If you’ve not had the chance to play our delightful, Zen-like re-genesis of the god game on Windows PC or Mac OS X, there’s never been a better time to do so! Now more than ever, as we’re currently making full use of our opt-in branch by running a rapid build release schedule during our PC-focused sprint.
User reviews: Mostly Negative (5,120 reviews) - 35% of the 5,120 user reviews for this game are positive.
Release Date: Sep 13, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“GODUS is a unique game that we hope will grow to be truly special. We've thoroughly enjoyed developing our dream game alongside the community and are continuing to refine the game based on the feedback of the players. We warn you that there are still bugs and incomplete features - this is the nature of the journey we are on. You may wish to wait for the finished game, but we have much content still to discover and improve as the game continues development. We do hope you’ll help with this. If you do, you are part of our development team. We look forward to receiving your feedback.”
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Recent updates View all (57)

September 11

Community Update - September 11th

This week we’re very happy to announce that the team has been making some good progress in regards to the combat gameplay! As you may already know, we’ve recently spent some time tuning and fixing the Warbands pathfinding. We have now reached a very good result that we want to playtest before continuing working on this. That’s why recently we moved onto a new exciting feature: Combat God Powers.

In combat, God Powers will help you change the course of the battle. You will be able to set your enemies on fire, slow them down or give your troops a bonus to maximise your chance of victory!

This novelty in how powers are used in Godus is also presented to players with a new UI visualisation. The power cards are looking more aggressive to better convey the combat theme.

Annah has been working on this for the past few days and we’re happy to show some of the new visuals today.

Rain of Purity is a power you probably already know. You’ll be able to use it in combat and its card now looks more beautiful than ever:

Another cool new power is Military Settlements. It will allow you to build a special type of structure necessary to create Warbands. Here’s how it looks:

A bunch of new exciting powers and visual improvements are part of the combat update and we will begin showing them to you very shortly.

Let us know what you think!

The Godus Team

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August 26

Konrad's Korner - August 26th

"This week we are going to step back a little and take a closer look at our vision of how we see players using Warbands."

"The ever shifting terrain and the verticality provide by the many land layers makes Godus a unique landscape for battle. We really want to play on these features to provide an experience that is very different from what players might expect from a RTS title."

"Directing troops and exploiting the landscape (and even altering on the fly) in any meaningful way proved to be a very challenging feat of multi-tasking once more than half a dozen units were on the field. The decision of using Warbands grew out the desire to retain a sense of scale to conflicts without forcing the player to manually control large numbers of individual soldiers."

"We really want to encourage smart and tactical gameplay, where players are rewarded for paying careful attention to the actions of individual Warbands.To this end we have reinforced the effects of the landscape on the performance of the soldiers. Height advantage and tree cover for example have a powerful effect on the outcome of battle. Players able to exploit the landscape with clever positioning of their Warbands will have the upper hand even over far superior numbers."

"Players will also notice that veteran Warbands will become stronger (potentially a LOT stronger). The goal is to encourage and reward players to use and preserve their soldiers carefully rather than seeing them as completely disposable. We are currently experimenting with how to make these veterans visually distinct on the battlefield to reinforce their status as elite units."

Here's a a couple of new screenshots of a recent Combat build showing off some of the new military props around Settlements.

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Godus Opt-In on Steam

We will be updating the GODUS Opt-In Beta branch more frequently than the main Early Access branch. If you would like to participate in helping us test new fixes and features, big and small, opt-in to our Beta Branch, releasetest.

Please keep in mind that this branch is for testing! Things might go wrong and when they do, send in your bugs and feedback to http://www.22cans.com/support

For details on how to access these developer builds, read below:

How to Opt In to Developer Builds

1. Go to your Steam Library
2. Right click on GODUS and select "Properties"
3. Click on the "Betas" tab
4. Click on the dropdown menu and select “releasetest”
5. Enter your beta access code, which is ‘22canstester'
6. Click "Check Code"
7. Hit "Close" and you're all set!

The Community's Access Password

This password will allow you to access the most recent development builds of the game. Using the instructions above, this password will give you immediate access.

  • Password: 22canstester

Cross-platform development

Our development proceeds through sprints that may have differing platform focuses. As such, much of the gameplay available to you in v2.2 is the result of a recent mobile-focused sprint and we intend to progress to a PC-focused sprint within the coming months. Please take this into consideration, as while adjustments will continue to be made to the PC platform to account for the game's differing payment model (buy-to-play on PC & free-to-play on mobile), some areas of balance and design may retain certain elements of the mobile version for the time being.

About This Game

Have you ever wanted to play god? In GODUS, you can sculpt every inch of a beautiful world that you look down upon, where your population of Followers will settle and multiply. As you rule over your living, breathing society, a civilization will blossom across your land and offer you their belief. The more Followers that believe in you, the more powerful you will become. It is as simple to play as it is spectacular to behold. Come and lead an incredible journey - this delightful, charming world is waiting for you to make it your own.

GODUS is currently in active cross-platform development for Windows PC, Mac OS and mobile devices where the gameplay experience will evolve and expand over time as we periodically deliver updates for the game.

GODUS is brought to you by legendary designer and inventor of the god game genre, Peter Molyneux.

Key Beta Features

  • You can sculpt the entire world and make it truly unique to you
    Sculpt every inch of an entirely moldable world in the most delightful way. Uncover a wealth of mysteries and surprises waiting to be unearthed beneath the landscape, and find others atop it.

  • Be adored and worshipped by tiny, devoted Followers. Watch them live, learn and love in a fully simulated world
    Your ever-gracious population of reactive, living Followers will need you and worship you unconditionally. You’re the god and they’re your playthings.

  • Create villages and towns, grow their population and sculpt the very lands on which they live
    Group your Followers together to create charming villages or thriving towns - specialize these into Building, Farming or Mining communities.

  • Lead Followers from your Homeworld and set sail on Voyages of Discovery to uncharted lands
    Guide your Followers as they embark on regular Voyages to new and undiscovered lands that hold great rewards.

  • Nurture the growth of a civilization as it rises from the dawn of the primitive age and advances throughout the ages of humanity
    Choose various types of stickers to unlock cards that level-up your population's society, technologies and faith. Cards go into your Timeline, which allows you to make advancements within an era and unlock new abilities.

  • Meet the Astari - a fun loving, party going little tribe who worship the pursuit of happiness
    Your world is not empty. It’s also inhabited by the mischievous Astari, who will do everything they can to persuade your Followers to come and join them. As a god, you must use your powers to deal with these pesky people.

  • Cast miracles of both beauty and destruction - choose how to show your divine power, whether that be by growing forests or launching meteors
    As development continues you will see more God Powers being added that will enhance gameplay, adding depth and variety to the whole GODUS experience.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Intel Core 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: Geforce 210
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: Windows 7
    • Processor: Intel Core Quad 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Geforce GTS 250
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: 10.8.2 (Mountain Lion)
    • Processor: 2.4 GHz Intel Quad Core
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
38 of 45 people (84%) found this review helpful
46.9 hrs on record
Posted: September 8
Early Access Review
Okay, let's be honest.
I put quite some hours in the game, going all the way back to september 2013.
In the beginning, I had high hopes, refreshing concept, some kind of 'going through history-Populous'-mix, go on.
That all changed when I saw how much they changed the focus to the free to play mobile app. At that moment, I felt terrible that I ever bought this game. Okay, there are no in-game purchases, and okay, the building does go a lot quicker, but apart of that, we PC-players that payed for the game get exactly the same content as the free-to-play mobile players?
That just sucks, sorry to say it.
At the given moment, I have little hope that this game ever becomes what Peter Molyneux promised it to be. (He left the project btw, nice detail.)
I'm really sad that a game with such high expectations can get so low.
At the given state, don't buy the game, if you really want to play it, play the mobile version instead, almost exactly the same, just with microtransactions.

I do hope from the deepest of my heart that this game is going to be saved, I really hope it's going to be the game all the fans want it to be, but there is still a long way to go.

In its current state and with the free-to-play mobile version that is almost exactly the same, I would say: buy this game in sale if you really want it, but be aware it still has a lot of unused potential.

Score: 4/10 I guess
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19 of 24 people (79%) found this review helpful
23.8 hrs on record
Posted: September 24
Early Access Review
How is this still in Early Access? How have they managed to make it worse than it was when I bought it? How is the Voyage bug still not fixed after so many people have complained about it so many months ago?

Godus is still a waste of harddrive space. Contact me when it's finally properly released and not a cheap-♥♥♥♥ iPad game anymore. kthx

EDIT: I just saw they take 20 bucks for this PoS. :'D Don't buy it.
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11 of 13 people (85%) found this review helpful
1 person found this review funny
16.8 hrs on record
Posted: September 29
Early Access Review
Basically a known scam - they took PC gamers money to make a mobile game, it'll never be finished, although it's not like Valve actually care either.
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10 of 13 people (77%) found this review helpful
55.9 hrs on record
Posted: September 14
Early Access Review
This game is a terrible disappointment. It is a mobile game that should be free (at best) and fools like me paid good money for it.
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9 of 12 people (75%) found this review helpful
1.0 hrs on record
Posted: September 15
Early Access Review
This cost me 50 cents, since it came with a bundle of 10 game for $5, so I can't complain much. But you sure can spot a lazy mobile port when the tutorials clearly assume I'm playing on a mobile touch device instead of a PC, eh?
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