Jump into the frenzied action and the whacky humor of a pure 2.5D side-scroller! While they were going to their old high school for what was supposed to be the party of their life, four long-time friends end up in a ghost town full of monstrous creatures.
Потребителки рецензии: Много положителни (294 рецензии)
Дата на излизане: 5 ноември 2013

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Закупуване на Final Exam

Закупуване на Final Exam 4-Pack

Includes four copies of Final Exam for the price of three- Send the extra copies to your friends!

 

Препоръчано от куратори

"Pretty fun beat-em-up! Decent variety of playstyles across the four main characters. Recommend playing with friends for optimal fun levels."

Относно тази игра

Jump into the frenzied action and the whacky humor of a pure 2.5D side-scroller!

While they were going to their old high school for what was supposed to be the party of their life, four long-time friends end up in a ghost town full of monstrous creatures.

Alone or in cooperative mode (4 players online and 2 in local play), survive hordes of monsters ready to skin you alive and achieve unique and varied objectives throughout huge and non-linear levels. Choose your character, knock out high-scores and thoroughly explore each stage to gain experience and reach higher levels. Find new weapons, improve your skills, unlock new special moves and devastating powers… and achieve increasingly impressive combos to outdo your friends' high-scores.

Системни изисквания

    Minimum:
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL DUAL-CORE 2.3 GHZ COMPATIBLE SSE2
    • Memory: 2048 MB RAM
    • Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE ATI RADEON 2600XT/NVIDIA GEFORCE 8600 GT/INTEL HD 3000 OR HIGHER
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Полезни рецензии от клиенти
2 от 3 човека (67%) сметнаха тази рецензия за полезна
24.4 изиграни часа
Публикувани: 18 март
This Game Is Awesome!!!You Need To Check it out!
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
4.5 изиграни часа
Публикувани: 21 февруари
Fun with friends. Slightly repetive. You fight the same kind of boss like a bazillion times. Which is getting more and more ridiculous with each time. Still enjoyable.
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2 от 4 човека (50%) сметнаха тази рецензия за полезна
57.8 изиграни часа
Публикувани: 18 януари
Basically, buy it because it's cheap might eventually lead to Mighty Rocket doing an Obscure 3.

Core gameplay is fun, the beat 'em up parts work pretty well, the characters are samey but have slight differences. Mostly, one "Always on" skill and some special moves, and the damage they deal with specific weapons. It's more fun with friends, but so is anything up to and including getting slaughtered by an ax-wielding maniac. Even the weapons are pretty samey, but it's fairly straightforward to start whacking enemies and never get touched, stringing S combos together in no time.

Not much in the way of story here, generic characters go to town on zombies because zombies are in the way of generic characters, eventually they run into token savior scientist. (Named Adam, no less! Only Heinrich beats that for cliche points!) Should mention that much like Corey from Obscure 2 was a Derrick Whitley expy from Sum 41, Sean is Jarle Bernhoft from Span, which is pretty cool. Although he's browner, for some reason.

Music holds up, although you might wanna pop the youtube repeat on. Horde music is always the same.

Overall, the first five levels hold pretty well, but here's the thing: It's an 8 level game with 4 effective levels, AND it's padded over that. Once per episode, your characters must stop beating people up to do something completely unrelated! Hey, let's toss boxes at this guy while we chase a train! Let's ride flyers and hit other flyers while we're at it! Let's play space invaders! Why? Cause... Those games were 2D too...? The minigames come out of left field and most of them do NOT fit well. When it's not minigames, it's lugging stuff around. Apparently Leafmore has a booming business in demolition. You can tell from all the nitro boxes laying around unsupervised.

As mentioned, you get new levels on 1, 2, 3 and 5, and the rest is repeated. You will surely be familiar with splashy world by the end of this game, tell you that much. It doesn't work against itself as much as you'd think: Being able to get a grasp on the levels quickly means you can blaze through them while racking up your combo the next time you're there, which you'll probably want to do.

You know when Obscure 1 pulled a bait at the end, and it was awesome? When you've just beaten the final boss, your character injects the vaccine, and then, in broad daylight, the final boss comes creeping back up to try and fight you until the very end? That underlined his human nature and the ♥♥♥♥♥♥ situation he was in, a man who had lost what very little he had left? Obscure 2 tried to do that, and... It brought back that one puzzle from 1. Hey, even then, my thoughts were "Hey, more game, cool." Final Exam tries to do that, with a cool minigame, followed by an okay boss, followed by another boss, followed by ANOTHER boss, followed by YET ANOTHER GOD DAMN BOSS ARE YOU KIDDING ME followed by EVEN ANOTHER BOSS ARE YOU EVEN oh it was a bait cool then.

So yeah, it keeps the Obscure formula, if a little mislead at times, it still makes for a fun game, and the best selling point would be that it's pretty cheap. Don't expect any of that caustic humor or videogame references they promise, though. Caustic humor never gets past "Fat guy dies ridiculously" and videogame references can be summed up as "Gordon Freeman had a crowbar, the cake is a lie."

Despite my tendency to underline the negative, I'd say grab it if it's in a sale. Or even if it's not and you like beat 'em ups. On it's own, it's a good game, and I'd say actually being tied to obscure, specially obscure 1, hurts it by comparison.
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3 от 6 човека (50%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
2.8 изиграни часа
Публикувани: 4 май
10/10 Better than actual exams.
Беше ли полезна тази рецензия? Да Не Забавна
33 от 37 човека (89%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
4.0 изиграни часа
Публикувани: 8 юни 2014
Depending on how your teenage years were, a highschool reunion can be an exciting time to catch up with classmates you haven’t seen in years, or a nightmarish experience having to reassociate with people you’d rather not. Regardless, the event would likely be made universally terrible if upon arrival you were greated by a murderous swarm of mutants out for your blood, and a citywide infection that has turned citizens into zombie like abominations. This is Final Exam, a coop focused non-linear brawler with a lot of personality, though not the gameplay chops to make it a classic.

Choosing between one of four characters, which surprisingly all play rather unique, you’re dropped into a level and given a handful of objectives to complete. What’s unique about FE compared to a lot of brawlers is stages are structured like giant rooms instead of linear paths, allowing you to backtrack through areas again searching out collectibles and finding secret passageways that cause everything to connect. This is one of the coolest things about the game, but it’s also one of its biggest weaknesses. Because of the inherent way levels are designed, you’re often forced to do an abundance of incredibly tedious backtracking from one side of the map to the other, which becomes especially obnoxious from the endlessly spawning enemies slowing you down. It’s not as bad in coop as one player can go to each area on the map, but considering you’ll often need more than one person by you just to stay alive while fighting it doesn’t completely fix the issue, and creates a new one.

The objectives also pose their own issues, largely from the fact they repeat themselves almost exactly in each and every level. Go meet someone, fetch some items for them, escort them to a new area, protect them while they do something as slowly as possible, and rinse and repeat until the level ends and you get to do it again in a new area. Except when you don’t, as ontop of recycling objectives FE repeats the same environments for about half of its brief 8 missions (which should take you about 3 hours to complete your first time through)..

The fighting mechanics continue this trend of monotonous repetition, consisting of merely a single melee attack, a firearm, grenades, and special moves unique to your character. Aside from a handful of different ways you can use the single melee attack to hit enemies in various directions, this is a button mashing affair through and through. It’s enjoyable enough for what it is, but when you are fighting hundreds of enemies per level, with minimal variation to the types of said enemies, it loses its appeal rather quickly as you are continually forced into extended fights which seem to drag on for infinitum.

I have to take issue again with the progression system, namely how character upgrade points and weapons are distributed. The former is split into two groups: skill points and character points. Skill points are earned by getting high scores in levels, similar to earning XP in most games just tied to a leaderboard. Character points on the other hand require you to scour through levels for collectibles, or else be stuck with the same base stats the entire game. This is great as a means of making collectibles mean something, but bad for allowing the player to grow as most will likely miss the majority of these on their way through. Another issue is that all weapons have to be found within levels before you can select them, but even after doing this the weapon is only unlocked for whichever character you picked it up with. This basically means you’re required to playthrough the game multiple times if you want to swap characters, which is frustrating and really corners you into sticking with whoever you selected at the start.

One aspect I enjoyed quite a bit was the art design, which makes up for its lack of polygons with a ton of personality and cool character designs. Zombies have been done a thousand different ways, but there is something about the semi-cartoony way they are portrayed in FE that makes them stand out. The few human characters in the game are quirky charicatures and rather entertaining to watch beat the snot out of mutants. The story is as outrageous as you could hope, though it makes all of zero sense in coop as the story cutscenes at the start of mission are all removed, leaving you to wonder what the heck you’re doing.

Final Exam does a lot wrong in the way of injecting variety into a genre so often devoid of it, even in its best games, but it’s not so hopeless as to be wholly written off. As a brawler it’s repetitive and pretty shallow, but when played with friends can still be pretty entertaining (if surprisingly brief). As a solo affair I couldn’t recommend it, so check your friends before heading to this reunion; you’re gonna need them.
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