Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law.
用户评测: 特别好评 (95 篇评测) - 95 篇用户评测中有 86% 为好评。
发行日期: 2013年10月30日

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包含 13 件物品: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

评测

“A very rewarding and easily recommended gaming experience.”
Gear Diary

“To tell you the truth, I ended up playing this game for eight hours straight on my first play.”
4.5/5 – Game Industry News

“Do yourself a favor and pick it up now and support this great effort to bring us a quality RPG.”
5/5 – RPGWatch

关于这款游戏

Avadon 2: The Corruption is a huge, indie fantasy role-playing adventure, the second chapter in the epic Avadon trilogy. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is law. Experience an exciting fantasy role-playing adventure as you try to save your homeland from civil war and fiery destruction.

Avadon 2: The Corruption is an epic fantasy role-playing adventure in an enormous and unique world. You can choose from five different character classes, each with dozens of unique spells and abilities. Explore cunning dungeons, hunt for hundreds of magical artifacts, and travel through an enormous world, full of secrets. Avadon 2 features many different endings. Save your people, or betray them. The choice is yours!

Key Features:


  • Epic fantasy role-playing adventure in an enormous and unique world.
  • Five different character classes, with dozens of unique spells and abilities.
  • Uncover the fascinating histories of Avadon and the many lands of Lynaeus.
  • Many different endings. Will you be loyal to Avadon or switch sides and bring it down? The choice is yours!
  • Dozens of side quests, dungeons, and secrets to discover.
  • Hundreds of magical items to find. Use powerful crystals to make your artifacts even more powerful.
  • Huge adventure with lots of replay value. Experience with Avadon: The Black Fortress is entirely unnecessary to enjoy Avadon 2.

系统需求

Windows
Mac OS X
    最低配置:
    • 操作系统: Windows XP
    • 处理器: 800 MhZ processor.
    • 内存: 512 MB RAM
    • 图形: Video card or processor with OpenGL support.
    • 存储空间: 需要 200 MB 可用空间
    最低配置:
    • 操作系统: 10.6
    • 处理器: 800 MhZ processor.
    • 内存: 512 MB RAM
    • 存储空间: 需要 200 MB 可用空间
有价值的用户评测
25 人中有 25 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
103.7 小时(记录在案的)
发布于:2015年6月29日
一个优秀的RPG都需要有什么?
以我们公认的RPG翘楚《龙腾世纪:审判》为例,我罗列一下它的全部优点:宏大的故事背景、引人入胜的情节体验、能够展开探索的世界、趣味性和挑战性并存的战斗、让人喜爱和难忘的角色、诸多的情节任务和沙盘任务、同伴系统、漂亮完善的装备及物品、优秀的画面和音乐、多个情节分支和结局,还有最重要的,就是让人参与和体验这一切的角色扮演体验感。但若是有一个游戏,具备以上全部要素,唯独画面是二十年前的水准,那我们该如何看待这个游戏呢?大作还是小品?
这个游戏就是《阿瓦登2腐化》,出品公司是Spiderweb software。
事实是,虽然很多人都承认画面并不是角色扮演游戏的核心部分,但对于当代的玩家,一个游戏若是没有足够精致的画面,那显然是不能称为大作的,像《阿瓦登2》这样简陋的画面,大部分人是看也不看一眼的。
而我自己,若不是在十年前曾经玩过这个公司的作品,那同样也是根本不可能去开始这个游戏的。当时好像是大三大四的样子,那时候时间多没压力,什么游戏都能玩的津津有味,偶然间玩到了这个公司的《基因制造》系列,被其情节和游戏性所折服,之后断断续续玩过他们的其他作品,逐渐了解到,这个仅有几个人的公司出品的游戏画面,自1994年公司成立以来,一直是这个样子,甚至到了2015年的今天仍然如此(除了分辨率提高了风格基本没变、连物品图形和场景元素很多都和以前一模一样),但如此“不思进取”的公司就这么活到了今天,而且游戏在业内和steam上都是众口一致的好评——仅《阿瓦登2》就有很多媒体的review给了5/5或是10/10的评分——其致胜法宝就是一直以来对于角色扮演游戏精髓的理解和坚持,并将所有制作精力都用在了这方面上。
那我就回到游戏上,从几个方面讲起。
《阿瓦登2:腐化》的故事发生在一片混乱的大陆上,这里除了不同势力的人类以外,有猛兽和毒虫,也有泰坦和龙,人类在很长的一段时间内互相争斗,导致被远方的强国入侵和分裂,最后,五个相邻国家结盟成为了盟约组织,团结起来一致对外,获得了暂时的安全。而在盟约内部,由于自古以来的习俗、种族、宗教、文化等方面的不同,矛盾一直存在,为了保证盟约的稳定,五国在中心建立了一个独立组织,一座名为阿瓦登的黑城堡,其中汇聚了盟约最精锐的战士,储存了大量的精锐武器和古老的魔法典籍,其力量远超盟约任意一国,此后无论是外来的危险还是内部分裂的威胁,都由阿瓦登出动人员予以制止,在阿瓦登的威慑下,盟约维持了三百年的稳定。但不久前,阿瓦登遭遇了一次袭击(一代的故事),损失惨重,元气大伤,不得不大量从盟约吸收新成员,同时要对付盟约中的一次叛乱,主角就是在这个过程中,从一员盟约战士,晋升进了阿瓦登,成为了一名阿瓦登之手,开始竭尽全力为阿瓦登而战。
游戏同时有阿瓦登的叛徒、消灭反抗军和找到腐败入侵的源头三条并列的主故事线,另外有若干条分阶段支线情节,主线和支线的线索和发展交错在一起,形成一种此起彼伏的剧情,而在剧情节奏上,得益于多年专注于剧本编制,制作者把握得非常好。由于画面的缺失(其实也没那么不堪吧虽然简陋了些但是细节表现还是可以的),游戏在讲述内容时,辅以大量的文字描述,感觉完全是专业作者的水准,无论是描绘场景、叙述情节还是可阅读的的背景资料与文献,文字之优美、描述之细致、内容之详尽都让人赞叹。今年的众筹游戏《永恒之柱》就以大量的文字叙述而著称,但《阿瓦登2》比其有过之无不及,前者特点是用众多华丽的形容词来渲染场景和气氛,而后者像是E.L.多克特罗的《拉科特姆时代》这种写作风格,叙述不那么繁杂,不让人迷失在表面细节中,平易的措辞风格无障碍地将想要展现给玩家的内容传递了过来。
故事情节本身,则更成人化,游戏中玩家扮演一名阿瓦登之手——有点像锦衣卫,不过名声要比锦衣卫好得多。在奔走四方的过程中,玩家会发现,世界不会像流行的“史诗故事情节”的游戏那样充满理想状况和巧合性,在很多游戏中,主角的旅程总是伴随着机缘巧合,遇到的危机总是能化险为夷,队友总是能深明大义,所在组织总是能团结一致,最后总是能众心所向。而《阿瓦登》的故事,则并没有这么多的心想事成,处处都有政治、阴谋和两难选择,不是说这个游戏在刻意表现黑暗,正相反,其剧情是正面的阳光的,但我们积极努力是一方面,正不正视、消极都存在则是另一方面,正所谓“有人的地方就有江湖”,许多矛盾人类社会固有的、客观上必然会出现的。阿瓦登建立了三百年,尽管有忠诚的战士、完善的制度和可靠的领袖,但是庞大的组织必然造成效率低下,威权之下一定会积累不满,赏罚不可能让所有人信服,不可能所有事都做得皆大欢喜,这就避免不了对其的质疑,以及其内部人心思有异;老红胡子执掌了阿瓦登很久,作为领袖有极高的威望,但是是人就会犯错误,在这个地位又容易产生个人膨胀,这两种情况会造成有人对他的权威产生怀疑,加之他年事已高,做出的决策逐渐被人质疑保守,甚至连玩家在游戏中也会质疑,领袖说的一定完全正确吗?质疑的后果不在于孰对孰错,而是质疑这种行为本身就否定了权威,造成了年轻干部和老人之间的不信任,逐渐扩大到分裂而愈加无法弥合,这点玩家能深刻体会到,就和现实中如出一辙;队友并不是无条件忠于玩家的,他们也有自己的问题或是私心,有的在面临财富时起了贪意,有的在阿瓦登和自己家族之间选择了家族,还有为了活命而投敌的,这可不是一些游戏中队友的问题止步于情绪和事务方面、跑跑路安慰下就你好我好大家好了,这是立场的冲突,作为一名阿瓦登之手,选择公还是私,都有道理,但也必须承担相应的后果;别的方面,在旅途中,能深刻感受到到盟约的危机,不同民族间的矛盾无法从根本调和,那就必然逐渐割裂社会,动摇政治经济稳定的基础,作为一名阿瓦登之手,玩家往往会也为此忧虑,会因无能为力而感到深深的挫败感,这是现实中基层干部常有的感觉,玩家竭尽全力,却逐渐会明白不能阻挡大时代的脚步,那是选择作为一个先驱者,成为向新世界变革的推动力,还是尽力维持现状,做一个忠实的守护者,将迟早要来的尽量延后,寄希望于后人的智慧,二者都是沉重的选择...游戏充斥了这种更加成人化的情节深度,虽然因此少了一些工匠斧就的传奇感,但却让人感觉更加有现实认同感。

过长了写不下,后续的在这里
http://user.qzone.qq.com/2531640580/blog/1435584739
这篇评测是否有价值? 欢乐
117 人中有 109 人(93%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
60.0 小时(记录在案的)
发布于:2013年11月23日
Avadon 2 very much takes the "more of the same" approach to sequel writing. It has everything the first game had, only bigger areas, more side quests, new classes, and more companions. Unfortunately, I've never really liked the Avadons as much as I have some of Spiderweb's other games and I think I've finally worked out why: they are games about politics where there's really not a whole lot at stake that's interesting. This point sticks out more than it otherwise might given that Spiderweb has already done politics heavy RPGs so superbly in the Geneforge games. In the Geneforges, each political faction was modeled around answers to central ethical and philosophical questions about the nature of personhood, human rights, eugenics, and power. This makes each of the factions not only easily identifiable, but immediately engaging as the issues at stake are so emotionally charged and relevant to our own world. The brilliant thing about the Geneforges is that they use their faction systems to rigorously dissect these issues from a variety of different angles, continually muddying and graying them so that you often find yourself taking ethical positions that you'd never thought you'd take a few hours (or games) earlier.

In contrast to the Geneforges, though, Avadon's political squabbles tend to be over much more dry and mundane things like land and political rule and the moral and ethical stakes are never as clear or well defined. While the games do delve into the question of how much freedom citizens should be willing to give up in exchange for safety, the issue is never really tackled with much rigor or emotional resonance. Likewise, the various political groups themselves are not as philosophically distinct and tend to blur together as a consequence. Which ultimately makes it hard to choose sides, not because of the presence of any moral ambiguity, but because of the absence of any reason to care. It's very hard to get invested in a plot that is, ultimately, about nothing more than squabbles over who gets to control digital land in a digital fantasy world.

All that said, when it comes to being not as good as the Geneforge series, many, many, RPGs fall short. So I don't mean to suggest that Avadon 2 is a bad game. I enjoyed it a great deal and if you like turn based, party focused, RPGs you probably will too. It's just disappointing as I know Spiderweb is capable of doing way better.
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52 人中有 46 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
44.0 小时(记录在案的)
发布于:2014年2月2日
A good follow-up to the first Avadon and another fine entry in the Spiderweb Software catalogue. The graphics are bad, the sound is terrible, and the presentation leaves a lot to be desired... but the writing is great, the story and setting are interesting, and the game is a fun old-school RPG. I suggest listening to some good instrumental music and playing this with all the sound off. There's a lot of reading.

Recommended, if you can get over the bad aesthetics and are looking for an old-school RPG.
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45 人中有 41 人(91%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
100.8 小时(记录在案的)
发布于:2014年5月8日
Avadon 2 is the direct sequel to Avadon: The Black Fortress. You take control of a new band of heroes as you wield your might on behalf of Avadon.

Battles are turn based and are governed by action points, which are expended through both movement and use of skills. As expected, health and stamina bars are also present alongside four core stats - strength, dexterity, intelligence and endurance. Additionally each character also has resistances to four damage types and four possible status effects. Character builds are developed using a skill tree, which requires you to pump more points into particular branches if you want to reap the full benefits of a particular branch. There is a retrainer NPC who allows you to redistribute all your points if you are ever unhappy with your character build, but you need to reach a particular point in the game before they become available. There are five possible classes to choose from for your character, with Avadon 2 adding in a new class, the tinkermage who specialises in creating turrets and machines that can aid you in battle. The entire cast of characters comprises one of each class type so you will always have the potential strengths of each class at your disposal throughout the game. Avadon 2 features a standard grid based inventory management system, a junk bag for storing useless items so they can be sold en masse, several slots for character equipment, scarabs slots (magical items which confer statistical bonuses and abilities), quick use skills and items for each character. Overall inventory management is fairly painless however during extended periods of adventuring, managing the many scolls and potions you find can be a chore but compared to Spiderweb's older titles it's like a gift from the gods.

Overall, the Avadon series is weaker than the Geneforge series and more linear than the Avernum games but it does possess its own strengths, particularly if you prefer adventuring with a party of character who speak with each other and have actual personalities. Like in the original Avadon, you're going to be revisiting 3 main areas of the world 3 times each, each time with a different reason. I'm happy to say that this time around the rationale is less infuriating than Avadon 1 (a particular questline in Avadon 1 basically boiled down to a dragon being upset on your first visit, the dragon's upset AGAIN on your second visit and on your third visit - guess who's upset again... and you end up sent on a convoluted quest for a fairly weak reason each and every time. After playing Spiderweb's other games, I expected better than this so I'm pleased to say I was never rolling my eyes when asked to revisit a location in Avadon 2). Still, compared with Spiderweb's other games revisiting the same locales may be somewhat off-putting. I should clarify that you're not revisiting the same maps over and over, but instead exploring new locations in each distinct region of the game.

One thing I'd have liked to have seen addressed in this sequel is the player character instantly being shipped off to the next location immediately upon their return from each major quest, sadly that is once again the case here. This squanders a great opportunity to experience some downtime in Avadon and to deepen friendships and bonds with other party members as well as make better use of Avadon as a central hub. As it stands, it makes things feel very "gamey" and Avadon merely serves as a crossroads between destinations.

Avadon 2 is a sizeable game, it is fairly linear throughout but there are plenty of optional sidequests that can be attempted throughout the game, character quests for each of your party are interspersed through the game and serve to break up the main questline with some interesting little detours. Portals in Avadon's central keep allow you to travel between major locales in the game at any time, so you're never in danger of locking yourself out of particular quests. The writing is pretty strong throughout, the descriptive text (always a high point in Spiderweb titles) is top notch once again, sadly there's only minimal interaction between party members, it would have been nice to see some conflicting voices raised a little more often as in Geneforge 3. The story ramps up nicely over the course of the game and kept me playing till the end, it does suffer a little from being the middle game in a trilogy but Avadon 2 handles itself fairly well on the whole. I did notice a lot more humour and light-heartedness sprinkled throughout this game compared to Avadon 1. Tonally, I also noticed quite a difference between this game and Spiderweb's previous titles and I'm not convinced it's a change for the better.

Although the trash mobs which plagued the original have been toned down somewhat in this outing, they did slowly start to creep back in towards the later parts of the game. There are some foes that have very large HP pools and are also buffed to take several turns for every one of your own, when fighting these enemies in large groups, it quickly becomes tiresome waiting for your turn to come back around while the enemy horde dominates the round. Boss battles, while few in number, form the most interesting encounters in the game by far, each of the mandatory bosses in the story line were fun and challenging to fight.

Some old faces from the previous game return but there is no mention of your previous party from the last game, which again was disappointing considering the Avadon series greater focus on party interaction, a callback to the old crew would have been much appreciated. There are plenty of choices in Avadon 2, the vast majority of them are for flavour and building the character you're playing as, which is fine, there's a small amount of branching at work at particular points late in the game but like with Avadon 1, I didn't feel as though I personally was having much of an impact on the game world.

Ultimately it's a decent game, it is very much the sequel to Avadon 1 and makes most of the same mistakes but it does also broach some new ground. The game's premise hints at something greater if the developer were to merge the open structure of Geneforge with the party based system seen here in Avadon but at least in this outing, we only get halfway there.
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55 人中有 46 人(84%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
87.5 小时(记录在案的)
发布于:2013年11月24日
Pros:
-Good writing in general
-Quite open though it's a linear game
-Good Combat system
-Interesting story
-With more than 50h gametime quite big

Cons:
-very basic graphics
-no background music
-A couple of quests are badly executed
-Some Balance issues making the game too easy
-clumsy interface

All in all a good game if you can accept the graphics and lack of music, especially considering the base price is below 10 bucks already.

German video review at: https://www.youtube.com/watch?v=fU-AlsDCxwQ
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