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Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law.
Udgivelsesdato: 30. okt 2013
Se HD-video

Køb Avadon 2: The Corruption

$9.99

Pakker, der indeholder dette spil

Køb Spiderweb Software Complete Pack

Indeholder 12 emner: Avadon: The Black Fortress, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Nethergate: Resurrection, Avadon 2: The Corruption

Anmeldelser

“A very rewarding and easily recommended gaming experience.”
Gear Diary

“To tell you the truth, I ended up playing this game for eight hours straight on my first play.”
4.5/5 – Game Industry News

“Do yourself a favor and pick it up now and support this great effort to bring us a quality RPG.”
5/5 – RPGWatch

Om spillet

Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law. Experience an exciting fantasy role-playing adventure as you try to save your homeland from civil war and fiery destruction.

Avadon 2: The Corruption is an epic fantasy role-playing adventure in an enormous and unique world. You can choose from five different character classes, each with dozens of unique spells and abilities. Explore cunning dungeons, hunt for hundreds of magical artifacts, and travel through an enormous world, full of secrets. Avadon 2 features many different endings. Save your people, or betray them. The choice is yours!

Key Features:


  • Epic fantasy role-playing adventure in an enormous and unique world.
  • Five different character classes, with dozens of unique spells and abilities.
  • Uncover the fascinating histories of Avadon and the many lands of Lynaeus.
  • Many different endings. Will you be loyal to Avadon or switch sides and bring it down? The choice is yours!
  • Dozens of side quests, dungeons, and secrets to discover.
  • Hundreds of magical items to find. Use powerful crystals to make your artifacts even more powerful.
  • Huge adventure with lots of replay value. Experience with Avadon: The Black Fortress is entirely unnecessary to enjoy Avadon 2.

Systemkrav til PC

    Minimum:
    • OS: Windows XP
    • Processor: 800 MhZ processor.
    • Memory: 512 MB RAM
    • Graphics: Video card or processor with OpenGL support.
    • Hard Drive: 200 MB available space

Systemkrav til Mac

    Minimum:
    • OS: 10.6
    • Processor: 800 MhZ processor.
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
Helpful customer reviews
23 af 25 personer (92%) fandt denne anmeldelse brugbar
1,250 products in account
5 reviews
100.8 timer bogført
Avadon 2 is the direct sequel to Avadon: The Black Fortress. You take control of a new band of heroes as you wield your might on behalf of Avadon.

Battles are turn based and are governed by action points, which are expended through both movement and use of skills. As expected, health and stamina bars are also present alongside four core stats - strength, dexterity, intelligence and endurance. Additionally each character also has resistances to four damage types and four possible status effects. Character builds are developed using a skill tree, which requires you to pump more points into particular branches if you want to reap the full benefits of a particular branch. There is a retrainer NPC who allows you to redistribute all your points if you are ever unhappy with your character build, but you need to reach a particular point in the game before they become available. There are five possible classes to choose from for your character, with Avadon 2 adding in a new class, the tinkermage who specialises in creating turrets and machines that can aid you in battle. The entire cast of characters comprises one of each class type so you will always have the potential strengths of each class at your disposal throughout the game. Avadon 2 features a standard grid based inventory management system, a junk bag for storing useless items so they can be sold en masse, several slots for character equipment, scarabs slots (magical items which confer statistical bonuses and abilities), quick use skills and items for each character. Overall inventory management is fairly painless however during extended periods of adventuring, managing the many scolls and potions you find can be a chore but compared to Spiderweb's older titles it's like a gift from the gods.

Overall, the Avadon series is weaker than the Geneforge series and more linear than the Avernum games but it does possess its own strengths, particularly if you prefer adventuring with a party of character who speak with each other and have actual personalities. Like in the original Avadon, you're going to be revisiting 3 main areas of the world 3 times each, each time with a different reason. I'm happy to say that this time around the rationale is less infuriating than Avadon 1 (a particular questline in Avadon 1 basically boiled down to a dragon being upset on your first visit, the dragon's upset AGAIN on your second visit and on your third visit - guess who's upset again... and you end up sent on a convoluted quest for a fairly weak reason each and every time. After playing Spiderweb's other games, I expected better than this so I'm pleased to say I was never rolling my eyes when asked to revisit a location in Avadon 2). Still, compared with Spiderweb's other games revisiting the same locales may be somewhat off-putting. I should clarify that you're not revisiting the same maps over and over, but instead exploring new locations in each distinct region of the game.

One thing I'd have liked to have seen addressed in this sequel is the player character instantly being shipped off to the next location immediately upon their return from each major quest, sadly that is once again the case here. This squanders a great opportunity to experience some downtime in Avadon and to deepen friendships and bonds with other party members as well as make better use of Avadon as a central hub. As it stands, it makes things feel very "gamey" and Avadon merely serves as a crossroads between destinations.

Avadon 2 is a sizeable game, it is fairly linear throughout but there are plenty of optional sidequests that can be attempted throughout the game, character quests for each of your party are interspersed through the game and serve to break up the main questline with some interesting little detours. Portals in Avadon's central keep allow you to travel between major locales in the game at any time, so you're never in danger of locking yourself out of particular quests. The writing is pretty strong throughout, the descriptive text (always a high point in Spiderweb titles) is top notch once again, sadly there's only minimal interaction between party members, it would have been nice to see some conflicting voices raised a little more often as in Geneforge 3. The story ramps up nicely over the course of the game and kept me playing till the end, it does suffer a little from being the middle game in a trilogy but Avadon 2 handles itself fairly well on the whole. I did notice a lot more humour and light-heartedness sprinkled throughout this game compared to Avadon 1. Tonally, I also noticed quite a difference between this game and Spiderweb's previous titles and I'm not convinced it's a change for the better.

Although the trash mobs which plagued the original have been toned down somewhat in this outing, they did slowly start to creep back in towards the later parts of the game. There are some foes that have very large HP pools and are also buffed to take several turns for every one of your own, when fighting these enemies in large groups, it quickly becomes tiresome waiting for your turn to come back around while the enemy horde dominates the round. Boss battles, while few in number, form the most interesting encounters in the game by far, each of the mandatory bosses in the story line were fun and challenging to fight.

Some old faces from the previous game return but there is no mention of your previous party from the last game, which again was disappointing considering the Avadon series greater focus on party interaction, a callback to the old crew would have been much appreciated. There are plenty of choices in Avadon 2, the vast majority of them are for flavour and building the character you're playing as, which is fine, there's a small amount of branching at work at particular points late in the game but like with Avadon 1, I didn't feel as though I personally was having much of an impact on the game world.

Ultimately it's a decent game, it is very much the sequel to Avadon 1 and makes most of the same mistakes but it does also broach some new ground. The game's premise hints at something greater if the developer were to merge the open structure of Geneforge with the party based system seen here in Avadon but at least in this outing, we only get halfway there.
Indsendt: 8. maj
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7 af 8 personer (88%) fandt denne anmeldelse brugbar
67 products in account
5 reviews
96.6 timer bogført
classic RPG. Rainy day outside, get a coffee, some junk food, turn the heater on and get lost in this for some old school fun.
Indsendt: 8. maj
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8 af 13 personer (62%) fandt denne anmeldelse brugbar
471 products in account
15 reviews
38.6 timer bogført
One of Spiderweb Software's weaker offerings. The combat feels like a slog, with too many fights that seem to only pad out the game, and too many gimmicks in the more serious fights. The plot is not particularly engaging, and I could not really bring myself to care about the things going on. Finally, the ending was anticlimactic.

Play one of the Avernum or Geneforge games instead.
Indsendt: 23. juni
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1 af 1 personer (100%) fandt denne anmeldelse brugbar
483 products in account
4 reviews
21.9 timer bogført
This is another winner from Spiderweb Games. I have played them all and appreciate the graphical imporovements they make with each game. Where they really excell is the storyline and the conflict presented to players, there is never an easy choice. Avadon also engages you with the decisions that you make and draws you in. This is an old school style Dungeon Crawler where you play with at least 3 different characters from various classes to present a balaced fighting team.

I appreciate the choice of Easy to Hard so that I can play my own way as well as there being inbuilt cheats in the game if you get stuck. If you dont like reading a lot of text then I dont think that this game is for you. Play the demo on the developers website if you are unsure and then purchase it here. It is a big sprawling world with lots of surprises. I am really enjoying this game.
Indsendt: 31. marts
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2 af 4 personer (50%) fandt denne anmeldelse brugbar
793 products in account
97 reviews
30.7 timer bogført
Basically, if you enjoyed the first Avadon you will enjoy the second game in the series. The story picks up after the events of the first game (but sadly doesn't let you import your character) and everything gameplay-wise is roughly the same. Meaning you still do business as a Hand of Avadon with different partymembers from the Pactlands and explore vast Lyaneus as well as the otherwordly nightmare region called the Corruption. The latter is the secret star of the game, while everything else was kinda samey compared to the first title - the Corruption is something new, it had an excellent (while not exactly original) storyline and a vastly different tileset. Particularly the descriptions of the place got me, very well written.

The battles and iventory-management are the same as before, the biggest innovation is the new class called Tinkermage which is somewhat like a fantasy-version of a Rigger from Shadowrun. The rest is the same turnbased combat from before, however I would say that the difficulty is generally higher than the first game. I had a lot more troubles with some battles than I remember having during the entirety of the original Avadon. At times the battles are just too much in the sense of them getting annoying due to taking forever (especially when just fighting "trash mobs") or forcing you to tackle them in very specific ways. Bossfights are a bit of a hit and miss too, there are a lot of gimmicky battles in this where certain conditions have to be met in order to even damage a boss. This can lead to some frustration depending on your equipment and picked class (I was somewhat disappointed by the performance of my Blademaster duo). There is a lot more combat in this, which I sadly don't care that much for because I enjoy Avadon a lot more for storyline, nicely written characters and the lovely descriptions of people and places (which Avadon 2 still delivers in spades).

It's a very solid title all things considered, recommended for those who enjoy a nice Pen & Paper-like campaign (with the added little remarks and snark in the dialogue this time around it feels even more P&P like than the original) but can put up with some tedium in the gameplay-department. Certainly a bit of an aquired taste and not for everyone.
Indsendt: 1. maj
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75 af 81 personer (93%) fandt denne anmeldelse brugbar
347 products in account
67 reviews
60.0 timer bogført
Avadon 2 very much takes the "more of the same" approach to sequel writing. It has everything the first game had, only bigger areas, more side quests, new classes, and more companions. Unfortunately, I've never really liked the Avadons as much as I have some of Spiderweb's other games and I think I've finally worked out why: they are games about politics where there's really not a whole lot at stake that's interesting. This point sticks out more than it otherwise might given that Spiderweb has already done politics heavy RPGs so superbly in the Geneforge games. In the Geneforges, each political faction was modeled around answers to central ethical and philosophical questions about the nature of personhood, human rights, eugenics, and power. This makes each of the factions not only easily identifiable, but immediately engaging as the issues at stake are so emotionally charged and relevant to our own world. The brilliant thing about the Geneforges is that they use their faction systems to rigorously dissect these issues from a variety of different angles, continually muddying and graying them so that you often find yourself taking ethical positions that you'd never thought you'd take a few hours (or games) earlier.

In contrast to the Geneforges, though, Avadon's political squabbles tend to be over much more dry and mundane things like land and political rule and the moral and ethical stakes are never as clear or well defined. While the games do delve into the question of how much freedom citizens should be willing to give up in exchange for safety, the issue is never really tackled with much rigor or emotional resonance. Likewise, the various political groups themselves are not as philosophically distinct and tend to blur together as a consequence. Which ultimately makes it hard to choose sides, not because of the presence of any moral ambiguity, but because of the absence of any reason to care. It's very hard to get invested in a plot that is, ultimately, about nothing more than squabbles over who gets to control digital land in a digital fantasy world.

All that said, when it comes to being not as good as the Geneforge series, many, many, RPGs fall short. So I don't mean to suggest that Avadon 2 is a bad game. I enjoyed it a great deal and if you like turn based, party focused, RPGs you probably will too. It's just disappointing as I know Spiderweb is capable of doing way better.
Indsendt: 23. november 2013
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