The first graphic adventure by Tim Schafer in sixteen years, Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.
User reviews: Very Positive (3,115 reviews)
Release Date: Jan 28, 2014

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Recommended By Curators

"There hasn't been a point and click quite like this in decade. Brimming with creativity, charm and style, it's a joy to play all the way through."
Read the full review here.

Reviews

“Act 1 of Broken Age is a gorgeous, impeccably written adventure that simultaneously tugs at my nostalgic core, while ushering in a new era for the point-and-click genre.”
9.5 – IGN

“...delightful, beautiful, utterly charming and you really should play it right this second.”
9 – Polygon

“I haven’t felt this surge of nostalgia and excitement about a game in a long time, and I truly think Broken Age will be looked back fondly as one of the greats.”
9.5 – Destructoid

About This Game

The first graphic adventure by Tim Schafer in sixteen years, Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.

Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

They said adventure games were dead, but then Broken Age punched its hand out of the grave and grabbed you by the wrist and you screamed just like in the end of Carrie except what you screamed was "I love adventure games so much!" And sorry I spoiled the end of Carrie.

Act 1 is available now, and the act 2 conclusion will arrive as a free update later this year!

Key Features:

  • Pointing
  • Clicking
  • Original soundtrack, composed by Peter McConnell, recorded by the Melbourne Symphony Orchestra
  • All-star voice cast, including Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton, and Pendleton Ward
  • Dialog Trees!
  • Some jokes. Unless you don't think they're funny, in which case we totally weren't trying to be funny.
  • A whole bunch of awesome PUZZLES
  • This one really hard puzzle that you won't get but you'll look it up online and not tell anybody
  • All your hopes and dreams

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • DirectX: Version 11
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Lion 10.7.X
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 4000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
Helpful customer reviews
11 of 15 people (73%) found this review helpful
3.9 hrs on record
Kickstarted this game. They asked for $400,000 to make a complete game. They got $3,336,371 instead and only managed to make HALF a game with it. The money is already gone. Double Fine used to be a name associated with fun, quirky, and experimental games but now it's becoming synonymous with bad project management.

The game itself is cute, has a nice visual style, but as far as point-and-click adventure games go it's almost too easy to really enjoy it. Sure, the hunting for a single pixel stuff from some of the old games in the genre was stupid, but this jumped into the other ditch at times.
Posted: October 6
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2 of 2 people (100%) found this review helpful
9.3 hrs on record
This is an interesting little game. You start out with the option to choose between two characters, and you can either play one plotline through to its conclusion, or you can jump back and forth between the stories at will. I found that if I was stuck on a particular puzzle, I would hop over to the other character for awhile to clear my head.

The puzzles are incredibly easy, almost to the point of being too easy. If I was stumped it was either because I was over-analyzing the situation, or it was because I failed to pick up an item earlier in the game and needed to backtrack.

The hand-painted character designs, locations, and background art are completely unique and absolutely beautiful. I would recommend playing through for the visuals alone.

I also really dig the musical score.

Navigating around each location can be a bit of a slog, but my husband pointed out to me that double-clicking will expedite your characters' movements.

There is a fair bit of humor, more so in Shay's story than Vella's. Make sure to talk to everyone, examine everything, and to use each object with every other object/person in order to get all the flavour dialogue. The spoon and knife are particularly amusing.

The one thing that kind of spoiled this game for me is the story. I really like the mixture of sci-fi and fantasy elements, and the brain-twisting continuity implications of Act I's resolution, but I was so turned off by Vella's plot that it started to sour the rest of the game. I guess I'm just bitter they couldn't come up with an interesting maguffin for her that didn't involve violence towards women of the worst trope kind. (I honestly didn't care much for the portrayal of the other females in her plotline, either.) ::sigh:: Although, my husband played through the game, too, and he thought both stories were pretty well balanced, with an overarching theme of teenagers rejecting outdated authoritarian policies in favour of thinking for themselves, and a subplot of contrasting physical harm with emotional harm. I guess it's subjective, but it still left a bad taste in my mouth.

Overall, I would rate it a 7/10.
Posted: October 25
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4 of 6 people (67%) found this review helpful
9.8 hrs on record
I always thought that I started gaming while playing the platforming genre like Mario and Sonic the Hedgehog being one of my favorite series of all time. As I thought about it for a minute, I remember I used to play a certain type of game even earlier than that. It involved using the mouse to click on parts of the environment to move your character, interact with it and solve puzzles. I never knew the name of the genre until a few years later when it peaked my curiosity enough to Google it. The genre was appropriately called 'Point and Click adventure games'.

So why it was so hard for me to pinpoint the genre? Well, gaming between now and then exploded in a ton of different genres, which further splintered into a variety of subgenres. Between all this chaotic explosion of genres, one got caught in the crossfire and badly wounded to the point it almost got killed, yes you know what genre I am talking about.

After more than a decade after that incident, the folks at Double Fine used their powers of necromancy to Kickstart the Heart of the genre back to life. They had to tap into the power of hundreds and thousands of souls to make it happen. Ok, I am very dramatic here but it kinda works doesn't it! The crowd funded Kickstarter campaign was a huge success, not only they greatly exceeded the funds to make their original vision of the game possible, but they kept on breaking all kinds of Kickstarter records in the process. The additional capital went further into making the game we all deserved but never asked for...or something like that.

So how is the game? Double Fine crafted a beautiful imaginative world with colorful characters while some carrying surprisingly muted intentions. It tells a story about a boy and a girl from two entirely different environments, yet facing the exact same problem: being captive in one's fate, as they both try to defy the fate placed upon themselves.

The world looks hand-drawn and reminds me of the story books I used to gross over as a child with the smallest of details carrying the biggest impressions. What is brilliant is how Double Fine lays down such a mature tale through the light hearted visuals and very simplistic and pleasing audio cues.

As someone who played a lot of adventure games when he was a kid, but sadly gone out of touch with it - because of lack of such games out in the market. I got stuck in a couple of puzzles, some of them took more than hour for me to figure it out! I took about 6 hours or so to finish the first act. Your milage may vary depending on how good you are at solving the puzzles.

If I had a gripe with this game, it is how much you are limited in solving the puzzles: I wish the game was a bit more open to clever to players out there. At times I felt I had the tools to handle a situation in an alternate way, but the game never really responded to such ideas. I know the game is playing it to it's well documented traditions, but I wish the game explored a bit further out the boundaries of this genre like this without taking away it's heart.

For the asking price of 25$, it might put off a lot of people off considering the short ride they are getting. The ride may be short, but it is a much more memorable. They could have easily went the road most other games take by stretching the length with filler content, but they didn't. Not a single time in the game I felt it was wasted, it is even more true for games of this class as any sort of filler content will distract it further from it's puzzle solving elements. So what are you waiting for? Hop in the Double Fine express for a beautiful journey that you won't be forgetting anytime soon!
Posted: September 26
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4 of 6 people (67%) found this review helpful
6.5 hrs on record
Stunning game, classic point-and-click game, as a fan of these type of games I had to get it, and it was worth the money.

Great dialogue as well, can't wait for act 2.
Posted: October 15
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5 of 8 people (63%) found this review helpful
6.3 hrs on record
Good game, great graphics, good voice and sound, puzzles are OK. But most of all the game is too short for the price!
Posted: September 30
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7 of 12 people (58%) found this review helpful
7.4 hrs on record
3 Years since I kickstarted this game, no complete game. Near radio silence from the developers. No solid information on a release date. The "monthly" documentary from the kickstarter is reliably late weeks or even months late. There was a few funny parts in this game, but it seemed geared towards children. After this and the Space Base DF-9 fiasco I'll never purchase another DoubleFine product again.
Posted: October 2
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3 of 5 people (60%) found this review helpful
5.0 hrs on record
Double Fine set out to make a classic adventure game, and they succeeded. Broken Age is intriguing, hilarious, and the only downside is that having the game split into two acts has had fans sitting on a cliffhanger since the start of 2014.
Posted: September 27
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4 of 7 people (57%) found this review helpful
3.8 hrs on record
I wanted to like this game. But for the price, it was way too short. If your considering buying it, wait for the second act.
Posted: October 12
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2 of 4 people (50%) found this review helpful
3.5 hrs on record
Broken Age. A very unique and relaxing game. A beautiful crafted world with a cozy magical atmosphere and interesting characters. The game runs on a dialogue function similar to Telltale Games where we can enjoy character development our own way. I'm not much for indie games but this really caught my attention. This may actually be the title that will change my view on games in the future. Should you play Broken Age? Absolutely. It is built on stories with puzzles and have that classic indie sensation but still use modern technology. The game actually has some panic moments where you need to be extra vigilant while solving well thought out puzzles. All this with a beautiful soundtrack I strongly recommend Broken Age.
Posted: October 5
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2 of 4 people (50%) found this review helpful
4.8 hrs on record
Basic point and click adventure game by Double Fine, play out the stories of two characters as they walk around a weird world full of stupid people.

The story is about a giant squid monster who gets his kicks out of eating girls. Rather than get eaten, this one girl plots revenge through most of the main game. And there's also a kid who lives in space, but you don't really play as him for long. These are the main characters, and unfortunately they are both sane and fairly bland. There's a fair amount of interesting people in the game, but it's hard to pay attention to them when they're a) wearing birds B) laying eggs c) making sweeping statements about how a giant squid monster is a good thing.

Gameplay is just point and click. There are some puzzles but they are quite timid in complexity. A fair amount of hint dropping goes on as well. For those who are hardcore in the puzzle-solving business, you won't find much of a challenge here. The dialogue is not exactly cutting edge either; there are only so many times you can weave 'squid monster is our friend' into a sentence, and it gets old very fast.

A lot of effort has gone into the visuals, which give the game a nice painted artsy feel. Not to everyone's tastes, but it's a nice touch. Unfortunately this 'first act' is so short there isn't much scope of what you see.

For all the bashing Schlafer gets over his 3.3 million smackerydoos, he did ok. Not brilliant, and cutting the game into acts is really cheap, but ok. It's just ok. Whether that helps or hurts your enjoyment of the game is up to you.

Also Jack Black is in here somewhere. Why pay for a big name to only do about 8 pieces of dialogue and not even be an important character? Money that could've gone elsewhere surely.
Posted: October 7
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2 of 4 people (50%) found this review helpful
3.8 hrs on record
I recommend the game if you're either totally in it for the story, OR if you're academically interested in the genre. It will be interesting to see where Broken Age lies in the history of adventure games and interactive storytelling.

But overall, the game itself is actually kind of hit and miss. I'd have to wait to see if the second half really ties it together before giving it a solid general recommendation.

The puzzles are...whatever. Nothing stood out as particularly clever or interesting. I think part of the problem was that problem space to work with was always so small that matching puzzles to their solutions was straightforward. It was very linear for an adventure game. The dual-story thing was an interesting idea, mechanically, because it lets the player progress along different lines if they're feeling stuck on something. However, that idea was kind of wasted on a game as "narrow" as this.

Speaking of the story, thumbs up. It's interesting and pretty unique, and maintains a feel of wonder and mystery, as you try to piece everything together. The dual-story contributed to that a lot. The world was filled with neat characters; by that I mean they weren't particularly likeable or memorable, but they were distinct and well conveyed. There's a lot in the world that I'm still curious about, but I feel like this is one of those things where if the payoff in the conclusion isn't good, it'll just spoil everything up to that point.

The game isn't funny. It's humorous, sure. The characters have a sense of humor, and there are jokes, and it doesn't take itself too seriously, but it's not a comedy, which is disappointing for a project funded on the dream of classic Tim Schafer adventure games.

The art is downright stunning. It's amazing how well the visuals, the animation, and the sound blend seamlessly into such a cohesive style.
Posted: October 19
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3 of 6 people (50%) found this review helpful
4.8 hrs on record
i just can't recommend this game, its too short, its too easy, and its been way to long since any information has come out about the second part. This game has such a pretty art style and amazing voice acting and well crafted storys. However, WHERE THE HELL IS THE REST OF THE GAME. If and when the second act comes out i will change the review to include the rest of the game. ALSO WHY ARE GAMES THESE DAYS BEING CUT UP AND FORCE FED TO US IN LITTLE FREAKEN PEACES STOP THIS ♥♥♥♥!
Posted: October 14
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1 of 4 people (25%) found this review helpful
3.8 hrs on record
Nice Game
Posted: September 30
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0 of 2 people (0%) found this review helpful
3.3 hrs on record
I'm free to cleave the inifinite void of space itself!
Posted: October 18
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0 of 2 people (0%) found this review helpful
4.5 hrs on record
Great game with interesting story and amazing music!
Posted: October 1
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0 of 2 people (0%) found this review helpful
3.9 hrs on record
This game is awesome.
Posted: October 13
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0 of 2 people (0%) found this review helpful
3.0 hrs on record
Enjoyed the characters in the first chapter. Ends on a high note.
Posted: September 26
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0 of 2 people (0%) found this review helpful
6.1 hrs on record
This is a great game but really short!! I loved the actors that portrayed all the voices but for 25 bucks I was hoping it'd be alot longer. Other than that I enjoyed it very much.
Posted: September 26
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0 of 2 people (0%) found this review helpful
3.7 hrs on record
Positives

- Voice Acting
- Beautiful art
- Storytelling

Now about the price, sure, Act 1 was short and $25 seems a lot, but Act 2 isn't out yet. If you're really bothered by it, look for a good deal or wait until Act 2 is out. I still highly recommend this game, thought it was a relaxing point-and-click to play over a weekend.
Posted: September 27
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0 of 2 people (0%) found this review helpful
7.6 hrs on record
Excellent game.... if part 2 releases soon, and has a production value consistent with the 1st.
Posted: October 15
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