Stürze dich in die verrückte Action und den durchgedrehten Humor eines echten 2,5-D-Side-Scrollers! Vier langjährige Freunde sind auf dem Weg zu ihrer alten Schule, um die Party ihres Lebens zu feiern, und enden in einer Geisterstadt voller monströser Kreaturen.
Nutzerreviews: Sehr positiv (202 Reviews)
Veröffentlichung: 5. Nov. 2013
Beliebte benutzerdefinierte Tags für dieses Produkt:

Melden Sie sich an, um dieses Spiel zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren

Final Exam kaufen

Final Exam 4-Pack kaufen

Includes four copies of Final Exam for the price of three- Send the extra copies to your friends!

 

Über dieses Spiel

Stürze dich in die verrückte Action und den durchgedrehten Humor eines echten 2,5-D-Side-Scrollers!

Vier langjährige Freunde sind auf dem Weg zu ihrer alten Schule, um die Party ihres Lebens zu feiern, und enden in einer Geisterstadt voller monströser Kreaturen.

Spiele alleine oder mit anderen im Co-op-Modus (4 Spieler im Online- und 2 im lokalen Modus), überlebe Monsterhorden, die dir die Haut bei lebendigem Leibe abziehen wollen, und erreiche einzigartige und vielseitige Ziele in riesigen, nicht-linearen Levels. Wähle deinen Charakter, erziele Rekorde und erforsche jeden Abschnitt sehr gründlich, um Erfahrung zu sammeln und höhere Levels zu erreichen. Finde neue Waffen, verbessere deine Fertigkeiten, schalte neue Spezial-Moves und zerstörerische Kräfte frei ... und lerne immer beeindruckendere Kombos, um die Rekorde deiner Freunde zu pulverisieren.

Systemvoraussetzungen

    Minimum:
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL DUAL-CORE 2.3 GHZ COMPATIBLE SSE2
    • Memory: 2048 MB RAM
    • Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE ATI RADEON 2600XT/NVIDIA GEFORCE 8600 GT/INTEL HD 3000 OR HIGHER
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Hilfreiche Kundenreviews
31 von 33 Personen (94%) fanden dieses Review hilfreich
4.0 Std. insgesamt
Depending on how your teenage years were, a highschool reunion can be an exciting time to catch up with classmates you haven’t seen in years, or a nightmarish experience having to reassociate with people you’d rather not. Regardless, the event would likely be made universally terrible if upon arrival you were greated by a murderous swarm of mutants out for your blood, and a citywide infection that has turned citizens into zombie like abominations. This is Final Exam, a coop focused non-linear brawler with a lot of personality, though not the gameplay chops to make it a classic.

Choosing between one of four characters, which surprisingly all play rather unique, you’re dropped into a level and given a handful of objectives to complete. What’s unique about FE compared to a lot of brawlers is stages are structured like giant rooms instead of linear paths, allowing you to backtrack through areas again searching out collectibles and finding secret passageways that cause everything to connect. This is one of the coolest things about the game, but it’s also one of its biggest weaknesses. Because of the inherent way levels are designed, you’re often forced to do an abundance of incredibly tedious backtracking from one side of the map to the other, which becomes especially obnoxious from the endlessly spawning enemies slowing you down. It’s not as bad in coop as one player can go to each area on the map, but considering you’ll often need more than one person by you just to stay alive while fighting it doesn’t completely fix the issue, and creates a new one.

The objectives also pose their own issues, largely from the fact they repeat themselves almost exactly in each and every level. Go meet someone, fetch some items for them, escort them to a new area, protect them while they do something as slowly as possible, and rinse and repeat until the level ends and you get to do it again in a new area. Except when you don’t, as ontop of recycling objectives FE repeats the same environments for about half of its brief 8 missions (which should take you about 3 hours to complete your first time through)..

The fighting mechanics continue this trend of monotonous repetition, consisting of merely a single melee attack, a firearm, grenades, and special moves unique to your character. Aside from a handful of different ways you can use the single melee attack to hit enemies in various directions, this is a button mashing affair through and through. It’s enjoyable enough for what it is, but when you are fighting hundreds of enemies per level, with minimal variation to the types of said enemies, it loses its appeal rather quickly as you are continually forced into extended fights which seem to drag on for infinitum.

I have to take issue again with the progression system, namely how character upgrade points and weapons are distributed. The former is split into two groups: skill points and character points. Skill points are earned by getting high scores in levels, similar to earning XP in most games just tied to a leaderboard. Character points on the other hand require you to scour through levels for collectibles, or else be stuck with the same base stats the entire game. This is great as a means of making collectibles mean something, but bad for allowing the player to grow as most will likely miss the majority of these on their way through. Another issue is that all weapons have to be found within levels before you can select them, but even after doing this the weapon is only unlocked for whichever character you picked it up with. This basically means you’re required to playthrough the game multiple times if you want to swap characters, which is frustrating and really corners you into sticking with whoever you selected at the start.

One aspect I enjoyed quite a bit was the art design, which makes up for its lack of polygons with a ton of personality and cool character designs. Zombies have been done a thousand different ways, but there is something about the semi-cartoony way they are portrayed in FE that makes them stand out. The few human characters in the game are quirky charicatures and rather entertaining to watch beat the snot out of mutants. The story is as outrageous as you could hope, though it makes all of zero sense in coop as the story cutscenes at the start of mission are all removed, leaving you to wonder what the heck you’re doing.

Final Exam does a lot wrong in the way of injecting variety into a genre so often devoid of it, even in its best games, but it’s not so hopeless as to be wholly written off. As a brawler it’s repetitive and pretty shallow, but when played with friends can still be pretty entertaining (if surprisingly brief). As a solo affair I couldn’t recommend it, so check your friends before heading to this reunion; you’re gonna need them.
Verfasst: 8. Juni
War dieses Review hilfreich? Ja Nein
12 von 13 Personen (92%) fanden dieses Review hilfreich
6.9 Std. insgesamt
A decent hack n'slash with decent length. Very shallow even though you can upgrade your different attributes and gain character-specific abilities. The levels are larger areas with many nooks and crannies to explore which leads to finding new weapons (close range and long range). There are 4 characters to choose from although the most difference comes from the special abilities which aren't that special. (added flame damage, electrical damage etc.)

Local coop is nice but I'd recommend online coop because the camera only follows player 1 and there will be parts where dividing up will result in unmanagable chaos and/or backtracking. There are different kinds of enemies but generally all you do in the levels is the same no matter how diverse they feel: Kill loads of monsters, help an NPC with something or protect them and also item hunts.

I'd say buy this in a sale and go in with very low expectations. The combat isn't deep and it all boils down to button mashing and building up massive combos. If you want to play single player, just forget this game it'll get boring really fast. Coop though is another story. The very definition of a bargain bin video game.
Verfasst: 12. August
War dieses Review hilfreich? Ja Nein
7 von 10 Personen (70%) fanden dieses Review hilfreich
8.9 Std. insgesamt
This game was very fun. Takes the platform to the next level, with a good selection of options for fighting and defending. Great group play.
Verfasst: 25. September
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
2.3 Std. insgesamt
Not sure why this got only a 66/100 meta score but that score system is not very accurate for games that often anyway. This is basically the same game engine as Shoot Many Robots. It feels exactly the same which is a good thing. Like SMR but with a focus on melee instead of guns and with way less enemies. The graphics, while definitely leaving room for some improvement, are still good and the controls are great. The game is pretty fun and I would give it higher than a 66, probably a 75 or so. I have heard that the game is a bit short which sucks. Every level up to this point (I've played 3 so far) has been very long, around 45 minutes each, so I can only assume that there must not be but a very few levels in the game.

The only other real problem I found with the game is that there are not any giant stacks of cocaine bricks in the levels that you can smash open with your bat and dive into face first so hard that it would put Scarface to shame. It would also be great if the enemies you get to murder weren't monsters and instead were the bratty screaming little kids that are always at the supermarket. If I could get away with it I would murder them in droves.

75/100
Verfasst: 11. Oktober
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
4.8 Std. insgesamt
Can climb ladders without using arms. 10/10
Verfasst: 12. Oktober
War dieses Review hilfreich? Ja Nein
2 von 5 Personen (40%) fanden dieses Review hilfreich
2.9 Std. insgesamt
EIn 2D Beat 'em Up mit toller Grafik? Ja das ist Final Exam aber das wars auch schon. Die Kämpfe sind nervig, die Musik ist unpassend und die Level zu lang. 30 Minuten für EIN Levelabschnitt sind zu viel des "guten".
Spielt die Demo, die ersten beiden Level sind jedoch im vergleich zum Rest sehr angenehm.

Grafik: 7/10
Story: 2/10
Sound: 2/10
Gameplay: 3/10
Wert: ~1,00€
Verfasst: 23. Dezember 2013
War dieses Review hilfreich? Ja Nein