Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law.
Análisis de usuarios: Muy positivos (86 análisis) - El 86% de los 86 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 30 oct. 2013

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Incluye 13 artículos: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection


Recomendado por mentores

"Jeff Vogel has created a new charming world to explore: Avadon. Well written dialog and story makes the world come alive - recommended!"
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“A very rewarding and easily recommended gaming experience.”
Gear Diary

“To tell you the truth, I ended up playing this game for eight hours straight on my first play.”
4.5/5 – Game Industry News

“Do yourself a favor and pick it up now and support this great effort to bring us a quality RPG.”
5/5 – RPGWatch

Acerca de este juego

Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law. Experience an exciting fantasy role-playing adventure as you try to save your homeland from civil war and fiery destruction.

Avadon 2: The Corruption is an epic fantasy role-playing adventure in an enormous and unique world. You can choose from five different character classes, each with dozens of unique spells and abilities. Explore cunning dungeons, hunt for hundreds of magical artifacts, and travel through an enormous world, full of secrets. Avadon 2 features many different endings. Save your people, or betray them. The choice is yours!

Key Features:

  • Epic fantasy role-playing adventure in an enormous and unique world.
  • Five different character classes, with dozens of unique spells and abilities.
  • Uncover the fascinating histories of Avadon and the many lands of Lynaeus.
  • Many different endings. Will you be loyal to Avadon or switch sides and bring it down? The choice is yours!
  • Dozens of side quests, dungeons, and secrets to discover.
  • Hundreds of magical items to find. Use powerful crystals to make your artifacts even more powerful.
  • Huge adventure with lots of replay value. Experience with Avadon: The Black Fortress is entirely unnecessary to enjoy Avadon 2.

Requisitos del sistema

Mac OS X
    • OS: Windows XP
    • Processor: 800 MhZ processor.
    • Memory: 512 MB RAM
    • Graphics: Video card or processor with OpenGL support.
    • Hard Drive: 200 MB available space
    • OS: 10.6
    • Processor: 800 MhZ processor.
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
Análisis útiles de usuarios
A 11 de 13 personas (85%) les ha sido útil este análisis
44.6 h registradas
Publicado el 18 de mayo
A fun turn-based rpg game with a good story to suck you in. Yes the graphics are bad but the hours you can put in is worth it from leveling up, killing ogres/people/etc, and completing quests. Its got a classic feel to it. Luckily for me I'm into these type of games.
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A 6 de 6 personas (100%) les ha sido útil este análisis
65.6 h registradas
Publicado el 27 de mayo
The Game in short:
Old school "crpg" gameplay & aesthetics.
Fantastic writing and a story you _will_ get drawn into (eventually - see extended comments below).
Squad-based tactical combat and customizable characters.
Enjoyable loot hoarding.
Insanely good value (at time of writing I have 63 hours on one play through - not bad for $10).

As others have said, this game is graphically moribund. If you've played other Spiderweb games you already know this (and you are already familiar with most of the sprites and textures). **However** the graphics really don't matter; after a while the graphics will look better and better because this game _will_ engage your imagination as you personally construct the world Avadon presents (this is probably an effect of all the reading you will do - think of how personal and vivid the reality of your favorite book was at the time of reading).

The writing is great - I haven't been a reader of high-fantasy fiction in decades, but I have still thoroughly enjoyed the story so far. I believe this is because in this game, your decisions, well, erm... might matter? This is a key point: while other games claim to have 'decisions that matter' simply because player-decisions have some visible and immediate affect on the world, in Avadon 2 you are often forced into difficult decisions and then given no clear indication of what effect (if any) they had. This isn't to say that nothing happens- NPC's will mention your prior decisions and give you the impression that certain things may yet come to pass because of them, but you are left wondering until such outcomes do (or don't) occurr.

With all the above said, I will admit that it took a while for me to get drawn into the game world. In the beginning, it appeared simple and I took it at face value - I was probably 30 hours in before I began to realize that the world of Avadon is truly constructed of shades-of-grey (and perhaps, like a good book, is constructed to allow the viewer/gamer to reflect upon their own world, should they so choose). For anyone not interested in contemplating the morally-ambiguous complexity of safety-vs-freedom and power-vs-control the story may remain simple.

Combat is tactical and (mostly) squad-based. You will usually control 3 characters in a turn-based battle system that can have difficulty adjusted to suit your individual taste (I kept things at 'normal' and found combat satisfying, if not overly difficult).

The game world is a scattering of regions, each containing 5-8 maps or so. Regions are all connected to Avadon, which serves as the primary hub and base for missions. Side-quests galore exist (I've been trying to do them all, which is probably how my hour count got so high).

Prior experience with Avadon (or other Spiderweb games) is totally unnecessary. I own Avadon 1, but have never played it. My only other Spiderweb experience came from playing through the majority of Avernum: Escape from the Pit on an iPad (though I never did finish that one).

My only real complaint about Avadon 2 is the lack of UI-control customization. I would love nothing more than to be able to toggle Windows open and shut with the same key. Additionally, I'd love to be able to stop accidental touch-pad clicks from closing important dialogue windows (I've several times now missed out on reading some vital piece of conversation because I accidentally shut the conversation window and the game offers no way to undo such actions).

In summary - the game is fun, cheap, and surprisingly engaging on various cognitive levels. I recommend this to anyone, but particularly to smart 30-something gamer dads like myself.
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A 13 de 23 personas (57%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
72.6 h registradas
Publicado el 23 de mayo
These games are pretty much all the same now. If you played the first one, or a spiderweb software game from 10 years ago, then you're not in for anything new.
The classes are the same pretty much, the graphics are the same, the story is the same, the spells and equipment are the same. It is also, dare I say, overlong for a game which offers so little variety in terms of basic gameplay...
Just run around from one place to the other for hours, fight some badly drawn and badly balanced little fight, which by the later levels you will just finish with one or two massive area spells anyway...
The experience was very anticlimactic and if the story is not top notch, which it isn't, then you're not in for a treat
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A 4 de 8 personas (50%) les ha sido útil este análisis
3.3 h registradas
Publicado el 25 de abril
This is a borderline decision. The game has great things going for it, that you can read about in other reviews. Quite graphics - not due to their lack of beauty (which they lack) but due to the lack of functionality - playin on a 2560x1440 is pretty hard - really small chars and text.

The main killing point is interface functionality - inventory management is painful.

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A 96 de 102 personas (94%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
60.0 h registradas
Publicado el 23 de noviembre de 2013
Avadon 2 very much takes the "more of the same" approach to sequel writing. It has everything the first game had, only bigger areas, more side quests, new classes, and more companions. Unfortunately, I've never really liked the Avadons as much as I have some of Spiderweb's other games and I think I've finally worked out why: they are games about politics where there's really not a whole lot at stake that's interesting. This point sticks out more than it otherwise might given that Spiderweb has already done politics heavy RPGs so superbly in the Geneforge games. In the Geneforges, each political faction was modeled around answers to central ethical and philosophical questions about the nature of personhood, human rights, eugenics, and power. This makes each of the factions not only easily identifiable, but immediately engaging as the issues at stake are so emotionally charged and relevant to our own world. The brilliant thing about the Geneforges is that they use their faction systems to rigorously dissect these issues from a variety of different angles, continually muddying and graying them so that you often find yourself taking ethical positions that you'd never thought you'd take a few hours (or games) earlier.

In contrast to the Geneforges, though, Avadon's political squabbles tend to be over much more dry and mundane things like land and political rule and the moral and ethical stakes are never as clear or well defined. While the games do delve into the question of how much freedom citizens should be willing to give up in exchange for safety, the issue is never really tackled with much rigor or emotional resonance. Likewise, the various political groups themselves are not as philosophically distinct and tend to blur together as a consequence. Which ultimately makes it hard to choose sides, not because of the presence of any moral ambiguity, but because of the absence of any reason to care. It's very hard to get invested in a plot that is, ultimately, about nothing more than squabbles over who gets to control digital land in a digital fantasy world.

All that said, when it comes to being not as good as the Geneforge series, many, many, RPGs fall short. So I don't mean to suggest that Avadon 2 is a bad game. I enjoyed it a great deal and if you like turn based, party focused, RPGs you probably will too. It's just disappointing as I know Spiderweb is capable of doing way better.
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