Defense Technica is the next evolution in hardcore tower defense strategy games. Protect the core from an onslaught of unrelenting biomechanical terrors with a powerful range of tower defense units – each with their own upgradable features and methods of attacks.
User reviews:
Overall:
Mostly Negative (126 reviews) - 38% of the 126 user reviews for this game are positive.
Release Date: Oct 24, 2013

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About This Game

Defense Technica is the next evolution in hardcore tower defense strategy games. Protect the core from an onslaught of unrelenting biomechanical terrors with a powerful range of tower defense units – each with their own upgradable features and methods of attacks. Engage the opposition in a variety of maps and prepare to rapidly shift tactics as weather, enemy paths, and even the terrain itself physically changes upending the flow of the battlefield. Presented through sharp 3D visuals and backed by a soaring soundtrack, Defense Technica is the ultimate in strategic tower defense!

Key Features


Powerful Towers – Select from 8 different tower classes and upgrade to build a nearly impenetrable defense of over 40 different towers. Arm towers with machine guns, long-range missiles, flamethrowers, mortars, lasers, and other powerful weapons to halt the oncoming hordes in their tracks!

Dynamic Battlefields – Variable enemy pathfinding, arduous weather systems, and physical changes in terrain during battles require a shift in strategy and keep each playthrough fresh.

Gorgeous 3D Visuals – Fully 3D backgrounds and amazing lighting effects set the scene for intricately detailed towers and enemy hordes. Maps range from orbital military installations and subterranean ruins to floating islands and futuristic cities.

Formidable Opposition – Battle against nine different enemy types across three different classes each with a strength and weakness against certain tower types requiring careful thought on tower placement.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP / Vista / 7 / 8 with latest services packs
    • Processor: Intel Core 2 Duo (2 * 2400 Mhz) or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 GS / Radeon HD 2600 (256 MB of dedicated memory)
    • Storage: 1 GB available space
    Minimum:
    • OS: Mac OS X 10.6
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Radeon HD2600 or GeForce 8600M graphics (128 MB)
    • Storage: 1 GB available space
    Recommended:
    • OS: Mac OS X 10.6
    • Processor: Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: Radeon HD5850 or similar GeForce
    • Storage: 1 GB available space
Customer reviews
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Overall:
Mostly Negative (126 reviews)
Recently Posted
pwcarter318
( 1.1 hrs on record )
Posted: March 16
i can win defence grid 2 on all levels and custom maps on hard.
BUT this game just way to hard.
i find i can not make beyond wave 5 but no farther.
even though i got it on sale for $3 it was a waste this game really sucks
i shpould have listened to the other negative reviews they were all correct
Helpful? Yes No Funny
( 4.6 hrs on record )
Posted: February 9
unforgiving, i guess is the best way to describe this "game"

make 1 wrong position and its a lost game. not fun. very fustrating. do not buy.
Helpful? Yes No Funny
Doug
Posted: January 31
I have played completely through this game and both Defense Grid and Defense Grid 2. I don't think the other reviewers have played through this game entirely. While there may be similarities between this game and the Defense Grid games, there are also very significant differences. Since so many other reviewers are comparing the two games, I will as well.

One of the biggest differences is that you can add upgrade ability to your towers between levels which carries over. In Defense Grid there is no overarching upgrade ability. Every level is brand new with the same vanilla towers. The upgrades in Defense Technica can significantly change the way a tower behaves. In Defence Grid, upgrades just increase damage and range. For example, the basic machine gun tower can go up the machine gun path which will give it longer range and more damage against biological enemies. Or it can become a mass driver which allows it to penetrate all enemies in a line specialized again mechanical enemies but with a much slower rate of fire.

There are very distinct catagories of enemies and damage. One type of damage is optimal for a certain type of enemy but may be very weak against another. Defense grid has shielded and unshielded. This game has shielded, unshielded, heavy, light, bio and mechanical. If you specialize in one type of damage, you will become vulnerable to enemies that are resistant to it.

Unlike in Defense Grid, when enemies make it to your core, they do damage. They are not stealing cores which float back to your base. They stay there until your core is destroyed at which point you lose the game.

Also, the core itself has a couple of finite abilities. It can do a smart bomb a few times or heal itself using ether. Once the ether runs out, then you have no more for the rest of the level.

I found the game to be enjoyable. IMO it is tactically more challenging with the added complexity of upgrades available and the more varying enemies attacking you.
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Avenger8
Posted: November 25, 2015
Seems too frustrating for the amount of fun I had playing this game. Towers didn't behave well. Invest more in gameplay and less in graphics.
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INDIEKING
( 5.6 hrs on record )
Posted: November 1, 2015
long story short dont waste your money on this bargain bin trash worst defense game Ive ever played there are so many better free ones on kongregate it should be a crime to have this garbage up for sale. go for space run or defense grid instead. there are so many better games I cant name them all its just easier to tell you this is the worst.
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daydr3am3r87
( 4.6 hrs on record )
Posted: September 27, 2015
I'm a huge fan of tower defense games, this being one of the 2 categories in my Steam library that have no unplayed games.

Defense Technica seemed to be a great game when I first saw it so I decided to give it a try. Gotta say I was really disappointed.

The game has quite a few strong points that will surely raise your interest but somehow it still manages to change your initial opinion in a very short time.

I really liked the artistic direction. Defense Technica has a very nice futuristic sci-fi look and feel to it that goes very well with the detailed graphics and the soundtrack.

Unfortunately this impression is ruined by the level design. While some levels are great and allow you to plan your strategy and try multiple approaches, some are incredible badly designed.

So, while on some levels the enemies seem to respect the level design, on some everything is chaotic.
Enemies come on multiple paths that don't intersect, from the first wave, when you are very limited in resources and force you to use them all to block the extra paths (if you can, that is) and then rely on the default towers that tend to fail a lot. And as if this was not enough, sometimes enemies refuse to go on the designated path and they either take a different path that is unprotected of they keep attacking the tower that's blocking the way until they manage to go through.

And if you think that's all, think again. Some levels are so badly designed that it's virtually impossible to plan something because the concept of strategy seems to vanish. There is only one approach, and you can only place the exact towers in the exact spot to succeed or you will get bored and frustrated trying, no matter how logical and right you think your choices are.

All these make Defense Technica incredible inconsistent. Some levels are very easy and some are very hard. Some levels can be finishes with 0% breakthrough rate while for some you will have to replay dozens of time until you get the strategy right.
I really wanted to love this game for all its good parts, especially for the artistic direction and graphics but it turns out, as if we had to be reminded, that graphics aren't everything.

I'm not even sure if I should give this game another try of ditch it right away, if I should upvote it or downvote it but what I know for sure is that if you like games like Defense Grid or Anomaly you should be aware if planning on playing this. Buy it only if you find it on a sale for $2 or so, otherwise it's not worth it.

5.5 / 10 potatoes from me.
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snowball42
( 40.7 hrs on record )
Posted: May 9, 2015
One of the best Tower Defense games I have tried.

It has great replayability, and you have to really focus to get through all levels. The further you get the harder the levels are. There are tons of different ways to make the enemy walk through the levels, and tons of different ways to take em out.

I really don't understand why this game only gets 63/100 on Metacritic. I found it very very enjoyable. 10/10.
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( 1,236.4 hrs on record )
Posted: April 22, 2015
I cant stop playing this game
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LegitMelonhead
( 0.5 hrs on record )
Posted: March 6, 2015
It just doesn't have a hook.
While "Technica" is in the title, there's not a whole lot of "technical" to the game. I can appreciate lack of MM (some TD games are designed this way), but it's usually supplemented with the option to do so or having MM applied during a paused wave - this has neither.

It's a very basic TD game, with a standard rock-beats-paper-beats(etc) format.

And while I understand there are always similarities between games, if you're going to LOOK like Defense Grid, don't have "Defense" in your title. Ridiculous.

Play DG2 or Gemcraft 2: Chasing Shadows if you want modern TD. This ain't it.
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D.H Ginting
( 35.8 hrs on record )
Posted: January 22, 2015
Good tower defense if you like challenge. There aren't certain super powered tower in this game, it depends on what enemy's type(s) gonna hit you next (light-bio,light-mecha etc). Mazing options are quite puzzling! once you found the perfect one, you'll get a killer maze, so its not just some random-placed tower grid. Towers are quite varied and their upgrade paths are interesting and fun. Level designs are solid and seem well thought, I especially like their level-transformation concept and implementation.
Control is a bit clunky at times though, also it is hard sometimes just to figured out the path of flying enemies and the lack of pause isn't making it any better.
A lot of people complained but I actually spend more hours on this game, 35 hours vs 14 hours on Defense Grid, and I just finished all level on hardcore.
As a fan of tower defense genre, I would recommend this game.
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Clove
( 44.5 hrs on record )
Posted: December 19, 2014
This game is actually pretty great so long as you let go of your expectations of what a tower defense should be.

There is no pause, but this is to emphasize the tension of racing to get towers built in time. It is kind of charming in an old-school way when you fail because you weren't fast enough.

The first night I played this I got frustrated around level 9, but after thinking about and going back to it the next day I beat the level solidly.

After beating the game, I even went back and beat all the levels on hard difficulty and without juggling. So the game doesn't require juggling to beat.

You MUST pay attention to what the towers are strong and weak againt. Having a good variety of towers and upgrading a tower to transform it to be strong against the next wave helps immensely.

For half-off or even 75% off as I've seen this game for now it is a good buy.
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( 2.2 hrs on record )
Posted: November 13, 2014
It's crap.
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oliverh72
( 2.5 hrs on record )
Posted: November 1, 2014
Not worth it, even on sale. Buy Plants vs Zombies or something like that instead.
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Toasterbagl
( 1.1 hrs on record )
Posted: October 6, 2014
This is a pretty typical Tower defense. It's about what I'd expect from a $15 game. Although, there are a few things I'd change if I could. The game's sound track is basically one song on a loop. Before I had finished my first tutorial, i had gotten sick of the one song playing in the background. To be perfectly honest, the song led me to believe my sound card had driver issues. It was beyond repetetive.

After playing a few matches, the game seems to have a persistant leveling system, which is nice. But the Interface leads me to believe the developers never intended it for PC. The mouse controls feel sluggish at best, and The tutorial help windows abruptly stop, despite introducing new towers regularly, leaving me to guess what my strategy should be. The level design seems to be the best thing about this game, as you can maze your towers to some degree, while still deciding what's most effecient with your customized towers.

In summery:

Soundtack: 1/10
RPG elements: 7/10
Voice acting: 0/10 (There isnt any)
Controls 3/10 (I'd say one, but they atleast added mouse controls.)
Story 1/10 (basically nonexistant, but thats a tower defense for you.)


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jrizzle8769
Posted: October 1, 2014
This game is trash....though I would get it while it was on sale. Waste of 4 dollars basically. very unresponsive and clunky feel to it, not to mention to horrible user interface. It seems someone forgot to include the pause and fast forward buttons. You must make every decision on the fly without a chance to strategize. This would be fine if most of the maps did not include a maze aspect to them! Don't waste your money, just as well burn it to keep warm in the upcoming winter months!
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airart
( 1.9 hrs on record )
Posted: September 29, 2014
A souless parade of boredom, looks like Defense Grid, smells like $#*%....good thing you didn't get any on your shoes. Pass on this one.
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Braindizzle
( 33.9 hrs on record )
Posted: September 25, 2014
This game is a lot like defense grid, defense grid is a good game, therefore this is a good game. They just made it a bit more difficult than defense grid. Don't give the game a bad review just because you're bad at it.
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Arc
( 3.0 hrs on record )
Posted: September 24, 2014
It's impressive in how many ways they miss the mark of what makes for an enjoyable tower defense game. There's little introduction or explanation to gameplay concepts. For example, the 4th level introduces its first weather effect, except it doesn't really tell you when this is happening, or what its effect is. You have to go out of your way to find such simple things.
You know what other amazing feature it possesses? Enemies drop a cube of additional resources upon death, which you are required to hover your mouse over to collect. Maps become several screens large even from the first level, so if you create a few killzones, you have to constantly cycle between them to scavenge your rewards. It's kind of ludicrous in a terrible way, honestly.

I would best describe Defense Technica as a half-hearted mash-up of Defense Grid (in look, feel, and mechanisms [you quickly acquire what is essentially the orbital laser, towers pop out of the ground in little boxes, etc]) and Kingdom Rush (towers are limited, but gain upgrade paths). Maybe somewhere in there is a kernal of a good idea, but it's not easily accessable, and it's hugely unpolished.

Sadly, this is a purchase I regret.
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emikochan
Posted: September 15, 2014
Basically a more puzzle style Defense Grid. The tower defense mechanics are fantastic and the maps are very diverse and dynamic, though the story is a bit lacking. If you enjoyed DG, you'll likely enjoy this. It's very challenging to get 3 gold stars - but there are many options to deal with the aliens if you're not worried about getting a perfect 100%
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Explorer
( 7.7 hrs on record )
Posted: September 2, 2014
This game starts slow, (More if you compare it with other games)
Then you realize the best stuff is saved for later... (Then you love the game)
An when you realize how difficult... or , let´s say "Complex" it becomes with level design,
Then you have an Excellent challenge to solve.

To all the reviewers with a thumb down, I would say it's fair to do that if they have been playing Defense Grid, but when you find the time to solve the complex levels of Defense Technica... it becomes a VERY rewarding experience.

I recommend it if you love to start a level over and over and over until you get those 3 Gold stars for a perfect score ;)

(p.s. I play a lot off-line so my playtime is not correct, I have more than 40 hours)
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Most Helpful Reviews  Overall
144 of 158 people (91%) found this review helpful
Not Recommended
39.3 hrs on record
Posted: March 25, 2014
This game tries to imitate Defense Grid (which is the best tower defense I've ever played), but contains a lot of failures :
- There are no checkpoints ... and some levels last 30 minutes, it's horrible!
- There is no pause either. (you can't freeze time and put some turrets)
- You can speed up the time (x2), but if you do that the turrets will be less effective!
- There is no minimap and you can't zoom-out to see the whole map.
- You can't change the targeting priority of your turrets.
- The interface is failed ! It was designed to play with a controller, which is cool for people playing on consoles, but isn't effective with a mouse and a keyboard.
- The first half of the campaign is boring : no difficulty, no mazing, no original turrets. Fortunately, in the second half, you gain acces to more interesting turrets, you can start mazing and levels become challenging.
- There is no other game modes, just the campaign.

The level transformation idea is interesting, though it isn't used a lot. The graphics are good and I like the mecha-style of the turrets.

The game isn't entirely bad, but it contains a lot of frustrating things. Buy it only on big sale, prefer Defense Grid or Defenders Quest.
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60 of 73 people (82%) found this review helpful
Not Recommended
10.1 hrs on record
Posted: March 14, 2014
If you blantly had to copy Defense Grid why not the superior UI as well. The interaction is clunky at best. This thing just plays like a chore. It's quite unbelieveable how one could screw up such a simple game with that much of potential.
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45 of 52 people (87%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: August 16, 2014
Defense Technica is Defense Grid, but with less polish. Everything about it is directly from Defense Grid. The art style, the interface, the icons. Everything. This is like the shameless copy-catting you see on iOS, where they try to confuse the customer into buying the wrong game. This isn't totally broken and useless, but why pay $15 for this shameless thing, when you can pay $10 or less for the actual Defense Grid?
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42 of 49 people (86%) found this review helpful
Not Recommended
Posted: January 14, 2014
+/+ Upgradable tower tech trees with two branches.
+/+ Solid music.

+/- Solid but average mechanics.
+/- Includes all the usual towers, but the selection feels limited.
+/- Varying quality of level design (21 campaign levels).
+/- Mediocre sound effects.

-/- No endless mode or other good options for replay.
-/- Not very difficult and few viable strategies to success.
-/- Very bland graphics and animation.
-/- Boring story (not a big deal for a TD game).
-/- Controls not optimized for PC
-/- Missing key TD features such as a true fast forward (beyond 2x) or pause.

Verdict: 5/10. Pass.
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38 of 50 people (76%) found this review helpful
Not Recommended
1.5 hrs on record
Posted: November 26, 2013
Defense Technica (19/50) - Just Bad
by Yiasmat


Even tho i´m a huge fan of the genre, i still can´t convince myself to recommend this game to anyone. If you are looking for a nice TD, just go for anotherone, there are so many good TD´s out there (Defense Grid for example).

Graphics (4/10):
Not really that impressive. Considering this is a PC version, it has crappy animations, the framerate is just taken over from the android version and overall it could have been much better.

Design (2/10):
As this is a TD, especially the leveldesign. It´s just.... aweful. They tried to copy what DG did right, a mix between maze and standart. I hope you already know: they failed. The first levels are actually ok, but as they get bigger comes a confusing layout. That doesn´t change with the "blockers" standing on each map (things the enemies will stop at and attack till it´s gone).
For the overall design: The enemies are nicely diversified which doesn´t count for the towers. If a tower is level 1 or 2, you will not see it.

Gameplay (7/20):
You can upgrade your towers, so thats a plus. But what else? You always have to place your towers on the exact spot it was supposed to stand in order to block the enemies path. How strategy is that. After the first level, the fun is just gone. It gets repetitiv really quick as you don´t get any new useful stuff. The real killer are the blockers tho. Having to build towers which you than have to sell later is just stupid.
You also don´t need to adjust any towers to the enemies spawing as they nearly all do the same thing.

Controls (4/5):
Works overall. Sometimes the camera pans a bit strange but thats ok. Annoying is the zoom tho. You will never use it. You don´t need to, but it´s really bad.

Innovation (2/5):
Copies DG, every tower has already been seen in other games and there are no new enemy types to speak of.
Tho you have a upgrade system of each tower and the blockers are (even tho really bad) new as well.
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40 of 54 people (74%) found this review helpful
Not Recommended
Posted: June 20, 2014
Perfect example of why steam needs better quality control.

This has all the depth of one of those F2P tower defence Iphone apps.

The best thing this game actually does is defining the standard for 'crappy tower defence'.

Avoid unless youre trapped in an airport for a week and you've already successfully washed all the windows and checked all the seats for pennies.

Optimal Price: <1$
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29 of 37 people (78%) found this review helpful
Not Recommended
18.4 hrs on record
Posted: November 26, 2013
Decided to grab this while waiting for Defense Grid 2 and while it looks like Defense Grid it it lacks a huge amount of depth the game had, the game is playable and enjoyable enough that I played all the way through but almost everything is copied from DG.

Set pieces are copy paste including almost all art assets, the upgrade system even down to the colours and the music.

It's dissapointing that a developer with enough money to put some effort into a PC TD decided to waste it in copying another game.

Unless you have played Defense Grid to death then don't play this, if you're hardcore into TD then wait until it's cheap then grab it.

If this doesn't feel like a real review it's because it's not,anything I write about the game feels like I'm reviewing DG.
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25 of 33 people (76%) found this review helpful
Recommended
3.0 hrs on record
Posted: October 26, 2013
I was hoping Defense Technica was going to rival one of my top rated TD games Defense Grid: The Awakening, for playability; unfortnately it didn't, but it certainly helped me to scratch the itch I get when I see a new TD release. Tower Defense games are one of my favorite arcade/indie genres. I'm quite pleased with this one even if it doesn't offer up anything new apart from the crystals that enable you to occassionally reveal the most optimal placement of turrets or the luck based card system that offer enduring bonuses such as reduced build costs. Sadly these crystals take an age to save enough to use effectively.

If you're new to TD games, I'd give this one a miss at least until its on sale as it can be quite hard to win once you've passed the first several levels. I'd score it an average 6.5 out of 10
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23 of 33 people (70%) found this review helpful
Not Recommended
2.2 hrs on record
Posted: April 4, 2014
Go and buy "Defense Grid":
click here
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17 of 23 people (74%) found this review helpful
Recommended
23.4 hrs on record
Posted: June 6, 2014
The Good:
+ different variety towers each with its own upgrade skill tree
+ 22 unique levels, some levels provide mazing, others do not
+ Some levels can transform mid play offering unique expereince in the game
+ Good graphics for a tower defense game
+2 levels of difficulty
+Controller Support

The Bad:
- Doesn't really do anything new that hasn't been done already, its about as standard as it gets (except for level transformation)
- Most levels (especially if you play on harder diffuculty) usually have one solution to complete it perfectly. This to me is the single biggest negative against the game. If your not going for a perfect run than this shouldn't really matter.
-Game seems to be optimized around controller support. You can use mouse and/or keyboard however the controller seems to be the best way to play.

If your looking for a fun little tower defense game, this could be the game for you
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13 of 19 people (68%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: September 24, 2014
It's impressive in how many ways they miss the mark of what makes for an enjoyable tower defense game. There's little introduction or explanation to gameplay concepts. For example, the 4th level introduces its first weather effect, except it doesn't really tell you when this is happening, or what its effect is. You have to go out of your way to find such simple things.
You know what other amazing feature it possesses? Enemies drop a cube of additional resources upon death, which you are required to hover your mouse over to collect. Maps become several screens large even from the first level, so if you create a few killzones, you have to constantly cycle between them to scavenge your rewards. It's kind of ludicrous in a terrible way, honestly.

I would best describe Defense Technica as a half-hearted mash-up of Defense Grid (in look, feel, and mechanisms [you quickly acquire what is essentially the orbital laser, towers pop out of the ground in little boxes, etc]) and Kingdom Rush (towers are limited, but gain upgrade paths). Maybe somewhere in there is a kernal of a good idea, but it's not easily accessable, and it's hugely unpolished.

Sadly, this is a purchase I regret.
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9 of 12 people (75%) found this review helpful
Recommended
33.5 hrs on record
Posted: January 11, 2014
If you played Defense Grid and enjoyed it, this is a game you should try, cause it's quite similar! But you should be warned that some of the stages are really hard to beat. This can be frustrating, cause you have to finish a stage to unlock the next one. I personally liked that challenge, but if you don't own Defense Grid yet, I'd recommend that you get that game before buying Defense Technica, cause Defense Grid is a bit easier and the better game over all.

The graphics in Defense Technica are really nice in my opinion. The tower upgrade system is a lot of fun. To have more than one core that is attacked by the enemies is also a great idea. Another nice feature: Some of the stages change during play (for example an area with another core that is under water at first becomes accessible after a while).
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7 of 9 people (78%) found this review helpful
Recommended
35.8 hrs on record
Posted: January 22, 2015
Good tower defense if you like challenge. There aren't certain super powered tower in this game, it depends on what enemy's type(s) gonna hit you next (light-bio,light-mecha etc). Mazing options are quite puzzling! once you found the perfect one, you'll get a killer maze, so its not just some random-placed tower grid. Towers are quite varied and their upgrade paths are interesting and fun. Level designs are solid and seem well thought, I especially like their level-transformation concept and implementation.
Control is a bit clunky at times though, also it is hard sometimes just to figured out the path of flying enemies and the lack of pause isn't making it any better.
A lot of people complained but I actually spend more hours on this game, 35 hours vs 14 hours on Defense Grid, and I just finished all level on hardcore.
As a fan of tower defense genre, I would recommend this game.
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13 of 22 people (59%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: January 10, 2014
Meh. Boring, bad pathing early on. Bad HUD in my opinion, huge gaps between listed specs on models and in play attributes.
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9 of 15 people (60%) found this review helpful
Not Recommended
6.1 hrs on record
Posted: April 3, 2014
Bought on release due to my love of tower defense.
Very bland.
Iphone port probably doesn't help the complexity.
3/10

Don't buy even if you like tower defense.
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2 of 2 people (100%) found this review helpful
Recommended
27.1 hrs on record
Posted: June 29, 2014
I like it.
It is equal to defense grid, but with an own touch. You need other strategies to complete the levels. But there is not time, where the game goes boring. For every tower defender, this is a must have.
For little money, you have maximum fun and challange.
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7 of 12 people (58%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: July 13, 2014
A cheap copy of Defense Grid
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1 of 1 people (100%) found this review helpful
Recommended
9.5 hrs on record
Posted: October 27, 2013
お金が自動取得じゃなくて自分で拾わないといけない新しいTD

タワーの種類たくさんあるけど、最初が使えるの少なくてWTFってなる。

窓化・日本語化がデフォでされてるから安心だけどTDだからどうでもいい

空の敵が唐突にきて唐突に壊すからキレそうになるので注意

TD系だとなんだかんだで難易度高くて面白かったよ。でも10ドル以上はたけぇ。

セールきたら買えばよいけど、そのまんまはちょっとやめといたほうがいいかも

難易度高いから簡単なTDはあきたひとに良いかもね
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4 of 7 people (57%) found this review helpful
1 person found this review funny
Not Recommended
10.5 hrs on record
Posted: January 2, 2014
I wish I could say that this was a good tower defense game. But the best I can say is it's decent and high maintenance. Yes, you have to collect the resources by mouse explicitly. Which brings to mind some explicit language on whyb the designers thought that was a good idea.

Pretty, kind of fun, and passable. But there are better games. Find one.
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4 of 7 people (57%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: January 6, 2014
Game just feels clunky. I know its a tablet port but you have to put some damn effort into it. Also looks significantly worse than games older than it (again due to rushed port nature).
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