First off: huge problem with Kairo is that all the architecture is basically straight lines, sharp corners, everything looked the same, really boring for a game that kinda relies on its aesthetics.
I got this in a bundle, and that's how much I think it's really worth. It's a pretty game, but not pretty enough for a game whose merit at first glance is just that - being pretty. Numerous graphical glitches, the far-from-smooth movement and controls made for a miserable experience for me. It is very atmospheric I'll give it that, but apart from that the clunky movement, okay-ish design and graphics, and inconsistent puzzles really killed this game for me.
Added: Followed a guide to get the final achievements, now I realize why I found it not pretty at all for this kind of slow paced atmospheric game! The architecture is all really blocky, sharp edges throughout the whole
game. Realized after completing the game why I got tired of it so fast.
Közzétéve: 11 március 2014