Colonize solar systems, smash entire worlds, and crush your foes in epic battles with multiple players and thousands of units. Don't just win, annihilate!
Brukeranmeldelser:
Recent:
Blandet (86 anmeldelser) - 61% of the 86 user reviews in the last 30 days are positive.
Overall:
Blandet (14,314 anmeldelser) - 61% av 14,314 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 5. sep, 2014

Logg inn for å legge til denne gjenstanden i ønskelisten din, følge eller markere som ikke interessant

Norsk språk støttes ikke
Dette produktet støtter ikke ditt lokale språk. Se gjennom listen over støttede språk før du handler.

Kjøp Planetary Annihilation

Pakker som inkluderer dette spillet

Kjøp Planetary Annihilation - Digital Deluxe Commander Bundle

Inkluderer 2 objekter: Planetary Annihilation, Planetary Annihilation - Digital Deluxe Add-on

 

Nylige oppdateringer Vis alle (72)

31. mai

The Community Update is here!

After much work with some of our most prominent community members and modders, we're proud to announce our Community Update!

Summary of Changes
  • Community Mods in-game mod manager
  • Custom Server support
  • Server improvements
  • New modding capabilities
  • Numerous UI enhancements
  • Tons of bug fixes
Full changelog below.

1. Community Mods in game mod manager
No external application required. Uninstall your mods in PAMM first and then reinstall them through Community Mods.
  • added community mods in game mod manager to start menu
  • added auto updating of mods
  • added dependency tracking to automatically enable and disable dependency mods
  • replaces PAMM (PA Mod Manager) external application
2. Custom Server support
No mods required.
  • added game server browser support for hosting, joining and spectating custom server games
  • added game invite support for custom servers
  • added game configuration in new game support for custom servers
  • added reconnect support for custom servers to start menu
  • custom servers now advertise max players and max spectators
3. Servers
Applies to Uber and custom servers:
  • added metalClusters, metalDensity, landing_zones_count, metal_spots_count and planetCSG_count to game beacons and system info
  • added support for 32 colours
  • added support for custom commanders
  • added support for selecting of AI commander
  • added server mod identifiers to game beacons
  • added support for custom servers to advertise max players and max spectators in game config beacons
  • added --max-players and --max-spectators command line options
  • added --server-password command line option
  • added --default-lobby-name command line option
  • added --default-game-type command line option
  • added --replay-timeout command line option to set timeout when replay will be written even if clients still connected
  • added --replay-filename command line option
  • added UTCTIMESTAMP token for --replay-filename to automatically name replays based UTC timestamp
  • added support for lobby chat history
  • added support for lobby custom json messages (will also add to playing)
  • improved support for server mods status
  • added support for server mods in replays and saved games
  • fixed null secondary colour causing server crash when starting game and showing new game commanders cinematic
  • added validation of secondary colour
4. Modding
General
  • added support for Legion Expansion mod
  • added support for companion mods to reduce the size of large server mods
  • added game info to session, connect_to_game and various scenes:
  • serverType / game_server_type (local|uber|custom)
  • serverSetup / game_server_setup (game|replay|loadsave)
  • gameType / game_type (Galactic War|Ladder1v1|FFA|TeamArmies)
  • gameModIdentifiers / game_mod_identifiers (work in progress)
  • deprecated joinLocalServer / join_local_server in preference to isLocalGame / is_local_game
  • changed isLocalGame to use the same is_local_game session key everywhere
  • changed join_lobby helper to use isLocalGame
  • updated to latest knockoutjs 3.4
  • added save method to storage extenders
New Game
  • added support for model.send_message('set_ai_commander', {id: model.playerId(), commander: commanderSpecString});
  • fixed empty spectators (playersWithoutArmies)
  • added spectatorCount observable
  • added emptySpectatorSlots observable
  • added serverModsState (uploading/downloading/mounting/mounted) string observable
  • added buildVersion string observable
  • added isLocalGame boolean observable
  • added gameModIdentifiers
  • added serverMods observable array
  • added gameCheats observable arary
  • added localChatMessage(name, message)
  • added mods lobby chat message type
  • added registerHoldReady(identifier, info)
  • added unregisterHoldReady(identifier)
  • added registerJsonMessageHandler(identifier, handler, priority)
  • added unregisterJsonMessageHandler(identifier, handler)
  • added sendJsonMessage(object)
Live Game
  • exposed listen_to_spectators in GameOptionModel
  • fixed lobbyId not set
Build Bar
  • improved modability of build bar (wondible)
Icon Atlas / Strategic Icons
  • added engine support for server mods and reloading (Uber)
Uberbar
  • updated to latest strophe (xmpp used by uberbar and PA Chat)
APIs
  • added api.download for community mods manager (Uber)
  • added api.file.list for community mods manager (Uber)
  • added api.file.zip for community mods manager (Uber)
  • added api.memory.remount for community mods manager (Uber)
  • added api.mods.getMounted (Uber)
  • deprecated api.mods.getMountedMods (Uber)
Engine
  • implemented watcher support for OS X / linux
  • implemented memory mounted shader reloading
5. Polish
Game Server Browser
  • added saving of game server browser filters with reset filters button
Connect To Game
  • added status messages when mounting server mods
  • added busy animation
  • added mounting of server mods when starting game (moved from new game lobby to fix many UI issues)
Galactic War
  • changed default save name to include time
New Game
  • added lobby chat history
  • added planet radius, metal / custom metal, custom landing and custom csg in a tooltip to planets
  • added halleys required and increased size of planet icons
  • added highlights to econ rate when not 1.0
  • moved mounting of server mods when starting game to connect to game
Live Game
  • changed default save name to include time
  • changed global spectator chat default to team chat
  • added spectator label for spectator chat
Live Game Planets
  • added display of metal spots count to tooltip in planets summary
  • reduced size of planets summary tooltip to minimise overlap with preview
  • added metal spots count to planet list with localised metal tooltip
  • reduced height of planets list for large systems with many planets
Live Game Players
  • added right click look at player in PIP
  • added right click track commander in PIP
Uberbar
  • added searching by display name
  • added lobby status to game invites
  • added cancelling of game invites if full or inviter leaves lobby
  • improved reconnect handling
Replay Loading
  • added support for server mods in replays and saved games
  • added downloading server mods status
6. Fixes
GPU
  • fixed windows laptops with AMD GPUs to always use discrete (Uber)
  • fixed negative output of dither in HDR compose pass... should fix crash on Intel 5xx GPUs (Uber)
Audio
  • fixed windows 10 audio issues with updated FMOD (Uber)
Uberbar
  • fixed display names not updating
  • fixed buy missing content dialog description when a classic player is invited to a titans game
  • fixed a long standing issue where a network / data issue or reloading the uberbar reset the user tag map and killed friends list
  • fixed the ubernet extender to not lose data or use bad data from playfab or local storage
  • fixed the ubernet extender to correctly check previous and not update on refresh
  • fixed long standing issue with large user tag and id to interaction time maps (based on optimise user tag map)
  • fixed a long standing issue where idToJabberPresenceTypeMap and idToJabberPresenceStatusMap were not written to session storage
  • fixed long standing issue where searches of existing friends add duplicates to friends list
  • fixed invites to private games
  • fixed long standing issue where previously accepted game invite fails then later invite from same person teleports you into new game without confirmation
New Game
  • fixed game password lost after refresh, selecting system, settings, etc
  • fixed cannot join empty slot issue where player disconnects without leaving
  • fixed the many issues caused by new game lobby loading without server mods ready and the freezes while server mods are uploading and remounting
Live Game
  • fixed alt-tab back to PA then backspace with chat window open triggering window back then reload or connecting to server
Live Game Players
  • fixed missing look at players for spectators
Game Over
  • fixed server freeze 30 seconds after game over while replay is being written which prevents chat, stats, review, etc

32 kommentarer Les mer

Om dette spillet

Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale -- and gives players powerful tools to control the action.

Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses. And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Don’t just win, annihilate!

Key Features Include:


  • Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different. Annihilation is final.
  • Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.
  • Spectate - Spectate matches with a suite of incredible viewing options.
  • Advanced Command And Control - With intuitive drags and clicks, seamlessly switch between planets, mine resources, create custom unit formations, or pulverize armies.
  • Dynamic Picture-In-Picture - View and interact with your units on another planet in a second window as you focus and control the action in your primary view.
  • Instant Replays - View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.
  • Smash Planets - Don’t just win, annihilate. End games with the mother of all weapons: an asteroid on a collision course.

*Internet connection required.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows Vista SP2 64-bit
    • Processor:32 or 64-bit Dual Core or better
    • Memory:4 GB RAM
    • Memory:Integrated graphics with shared memory requires 6GB
    • Graphics:Shader 3.0 / OpenGL 3.2 +
    • Resolution:1280x720
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Additional:Windows XP is NOT supported. The game will not run in XP.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs. Local server requires 64-bit. There is no 32-bit server.
    Recommended:
      OS:Windows 7 64-bit
    • Processor:Quad Core
    • Memory:8 GB RAM
    • Graphics:Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs. Local server requires 64-bit. There is no 32-bit server.
    Minimum:
    • OS:OS/X 10.7, 10.8, 10.9, or 10.10 (64-bit only)
    • Processor:64-bit Dual Core or better
    • Memory:4 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Resolution:1280x720
    • Hard Drive:2 GB HD space
    • Additional:32-bit versions of OS X are not supported
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Recommended:
    • We urge all OS/X users to use the free upgrade to 10.9 or 10.10 to guarantee maximum compatibility and performance.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Minimum:
    • OS: Any Linux distribution supported by Steam, 64-bit only
    • Processor:64-bit Dual Core or better
    • Memory:4 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Resolution:1280x720
    • Hard Drive:2 GB HD space
    • Additional:32-bit distributions of Linux are not supported.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Recommended:
    • OS:Any Linux distribution supported by Steam, 64-bit only
    • Processor:64-bit Dual Core or better
    • Memory:8 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Hard Drive:2 GB HD space
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
Customer reviews
Customer Review system updated! Learn more
Recent:
Blandet (86 anmeldelser)
Overall:
Blandet (14,314 anmeldelser)
Recently Posted
Ok.
( 34.5 timer registrert )
Publisert: 10. april
A bit overpriced..
But the game really makes up for it.
I think this type of startegy games are amazing. Blow up planets,Drive asterioids into planets,Destroy them with a freakin deathstar
Fast paced unit vs unit war and any other weapon you can think off.
 
Helpful? Ja Nei Morsom
Napster
( 34.1 timer registrert )
Publisert: 14. mars
You buy a game in aplha and expect to get access to the finished product right? In this case we didnt! ****** scammers!
 
Helpful? Ja Nei Morsom
Sploid
( 22.7 timer registrert )
Publisert: 8. september, 2015
bay Planetary annihilation:Taitens Insted
 
Helpful? Ja Nei Morsom
Woodstone
( 16.1 timer registrert )
Publisert: 19. august, 2015
wtf is PA: Titans....
 
Helpful? Ja Nei Morsom
Sau-Paprika
( 83.4 timer registrert )
Publisert: 3. juli, 2015
I do not know what to say about this game, i do like it thought. :)
 
Helpful? Ja Nei Morsom
Datamats
( 5.9 timer registrert )
Publisert: 23. mai, 2015
It is infact a pretty fun strategy game :D 9/10
 
Helpful? Ja Nei Morsom
Bjornell
( 49.4 timer registrert )
Publisert: 7. februar, 2015
Kjøp det.
 
Helpful? Ja Nei Morsom
Haavig
( 25.3 timer registrert )
Publisert: 2. februar, 2015
I remember the old times when Command & Conquer was the biggest RTS games out there!
Now there are so few, and many bad ones...
And I've been looking forward for a game that brings those games back!

Ones I saw this game here on Steam, I had to try it out, and see if it really was as good as it seem to.
After 1 hour I was hooked! Well, I needed that time to figure stuff out, but hey!
It was worth the time, I enjoyed every bit by exploring this game out, then I figured out there was some tutorials... :P

All in all, this game was all I needed to bring back my good old times when playing C&C games!
Thank you for making this game, and aswell for updates!

I HIGHLY recommend this game if you really like EPIC battles, and BIG armies for you to controll!

This is... a RTS game!
 
Helpful? Ja Nei Morsom
kvami2
( 31.7 timer registrert )
Publisert: 10. januar, 2015
Kjøp! KJØP! 10/10

Vis du liker strategi spill Kjøp dette!
 
Helpful? Ja Nei Morsom
[EXO] YOLO JOE
( 30.5 timer registrert )
Publisert: 8. januar, 2015
For 40 kr?
Kjøp, kjøp, kjøp, kjøp!

Dette er etter min mening et av de beste RTS spillene på markedet akuratt nå.
Gjør deg selv en tjeneste og kjøp dette spllet hvis du liker RTS spill. Det kan på mange måter sammenlignes med Age Of Empires spillene, men du med større vekt på krig med avanserte våpen.

Hvis du fortsatt er usikker, se launch traileren og bli overbevist.
https://www.youtube.com/watch?v=enzglv8sLn8
 
Helpful? Ja Nei Morsom
Most Helpful Reviews  Overall
6 av 7 personer (86%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
30.5 timer registrert
Publisert: 8. januar, 2015
For 40 kr?
Kjøp, kjøp, kjøp, kjøp!

Dette er etter min mening et av de beste RTS spillene på markedet akuratt nå.
Gjør deg selv en tjeneste og kjøp dette spllet hvis du liker RTS spill. Det kan på mange måter sammenlignes med Age Of Empires spillene, men du med større vekt på krig med avanserte våpen.

Hvis du fortsatt er usikker, se launch traileren og bli overbevist.
https://www.youtube.com/watch?v=enzglv8sLn8
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
87.9 timer registrert
Early Access-anmeldelse
Publisert: 11. februar, 2014
awsome
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 9 personer (67%) syntes denne anmeldelsen var hjelpsom
Anbefalt
4.1 timer registrert
Early Access-anmeldelse
Publisert: 27. juni, 2014
knall bra!!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
69.9 timer registrert
Early Access-anmeldelse
Publisert: 3. januar, 2014
Massive!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
25.3 timer registrert
Publisert: 2. februar, 2015
I remember the old times when Command & Conquer was the biggest RTS games out there!
Now there are so few, and many bad ones...
And I've been looking forward for a game that brings those games back!

Ones I saw this game here on Steam, I had to try it out, and see if it really was as good as it seem to.
After 1 hour I was hooked! Well, I needed that time to figure stuff out, but hey!
It was worth the time, I enjoyed every bit by exploring this game out, then I figured out there was some tutorials... :P

All in all, this game was all I needed to bring back my good old times when playing C&C games!
Thank you for making this game, and aswell for updates!

I HIGHLY recommend this game if you really like EPIC battles, and BIG armies for you to controll!

This is... a RTS game!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 4 personer (75%) syntes denne anmeldelsen var hjelpsom
Anbefalt
11.5 timer registrert
Early Access-anmeldelse
Publisert: 24. juni, 2014
i recommend. Build a ton of units, send some up into space, build on a moon, send them further onto an asteroid. locate your enemy and then send the asteroid into them. 9/8 would definetly play it for a long time.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
5.3 timer registrert
Early Access-anmeldelse
Publisert: 3. desember, 2013
sus
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
4.0 timer registrert
Early Access-anmeldelse
Publisert: 22. desember, 2013
:)
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
13.0 timer registrert
Early Access-anmeldelse
Publisert: 23. desember, 2013
Stilig
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
47.5 timer registrert
Early Access-anmeldelse
Publisert: 26. desember, 2013
For den som elsker et skikkelig RTS er dette tingen, ikke nokk med at det kriges med tusenvis perr hær på planetarisk nivå. I tilleg har de oppgraddert den stereotypiske RTS vi kjenner, fra gamle klassikere som Age of empires og Warcraft. UBER har kjørt et oppsett som krever at du stiger i teknologi ut ifra hva du bygger, ikke hva du oppgraderer.

Som om det ikke var nok med de gamle kjente forsvarsstrukturer og turrents, bygger de på langdt mer. Hva om vi vil gå orbitalt? Så klart, send din commander til en måne og utvinn jærn. Bygg så raketter på en annen måne og send den knusende inn i startplaneten og ikke bare slå fienden. Tilintetgjør!!!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom