You are part of an elite commando force that must infiltrate a hostile alien cite. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base.
Κριτικές:
ΣΥΝΟΛΙΚΑ:
Θετικές (37 κριτικές) - Το 86% από τις 37 κριτικές των χρηστών για αυτό το παιχνίδι είναι θετικές.
Ημερομηνία κυκλοφορίας: 31 Μαϊ 1998

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Requires the Steam version of QUAKE II to play

Αγορά QUAKE II Mission Pack: The Reckoning

Πακέτα που περιέχουν αυτό το παιχνίδι

Αγορά QUAKE Collection

Συμπεριλαμβάνει 8 αντικείμενα: QUAKE, QUAKE II, QUAKE II Mission Pack: Ground Zero, QUAKE II Mission Pack: The Reckoning, Quake III Arena, QUAKE III: Team Arena, QUAKE Mission Pack 1: Scourge of Armagon, QUAKE Mission Pack 2: Dissolution of Eternity

 

Σχετικά με αυτό το παιχνίδι

You are part of an elite commando force that must infiltrate a hostile alien cite. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base.

Απαιτήσεις συστήματος

    Minimum: A 100% Windows XP/Vista-compatible computer system

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ΣΥΝΟΛΙΚΑ:
Θετικές (37 κριτικές)
Πρόσφατα αναρτημένες
fjk1138
( 9.8 ώρες στο μητρώο )
Αναρτήθηκε: 6 Μαΐου
Excellent add-on for an already excellent game.
Mean Mr. Mustard
( 4.8 ώρες στο μητρώο )
Αναρτήθηκε: 15 Απριλίου
Mean Mr. Mustard's short Quake II Mission Pack: The Reckoning review

1) Essential - buy it NOW
2) Recommended - buy it on sale
3) Avoid

Time to complete – 4 hours
Played multiplayer? No
Worth revisiting? No, definitely worth a playthrough but not memorable enough for a second

Best part – More Quake II, if you like Quake II this is more of the same but with the usual expansion pack extras. i.e. more weapons, enemies, levels etc
Worst part – Doesn't really have a standout moment, making this quite forgettable. Still, you'll easily get your monies worth.
Edward Skipper McGee
( 15.4 ώρες στο μητρώο )
Αναρτήθηκε: 12 Απριλίου
This expansion is a great continuation to the original Quake II and is perfect for those who want more!
messages.lc
( 11.9 ώρες στο μητρώο )
Αναρτήθηκε: 2 Μαρτίου
Download the Ultimate Quake II Patch here or this game will not work:

http://www.mediafire.com/download/c74al2ehnh0ocl0/Ultimate+Quake+2+Patch.exe



Quake II: The Reckoning

As expected, this is almost the exact same game as Quake II; it just includes additional missions. Despite some cool new mobs, this game is dogs***.

First 80% of the game is great. However, in the final levels, you just run around in circles firing 15 to 20 rockets at each of what seems like 100 enemies. It's boring and a waste of time, especially since id didn't center the aim at all, so good luck not fragging yourself. Maybe if the mobs had a variety of skills it would be one thing. But no, you fight the same stupid mob over, and over, and over, and over, and over, and over, and over, and over...

Also, the laser-gunner mobs are absolutely stupid. They have 100% accuracy, attack instantly, and cause near-blindness. What an obnoxious addition to Quake II.

Don't waste your time with the Quake II mission packs unless you're a completionist. The final levels are awful and a f***ing waste of time.
Foxysen
( 0.1 ώρες στο μητρώο )
Αναρτήθηκε: 26 Ιανουαρίου
Quake 2 Mission Pack: The Reckoning is the first official mission pack made for Quake 2, being made by Xatrix and released in 1998. Comes with whole new single-player campaign, new weapons, items and enemies.

And yes, this Steam release is completely screwed up. Just like expected from id software games.
This game will not even launch properly without some work. The simplest way is to open game's folder and edit "reckoning.bat" to delete "+set cddir D:\data\max" line from it. Then launch this .bat file. Steam will count you as launching Quake 2, by the way. Or you can use source port if you don't care about Vanilla experience.

The music once again was not included. You will have to track it down in some way or another. Or find retail copy. Unless you use source port, Quake 2 reads Redbook music from the first disc drive. You also will have to find and learn neat _inmm program to make music loop correctly.

And then there is lack of widescreen support by default, albeit I heard it can easily be edited in config or with source port.
Oh, and it would stutter for me a lot. Unless I would go into Video options in game's menu and then exit, as it got fixed by itself. Strange.
It also doesn't seem to save configuration so you have to redo in-game options tweaks everytime you launch it.

Multiplayer community, well, I didn't check personally. But I think that it uses same stuff as Quake 2 and no one uses expansions packs.

The plot of this game is that you are the "joker" and you don't make a single joke. Now that's a bloody dissapointment!
Oh, and you are also a soldier who has to blow up another Strogg base solo so they can't attack Earth once again.

Main campaign of the game is similar to Quake 2 one, which is a fine thing. You once again will have to rock in linear way, sometimes backtracking for sake of linear progress of finding the key and you will shoot new weapons at new modifications of enemies while listening to new music track which are in same style as Q2 and thus are cool, man. Levels are fairly well done as well. The last ones even have low gravity which is fairly neat. However it also means that the setting is same: boring grey-red tech stuff of generic-ness. But we can blame Q2 itself for that. It also doesn't help that every second room is warehouse, filled with crates, enemies behind crates and crates.

The new arsenal given to player is pretty good. There are two new weapons: Ion Ripper and Phalanx. Ion Ripper uses same cells as Hyperblaster and BFG9000 and shoots arrow-like energy projectiles that ricochet off the walls. It doesn't kill as fast as Hyperblaster, but the projectiles are more damaging and in the end you will save more ammo. Plus, it really feels good to shoot it, with sound and damage that they can do to enemy.
Phalanx on another hand is strange: uses unique ammo and shoots two rocket-like projectiles one after another. No idea what it's good for as Rocket Launcher seems to have bigger DPS and Phalanx can't kill anyobdy with two projectiles where RL does the job with two rockets. The only thing that saves it is that it uses unique ammo, but at that point you will be swimming in it.

You also get to find two new items: Trap and Quad Fire Damage. Trap is just a fancy rare thing that you can throw at the ground and watch it pack the gibs of enemy that got sucked in to be packed into yummy tech-meatball that you can nom for health. Dual Fire Damage quads up fire speed of your weapon so you can not only kill two times faster, but waste ammo two times faster too. So you can combine it with Quad Damage and beat the reused final boss in 15 seconds instead of 30. Yay.

As for enemies, well, he we go. The only truly new enemy is a new kind of mutant, who has shiny yellow parts and more monkey-like. He is slower than Q2 mutants, but jumps pretty nicely, can swim and shoot at you as well. Also seems to be animated very well. There are two levels where you fight nothing but them, yep. As for Stroggs it's a bit more lazy than that. It just modified them to be more threatening. Light Guards were given many new weapons, with one of them being some instant accurate laser that really annoyes. The slow surgery robots with shielf in front were changed from pathetic to overkill, as they can now shoot instant hook at you which will throw you at them and they can shoot accurate instant laser at you too. And for some reason developers decided that it would be just plain fantastic to give even more health to already tough enemy by putting force-shield over them which sucks a lot of damage, at which points it takes a whole minute to destroy them and is just plain boring.
And final boss is reused.

Also, being forced to sometimes jump down because lift below isn't nice enough to raise up to carry you, forcing you to take small damage. Really?

Yea. As you see, The Reckoning is fairly decent for expansion pack, but it does have some flaws in that it annoyes you more or being more tedius. Still fun overall.
Deathwish CRO
( 4.7 ώρες στο μητρώο )
Αναρτήθηκε: 6 Δεκεμβρίου 2015
A good expansion pack, but nowhere as good as the original, way to many cheap areas, and not to mention at the end enemies that can nearly oneshot you and take more than 20 rockets to kill.

But those are minor gripes, every quake is a must play for fps fans ^^
Cromat
( 12.9 ώρες στο μητρώο )
Αναρτήθηκε: 6 Νοεμβρίου 2015
Synopsis:

“You are part of an elite commando force that must infiltrate a hostile alien site. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base.”

The Reckoning Is a expansion pack for the 1997 smash hit Quake 2. The expansion adds a couple of new weapons, ranging from the Ion Ripper which bounces projectiles against walls in a similar fashion as Unreal's Razor Jack and then the always fun to use Phalanx Particle Cannon which shoots dual explosive energy orbs which explode on impact and have a small AOE blast.

Most of the stock enemies had reskins into more powerful variants such as the Gladiator which instead of his normal Rail gun mount, instead now has a triple shot Phalanx Cannon. Another new enemy are the swamp mutants which look like large insectoid primates.

Be warned however if your going to play on Nightmare! difficulty, it definitly will test your skills over the ease of Vanilla Quake 2's nightmare setting. But if your looking for a challenge you have come to the right place.

Overall The Reckoning is a highly enjoyable expansion pack for Quake 2 and if you enjoyed the base game you will definitely have a blast with The Reckoning.

Final Score: 85/100
mrsgregorywooldridge
( 0.3 ώρες στο μητρώο )
Αναρτήθηκε: 1 Νοεμβρίου 2015
have paid for it not utilised . is down loaded some app is stopping it ,mad kids are harassing me to make it work.
Atlaimond
( 9.9 ώρες στο μητρώο )
Αναρτήθηκε: 17 Αυγούστου 2015
I am talk about the new things of this mission pack. So, my main[QUAKE 2] review is here!

The new maps and the different sort of character story is still good as it was the main [QUAKE 2].
The new weapons was not so. I felt those too much different from the [QUAKE 2] style, but not bad.

Good things:
-Strange good atmosphere.
-Low hardware requirements and runs well.
-Seems like hack-and-slash.

Bad thing:
-Must install the [Ultimate Quake II Patch] for the original-full experience.
-Can not disable the mouse accelerate. (I used to it)
-Steam overlay does not work yet.

http://steamcommunity.com/sharedfiles/filedetails/?id=113174182

I recommend this game those who like the FPS style, old games, sci-fi stories and the less details story.
P.S. I suggest play 'Hard' difficulty for more fun. This 'Hard' not like hard as you expected. If you use the [Energy Shield] item then it becomes more easy.

My other reviews about the Mission Packs:
QUAKE II Mission Pack: Ground Zero
QUAKE II
Scubabill
( 2.7 ώρες στο μητρώο )
Αναρτήθηκε: 3 Ιουλίου 2015
Buggy as all getup.
★ Cool Ranch Davidian ★
( 0.1 ώρες στο μητρώο )
Αναρτήθηκε: 21 Φεβρουαρίου 2015
This is easily the only good mission pack for Quake 2. Unlike Ground Zero, the maps have a flow that feels exactly like vanilla Q2 (actually a cool and good thing), while featuring enough lapses in linearity to explore in order keep things interesting, without being horrendously-confusing, worthy of the dev who brought us Redneck Rampage. Barring the Gekk, most of the new enemies are upgraded versions of normal Q2 enemies, but not obnoxious and overpowered like the way GZ upgraded them. The new weapons are also fun to use, but the Particle Cannon steals the show. Definitely hit this one up when you're done with Q2
Cody1075
( 1.3 ώρες στο μητρώο )
Αναρτήθηκε: 18 Φεβρουαρίου 2015
If you like QUAKE II then you will like this expansion pack. You get your moneys worth with this expansion, it took me about 7 hours to finish! Plus the ending bits were cool and challenging. I would recommend this to anyone who enjoyed QUAKE II.
8/10
(P.S. If you can't run the pack you will have to right click on QUAKE II and select properties. Then click Launch Options and type in: "+set game xatrix" (without the " " ). Then launch Quake II and it should launch this DLC.)
qapo2d
( 0.1 ώρες στο μητρώο )
Αναρτήθηκε: 20 Ιανουαρίου 2015
Pros:

+ more Stroggs to kill!
+ satisfying gameplay
+ nicely designed levels
+ fantastic atmosphere
+ sound effects
+ nice story
+ good variety of enemies
+ great set of weapons

Cons:

- no music in Steam version
- weak ending

One word review: Intensive

8/10
Phendrana
( 5.6 ώρες στο μητρώο )
Αναρτήθηκε: 20 Δεκεμβρίου 2014
Eh it's Okay.
Not great or bad.
Pretty much you go trough 5 chapters along with having new weapons and annoying enemies.
Meh boring imo. Same looking level design,same enemies but some new ones,only 3 or 4 new weapons,just meh.
6/10. Quake 1's expansion pack is better.
EDIT. Forgot to mention but the Steam Overlay doesn't work it's broken. UGH
Drexel
( 0.3 ώρες στο μητρώο )
Αναρτήθηκε: 19 Νοεμβρίου 2014
Video game comfort food. It takes no risks and sticks to what it knows:

http://theboilingpot.net/?p=139
supercat
( 6.0 ώρες στο μητρώο )
Αναρτήθηκε: 13 Φεβρουαρίου 2014
Install the Ultimate Quake II Patch to restore the Sonic Mayhem soundtrack.

As for the gameplay, it's alright for a 90s PC expansion made by a different developer. The new weapons are a lot of fun to use, but the last few stages can become really tedious having to wittle away at numerous beta class gladiators around every corner that have energy shields and beefed up health. It's not a problem if you're speedrunning, I guess, but in my opinion they tend to slow normal gameplay down because there are so many of these punching bags to go through near the end of the game; not hard, but somewhat boring. The standard Strogg guards are now equipped with hyperblasters, ion rippers, and Warhammer 40K style red laser flashlights that are suprisingly accurate and damaging, unlike the 40K Imperial Guardsman's lasgun. The railgun or rocket launcher makes quick work of them at long range when you get it, though.

TL;DR 7/10, it's alright, worth playing at least once
doc
( 8.6 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιανουαρίου 2013
The final boss has a railgun for a head. 8/10
Tr3b0r
Αναρτήθηκε: 4 Ιανουαρίου 2013
More missions for Quake 2 is always good, right?
CarlCX
Αναρτήθηκε: 31 Δεκεμβρίου 2012
i reckon you will never play this
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11.9 ώρες στο μητρώο
Αναρτήθηκε: 2 Μαρτίου
Download the Ultimate Quake II Patch here or this game will not work:

http://www.mediafire.com/download/c74al2ehnh0ocl0/Ultimate+Quake+2+Patch.exe



Quake II: The Reckoning

As expected, this is almost the exact same game as Quake II; it just includes additional missions. Despite some cool new mobs, this game is dogs***.

First 80% of the game is great. However, in the final levels, you just run around in circles firing 15 to 20 rockets at each of what seems like 100 enemies. It's boring and a waste of time, especially since id didn't center the aim at all, so good luck not fragging yourself. Maybe if the mobs had a variety of skills it would be one thing. But no, you fight the same stupid mob over, and over, and over, and over, and over, and over, and over, and over...

Also, the laser-gunner mobs are absolutely stupid. They have 100% accuracy, attack instantly, and cause near-blindness. What an obnoxious addition to Quake II.

Don't waste your time with the Quake II mission packs unless you're a completionist. The final levels are awful and a f***ing waste of time.
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0.1 ώρες στο μητρώο
Αναρτήθηκε: 26 Ιανουαρίου
Quake 2 Mission Pack: The Reckoning is the first official mission pack made for Quake 2, being made by Xatrix and released in 1998. Comes with whole new single-player campaign, new weapons, items and enemies.

And yes, this Steam release is completely screwed up. Just like expected from id software games.
This game will not even launch properly without some work. The simplest way is to open game's folder and edit "reckoning.bat" to delete "+set cddir D:\data\max" line from it. Then launch this .bat file. Steam will count you as launching Quake 2, by the way. Or you can use source port if you don't care about Vanilla experience.

The music once again was not included. You will have to track it down in some way or another. Or find retail copy. Unless you use source port, Quake 2 reads Redbook music from the first disc drive. You also will have to find and learn neat _inmm program to make music loop correctly.

And then there is lack of widescreen support by default, albeit I heard it can easily be edited in config or with source port.
Oh, and it would stutter for me a lot. Unless I would go into Video options in game's menu and then exit, as it got fixed by itself. Strange.
It also doesn't seem to save configuration so you have to redo in-game options tweaks everytime you launch it.

Multiplayer community, well, I didn't check personally. But I think that it uses same stuff as Quake 2 and no one uses expansions packs.

The plot of this game is that you are the "joker" and you don't make a single joke. Now that's a bloody dissapointment!
Oh, and you are also a soldier who has to blow up another Strogg base solo so they can't attack Earth once again.

Main campaign of the game is similar to Quake 2 one, which is a fine thing. You once again will have to rock in linear way, sometimes backtracking for sake of linear progress of finding the key and you will shoot new weapons at new modifications of enemies while listening to new music track which are in same style as Q2 and thus are cool, man. Levels are fairly well done as well. The last ones even have low gravity which is fairly neat. However it also means that the setting is same: boring grey-red tech stuff of generic-ness. But we can blame Q2 itself for that. It also doesn't help that every second room is warehouse, filled with crates, enemies behind crates and crates.

The new arsenal given to player is pretty good. There are two new weapons: Ion Ripper and Phalanx. Ion Ripper uses same cells as Hyperblaster and BFG9000 and shoots arrow-like energy projectiles that ricochet off the walls. It doesn't kill as fast as Hyperblaster, but the projectiles are more damaging and in the end you will save more ammo. Plus, it really feels good to shoot it, with sound and damage that they can do to enemy.
Phalanx on another hand is strange: uses unique ammo and shoots two rocket-like projectiles one after another. No idea what it's good for as Rocket Launcher seems to have bigger DPS and Phalanx can't kill anyobdy with two projectiles where RL does the job with two rockets. The only thing that saves it is that it uses unique ammo, but at that point you will be swimming in it.

You also get to find two new items: Trap and Quad Fire Damage. Trap is just a fancy rare thing that you can throw at the ground and watch it pack the gibs of enemy that got sucked in to be packed into yummy tech-meatball that you can nom for health. Dual Fire Damage quads up fire speed of your weapon so you can not only kill two times faster, but waste ammo two times faster too. So you can combine it with Quad Damage and beat the reused final boss in 15 seconds instead of 30. Yay.

As for enemies, well, he we go. The only truly new enemy is a new kind of mutant, who has shiny yellow parts and more monkey-like. He is slower than Q2 mutants, but jumps pretty nicely, can swim and shoot at you as well. Also seems to be animated very well. There are two levels where you fight nothing but them, yep. As for Stroggs it's a bit more lazy than that. It just modified them to be more threatening. Light Guards were given many new weapons, with one of them being some instant accurate laser that really annoyes. The slow surgery robots with shielf in front were changed from pathetic to overkill, as they can now shoot instant hook at you which will throw you at them and they can shoot accurate instant laser at you too. And for some reason developers decided that it would be just plain fantastic to give even more health to already tough enemy by putting force-shield over them which sucks a lot of damage, at which points it takes a whole minute to destroy them and is just plain boring.
And final boss is reused.

Also, being forced to sometimes jump down because lift below isn't nice enough to raise up to carry you, forcing you to take small damage. Really?

Yea. As you see, The Reckoning is fairly decent for expansion pack, but it does have some flaws in that it annoyes you more or being more tedius. Still fun overall.
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6.0 ώρες στο μητρώο
Αναρτήθηκε: 13 Φεβρουαρίου 2014
Install the Ultimate Quake II Patch to restore the Sonic Mayhem soundtrack.

As for the gameplay, it's alright for a 90s PC expansion made by a different developer. The new weapons are a lot of fun to use, but the last few stages can become really tedious having to wittle away at numerous beta class gladiators around every corner that have energy shields and beefed up health. It's not a problem if you're speedrunning, I guess, but in my opinion they tend to slow normal gameplay down because there are so many of these punching bags to go through near the end of the game; not hard, but somewhat boring. The standard Strogg guards are now equipped with hyperblasters, ion rippers, and Warhammer 40K style red laser flashlights that are suprisingly accurate and damaging, unlike the 40K Imperial Guardsman's lasgun. The railgun or rocket launcher makes quick work of them at long range when you get it, though.

TL;DR 7/10, it's alright, worth playing at least once
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1.3 ώρες στο μητρώο
Αναρτήθηκε: 18 Φεβρουαρίου 2015
If you like QUAKE II then you will like this expansion pack. You get your moneys worth with this expansion, it took me about 7 hours to finish! Plus the ending bits were cool and challenging. I would recommend this to anyone who enjoyed QUAKE II.
8/10
(P.S. If you can't run the pack you will have to right click on QUAKE II and select properties. Then click Launch Options and type in: "+set game xatrix" (without the " " ). Then launch Quake II and it should launch this DLC.)
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12.9 ώρες στο μητρώο
Αναρτήθηκε: 6 Νοεμβρίου 2015
Synopsis:

“You are part of an elite commando force that must infiltrate a hostile alien site. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base.”

The Reckoning Is a expansion pack for the 1997 smash hit Quake 2. The expansion adds a couple of new weapons, ranging from the Ion Ripper which bounces projectiles against walls in a similar fashion as Unreal's Razor Jack and then the always fun to use Phalanx Particle Cannon which shoots dual explosive energy orbs which explode on impact and have a small AOE blast.

Most of the stock enemies had reskins into more powerful variants such as the Gladiator which instead of his normal Rail gun mount, instead now has a triple shot Phalanx Cannon. Another new enemy are the swamp mutants which look like large insectoid primates.

Be warned however if your going to play on Nightmare! difficulty, it definitly will test your skills over the ease of Vanilla Quake 2's nightmare setting. But if your looking for a challenge you have come to the right place.

Overall The Reckoning is a highly enjoyable expansion pack for Quake 2 and if you enjoyed the base game you will definitely have a blast with The Reckoning.

Final Score: 85/100
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0.0 ώρες στο μητρώο
Αναρτήθηκε: 22 Νοεμβρίου 2012
In this mission pack you look at the story from another point of view and as always new weapons and enemies, good game!
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6 από 8 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
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9.9 ώρες στο μητρώο
Αναρτήθηκε: 17 Αυγούστου 2015
I am talk about the new things of this mission pack. So, my main[QUAKE 2] review is here!

The new maps and the different sort of character story is still good as it was the main [QUAKE 2].
The new weapons was not so. I felt those too much different from the [QUAKE 2] style, but not bad.

Good things:
-Strange good atmosphere.
-Low hardware requirements and runs well.
-Seems like hack-and-slash.

Bad thing:
-Must install the [Ultimate Quake II Patch] for the original-full experience.
-Can not disable the mouse accelerate. (I used to it)
-Steam overlay does not work yet.

http://steamcommunity.com/sharedfiles/filedetails/?id=113174182

I recommend this game those who like the FPS style, old games, sci-fi stories and the less details story.
P.S. I suggest play 'Hard' difficulty for more fun. This 'Hard' not like hard as you expected. If you use the [Energy Shield] item then it becomes more easy.

My other reviews about the Mission Packs:
QUAKE II Mission Pack: Ground Zero
QUAKE II
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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0.1 ώρες στο μητρώο
Αναρτήθηκε: 20 Ιανουαρίου 2015
Pros:

+ more Stroggs to kill!
+ satisfying gameplay
+ nicely designed levels
+ fantastic atmosphere
+ sound effects
+ nice story
+ good variety of enemies
+ great set of weapons

Cons:

- no music in Steam version
- weak ending

One word review: Intensive

8/10
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Αναρτήθηκε: 29 Νοεμβρίου 2010
Another expansion that doesnt let the quake series down.

7.5/10
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Αναρτήθηκε: 7 Δεκεμβρίου 2010
The Reckoning was the first mission pack released for Quake II. Like the first Quake, this mission pack brings in that same single-player fun with plenty of missions to keep your thirst for Quake II busy. A must buy for anyone, like me, that enjoys a lot of single-player fun!
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Αναρτήθηκε: 27 Ιανουαρίου 2013
The final boss has a railgun for a head. 8/10
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More missions for Quake 2 is always good, right?
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Αναρτήθηκε: 18 Αυγούστου 2011
THE ONLY THING YOUR GONNA WRECKON IS EARTHQUAKES
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Αναρτήθηκε: 19 Νοεμβρίου 2014
Video game comfort food. It takes no risks and sticks to what it knows:

http://theboilingpot.net/?p=139
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Αναρτήθηκε: 31 Δεκεμβρίου 2012
i reckon you will never play this
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Αναρτήθηκε: 1 Νοεμβρίου 2015
have paid for it not utilised . is down loaded some app is stopping it ,mad kids are harassing me to make it work.
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Q1 map packs > Q1 > Q2 > Q2 map packs. A real let down after how good Q2 was. Don't bother with either mission pack for Q2 but definitely play the original's if you have them.
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Αναρτήθηκε: 4 Ιουλίου 2011
i reckon this is dumb
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