Today we’re releasing the first major expansion for Godus, extending the game by introducing a whole new land to explore, full of mystery and unique surroundings.
With this expansive and game-changing update, you’ll be tasked with building a massive Ark, filling it with your tiny, adoring Followers and setting sail for Weyworld - an undiscovered land just waiting to be explored. In Weyworld you will find new secrets to uncover, rival tribes to meet and a host of new god-like abilities to unlock.
Additionally, we have redesigned the Voyages mini-game to give you new ways to play and win unique rewards to decorate your world.
The lost Ark
Your people long to move to a new land and to do this, you must help them build an Ark for their journey across uncharted waters. This Ark will take all the Followers who worked on it to a new land called Weyworld, along with huge amount of resources – 500 Ore and 700 Wheat, to be precise.
Building this Ark is no easy feat and will take a considerable amount of time and resources to complete. Once ready, it will carry up to 500 of your Followers on the voyage to Weyworld. Don’t worry, even though this is a one-way migration for your seafaring Followers, as their almighty god you will be able to return to Homeworld whenever you choose via the Lighthouse.
Weyworld is waiting
Once the Ark arrives at Weyworld, your first task will be to house all the Followers aboard in new abodes unique to this land.
You’ll quickly notice that Weyworld has its own distinctive visual style – it’s a desert world where the trees and rocks you’re familiar with in Homeworld are replaced by cacti and baked earth. That’s not the only difference, however – in Weyworld, crops need to be built on verdant land and mines on rugged land if your want them to flourish and your Followers to prosper.
You’ll also find a third type of terrain – hallowed ground. Here you will be able to build monasteries of various sizes – while these produce no workers, they do generate an awful lot of belief!
Your wayfaring Followers aren’t the first to call Weyworld home – you’ll discover three tribes of mischievous Astari up to their usual tricks. The Astari have hidden an enormous treasure in Weyworld and it’s up to you to claim it for your Followers.
Enter the Frontier Age
Weyworld ushers in the Frontier Age, bringing with it a new Timeline and new cards for you to unlock with new stickers. All the cards you would have unlocked in Homeworld will be active in Weyworld - any cards not unlocked can be completed by returning to Homeworld.
Some of the new abilities you’ll earn will enhance your Followers’ lives and others will increase your own godly powers – here’s a few that you’ll discover in the new world:
- Blue skies – by your will the skies shall remain bright and clear. Storms will occur less frequently.
- Stormy weather – keep the skies angry by your wrath! Storms will appear more frequently.
- Comet – blast apart layers of granite with these celestial projectiles.
- Enhanced meteors – there’s nothing like a good meteor strike to vent your divine wrath… and now they’re even more powerful!
- Epic sculpting – unlock the ability to sculpt even more layers of terrain at once.
- Dig Down – unlock the ability to dig directly downwards by double-tapping/clicking.
- Fleet of Foot – a healthy diet and plenty of exercise lead to fitter and faster Followers.
- Crop rotation – your Farmers develop wonderful new agricultural techniques and fields now produce much more Wheat.
More Voyages, redesigned Voyages
We’ve refined the gameplay for Voyages in this update – you no longer have to complete a Voyage within a limited amount of time. However, the more quickly you complete a Voyage, the more points you’ll earn. What do points mean? Points mean prizes! The higher your score in a Voyage, the more stars you’ll complete for it, with a total of three stars available for each Voyage.
We’ve also added a new series of Voyages with this update, called Spooky Shores – earning a high score in these Voyages will unlock a slew of suitably-spooky Halloween themed content, such as creepy masks for your Followers or eerie graves for your Settlements.
We still have plenty left in store to bring to Weyworld and the Frontier Age.
Future updates will add an area that’s home to a new rival tribe along with sheep that roam the land, as well as for the game’s dynamic water to turn previously barren lands into fertile plains.
Coming soon to PC & Mac - Balance File Editor & Steamworks integration
We have some very good news for everyone playing Godus on Steam for Mac and Windows PC – the hotly anticipated Balance File Editor we first detailed in this blog
is confirmed to be released on Friday 31st October
This tool will allow you modify how many aspects of the game behave, from wait timers to Belief generation and more besides. Thanks to Steamworks integration, you’ll also be able to share and swap your personalised balance files with each other also with us here at 22cans. We’ll be looking at the best and most popular balance changes you develop with a view to implementing them based on your feedback ahead of when Godus transitions out of Early Access and into full release.
Set sail for new discoveries!
You can download the Frontier Age update for Godus on the main branch of Steam right now just by launching the game. We’re looking forward to hearing what you make of all this new content on Facebook
and our forums
– see you around!