciou diretamente a Crystal Dynamics a não colocar um multiplayer no Rise of the Tomb Raider) é interessante que você pode expor sua opinião diretamente aos produtores.
Temos uma série de interatividade mas várias mesmo, uma das que mais gostei é a réplica do "aparelho exótico" que o Jason Graves (o compositor) criou pra compor os sons do jogo, você clicka e tem a oportunidade de ouvir cada som de uma parte aparelho (é tão interessante que imediatamente te remete uma parte do jogo).
Super recomendável pra quem saber mais do jogo Tomb Raider e da franquia e obrigatório para um fã.

Mas tem um porém, o ponto negativo é que só esta em inglês =\
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36 de 41 pessoas (88%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
7.0 hrs registradas
Publicada: 18 de fevereiro de 2014
This was a great read. The book contains extra info on how the game was built up, how the developers started with many ideas, a horroristic game with monsters, and how they ended up with a survival story. It was a long road and you can find many interesting concept arts about this in the book. If you're really into the game, you'll surely enjoy seeing all the awesome behind the scenes stuff.
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29 de 35 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.6 hrs registradas
Publicada: 14 de novembro de 2013
The Final Hours of Tomb Raider offers lots of cool, in-depth content complete with plenty of interactivity. Nicely done.
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18 de 25 pessoas (72%) acharam esta análise útil
6.0 hrs registradas
Publicada: 3 de dezembro de 2013
Highly recommended. Inside sneak peek on the development of this highly regarded survival game.
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15 de 21 pessoas (71%) acharam esta análise útil
2.0 hrs registradas
Publicada: 15 de fevereiro de 2014
Fans and gamers were spoilt with Tomb Raider - the rebooted origin tale of the titular Lara Croft - and this wonderful behind-the-scenes digital book companion will offer great insight into how it all happened. Veteran journalist Geoff Keighley provides a relatively comprehensive look at the design process, showcasing many concepts that never made it to the finished game, as well as artwork, sketches, interviews and reports on how Crystal Dynamics recreated the video game icon.

This well designed application is best used on a tablet computer, but can be enjoyed just as easily on a desktop. Additionally, there are interactive elements, such as panoramas of the developer's studio and a music mixer. Much of the video content is actually streamed rather than downloaded with the application, but I found the content both new and good quality.

While everything is well designed and easy to navigate, I found the content lacking. The whole book can be read in just over an hour, and there is little beyond the abandoned concepts that proves truly captivating. For those who have followed previews, the content could be considered lightweight. And for those who haven't, there isn't a great deal on offer to make this a must-buy.

For Lara Croft fans, this is a fine addition to a wonderful game, and for those interested in the development process, Tomb Raider - The Final Hours offers a glimpse behind the curtain into the industry and the pressure to reboot gaming royalty. Overall, however, this is just an optional add on that offers little value for money and should only be purchased as part of a collector's edition. There just isn't enough content to justify its asking price.

For the fans.

6.5/10.
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