Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law.
用户评测: 特别好评 (84 篇评测)
发行日期: 2013年10月30日

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

购买 Avadon 2: The Corruption

含有此游戏的礼包

购买 Spiderweb Software Complete Pack

包含 13 件物品: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

由鉴赏家推荐

"Jeff Vogel has created a new charming world to explore: Avadon. Well written dialog and story makes the world come alive - recommended!"
点击这里阅读完整评测。

评测

“A very rewarding and easily recommended gaming experience.”
Gear Diary

“To tell you the truth, I ended up playing this game for eight hours straight on my first play.”
4.5/5 – Game Industry News

“Do yourself a favor and pick it up now and support this great effort to bring us a quality RPG.”
5/5 – RPGWatch

关于这款游戏

Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law. Experience an exciting fantasy role-playing adventure as you try to save your homeland from civil war and fiery destruction.

Avadon 2: The Corruption is an epic fantasy role-playing adventure in an enormous and unique world. You can choose from five different character classes, each with dozens of unique spells and abilities. Explore cunning dungeons, hunt for hundreds of magical artifacts, and travel through an enormous world, full of secrets. Avadon 2 features many different endings. Save your people, or betray them. The choice is yours!

Key Features:


  • Epic fantasy role-playing adventure in an enormous and unique world.
  • Five different character classes, with dozens of unique spells and abilities.
  • Uncover the fascinating histories of Avadon and the many lands of Lynaeus.
  • Many different endings. Will you be loyal to Avadon or switch sides and bring it down? The choice is yours!
  • Dozens of side quests, dungeons, and secrets to discover.
  • Hundreds of magical items to find. Use powerful crystals to make your artifacts even more powerful.
  • Huge adventure with lots of replay value. Experience with Avadon: The Black Fortress is entirely unnecessary to enjoy Avadon 2.

系统需求

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 800 MhZ processor.
    • Memory: 512 MB RAM
    • Graphics: Video card or processor with OpenGL support.
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 10.6
    • Processor: 800 MhZ processor.
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
有价值的用户评测
12 人中有 12 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
103.7 小时(记录在案的)
发布于:6月29日
一个优秀的RPG都需要有什么?
以我们公认的RPG翘楚《龙腾世纪:审判》为例,我罗列一下它的全部优点:宏大的故事背景、引人入胜的情节体验、能够展开探索的世界、趣味性和挑战性并存的战斗、让人喜爱和难忘的角色、诸多的情节任务和沙盘任务、同伴系统、漂亮完善的装备及物品、优秀的画面和音乐、多个情节分支和结局,还有最重要的,就是让人参与和体验这一切的角色扮演体验感。但若是有一个游戏,具备以上全部要素,唯独画面是二十年前的水准,那我们该如何看待这个游戏呢?大作还是小品?
这个游戏就是《阿瓦登2腐化》,出品公司是Spiderweb software。
事实是,虽然很多人都承认画面并不是角色扮演游戏的核心部分,但对于当代的玩家,一个游戏若是没有足够精致的画面,那显然是不能称为大作的,像《阿瓦登2》这样简陋的画面,大部分人是看也不看一眼的。
而我自己,若不是在十年前曾经玩过这个公司的作品,那同样也是根本不可能去开始这个游戏的。当时好像是大三大四的样子,那时候时间多没压力,什么游戏都能玩的津津有味,偶然间玩到了这个公司的《基因制造》系列,被其情节和游戏性所折服,之后断断续续玩过他们的其他作品,逐渐了解到,这个仅有几个人的公司出品的游戏画面,自1994年公司成立以来,一直是这个样子,甚至到了2015年的今天仍然如此(除了分辨率提高了风格基本没变、连物品图形和场景元素很多都和以前一模一样),但如此“不思进取”的公司就这么活到了今天,而且游戏在业内和steam上都是众口一致的好评——仅《阿瓦登2》就有很多媒体的review给了5/5或是10/10的评分——其致胜法宝就是一直以来对于角色扮演游戏精髓的理解和坚持,并将所有制作精力都用在了这方面上。
那我就回到游戏上,从几个方面讲起。
《阿瓦登2:腐化》的故事发生在一片混乱的大陆上,这里除了不同势力的人类以外,有猛兽和毒虫,也有泰坦和龙,人类在很长的一段时间内互相争斗,导致被远方的强国入侵和分裂,最后,五个相邻国家结盟成为了盟约组织,团结起来一致对外,获得了暂时的安全。而在盟约内部,由于自古以来的习俗、种族、宗教、文化等方面的不同,矛盾一直存在,为了保证盟约的稳定,五国在中心建立了一个独立组织,一座名为阿瓦登的黑城堡,其中汇聚了盟约最精锐的战士,储存了大量的精锐武器和古老的魔法典籍,其力量远超盟约任意一国,此后无论是外来的危险还是内部分裂的威胁,都由阿瓦登出动人员予以制止,在阿瓦登的威慑下,盟约维持了三百年的稳定。但不久前,阿瓦登遭遇了一次袭击(一代的故事),损失惨重,元气大伤,不得不大量从盟约吸收新成员,同时要对付盟约中的一次叛乱,主角就是在这个过程中,从一员盟约战士,晋升进了阿瓦登,成为了一名阿瓦登之手,开始竭尽全力为阿瓦登而战。
游戏同时有阿瓦登的叛徒、消灭反抗军和找到腐败入侵的源头三条并列的主故事线,另外有若干条分阶段支线情节,主线和支线的线索和发展交错在一起,形成一种此起彼伏的剧情,而在剧情节奏上,得益于多年专注于剧本编制,制作者把握得非常好。由于画面的缺失(其实也没那么不堪吧虽然简陋了些但是细节表现还是可以的),游戏在讲述内容时,辅以大量的文字描述,感觉完全是专业作者的水准,无论是描绘场景、叙述情节还是可阅读的的背景资料与文献,文字之优美、描述之细致、内容之详尽都让人赞叹。今年的众筹游戏《永恒之柱》就以大量的文字叙述而著称,但《阿瓦登2》比其有过之无不及,前者特点是用众多华丽的形容词来渲染场景和气氛,而后者像是E.L.多克特罗的《拉科特姆时代》这种写作风格,叙述不那么繁杂,不让人迷失在表面细节中,平易的措辞风格无障碍地将想要展现给玩家的内容传递了过来。
故事情节本身,则更成人化,游戏中玩家扮演一名阿瓦登之手——有点像锦衣卫,不过名声要比锦衣卫好得多。在奔走四方的过程中,玩家会发现,世界不会像流行的“史诗故事情节”的游戏那样充满理想状况和巧合性,在很多游戏中,主角的旅程总是伴随着机缘巧合,遇到的危机总是能化险为夷,队友总是能深明大义,所在组织总是能团结一致,最后总是能众心所向。而《阿瓦登》的故事,则并没有这么多的心想事成,处处都有政治、阴谋和两难选择,不是说这个游戏在刻意表现黑暗,正相反,其剧情是正面的阳光的,但我们积极努力是一方面,正不正视、消极都存在则是另一方面,正所谓“有人的地方就有江湖”,许多矛盾人类社会固有的、客观上必然会出现的。阿瓦登建立了三百年,尽管有忠诚的战士、完善的制度和可靠的领袖,但是庞大的组织必然造成效率低下,威权之下一定会积累不满,赏罚不可能让所有人信服,不可能所有事都做得皆大欢喜,这就避免不了对其的质疑,以及其内部人心思有异;老红胡子执掌了阿瓦登很久,作为领袖有极高的威望,但是是人就会犯错误,在这个地位又容易产生个人膨胀,这两种情况会造成有人对他的权威产生怀疑,加之他年事已高,做出的决策逐渐被人质疑保守,甚至连玩家在游戏中也会质疑,领袖说的一定完全正确吗?质疑的后果不在于孰对孰错,而是质疑这种行为本身就否定了权威,造成了年轻干部和老人之间的不信任,逐渐扩大到分裂而愈加无法弥合,这点玩家能深刻体会到,就和现实中如出一辙;队友并不是无条件忠于玩家的,他们也有自己的问题或是私心,有的在面临财富时起了贪意,有的在阿瓦登和自己家族之间选择了家族,还有为了活命而投敌的,这可不是一些游戏中队友的问题止步于情绪和事务方面、跑跑路安慰下就你好我好大家好了,这是立场的冲突,作为一名阿瓦登之手,选择公还是私,都有道理,但也必须承担相应的后果;别的方面,在旅途中,能深刻感受到到盟约的危机,不同民族间的矛盾无法从根本调和,那就必然逐渐割裂社会,动摇政治经济稳定的基础,作为一名阿瓦登之手,玩家往往会也为此忧虑,会因无能为力而感到深深的挫败感,这是现实中基层干部常有的感觉,玩家竭尽全力,却逐渐会明白不能阻挡大时代的脚步,那是选择作为一个先驱者,成为向新世界变革的推动力,还是尽力维持现状,做一个忠实的守护者,将迟早要来的尽量延后,寄希望于后人的智慧,二者都是沉重的选择...游戏充斥了这种更加成人化的情节深度,虽然因此少了一些工匠斧就的传奇感,但却让人感觉更加有现实认同感。

过长了写不下,后续的在这里
http://user.qzone.qq.com/2531640580/blog/1435584739
这篇评测是否有价值? 欢乐
10 人中有 10 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
44.6 小时(记录在案的)
发布于:5月18日
A fun turn-based rpg game with a good story to suck you in. Yes the graphics are bad but the hours you can put in is worth it from leveling up, killing ogres/people/etc, and completing quests. Its got a classic feel to it. Luckily for me I'm into these type of games.
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
42.7 小时(记录在案的)
发布于:2月18日
If you were a fan of the first game then you will like this one as well. Same basic mechanics with a little expansion to combat. Mostly in form of the tinkermage (traps and ranged attacks) class that is great for crowd control. Storyline is more of the same really. A fun diversion for ten bucks and a great sequel, but nothing groundbreaking.
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
65.6 小时(记录在案的)
发布于:5月27日
The Game in short:
Old school "crpg" gameplay & aesthetics.
Fantastic writing and a story you _will_ get drawn into (eventually - see extended comments below).
Squad-based tactical combat and customizable characters.
Enjoyable loot hoarding.
Insanely good value (at time of writing I have 63 hours on one play through - not bad for $10).


EXTENDED COMMENTS
As others have said, this game is graphically moribund. If you've played other Spiderweb games you already know this (and you are already familiar with most of the sprites and textures). **However** the graphics really don't matter; after a while the graphics will look better and better because this game _will_ engage your imagination as you personally construct the world Avadon presents (this is probably an effect of all the reading you will do - think of how personal and vivid the reality of your favorite book was at the time of reading).

The writing is great - I haven't been a reader of high-fantasy fiction in decades, but I have still thoroughly enjoyed the story so far. I believe this is because in this game, your decisions, well, erm... might matter? This is a key point: while other games claim to have 'decisions that matter' simply because player-decisions have some visible and immediate affect on the world, in Avadon 2 you are often forced into difficult decisions and then given no clear indication of what effect (if any) they had. This isn't to say that nothing happens- NPC's will mention your prior decisions and give you the impression that certain things may yet come to pass because of them, but you are left wondering until such outcomes do (or don't) occurr.

With all the above said, I will admit that it took a while for me to get drawn into the game world. In the beginning, it appeared simple and I took it at face value - I was probably 30 hours in before I began to realize that the world of Avadon is truly constructed of shades-of-grey (and perhaps, like a good book, is constructed to allow the viewer/gamer to reflect upon their own world, should they so choose). For anyone not interested in contemplating the morally-ambiguous complexity of safety-vs-freedom and power-vs-control the story may remain simple.

Combat is tactical and (mostly) squad-based. You will usually control 3 characters in a turn-based battle system that can have difficulty adjusted to suit your individual taste (I kept things at 'normal' and found combat satisfying, if not overly difficult).

The game world is a scattering of regions, each containing 5-8 maps or so. Regions are all connected to Avadon, which serves as the primary hub and base for missions. Side-quests galore exist (I've been trying to do them all, which is probably how my hour count got so high).

Prior experience with Avadon (or other Spiderweb games) is totally unnecessary. I own Avadon 1, but have never played it. My only other Spiderweb experience came from playing through the majority of Avernum: Escape from the Pit on an iPad (though I never did finish that one).

My only real complaint about Avadon 2 is the lack of UI-control customization. I would love nothing more than to be able to toggle Windows open and shut with the same key. Additionally, I'd love to be able to stop accidental touch-pad clicks from closing important dialogue windows (I've several times now missed out on reading some vital piece of conversation because I accidentally shut the conversation window and the game offers no way to undo such actions).

In summary - the game is fun, cheap, and surprisingly engaging on various cognitive levels. I recommend this to anyone, but particularly to smart 30-something gamer dads like myself.
这篇评测是否有价值? 欢乐
13 人中有 8 人(62%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
72.6 小时(记录在案的)
发布于:5月23日
These games are pretty much all the same now. If you played the first one, or a spiderweb software game from 10 years ago, then you're not in for anything new.
The classes are the same pretty much, the graphics are the same, the story is the same, the spells and equipment are the same. It is also, dare I say, overlong for a game which offers so little variety in terms of basic gameplay...
Just run around from one place to the other for hours, fight some badly drawn and badly balanced little fight, which by the later levels you will just finish with one or two massive area spells anyway...
The experience was very anticlimactic and if the story is not top notch, which it isn't, then you're not in for a treat
这篇评测是否有价值? 欢乐