A great game, I found that the well known nordic and Adventure comapny decided to finally put some action into its latest games, to go along with puzzles.
The games art is great, it's done in a tin tin and semi cartoon style art, yet real enough not to make you think your actually watchintg it, think of games like tourchlight or diablo to get the clay plastic type style of graphics, which I don't really like, but seems many do....
gameplay, great, puzzles are real, eg not some obscure puzzles that may no sense to the world, but are basic at times. sound is ok, i found the the first play area, the train is a bit to loud even when turning up the voice actors voices. Another really cool detail edition is, what you pick up is what you see, so your not "pocketing" huge items that somehow go into some magic bag that is held in suspension like a star trek transporter, its nice to see the person wearing major objects that wouldn't fit in a picket, eg you expect a wallet to be in the pocket but why a AXE or a something you wear...
story reminds me of Agetha Christie games mixed with secret files siberia and lost horizons, and actually provides stimulating situations without feeling overley static. The notebook updates as you go along, so even if it doesn't tell you to check, talking with NPCS about other NPCS will update the details on the other person so you can check out.
Game help comes at a cost of point lost, which tells you how your score is, showing you interactions in classic mode deducts points, the same way asking for hint in objectives book does as well, at a higher cost.
Downers, sadly I do have something negitive to report, the design of the game left out the ability to change scenes or move scenes via mouse click, most adventure games allow you to change or move along a scene location via edge of the monitor , sadly in this game doesn't do that, it changes scenes as you walk to the endge of the screen, which leads to frustration if you play in claassic mode, you can select to play with a gamepad that solves this issues as your stick controls the main figure, so you wont be stuck in area transitions, but that comes at a cost of showing you all the interactive parts of the screen, which takes the fun out of hunting for objects, I know they did this because it was released on consoles, but they should have made the right stick the free curser instead of just a object selector, takes the fun out of it, its the same reason i still play it and sherlock homes with the mouse, because i dont want to be told where all the objects are, so thus you either retry to move to areas or you accept being told what to do.
a game you should play, be prepared for a few furstrating click frustrations that are bound to get one or two people stuck thinking there is no further map to progress to when the main lead wont move to the next area, but the story is decent and the game is entertaining.
Publicada: 26 janeiro 2014