+ Simple and fun gameplay which is easy to pick up and learn, but hard to master. This is the kind of gameplay that only TrackMania can deliver.
+ Very skill-based and competitive. No gimmicks or anything, it's all about shaving off milliseconds with precise and skillful driving.
+ Tolerable community. Most of the time they show sportsmanship and are very fair.
+ Lots of community created content. Also includes the Steam Workshop.
+ User friendly track, car and replay editors to create said content.
+ Great car physics.
- Ubisoft decided it'd be a good idea to split the TM² environments into seperate games, which means that the already small player base is also split. The result? Less players, less servers. You won't have a problem though until you hit 60k ladderpoints - that's when you have to play on different servers to gain more. And those servers are rather dead.
- Said car physics tend to mess up sometimes, but that's usually the map builder's fault.
- 5min cooldown on official races is a bit too long. In fact, why do they even make you wait? You could simply pay with Coppers (the currency) in previous games to try again, however, this doesn't work here. So this makes it really tedious to get good times on official races.
- The price tag. TMNF was free, while this is $10, even though it's pretty much the same game.
TrackMania² Stadium is an updated version of TMNF, ported to the updated engine with ManiaPlanet. It's great, but I wouldn't recommend picking it up at its full price.8/10
Postat: 16 noiembrie 2013