A family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo. Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story.
User reviews: Very Positive (3,646 reviews)
Release Date: Jan 28, 2014

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Recommended By Curators

"There hasn't been a point and click quite like this in decade. Brimming with creativity, charm and style, it's a joy to play all the way through."
Read the full review here.

Recent updates View all (3)

April 27

Broken Age Act 2 Now Available!

We’ve made it! Believe it or not, the Double Fine Adventure has reached its end! (the game… not the company)

This has been a long and crazy journey for all of us, unlike anything we've ever done. First it was a crowdfunding campaign, then a watershed event, then a movement, then a controversy. But now, finally, it's just a game.

Well, a game and a documentary. Just a game, and a documentary, and a soundtrack. And an art book. A game, documentary, soundtrack, an art book, and a couple of backer bowling parties, but THAT'S IT. Oh, and a bunch of t-shirts.

As the novelty of its funding story fades, what remains is just the work itself. The story of two young people leading separate, but parallel lives, pushing against the scripts that have been written for them, taking control of their destinies, and then taking responsibility for the consequences.

Broken Age was designed not as two separate episodes, but as one complete story.

If you already played Act 1 then your save game will still work after the update and you can continue from the start of Act 2. But keep in mind--there are many puzzle hints and narrative set ups in Act 1 that you might have forgotten in the year since it came out.

"So why didn't you make a, 'Previously on Broken Age...' video?" you ask, from that part of your brain that really, really misses LOST…

Well, we thought about it, but I felt that would have drawn too much attention to the hints and made the story set ups too obvious.

With all that in mind, I'm hoping and recommending that you start from the beginning so you can judge the game as a complete work.

Hey, you know all the puzzle solutions anyway, right? And you can double-click on doors to fast-travel, so it won't take any time at all. Also, there are new achievements in Act 1 that you don't want to miss. And are you 100% sure you heard all the stool jokes the first time through? But hey, I get paid the same either way so what do I care? :)

Your time is valuable, so let me just sum up Act 1 here for you: It was amazing.

However you play, I hope you enjoy Broken Age. Happy pointing and clicking! And tapping and dragging and… thumbing? Do you say thumbing? You know what I mean.

Thanks for playing!

25 comments Read more

Reviews

“Act 1 of Broken Age is a gorgeous, impeccably written adventure that simultaneously tugs at my nostalgic core, while ushering in a new era for the point-and-click genre.”
9.5 – IGN

“...delightful, beautiful, utterly charming and you really should play it right this second.”
9 – Polygon

“I haven’t felt this surge of nostalgia and excitement about a game in a long time, and I truly think Broken Age will be looked back fondly as one of the greats.”
9.5 – Destructoid

About This Game

Broken Age is a family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo.
Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story of barfing trees and talking spoons.

Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

Starring:

Elijah Wood as Shay
Masasa Moyo as Vella
Jack Black as Harm'ny Lightbeard
Jennifer Hale as Mom
Wil Wheaton as Curtis
Pendleton Ward as Gus

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • DirectX: Version 11
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Lion 10.7.X
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 4000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
Helpful customer reviews
961 of 1,641 people (59%) found this review helpful
11 people found this review funny
4.7 hrs on record
Posted: October 30, 2014
Nice game, or to say it better "nice half game". I still wonder where all the money went. As another user said "They asked for $400,000 to make a complete game. They got $3,336,371 instead and only managed to make HALF a game with it. " and he forgot the money they made from the steam sales.

This review may sound bitter..well it is, I wish I could rate this 10/10 and enjoy a great experience... but it's not the case.
I waited for something great...showed respect to Tim and his past works like many others have done (with cash money, not just words and promises), and I tough "a new masterpiece is coming"...with all that budget and his talent what can go wrong?

Update 10/12/2014
"The next half is coming out early next year."

Thats not the point. Mr Tim crowfound a game, get 8 times what he asked for (and more from sale since release) and delivered HALF game with the same feature of a low budget adventure game and the promise of the other HALF "soon".
Soon became one year later (maybe). The fact that his company started to create more games at the same time should make anyone wonder if the money from kickstar have gone in this game (a 5 hour (soon 10?) adventure with no more asset than a low budget 20hours adventure) or in others Mr Tim projects.
Do the word "ethics" still mean something to someone else out there?
What happend recently to another Mr Tim game (Spacebase DF-9) should be a clear evidence of what kind of business we are dealing with here.
But everyone is free to think different.
I'm still waiting for Mr. Tim giving us an insight on this project and how the money where spent, havent heard from him since he stated in an interview that "the second half of the game is founded thanks to the first part sales". Glad to ear that 3.3 milions wasn't enough for this masterpiece man.

Update 24/4/2015
Still half game, I've no doubt that the other half will come, but when?
Tim showed some maths some time ago on twitter about the high cost of developing Broken (game) Age, like how this first half, this 4 hours part required 12 people payed 10k a month for 2 years. Reasonable right?
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585 of 1,002 people (58%) found this review helpful
4 people found this review funny
6.9 hrs on record
Posted: November 5, 2014
Not worth the current price at all. Took me 2 hours to beat, the puzzles are non-existant and I only got half a game. When the other half comes out then maybe get it, but not right now.
Save your money and get something better.
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105 of 172 people (61%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: December 19, 2014
Truly beautiful. Awesome visual style and amazing sound design, captivate story and live, memorable characters. This is what I'd like to show to my kids someday as a reference model of a GOOD video game of my time.
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79 of 127 people (62%) found this review helpful
2 people found this review funny
3.5 hrs on record
Posted: February 21
Note: this review is currently in progress and covers only the first act of Broken Age. It will be updated when act two is released.

Though Broken Age acts as a return to Double Fine’s earliest adventure game roots, it’s also their largest and most ambitious project in years. But if anything, the added scope and possibility that exploded out of their hugely successful Kickstarter has only amplified their talents as a developer, giving birth to what seems easily capable of becoming the game that defines them as a studio.

But playing Broken Age, there’s never the sense that Double Fine has grown beyond the quirky, commercially unviable studio that I’ve loved for years. Broken Age as a game, is exceptionally simple and humble in its construction. It’s unmistakably a product of its creator: esoteric, humorous, and at times even a bit profound, but without the often rough mechanics and invisible cage of possibilities that shackled most of the studio’s prior games. It’s Double Fine in their purest, most unrestrained form, and if you’ve played anything the studio’s made I doubt I have to tell you how exciting that is.

It’s somewhat precarious to attempt to discuss Broken Age’s plot, both for fear of spoilers and for the fact it’s only half finished, but its themes are so strong and its writing on point that it’s deserving of more than a minor conversation. It follows the dual stories of Vella and Shay, two people stuck in vastly different situations but united by their shared lack of freedom, forced to blindly conform to the traditions and expectations of those older than them, unable to even question “why?”.

Shay is the sole human aboard a ship intended as humanity’s last chance at finding a new planet they can call home. Trapped in an endless isolation, he lives out his days following his computer mom’s orders, still treated as a child ignorant to anything outside his daily routine and sheltered existence.

Vella in contrast is a member of a village whose traditions dictate the sacrifice of several young women to the towering Mog Chathra during their annual maiden feast, or otherwise doom them all to its wrath. Vella is the sole person brave enough to propose they fight the beast, but is shrugged off as a silly girl who doesn’t understand the gravity of the situation.

These two plotlines fold into each other to form Broken Age’s main themes of rejecting the systematic lives their characters are placed in, and being brave enough to discover the world for themselves. It’s rebellion without anarchy; breaking out to find who you are, not out of distaste of the world, but a desire to make it better if only you’d be given the ability to think and act for yourself.

You could label Broken Age a coming of age story (in fact it itself does), but it’s so much more sincere than I feel that commonly implies. Its characters are delightful and lively and often absurd, but also fully developed in how they fit within their world. They fully embody their roles and proclaim them so effectively that it felt like I knew the people I was talking to, as if they had somehow taken on a life outside of the game. Even characters you see in only a single scene or who are given but a few lines of dialogue have so much personality and heart in their interactions that they transcend their small part into the larger world of the game.

Double Fine has always been a developer recognized for brilliant writing and characterization, but I’ve never felt as immersed in the worlds they created or as invested in their characters as with Broken Age. As bizarre as their circumstances become, I connected with Shay and Vella’s plight for freedom of their parental and societal shackles, and was as curious as them upon entering a new area and meeting its peculiar inhabitants.

For all I know act two could be a complete disaster. It could cause Broken Age to go down as one of the most disappointing games in recent memory and probably cause even me to think twice before checking out anything Double Fine puts out in the future. But for now, it’s sublime, beautiful, expertly pinned, and not afraid to wear its heart on its sleeve. As a huge fan of all things Double Fine, I’m finding it hard not to readily declare this their best work yet, which I consider no small praise.

You can read more of my writing on Kritiqal.
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44 of 67 people (66%) found this review helpful
3.4 hrs on record
Posted: April 7
I was at first attracted by the particular estetic of the game, I bought it without knowing anything about it.
3-4 hours later, I'm completly seduced, and I'm just waiting for act II.
It's beautifull, original and funny with interesting diverse characters.

Even with all the good things I think about it, the game is too expensive for a 4hour long point and click.
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273 of 492 people (55%) found this review helpful
4.5 hrs on record
Posted: December 6, 2014
When I got this game, it was priced at $16.99 and I thought it would be a good deal. I was worried about getting a game that was going to be split into two parts, but with that sale and the great things I've heard about it, I decided to pick it up. Here are my thoughts:

Positives:
1. The Art Style- This is the one thing anyone who's played this game (loving it/hating it) can agree with. The backgrounds remind me of a beautiful painting with unique settings, esspecially the sky level and the characters give off a creative design that you'd probably see on an art Tumblr (hopefully you won't land yourself on the political side of Tumblr).
2. The Voice-Acting- If there's a trend I've been getting scared of, it would be big actors in animated films and video games. To make a long story short, there's a major difference between an actor and a voice actor; actors can interact with others and an environment to help potray their characters and they can get away with playing themselves in movies and shows (example: John Malkovich). Voice actors can sometimes interact with others, but usually they have to act by themselves with the added difficulty of not being able to interact with an environment. And the voice actors have to potray a character. They can play the same character or similiar characters (whatever fits their talents), but (for example) Troy Baker can't just play Troy Baker, unless the story (mainly fanfic) calls for it. What I'm getting at is that an actor can have trouble translating their style to acting into another style (example: Bruce Willis in Apocalypse), and it's even worse when it seems like they don't care and they're only doing it for the paycheck (example: Megan Fox in Transformers: Revenge of the Fallen [which she won an award for best performance by a human female, seriously]). But there are actors who can voice act and this game is a great example for that (see reincorporation). People like Elijah Wood and Jack Black pull a great performance for their characters and the rest of the cast are great as well. Okay, enough ranting, next point.
3. The Side Characters- If you're wondering about my thoughts on the main characters, I'll talk about them eventually. But I enjoyed the side characters, they're not three-dimensional characters, but they're charming none the less.
4. Music- It's peaceful and calm. Nothing worth buying the soundtrack, but it works in-game.

Overall, the presentation excels in visuals and sound. But there are postives, there are negatives. And the negatives are where things go wrong.

Negatives:
1. Predictable Story- I'm not going to spoil the story, so don't worry. My problem with the story is that it's predictable with little to mix it up. The moment a character appeared in the game, I knew exactly what was going to happen to the last detail, and I was right. I felt cheated out of a game that was trying to surprise me with twists. The twists could have been examined to bring up interesting ideas, but the next negative made it so that wasn't the case.
2. The "Split into Multiple Parts" Trope- Something that I've noticed in recent years in movies is the separtation of a hollywood blockbusters (particularly the finale of an overrated book series) into separtate movies. To me, this is only done to make more millions that the original was going to make and this game seems to be taking that idea for its advantage. The game doesn't have enough to split it into two parts, it feels like one whole game halved to make two games, which doesn't allow the game to fully develop its story, without playing both separtate games. And there's not that much in this one game.
3. Length- This game took me 4.5 hours to complete. 1.5 hours of that being completely lost, only to end realizing that the game lied to me. Seriously. I combined two items together, then I tried every combination, then I went out searching for an item that I met have missed, didn't find anything, then I checked a walkthrough to realize that the two items I used before is the right answer (and it didn't make any logical sense [Seriously, Ladder shoes?!]). I even hear the people completed the game in 2 hours, a game that cost $25, half of a game that cost $25. I feel ripped off.
4. Gamplay- Aside the part where I got lost, the gameplay is so basic and bland that completing a 4.5 hour game was made even more a challenge on the psyche and it doesn't help the character walks so slow. There are no extra puzzles, no riddles, just walking and finding items.
5. The Main Characters- As much as I praised the voice acting, even noting Elijah Wood's performance as the main character, I can describle the main characters in a short describation. Shay is the princess with an overbearing king (this time it's changed to a mother-figure) who wants more. Vella is the strong independent woman who don't need no man. That's it. Even at times, they can get annoying, esspecially Shay.

My Overall Thoughts:
Not only am I disappointed in this game, I'm down right pissed. This game left me with such a dirty taste in my mouth, that I can't play the second part of the game. Especially when it's sold separate. There are way better point-and-click games out there, ones that have a better story, better characters, and most of all cheaper. But if you are interested in the game, a word of advice; Do not buy this full price and wait until the second part comes out.

I give this game a 3/10.
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260 of 475 people (55%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: December 6, 2014
Don't bother.
The biggest complaint everyone has about this is that you're buying half a game, but really it feels more like just a prologue. The four hours I have on record are two playthroughs. Sure, the art is nice, but not almost 4million dollars worth- which is how much kickstarter funding this game got BEFORE it was sold on steam. Maybe it will be worth playing when it's completed, but after waiting a year for the second half, I've just lost interest.
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255 of 467 people (55%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: November 22, 2014
[edit 2015-04-28] It just released, will edit this review when played.

===========

I really would like to recommend this beautiful marvel, but there are so many problems attached to it.
Imagine the Mona Lisa but with only one half of the smile and everything else missing. There is just a sticky note saying "coming soon". You can clearly see, this note has dust on it.

Get this image? That's Broken Age for you. And "Broken" could not be more fitting.

[this review may change if episode 2 comes out, but I do not expect this to happen in 2015]
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177 of 324 people (55%) found this review helpful
1 person found this review funny
5.7 hrs on record
Posted: December 9, 2014
I love the art style, music, the mood.

However, the game is a bit on the easy side. The puzzles are very obvious and it's impossible to deny the fact that this game is not finished.

6/10 for providing an enjoyable evening.

Since I got it off a sale at 7 euros I'd say it was worth what I paid for it. Full price? No. At least not until they finish it.

Can't recommend this game until they add more content.
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44 of 76 people (58%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: January 29
edit:
This review was written long ago in the past, when only Act 1 (half of the game) was available & I didn't know when (or if) I will be able to play the rest of it. Act 1 was released on January 2014 and Act 2 just now (April 28, 2015), so as you can see it was a long wait for many people. I will rewrite this review as soon as I'll complete the second part of the game. :)

----------

Broken Age is a classical in nature point & click adventure game, that focuses mostly on the story, characters & dialogue. Puzzles themselves aren't challenging, although they are logical and support the narration nicely. Visuals are really charming - a distinct painted 2D art style. The setting (or settings, as there are two protagonists) is fresh and manages to grasp and keep the interest up.

Too bad this is just Act 1, or in other words - it's half a game, and ends with a cliffhanger. Certain parts of the plot are explained by the end, but not nearly enough & the ending scene just made me want to immediately play Act 2, which is unfortunately unavailable at this point.

The game itself is quite short. It took me 4h 20min to beat it and I certainly didn't rush it. I visited every location, talked with everyone about everything and tried to interact with every object.

Even though I would prefer to play both Acts at once & not wait indefinitely for 2nd half of the game, I'm still recommending this game :) It's charming, intriguing and enjoyable, provided one likes story focused adventures.
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8 of 10 people (80%) found this review helpful
12.6 hrs on record
Posted: April 28
A Fun an beautiful game. It was made to recreate the old point and click adventure, but the level of story telling, characters and the art makes it feel like an old fairy tail. Personally it reminds me of a story of Askeladden with art by Theodor Kittelsen. (see also the Askeladden stopmotion series from the 80s(?))

That's what I connected it to be like, but that might also be a product of my childhood experiences.

The game might look like a childrens story but it includes many references and jokes only 20-30++ people will get. (ex. Terminator 2) seemlesly stitched in even for those who don't get the references.

There are a few puzzels that end up feeling close to impossible but don't give up, put the game down for a day and sleep on it. Internet search can be the death of that accomplishment feeling.
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14 of 23 people (61%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: March 24
Really good game! A kind of story I've never seen before, and some fantastic jokes and characters!

10/10 fantastic cutlery and poop jokes!
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148 of 288 people (51%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: December 6, 2014
I really like the way the game looks. But I find it incredibly boring. All these never ending dialogs, replays and terribly slow gameplay. I think I could've enjoyed the game if I was 12 years old, but now it seems too slow and boring for me. I thought I liked slow games that don't really need too many actions from the player, but this one is too slow even for me. Sorry.
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18 of 34 people (53%) found this review helpful
4.0 hrs on record
Posted: December 19, 2014
There is much to like about this game, the graphics are gorgeous, it's quite funny and I enjoy the characters and the story, so far. I can not recommend getting it yet, though, because it feels like more of a prologue than an act. It's been a very disappointing experience to have to wait so long for the 2nd act, and while that doesn't directly impact what is there of the game, I just don't feel I can support the way double fine is managing their projects, as much as I understand the scope of this one growing massively because of the unexpected degree of their kickstarter success.

When (I'm an optimist, so I won't say "if") the second part gets released, I'll be happy to edit my review and recommend it, if the second part turns out anything nearly as good the first act promises. I would suggest to wait until then and play some other game on Steam. I've heard there's quite a few.
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19 of 36 people (53%) found this review helpful
7.7 hrs on record
Posted: March 4
This is only half a game and my patience is wearing thin. The antics of Tim Schafer and his attitude toward his customers is very insulting. Until the second part is released I can not recommend this game.
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19 of 36 people (53%) found this review helpful
4.9 hrs on record
Posted: December 10, 2014
The game's very entertaining for what it is, but it's not worth the current price. As much as I loved a lot of the humourous moments and hilarious dialogue, I can't recommend anybody buy this until Act 2 comes out.
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19 of 36 people (53%) found this review helpful
4.2 hrs on record
Posted: January 2
Ultimately, for a game to be more than just good, it has to provide something that sticks with the player. It can be something new or unexpected. It can be the developing on, or the perfection of, a preexisting genre, mechanic or idea. It can even be a single transient inconsequential moment when a game made you laugh, cry or – dare we hope? – think.

When writing this review, BROKEN AGE invoked words like “well-presented”, “pretty”, “excellent voice-work” and “interesting.” What it failed to invoke was anything that I will be referencing or discussing one year from now. The paper cutout design is a high-point and should be praised, but I feel that the developers could have done more with it if they had not been aiming for a smooth “nostalgic” style, originally imposed from technical limitations rather than artistic thought. The obligatory challenges are extremely easy, sometimes appearing more as parody than puzzles. The story is decent, but heavily telegraphed. As for the characters, they are well-rounded, with some witty dialogue and funny back-stories.

In the end, BROKEN AGE can probably serve as a very good example of a archetypical point-and-click adventure, tempered by the 2010s decreased focus on puzzles (and accompanied puzzle-related frustration) in favour of story and charm. If that is what you are looking for, BROKEN AGE will most likely suffice. But if you are looking for something 'more', you will not find it here.
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20 of 38 people (53%) found this review helpful
6.3 hrs on record
Posted: December 18, 2014
Unfortunately, it's a very simplistic, casual game. It is virtually devoid of any meaningful puzzles or any other challenge and plays a lot like an interactive cartoon.

The humor is okay though. There's not much of it, not even close to the amount of humor in the classic LucasArts games. But the stool jokes were actually quite funny.

Overall, I cannot recommend this game. But if you are really curious, wait for a really good discount and go for it.
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20 of 38 people (53%) found this review helpful
1.2 hrs on record
Posted: December 23, 2014
this is a long review, so i'll the tldr up top

TL:DR
I appreiciate the work put into this game but it far too simplistic and childish for my liking... and this is coming from someone who at the age of 21 enjoys pokemon on the 3ds. I got bored with it rapidly. if your into games with a cute setting or like the ps1 games of old it may be worth a play. it isn't a full game.
verra's story is better than shays.

the game is broken into acts and two seperate stories. shay, the guy in space follows a young adult who is being mothered on a ship. He is sick of going on pointless childish missions set up by the Ships Computer. One day he meets a stranger who convinces shay to break away from the norm and take on a mission on a galatic scale.

shays story losses alot of potential because the of it's cheesy presentation. star system for example have names such as "prima doom" and "Smile Cluster". the warp drive is controlled by a tabestry creating robot. take note that the display of the ship is set up like a childs room for the sake of the story.


Verra's story although apprearing to be aimed at a young audience feels less corny then shays. it is about a young woman who is put up as a human sacrafice. rather than seeing it as honor she decides to escape and fight the monster she is being presented too.

the story is light hearted but slightly darker than Shays.

the Gameplay in both stories is loaded with unintresting puzzles and repetative sequences. it gets old fast

If you find the ps1 games of old to be enjoyable then for $15 it's worth a play.

keep in mind the game is meant to be sold in acts so there is no current ending to the stories. neither come close to the edge of your seat that a tell tale point and click would provide.
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20 of 38 people (53%) found this review helpful
14.8 hrs on record
Posted: March 5
Purchased more than a year ago, still unfinished. Asking for yet more money.
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