Colonize solar systems, smash entire worlds, and crush your foes in epic battles with multiple players and thousands of units. Don't just win, annihilate!
Brugeranmeldelser:
Seneste:
Blandede (89 anmeldelser) - 48% af de 89 brugeranmeldelser, fra de seneste 30 dage, er positive.
Samlet:
Blandede (14,351 anmeldelser) - 60% af de 14,351 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 5. sep 2014

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Køb Planetary Annihilation - Digital Deluxe Commander Bundle

Indeholder 2 emner: Planetary Annihilation, Planetary Annihilation - Digital Deluxe Add-on

 

Seneste opdateringer Vis alle (72)

31. maj

The Community Update is here!

After much work with some of our most prominent community members and modders, we're proud to announce our Community Update!

Summary of Changes
  • Community Mods in-game mod manager
  • Custom Server support
  • Server improvements
  • New modding capabilities
  • Numerous UI enhancements
  • Tons of bug fixes
Full changelog below.

1. Community Mods in game mod manager
No external application required. Uninstall your mods in PAMM first and then reinstall them through Community Mods.
  • added community mods in game mod manager to start menu
  • added auto updating of mods
  • added dependency tracking to automatically enable and disable dependency mods
  • replaces PAMM (PA Mod Manager) external application
2. Custom Server support
No mods required.
  • added game server browser support for hosting, joining and spectating custom server games
  • added game invite support for custom servers
  • added game configuration in new game support for custom servers
  • added reconnect support for custom servers to start menu
  • custom servers now advertise max players and max spectators
3. Servers
Applies to Uber and custom servers:
  • added metalClusters, metalDensity, landing_zones_count, metal_spots_count and planetCSG_count to game beacons and system info
  • added support for 32 colours
  • added support for custom commanders
  • added support for selecting of AI commander
  • added server mod identifiers to game beacons
  • added support for custom servers to advertise max players and max spectators in game config beacons
  • added --max-players and --max-spectators command line options
  • added --server-password command line option
  • added --default-lobby-name command line option
  • added --default-game-type command line option
  • added --replay-timeout command line option to set timeout when replay will be written even if clients still connected
  • added --replay-filename command line option
  • added UTCTIMESTAMP token for --replay-filename to automatically name replays based UTC timestamp
  • added support for lobby chat history
  • added support for lobby custom json messages (will also add to playing)
  • improved support for server mods status
  • added support for server mods in replays and saved games
  • fixed null secondary colour causing server crash when starting game and showing new game commanders cinematic
  • added validation of secondary colour
4. Modding
General
  • added support for Legion Expansion mod
  • added support for companion mods to reduce the size of large server mods
  • added game info to session, connect_to_game and various scenes:
  • serverType / game_server_type (local|uber|custom)
  • serverSetup / game_server_setup (game|replay|loadsave)
  • gameType / game_type (Galactic War|Ladder1v1|FFA|TeamArmies)
  • gameModIdentifiers / game_mod_identifiers (work in progress)
  • deprecated joinLocalServer / join_local_server in preference to isLocalGame / is_local_game
  • changed isLocalGame to use the same is_local_game session key everywhere
  • changed join_lobby helper to use isLocalGame
  • updated to latest knockoutjs 3.4
  • added save method to storage extenders
New Game
  • added support for model.send_message('set_ai_commander', {id: model.playerId(), commander: commanderSpecString});
  • fixed empty spectators (playersWithoutArmies)
  • added spectatorCount observable
  • added emptySpectatorSlots observable
  • added serverModsState (uploading/downloading/mounting/mounted) string observable
  • added buildVersion string observable
  • added isLocalGame boolean observable
  • added gameModIdentifiers
  • added serverMods observable array
  • added gameCheats observable arary
  • added localChatMessage(name, message)
  • added mods lobby chat message type
  • added registerHoldReady(identifier, info)
  • added unregisterHoldReady(identifier)
  • added registerJsonMessageHandler(identifier, handler, priority)
  • added unregisterJsonMessageHandler(identifier, handler)
  • added sendJsonMessage(object)
Live Game
  • exposed listen_to_spectators in GameOptionModel
  • fixed lobbyId not set
Build Bar
  • improved modability of build bar (wondible)
Icon Atlas / Strategic Icons
  • added engine support for server mods and reloading (Uber)
Uberbar
  • updated to latest strophe (xmpp used by uberbar and PA Chat)
APIs
  • added api.download for community mods manager (Uber)
  • added api.file.list for community mods manager (Uber)
  • added api.file.zip for community mods manager (Uber)
  • added api.memory.remount for community mods manager (Uber)
  • added api.mods.getMounted (Uber)
  • deprecated api.mods.getMountedMods (Uber)
Engine
  • implemented watcher support for OS X / linux
  • implemented memory mounted shader reloading
5. Polish
Game Server Browser
  • added saving of game server browser filters with reset filters button
Connect To Game
  • added status messages when mounting server mods
  • added busy animation
  • added mounting of server mods when starting game (moved from new game lobby to fix many UI issues)
Galactic War
  • changed default save name to include time
New Game
  • added lobby chat history
  • added planet radius, metal / custom metal, custom landing and custom csg in a tooltip to planets
  • added halleys required and increased size of planet icons
  • added highlights to econ rate when not 1.0
  • moved mounting of server mods when starting game to connect to game
Live Game
  • changed default save name to include time
  • changed global spectator chat default to team chat
  • added spectator label for spectator chat
Live Game Planets
  • added display of metal spots count to tooltip in planets summary
  • reduced size of planets summary tooltip to minimise overlap with preview
  • added metal spots count to planet list with localised metal tooltip
  • reduced height of planets list for large systems with many planets
Live Game Players
  • added right click look at player in PIP
  • added right click track commander in PIP
Uberbar
  • added searching by display name
  • added lobby status to game invites
  • added cancelling of game invites if full or inviter leaves lobby
  • improved reconnect handling
Replay Loading
  • added support for server mods in replays and saved games
  • added downloading server mods status
6. Fixes
GPU
  • fixed windows laptops with AMD GPUs to always use discrete (Uber)
  • fixed negative output of dither in HDR compose pass... should fix crash on Intel 5xx GPUs (Uber)
Audio
  • fixed windows 10 audio issues with updated FMOD (Uber)
Uberbar
  • fixed display names not updating
  • fixed buy missing content dialog description when a classic player is invited to a titans game
  • fixed a long standing issue where a network / data issue or reloading the uberbar reset the user tag map and killed friends list
  • fixed the ubernet extender to not lose data or use bad data from playfab or local storage
  • fixed the ubernet extender to correctly check previous and not update on refresh
  • fixed long standing issue with large user tag and id to interaction time maps (based on optimise user tag map)
  • fixed a long standing issue where idToJabberPresenceTypeMap and idToJabberPresenceStatusMap were not written to session storage
  • fixed long standing issue where searches of existing friends add duplicates to friends list
  • fixed invites to private games
  • fixed long standing issue where previously accepted game invite fails then later invite from same person teleports you into new game without confirmation
New Game
  • fixed game password lost after refresh, selecting system, settings, etc
  • fixed cannot join empty slot issue where player disconnects without leaving
  • fixed the many issues caused by new game lobby loading without server mods ready and the freezes while server mods are uploading and remounting
Live Game
  • fixed alt-tab back to PA then backspace with chat window open triggering window back then reload or connecting to server
Live Game Players
  • fixed missing look at players for spectators
Game Over
  • fixed server freeze 30 seconds after game over while replay is being written which prevents chat, stats, review, etc

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Om dette spil

Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale -- and gives players powerful tools to control the action.

Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses. And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Don’t just win, annihilate!

Key Features Include:


  • Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different. Annihilation is final.
  • Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.
  • Spectate - Spectate matches with a suite of incredible viewing options.
  • Advanced Command And Control - With intuitive drags and clicks, seamlessly switch between planets, mine resources, create custom unit formations, or pulverize armies.
  • Dynamic Picture-In-Picture - View and interact with your units on another planet in a second window as you focus and control the action in your primary view.
  • Instant Replays - View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.
  • Smash Planets - Don’t just win, annihilate. End games with the mother of all weapons: an asteroid on a collision course.

*Internet connection required.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows Vista SP2 64-bit
    • Processor:32 or 64-bit Dual Core or better
    • Memory:4 GB RAM
    • Memory:Integrated graphics with shared memory requires 6GB
    • Graphics:Shader 3.0 / OpenGL 3.2 +
    • Resolution:1280x720
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Additional:Windows XP is NOT supported. The game will not run in XP.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs. Local server requires 64-bit. There is no 32-bit server.
    Recommended:
      OS:Windows 7 64-bit
    • Processor:Quad Core
    • Memory:8 GB RAM
    • Graphics:Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs. Local server requires 64-bit. There is no 32-bit server.
    Minimum:
    • OS:OS/X 10.7, 10.8, 10.9, or 10.10 (64-bit only)
    • Processor:64-bit Dual Core or better
    • Memory:4 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Resolution:1280x720
    • Hard Drive:2 GB HD space
    • Additional:32-bit versions of OS X are not supported
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Recommended:
    • We urge all OS/X users to use the free upgrade to 10.9 or 10.10 to guarantee maximum compatibility and performance.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Minimum:
    • OS: Any Linux distribution supported by Steam, 64-bit only
    • Processor:64-bit Dual Core or better
    • Memory:4 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Resolution:1280x720
    • Hard Drive:2 GB HD space
    • Additional:32-bit distributions of Linux are not supported.
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
    Recommended:
    • OS:Any Linux distribution supported by Steam, 64-bit only
    • Processor:64-bit Dual Core or better
    • Memory:8 GB RAM
    • Graphics:Shader 3.0 / Open GL 3.2+
    • Hard Drive:2 GB HD space
    • Offline Mode:To automatically use a local server, we require 8GB of RAM and 4 logical CPUs.
Kundeanmeldelser
Systemet til kundeanmeldelser er blevet opdateret! Lær mere
Seneste:
Blandede (89 anmeldelser)
Samlet:
Blandede (14,351 anmeldelser)
Senest opslået
Mwthorn
112.9 timer bogført
Indsendt: 22. marts
By far the worst pre-purchase I have ever made. I was hoping for expectations such as Supreme Commander (the first one) but this... this should NOT be the successor of Total Annihilation. You developers have officially ruined this generation!
I thought Supreme Commander 2 was bad, but this... this is actually much worse!
You can say all you want about "but they didn't have the resources" or "current generation of development goes like this", because this is such as ♥♥♥♥♥♥ excuse for a game that was made in 2015. When was Supreme Commander made in? How is that game better?
I do hope in the future there will be another game who will utterly kick this game out of this generation in RTS!

And finally, you litteraly didn't give a **** with the new DLC! You sold us a game and then in mere 6 months, you decided to update the game with a DLC that we now have to pay for! For that reason, that's why I decided to write this review! To simply respond to your DLC feature.

If it wasn't for stream rules, this review would be written in a much worse offended state.
Hjælpsom? Ja Nej Sjov
ChristianBF
8.2 timer bogført
Indsendt: 25. januar
Good game for offline Playing
Hjælpsom? Ja Nej Sjov
rhapsodyOTS
22.8 timer bogført
Indsendt: 21. august 2015
its a good game
Hjælpsom? Ja Nej Sjov
[NCF] QuirkyTurtle
7.7 timer bogført
Indsendt: 19. august 2015
I genuinely enjoyed this game despite all the buggy pathfinding and the other 1000000 bugs. However...
TITANS came out. If i paid money for PA and they release a supposedly superior giga-patch/expansion thing, i expect to get more than just a 66% discount. Mind you, we're not just talking an expansion. We're talking an "improved" version of the game i paid money for.
Hjælpsom? Ja Nej Sjov
adamfromdenmark
6.1 timer bogført
Indsendt: 5. juli 2015
fedt spil man kan prøve kræfter med, mulighederne er næsten uendelige for hvordan man vil udslætte sin fjende
Hjælpsom? Ja Nej Sjov
Blankets
41.1 timer bogført
Indsendt: 7. juni 2015
Awesome game
Hjælpsom? Ja Nej Sjov
«CaC» Gurmi
219.5 timer bogført
Indsendt: 5. juni 2015
So i've played this game since its alpha release, and since then it's been getting hate, I don't know why, everyone says this game has issues, but it doesn't. I haven't experienced any issues. The game is awesome. I would recommend this to everyone I know thats a gamer. A game with 8 players might take an hour or two, so if you don't have anything to do, start up the game, and start a session. It's a lot of fun, especially, if you are playing Team Armies, you'r mates might rage at you for doing something stupid, and if they have nukes, they might nuke you, even though it would be crucial for them. The free for all experience is awesome, espicially if you are playing on a huge asteriod floating through space, it's awesome to play if you are 4 - 8 players. Gathering players might take a while, and people might leave while waiting to other players, so thats a downside, sadly. But all in all. This game is the ♥♥♥♥. I love it. I have no idea why its been getting hate. Its one of the best strategy games out there. You can have as many units as you want to, but you should tone it down when it starts to lag, when it lags, everything gets slower, I recommend this if you have a decent pc.
Awesome game 10/10
Hjælpsom? Ja Nej Sjov
osser3
65.6 timer bogført
Indsendt: 13. maj 2015
dette er et spil vær at prøve især hvis man har spillet supreme commander 2
Hjælpsom? Ja Nej Sjov
Serpiente
7.8 timer bogført
Indsendt: 13. maj 2015
nej
Hjælpsom? Ja Nej Sjov
FSN1977
37.4 timer bogført
Indsendt: 18. februar 2015
This is the must epic RTS game you will ever play, smash moons into planets, travel the solarsystem too annihilate ur enemyes, obliviate planets with the death laser, send units across the system with the unit cannon, too invade the enemy plantes.
Hjælpsom? Ja Nej Sjov
Mest hjælpsomme anmeldelser  I alt
10 af 12 brugere (83%) fandt denne anmeldelse brugbar
Anbefalet
61.0 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 21. december 2013
WELL DONE!!! And it is not even close to being done yet! This game is amazing! A kind of "sandbox-rts" this one, and it challenges the player, to be as strategic as ever seen before! just great! I´m stunned!
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
6 af 8 brugere (75%) fandt denne anmeldelse brugbar
Anbefalet
61.1 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 26. maj 2014
F***!!!!
this is a RTS for real gamers and it is awesome!!!!!!!!!!!
(y)
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
2 af 2 brugere (100%) fandt denne anmeldelse brugbar
Anbefalet
47.2 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 27. september 2013
hvis du elsker Strategi spil i stor scala, som ikke slutter for hurtigt og som man kan fordybe sig lidt i, i mens man er på dipperne, fordi man skal hele tiden holde sin base kørende ved at udvide den hele tiden, så fjenden har svært ved at ødelægge den :)
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
Anbefalet
19.1 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 21. december 2013
be ready to team op and use "skype" or other stuff like it and good luck out there ^^
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
Anbefalet
75.5 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 23. januar 2014
wow
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
Anbefalet
88.8 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 13. februar 2014
det nice :D
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
0 af 1 brugere (0%) fandt denne anmeldelse brugbar
Anbefalet
22.8 timer bogført
Indsendt: 21. august 2015
its a good game
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Ikke anbefalet
0.3 timer bogført
Indsendt: 4. januar 2015
when i buy a game, on steam.. i dont want to create a F-.. account to play the game, i just want to play it.. sorry, but ive bought the game already, not reccomending that people by ♥♥♥♥ they NEED to create an account to play, just to verify the game is legal..

anyone remember the old days, where you bought a game, and the ♥♥♥♥ was yours to play after installing?
not going to play this game before they fix this ♥♥♥♥.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Anbefalet
3.2 timer bogført
Indsendt: 9. januar 2015
nice Game 5/5
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Anbefalet
51.4 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 15. februar 2014
Massivt
Fandt du denne anmeldelse brugbar? Ja Nej Sjov