Colonize solar systems, smash entire worlds, and crush your foes in epic battles with multiple players and thousands of units. Don't just win, annihilate!
User reviews:
Recent:
Mostly Negative (167 reviews) - 25% of the 167 user reviews in the last 30 days are positive.
Overall:
Mixed (14,186 reviews) - 61% of the 14,186 user reviews for this game are positive.
Release Date: Sep 5, 2014

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Recent updates View all (72)

May 31

The Community Update is here!

After much work with some of our most prominent community members and modders, we're proud to announce our Community Update!

Summary of Changes
  • Community Mods in-game mod manager
  • Custom Server support
  • Server improvements
  • New modding capabilities
  • Numerous UI enhancements
  • Tons of bug fixes
Full changelog below.

1. Community Mods in game mod manager
No external application required. Uninstall your mods in PAMM first and then reinstall them through Community Mods.
  • added community mods in game mod manager to start menu
  • added auto updating of mods
  • added dependency tracking to automatically enable and disable dependency mods
  • replaces PAMM (PA Mod Manager) external application
2. Custom Server support
No mods required.
  • added game server browser support for hosting, joining and spectating custom server games
  • added game invite support for custom servers
  • added game configuration in new game support for custom servers
  • added reconnect support for custom servers to start menu
  • custom servers now advertise max players and max spectators
3. Servers
Applies to Uber and custom servers:
  • added metalClusters, metalDensity, landing_zones_count, metal_spots_count and planetCSG_count to game beacons and system info
  • added support for 32 colours
  • added support for custom commanders
  • added support for selecting of AI commander
  • added server mod identifiers to game beacons
  • added support for custom servers to advertise max players and max spectators in game config beacons
  • added --max-players and --max-spectators command line options
  • added --server-password command line option
  • added --default-lobby-name command line option
  • added --default-game-type command line option
  • added --replay-timeout command line option to set timeout when replay will be written even if clients still connected
  • added --replay-filename command line option
  • added UTCTIMESTAMP token for --replay-filename to automatically name replays based UTC timestamp
  • added support for lobby chat history
  • added support for lobby custom json messages (will also add to playing)
  • improved support for server mods status
  • added support for server mods in replays and saved games
  • fixed null secondary colour causing server crash when starting game and showing new game commanders cinematic
  • added validation of secondary colour
4. Modding
General
  • added support for Legion Expansion mod
  • added support for companion mods to reduce the size of large server mods
  • added game info to session, connect_to_game and various scenes:
  • serverType / game_server_type (local|uber|custom)
  • serverSetup / game_server_setup (game|replay|loadsave)
  • gameType / game_type (Galactic War|Ladder1v1|FFA|TeamArmies)
  • gameModIdentifiers / game_mod_identifiers (work in progress)
  • deprecated joinLocalServer / join_local_server in preference to isLocalGame / is_local_game
  • changed isLocalGame to use the same is_local_game session key everywhere
  • changed join_lobby helper to use isLocalGame
  • updated to latest knockoutjs 3.4
  • added save method to storage extenders
New Game
  • added support for model.send_message('set_ai_commander', {id: model.playerId(), commander: commanderSpecString});
  • fixed empty spectators (playersWithoutArmies)
  • added spectatorCount observable
  • added emptySpectatorSlots observable
  • added serverModsState (uploading/downloading/mounting/mounted) string observable
  • added buildVersion string observable
  • added isLocalGame boolean observable
  • added gameModIdentifiers
  • added serverMods observable array
  • added gameCheats observable arary
  • added localChatMessage(name, message)
  • added mods lobby chat message type
  • added registerHoldReady(identifier, info)
  • added unregisterHoldReady(identifier)
  • added registerJsonMessageHandler(identifier, handler, priority)
  • added unregisterJsonMessageHandler(identifier, handler)
  • added sendJsonMessage(object)
Live Game
  • exposed listen_to_spectators in GameOptionModel
  • fixed lobbyId not set
Build Bar
  • improved modability of build bar (wondible)
Icon Atlas / Strategic Icons
  • added engine support for server mods and reloading (Uber)
Uberbar
  • updated to latest strophe (xmpp used by uberbar and PA Chat)
APIs
  • added api.download for community mods manager (Uber)
  • added api.file.list for community mods manager (Uber)
  • added api.file.zip for community mods manager (Uber)
  • added api.memory.remount for community mods manager (Uber)
  • added api.mods.getMounted (Uber)
  • deprecated api.mods.getMountedMods (Uber)
Engine
  • implemented watcher support for OS X / linux
  • implemented memory mounted shader reloading
5. Polish
Game Server Browser
  • added saving of game server browser filters with reset filters button
Connect To Game
  • added status messages when mounting server mods
  • added busy animation
  • added mounting of server mods when starting game (moved from new game lobby to fix many UI issues)
Galactic War
  • changed default save name to include time
New Game
  • added lobby chat history
  • added planet radius, metal / custom metal, custom landing and custom csg in a tooltip to planets
  • added halleys required and increased size of planet icons
  • added highlights to econ rate when not 1.0
  • moved mounting of server mods when starting game to connect to game
Live Game
  • changed default save name to include time
  • changed global spectator chat default to team chat
  • added spectator label for spectator chat
Live Game Planets
  • added display of metal spots count to tooltip in planets summary
  • reduced size of planets summary tooltip to minimise overlap with preview
  • added metal spots count to planet list with localised metal tooltip
  • reduced height of planets list for large systems with many planets
Live Game Players
  • added right click look at player in PIP
  • added right click track commander in PIP
Uberbar
  • added searching by display name
  • added lobby status to game invites
  • added cancelling of game invites if full or inviter leaves lobby
  • improved reconnect handling
Replay Loading
  • added support for server mods in replays and saved games
  • added downloading server mods status
6. Fixes
GPU
  • fixed windows laptops with AMD GPUs to always use discrete (Uber)
  • fixed negative output of dither in HDR compose pass... should fix crash on Intel 5xx GPUs (Uber)
Audio
  • fixed windows 10 audio issues with updated FMOD (Uber)
Uberbar
  • fixed display names not updating
  • fixed buy missing content dialog description when a classic player is invited to a titans game
  • fixed a long standing issue where a network / data issue or reloading the uberbar reset the user tag map and killed friends list
  • fixed the ubernet extender to not lose data or use bad data from playfab or local storage
  • fixed the ubernet extender to correctly check previous and not update on refresh
  • fixed long standing issue with large user tag and id to interaction time maps (based on optimise user tag map)
  • fixed a long standing issue where idToJabberPresenceTypeMap and idToJabberPresenceStatusMap were not written to session storage
  • fixed long standing issue where searches of existing friends add duplicates to friends list
  • fixed invites to private games
  • fixed long standing issue where previously accepted game invite fails then later invite from same person teleports you into new game without confirmation
New Game
  • fixed game password lost after refresh, selecting system, settings, etc
  • fixed cannot join empty slot issue where player disconnects without leaving
  • fixed the many issues caused by new game lobby loading without server mods ready and the freezes while server mods are uploading and remounting
Live Game
  • fixed alt-tab back to PA then backspace with chat window open triggering window back then reload or connecting to server
Live Game Players
  • fixed missing look at players for spectators
Game Over
  • fixed server freeze 30 seconds after game over while replay is being written which prevents chat, stats, review, etc

12 comments Read more

About This Game

Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale -- and gives players powerful tools to control the action.

Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses. And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Don’t just win, annihilate!

Key Features Include:


  • Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different. Annihilation is final.
  • Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.
  • Spectate - Spectate matches with a suite of incredible viewing options.
  • Advanced Command And Control - With intuitive drags and clicks, seamlessly switch between planets, mine resources, create custom unit formations, or pulverize armies.
  • Dynamic Picture-In-Picture - View and interact with your units on another planet in a second window as you focus and control the action in your primary view.
  • Instant Replays - View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.
  • Smash Planets - Don’t just win, annihilate. End games with the mother of all weapons: an asteroid on a collision course.

*Internet connection required.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows Vista SP2 64-bit
    • Processor:32 or 64-bit Dual Core or better
    • Memory:4 GB RAM
    • Memory:Integrated graphics with shared memory requires 6GB
    • Graphics:Shader 3.0 / OpenGL 3.2 +
    • Resolution:1280x720
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Additional:Windows XP is NOT supported. The game will not run in XP.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs. Local server requires 64-bit. There is no 32-bit server.
    Recommended:
      OS:Windows 7 64-bit
    • Processor:Quad Core
    • Memory:8 GB RAM
    • Graphics:Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs. Local server requires 64-bit. There is no 32-bit server.
    Minimum:
    • OS:OS/X 10.7, 10.8, 10.9, or 10.10 (64-bit only)
    • Processor:64-bit Dual Core or better
    • Memory:4 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Resolution:1280x720
    • Hard Drive:2 GB HD space
    • Additional:32-bit versions of OS X are not supported
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Recommended:
    • We urge all OS/X users to use the free upgrade to 10.9 or 10.10 to guarantee maximum compatibility and performance.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Minimum:
    • OS: Any Linux distribution supported by Steam, 64-bit only
    • Processor:64-bit Dual Core or better
    • Memory:4 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Resolution:1280x720
    • Hard Drive:2 GB HD space
    • Additional:32-bit distributions of Linux are not supported.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Recommended:
    • OS:Any Linux distribution supported by Steam, 64-bit only
    • Processor:64-bit Dual Core or better
    • Memory:8 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Hard Drive:2 GB HD space
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (167 reviews)
Overall:
Mixed (14,186 reviews)
Recently Posted
Fractures
( 15.0 hrs on record )
Posted: May 31
I had an ok time exploring RTS's with this large scale and innovative game, but that was long before when the devs really cashed in and grabbed the money with the titans DLC. I supported this game while it was very young, I followed it for an extremely long time, but now I am only filled with regret.

I have no more trust in half promising independent publishers anymore, in fact most of the time you can really tell what's wrong with what.

http://steamcommunity.com/sharedfiles/filedetails/?id=502899211
Helpful? Yes No Funny
Adil3tr
( 64.1 hrs on record )
Posted: May 31
I don't get the hate. This is one of the better strategy games I have every played, probably my favorite RTS. The scale and complexity are great. It's really fun and mining a gas giant so you can launch a hundred nukes and level an entire planet is great.
Helpful? Yes No Funny
Flats the Flounder
( 22.5 hrs on record )
Posted: May 30
(The negative scores are from butthurt players who decided to drop 60$ on an early access game, sorry but it's true.)

This game blows my mind. Imagine Supreme Commander, but with planets instead of one flat map.

You can build a row of unit cannons, launch your army into space and have them land on an enemy planet and begin the fighting phase.

You can launch nukes at eachother from either the same planet or across different ones.

You can hurl moons and asteroids at eachother.

You get to fight over the metal planet, which you can turn into a Death Star and vaporize entire planets with it.

It's huge amounts of warfare on an interplanetary scale. It's very good, if a little lacking in unit variations.

You have a bunch of infantry choices, but when it comes to air and sea, you get maybe 12 different units between the two.

Still, it's amazing, but I'd wait for a sale.
Helpful? Yes No Funny
ill Fated Chap
( 16.4 hrs on record )
Posted: May 30
This game has a lot going for it ever since the first trailer , granted I didnt play the alpha or beta but ill give what impressions I got now

Pros:
-Really really inovative , RTS with no corners? amazinggg!
-Really solid UI once you get used to it


Cons:
-MUNCHES on the CPU , after about 90 mins on a 3v3 match it takes more processing power than GTA V on my PC
(I run GTA V on high with smooth 60 FPS 90% of the time , my machine is rather strong)
-Youll find yourself saying more than often "I wish they've done this with that thing" , for example the unit transport satelite that suppose to move units around planets can only carry ONE unit ( I might be wrong but I couldnt figure out how ..)
-Stupidest friendly AI ive seen , They are the reason im making this review , let me tell you what happened
I caught a completely free planet and went on for 80 minutes upgrading and filling it up (wasnt playing to win , wanted a cool planet)
Friendly AI decides to pay a visit and starts building right between my buildings (Like they do every match) and I just ignored them for most of the match.
At some point they went on and built two of those planet pushing rockets moving us to some other place for no apparent reason , and yet again I just kept on ignoring them.
at this point in time I hear "Planetary collision immenant" by the announcer , and the game just went on and lagged to absolute ♥♥♥♥ , running at 1 FPS for about 30 seconds. I could still turn my camera around and select units oddly enough but then i realised that my planet was 20 feet above the enemies home planet on a collision course with it.... with my commander there as well... My team mate AI killed my commander off and destroyed my planet...

*How hard* can it be to make this kind of function in the games programming ?

if (Ally_commander.IsOnPlanet[2]) \ if my commander is on planet X then go into the brackets
{
Can_Build_Planet_Propelers = false ; \ can the AI build those planet pushers there or not (0 = no , 1 = yes)
}

that is honestly one of the things i would think were to be first brought up when programing the AI.
I wouldnt be this mad if they just destroyed my main planet , im more ♥♥♥♥♥♥ off that they literally killed me off wasting an hour and a half of my time!

overall this game simply cannot give enough pros to make it worthwhile , all that it had going for is lost because of these absolutely game breaking things or generally just the small things that could use a tweak...
Only buy this if its on sale or in a bundle , otherwise theres no point in spending 30 damn bucks over this
Helpful? Yes No Funny
AstroLuke
( 11.0 hrs on record )
Posted: May 30
This game is laggy, and Titans.
Helpful? Yes No Funny
Pnut
( 10.7 hrs on record )
Posted: May 30
I'm with everyone else here. This is one of the most expensive "games" in my library. It was fresh off development when Uber came out with Titans, which they should have given early access players for free. Couldnt get my money back either. Recently I forced myself to get into it and had a tiny bit of fun for one very short battle, after that its just more of the same over and over; like side quests in a cheap open world RPG. Looking at the screenshots in the store all I could think was that you would never have to build a base that elaborate, you wont use most of the units or factories. For a $50 game they still have pay options in the menus. I will NEVER, EVER buy another product from Uber Entertainment. This should be removed from Steam altogether.
Helpful? Yes No Funny
//AV// Anticitizen_One
( 8.7 hrs on record )
Posted: May 30
I bought this game when it was still $50, and I played it several times since then. I really liked the then promise of a total annihilation like game where you actually DID interact at the planetary level. Also, TA wasn't released on steam at the time and my only copy of it was for mac, so I was yearning to play TA on my pc. I was impressed at the interplanetary travel in game, but the game wasn't really that good. It didn't really feel like a Total Annihilation game, as there weren't multiple factions with differing units and structures, all units just looked the same and were, in fact, the same.
Also, might I mention that when you play this game, you needed to be ONLINE, even if you are just playing a single player skirmish. (I am unsure if it still works this way) So, along with these gripes and some others, I decided to wait for a while for updates, to see if the devs could address these problems. I came back to play the game about a year ago, and was dumbfounded by what I saw.


NOTHING HAD CHANGED!


I looked at the news articles, and what I found made me wish I had spent my 50 ♥♥♥♥ing dollars somewhere else. I read that, ♥♥♥♥ing AGES ago, the scummy developers of this game, called Uber, decided to instead release all further updates AS ANOTHER ♥♥♥♥ING $50 GAME!!! What the hell were they thinking?!?! Right then and there, I dropped all optimism/support for Uber. If I could, I would trade this game into Game Stop, because they would give me more than what this game is worth.



Tl;Dr, This game is TRASH -1000/10

P.s. Never trust EA wannabe Uber again. (also I'm glad I wasn't aboard the funding for this game)

P.s.s. I like the concept of this game, but the devs made it ♥♥♥♥. (maybe someone else should remake this game, but make it better, and not be money grubbing ♥♥♥♥♥.)
Helpful? Yes No Funny
SidneyLee
( 6.6 hrs on record )
Posted: May 30
....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\...Its ♥♥♥♥
Helpful? Yes No Funny
Portal Pony
( 28.6 hrs on record )
Posted: May 29
Was good then Uber got involved.
Helpful? Yes No Funny
KennyS
( 97.4 hrs on record )
Posted: May 29
no one plays it anymore i wish people still did play it but i cant judge them for this company making you pay ANOTHER like $60 for another game that could've just been DLC for this game
Helpful? Yes No Funny
FailHaze
( 4.9 hrs on record )
Posted: May 29
Gets boring really fast. Most buildings look alike so you'll have a hard time locating the right building after you have built it. Tooltips are missing at some crucial points in the game. You can build multiple superweapons and fire them all at once.

Don't buy this.
Helpful? Yes No Funny
Rainbow
( 27.0 hrs on record )
Posted: May 28
Decent gameplay, though was replaced with a DLC that should have been the full game in the first place. Horrible company.
Helpful? Yes No Funny
HGT
( 13.9 hrs on record )
Posted: May 28
♥♥♥♥TH IS GAME I DONT HAVE THE GAME ♥♥♥♥ U AND YOUR NEGATIVE ♥♥♥ REVIEWS
Helpful? Yes No Funny
Moonshade Rip
( 0.3 hrs on record )
Posted: May 28
I paid for this game, and they grabbed the cash and ran to a new game looking exactly the same as this one, Planetary Annihilation: Titans

the developers robbed us
Helpful? Yes No Funny
>{GHS}< Kewlpersin
( 5.6 hrs on record )
Posted: May 28
Don't buy games that get kickstarted, greenlit, or early accessed. 90% will waste your money and make you want to firebomb incompetent devs around the globe.

Oh right, game review: It's fun 'enough.'
Helpful? Yes No Funny
ᵃᵇᶜBrickyrus¹²³
( 1.2 hrs on record )
Posted: May 28
It's not worth it. The game doesn't have a tutorial, so you are all on your own. The AI is incredably hard, even on normal difficulty, and no matter what I do, I can't get to producing troops and ships.
The worst part about this game is that it's filled with ingame purchases. You need to pay for new troops, the expansion packs, and new ships. Even cosmetics like commanders are priced at too much for what they are. The amount of DLC and ingame purchases is worse than EA.
Helpful? Yes No Funny
Somnus
( 11.6 hrs on record )
Posted: May 28
Titans content should be part of this game. Feel cheated
Helpful? Yes No Funny
TheLastCanadian
( 69.0 hrs on record )
Posted: May 27
TLDR: This game is awful. At any price. ITS REDEEMING FEATURE, ITS SCALE, IS HANDLED BY SLOWING DOWN TO BE UNUSABLE - BY DESIGN. THINK ABOUT THAT BEFORE YOU BUY - THE DEVS ARE SO BAD THEY COULDN'T MAKE THIS WORK ANY OTHER WAY.

Uber is extremely dishonest and has opted to release a totally half-baked product, on a massive cost (it started at $99!) with DLC and a new title entirely before even properly finishing the first one.

Planetary Annihilation's huge draw is supposed to be its scale. Multiple planets, thousands of units. Instead, load times are obscene, and the absolute kicker: it doesn't take long at all until the game throttles so badly that it's unplayable BY DESIGN.

I'm in a game with 5 AI factions and one human player, and it's running 14s per 1s in game. The game's solution to its own untenable scale is to throttle down until its scale works - which means it fails horribly for the player and is extremely uninteresting.

This game could be fantastic, but that alone makes it almost complete, unusuable garbage. IF YOUR GAME CANNOT HANDLE A FEATURE WITHOUT THE ONLY SOLUTION BEING "THROTTLE DOWN TO 3 FRAMES PER MINUTE, YOU SHOULD PROBABLY NOT CONSIDER IT A FEATURE WORTH ADVERTISING".

I got it on sale, @$26, and it was still more than this game is worth. It is my sincere hope Uber goes out of business completely and a competent developer decides to try and make the game PA should have been.

Garbage. Complete and utter throttled garbage.

DO NOT BUY THIS. IT IS A WASTE OF MONEY.
Helpful? Yes No Funny
askpat13
( 2.7 hrs on record )
Posted: May 27
Product received for free
It doesnt run on my computer ( a bad one, i will admit). If you will play on a bad laptop like me, dont waste your money it will just crash constantly.
Helpful? Yes No Funny
StickBundler
( 1.0 hrs on record )
Pre-Release Review
Posted: May 27
Nothing to see here. Go buy Supreme Commander Forged Alliances or Homeworld Remastered
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
112 of 136 people (82%) found this review helpful
7 people found this review funny
Not Recommended
17.4 hrs on record
Posted: May 3
I paid 50 bucks for early access and I haven't seen any new models/mechanics since there. Now the game is almost free, and DLC with content which should be for free. I feel cheated.
Was this review helpful? Yes No Funny
39 of 49 people (80%) found this review helpful
1 person found this review funny
Not Recommended
12.4 hrs on record
Posted: May 4
Payed 80 for early access
Got game
Got destroyed in MP
Waited for updates
Gets more DLCs from updates
Fines the game is no longer on the market
Fines TITANs
Questions why this not an update to our game
Was this review helpful? Yes No Funny
61 of 87 people (70%) found this review helpful
55 people found this review funny
Not Recommended
0.7 hrs on record
Posted: May 14
....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\...
Was this review helpful? Yes No Funny
30 of 40 people (75%) found this review helpful
1 person found this review funny
Not Recommended
0.7 hrs on record
Posted: May 5
Didn't save my single player game I spent 30 minutes on

Lags out when I try to host a game and change any settings.

Can't join games because I don't have a $13 expansion.
Was this review helpful? Yes No Funny
28 of 37 people (76%) found this review helpful
1 person found this review funny
Not Recommended
145.5 hrs on record
Posted: May 3
I payed over 50 quid for this game in their development phase, and now they want to charge me for what would otherwise be community made mod called titans. i refuse to get sucks into this wallet sucking ♥♥♥♥♥♥♥t when i helped you from the begining. you have otherwise made a half decent game which i really enjoyed for 145 hours.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
Not Recommended
9.9 hrs on record
Pre-Release Review
Posted: May 22
I spent 100$ on the Beta, at the time it seemed good and promising, however the devs really dropped the ball. The content is stale and nothing about it makes it playable. The amount of RAM it eats is ridiculous. Dont waste yourr money. BTW (f*** you devs)
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
Not Recommended
9.9 hrs on record
Posted: May 10
I could sit here and tell you all the things that i think that are wrong with the game, and good.though there are already plenty of in depth reviews that go into that. So I'm just giving my own 2 cents. Sadly the good doesn't make up for the bad. I paid $75 for early access and the game was pretty good for early access, it had it's bugs but for the most part it was fun. I'm Dissapointed however that they didn't change much from then and kept the game really simple. I guess thats what happen when you pay someone for a job they have yet to do. Well not always but it happened with these guys. I wish that the game didn't end up this way, it had a lot going for it. However, they dev's didn't care, they already have their money. This game may be worth it at a few dollars, like $5 but at $30 nope not at all. Even less so for those who paid extra to get into early access. And now the game is for the most part, dead. Unless you buy the Titans DLC. What is the deal with that not just being an update? It would have been this games one redeeming quality. But guess not.
Was this review helpful? Yes No Funny
12 of 17 people (71%) found this review helpful
1 person found this review funny
Not Recommended
4.2 hrs on record
Posted: May 11
Game feels half finished, very buggy and needs to be fleshed out alot which will never happen now.
Was this review helpful? Yes No Funny
11 of 17 people (65%) found this review helpful
3 people found this review funny
Recommended
18.0 hrs on record
Posted: May 18
it has a death star.


Overall this game is a lot of fun its a fun RTS that i enjoy playing now and than , at most as it kinda seems lacking on content, but still.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Not Recommended
69.0 hrs on record
Posted: May 27
TLDR: This game is awful. At any price. ITS REDEEMING FEATURE, ITS SCALE, IS HANDLED BY SLOWING DOWN TO BE UNUSABLE - BY DESIGN. THINK ABOUT THAT BEFORE YOU BUY - THE DEVS ARE SO BAD THEY COULDN'T MAKE THIS WORK ANY OTHER WAY.

Uber is extremely dishonest and has opted to release a totally half-baked product, on a massive cost (it started at $99!) with DLC and a new title entirely before even properly finishing the first one.

Planetary Annihilation's huge draw is supposed to be its scale. Multiple planets, thousands of units. Instead, load times are obscene, and the absolute kicker: it doesn't take long at all until the game throttles so badly that it's unplayable BY DESIGN.

I'm in a game with 5 AI factions and one human player, and it's running 14s per 1s in game. The game's solution to its own untenable scale is to throttle down until its scale works - which means it fails horribly for the player and is extremely uninteresting.

This game could be fantastic, but that alone makes it almost complete, unusuable garbage. IF YOUR GAME CANNOT HANDLE A FEATURE WITHOUT THE ONLY SOLUTION BEING "THROTTLE DOWN TO 3 FRAMES PER MINUTE, YOU SHOULD PROBABLY NOT CONSIDER IT A FEATURE WORTH ADVERTISING".

I got it on sale, @$26, and it was still more than this game is worth. It is my sincere hope Uber goes out of business completely and a competent developer decides to try and make the game PA should have been.

Garbage. Complete and utter throttled garbage.

DO NOT BUY THIS. IT IS A WASTE OF MONEY.
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6 of 8 people (75%) found this review helpful
Not Recommended
4.9 hrs on record
Posted: May 22
I cannot recommend this. I just don't think all the hype for this game was worth it. Quite a disappointment. 3/10.
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4 of 5 people (80%) found this review helpful
Not Recommended
17.5 hrs on record
Posted: May 27
great concept, not greate game
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5 of 7 people (71%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: May 28
I paid for this game, and they grabbed the cash and ran to a new game looking exactly the same as this one, Planetary Annihilation: Titans

the developers robbed us
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3 of 4 people (75%) found this review helpful
Not Recommended
32.0 hrs on record
Posted: May 23
It's an alright game but this new stand alone Titans that has come out has an outrageously bad pricing system. We spent our money to support this game earlier in its development cycle and how do they repay us? By making us spend a full $4 more for titans than someone who is buying the game for the first time. You are suppose to appreciate people who invest in you early on and reward them, not punish them. This is easily one of the worst sales gimmicks I have seen and I can guarantee I will never support this company again in the future. DO NOT buy this game, if the developers are this willing to rip off their customers they do not deserve a single cent of your money.
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5 of 8 people (63%) found this review helpful
2 people found this review funny
Not Recommended
14.3 hrs on record
Posted: May 8
It'd be a better game if the AI had a difficulty curve that didn't resemble a cliff face.
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8 of 14 people (57%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: May 13
Titans should be DLC.
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2 of 3 people (67%) found this review helpful
Not Recommended
8.1 hrs on record
Posted: May 23
Just buy Supreme Commander please!
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2 of 3 people (67%) found this review helpful
Not Recommended
29.9 hrs on record
Posted: May 8
This game honestly had so much potential, and the developers pretty much wasted it away by not adding (much) new content since the game came out.
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2 of 3 people (67%) found this review helpful
Not Recommended
10.7 hrs on record
Posted: May 10
Being a huge fan of the Supreme Commander series I had high hopes for this game. Leaves a lot to be desired.
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2 of 3 people (67%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: May 14
Game has really bad servers. Hard to find games and really dull game play. I dont know if titans is any more fun but it's kind of a slap in the face to make a better game after I gave money on kick starter then they offer me to buy the game at at a discounted price. Just make a good game the first time through. SMH!
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