The first graphic adventure by Tim Schafer in sixteen years, Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.
User reviews: Very Positive (3,127 reviews)
Release Date: Jan 28, 2014

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Recommended By Curators

"There hasn't been a point and click quite like this in decade. Brimming with creativity, charm and style, it's a joy to play all the way through."
Read the full review here.

Reviews

“Act 1 of Broken Age is a gorgeous, impeccably written adventure that simultaneously tugs at my nostalgic core, while ushering in a new era for the point-and-click genre.”
9.5 – IGN

“...delightful, beautiful, utterly charming and you really should play it right this second.”
9 – Polygon

“I haven’t felt this surge of nostalgia and excitement about a game in a long time, and I truly think Broken Age will be looked back fondly as one of the greats.”
9.5 – Destructoid

About This Game

The first graphic adventure by Tim Schafer in sixteen years, Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.

Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

They said adventure games were dead, but then Broken Age punched its hand out of the grave and grabbed you by the wrist and you screamed just like in the end of Carrie except what you screamed was "I love adventure games so much!" And sorry I spoiled the end of Carrie.

Act 1 is available now, and the act 2 conclusion will arrive as a free update later this year!

Key Features:

  • Pointing
  • Clicking
  • Original soundtrack, composed by Peter McConnell, recorded by the Melbourne Symphony Orchestra
  • All-star voice cast, including Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton, and Pendleton Ward
  • Dialog Trees!
  • Some jokes. Unless you don't think they're funny, in which case we totally weren't trying to be funny.
  • A whole bunch of awesome PUZZLES
  • This one really hard puzzle that you won't get but you'll look it up online and not tell anybody
  • All your hopes and dreams

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • DirectX: Version 11
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Lion 10.7.X
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 4000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
Helpful customer reviews
43 of 62 people (69%) found this review helpful
3.9 hrs on record
Posted: October 6
Kickstarted this game. They asked for $400,000 to make a complete game. They got $3,336,371 instead and only managed to make HALF a game with it. The money is already gone. Double Fine used to be a name associated with fun, quirky, and experimental games but now it's becoming synonymous with bad project management.

The game itself is cute, has a nice visual style, but as far as point-and-click adventure games go it's almost too easy to really enjoy it. Sure, the hunting for a single pixel stuff from some of the old games in the genre was stupid, but this jumped into the other ditch at times.
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31 of 51 people (61%) found this review helpful
7.4 hrs on record
Posted: October 2
3 Years since I kickstarted this game, no complete game. Near radio silence from the developers. No solid information on a release date. The "monthly" documentary from the kickstarter is reliably late weeks or even months late. There was a few funny parts in this game, but it seemed geared towards children. After this and the Space Base DF-9 fiasco I'll never purchase another DoubleFine product again.
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13 of 18 people (72%) found this review helpful
9.3 hrs on record
Posted: October 25
This is an interesting little game. You start out with the option to choose between two characters, and you can either play one plotline through to its conclusion, or you can jump back and forth between the stories at will. I found that if I was stuck on a particular puzzle, I would hop over to the other character for awhile to clear my head.

The puzzles are incredibly easy, almost to the point of being too easy. If I was stumped it was either because I was over-analyzing the situation, or it was because I failed to pick up an item earlier in the game and needed to backtrack.

The hand-painted character designs, locations, and background art are completely unique and absolutely beautiful. I would recommend playing through for the visuals alone.

I also really dig the musical score.

Navigating around each location can be a bit of a slog, but my husband pointed out to me that double-clicking will expedite your characters' movements.

There is a fair bit of humor, more so in Shay's story than Vella's. Make sure to talk to everyone, examine everything, and to use each object with every other object/person in order to get all the flavour dialogue. The spoon and knife are particularly amusing.

The one thing that kind of spoiled this game for me is the story. I really like the mixture of sci-fi and fantasy elements, and the brain-twisting continuity implications of Act I's resolution, but I was so turned off by Vella's plot that it started to sour the rest of the game. I guess I'm just bitter they couldn't come up with an interesting maguffin for her that didn't involve violence towards women of the worst trope kind. (I honestly didn't care much for the portrayal of the other females in her plotline, either.) ::sigh:: Although, my husband played through the game, too, and he thought both stories were pretty well balanced, with an overarching theme of teenagers rejecting outdated authoritarian policies in favour of thinking for themselves, and a subplot of contrasting physical harm with emotional harm. I guess it's subjective, but it still left a bad taste in my mouth.

Overall, I would rate it a 7/10.
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15 of 24 people (63%) found this review helpful
3.8 hrs on record
Posted: October 12
I wanted to like this game. But for the price, it was way too short. If your considering buying it, wait for the second act.
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14 of 23 people (61%) found this review helpful
4.8 hrs on record
Posted: October 14
i just can't recommend this game, its too short, its too easy, and its been way to long since any information has come out about the second part. This game has such a pretty art style and amazing voice acting and well crafted storys. However, WHERE THE HELL IS THE REST OF THE GAME. If and when the second act comes out i will change the review to include the rest of the game. ALSO WHY ARE GAMES THESE DAYS BEING CUT UP AND FORCE FED TO US IN LITTLE FREAKEN PEACES STOP THIS ♥♥♥♥!
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9 of 14 people (64%) found this review helpful
6.5 hrs on record
Posted: October 15
Stunning game, classic point-and-click game, as a fan of these type of games I had to get it, and it was worth the money.

Great dialogue as well, can't wait for act 2.
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9 of 15 people (60%) found this review helpful
3.8 hrs on record
Posted: October 19
I recommend the game if you're either totally in it for the story, OR if you're academically interested in the genre. It will be interesting to see where Broken Age lies in the history of adventure games and interactive storytelling.

But overall, the game itself is actually kind of hit and miss. I'd have to wait to see if the second half really ties it together before giving it a solid general recommendation.

The puzzles are...whatever. Nothing stood out as particularly clever or interesting. I think part of the problem was that problem space to work with was always so small that matching puzzles to their solutions was straightforward. It was very linear for an adventure game. The dual-story thing was an interesting idea, mechanically, because it lets the player progress along different lines if they're feeling stuck on something. However, that idea was kind of wasted on a game as "narrow" as this.

Speaking of the story, thumbs up. It's interesting and pretty unique, and maintains a feel of wonder and mystery, as you try to piece everything together. The dual-story contributed to that a lot. The world was filled with neat characters; by that I mean they weren't particularly likeable or memorable, but they were distinct and well conveyed. There's a lot in the world that I'm still curious about, but I feel like this is one of those things where if the payoff in the conclusion isn't good, it'll just spoil everything up to that point.

The game isn't funny. It's humorous, sure. The characters have a sense of humor, and there are jokes, and it doesn't take itself too seriously, but it's not a comedy, which is disappointing for a project funded on the dream of classic Tim Schafer adventure games.

The art is downright stunning. It's amazing how well the visuals, the animation, and the sound blend seamlessly into such a cohesive style.
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3 of 4 people (75%) found this review helpful
4.9 hrs on record
Posted: October 14
It is a bit short and the end is Phychonauts levels disapointing. But inspite of all of that it's a boat load of fun! Can't wait for the second half!
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5 of 8 people (63%) found this review helpful
3.5 hrs on record
Posted: October 5
Broken Age. A very unique and relaxing game. A beautiful crafted world with a cozy magical atmosphere and interesting characters. The game runs on a dialogue function similar to Telltale Games where we can enjoy character development our own way. I'm not much for indie games but this really caught my attention. This may actually be the title that will change my view on games in the future. Should you play Broken Age? Absolutely. It is built on stories with puzzles and have that classic indie sensation but still use modern technology. The game actually has some panic moments where you need to be extra vigilant while solving well thought out puzzles. All this with a beautiful soundtrack I strongly recommend Broken Age.
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4 of 7 people (57%) found this review helpful
4.8 hrs on record
Posted: October 7
Basic point and click adventure game by Double Fine, play out the stories of two characters as they walk around a weird world full of stupid people.

The story is about a giant squid monster who gets his kicks out of eating girls. Rather than get eaten, this one girl plots revenge through most of the main game. And there's also a kid who lives in space, but you don't really play as him for long. These are the main characters, and unfortunately they are both sane and fairly bland. There's a fair amount of interesting people in the game, but it's hard to pay attention to them when they're a) wearing birds B) laying eggs c) making sweeping statements about how a giant squid monster is a good thing.

Gameplay is just point and click. There are some puzzles but they are quite timid in complexity. A fair amount of hint dropping goes on as well. For those who are hardcore in the puzzle-solving business, you won't find much of a challenge here. The dialogue is not exactly cutting edge either; there are only so many times you can weave 'squid monster is our friend' into a sentence, and it gets old very fast.

A lot of effort has gone into the visuals, which give the game a nice painted artsy feel. Not to everyone's tastes, but it's a nice touch. Unfortunately this 'first act' is so short there isn't much scope of what you see.

For all the bashing Schlafer gets over his 3.3 million smackerydoos, he did ok. Not brilliant, and cutting the game into acts is really cheap, but ok. It's just ok. Whether that helps or hurts your enjoyment of the game is up to you.

Also Jack Black is in here somewhere. Why pay for a big name to only do about 8 pieces of dialogue and not even be an important character? Money that could've gone elsewhere surely.
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4 of 7 people (57%) found this review helpful
2.5 hrs on record
Posted: October 9
Double fine games have about 2 hours of content.
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1 of 2 people (50%) found this review helpful
9.2 hrs on record
Posted: October 23
Lovely story. Amazing artwork. Decent characters. The gameplay is very basic, and the puzzles are mostly uninspired, but there were a few fun, creative puzzles. However, the engaging story and beautiful imagery are enough to make this game an experience I enjoyed. It's extremely light on the content side, however I understand that the game is unfinished, and that we're getting act 2 right away. I got this game on sale and I can't say it's worth the regular price of 27.99. I finished the game after about 5 hours (I went to sleep with it open, so my play time is not accurate.)
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1 of 2 people (50%) found this review helpful
4.8 hrs on record
Posted: October 26
Story-driven point-and-click andventure game, but more whimsical & upbeat than the others in the genre. Addresses gender issues in a subtle and sophisticated, non-confrontational way with humor and lightheartedness.

Some mechanics that impress me: It successfully adds tension to your choices without an artificial timer, adds new interactive affordances based on where you walk, and gives you more walkable direction choices aside from the obvious.

JACK BLACK AS FAT MAN IN THE CLOUDS. Um, THISSY von SO MUCH THIS, Jr.!

I cannot recommend this game any harder, but if I could... I would lead a life devoted to upping my skill of recommending this game harder.
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6 of 12 people (50%) found this review helpful
0.8 hrs on record
Posted: October 5
Cool graphics and music, but the game is more clicking and listening to dialogue than anything else. I found it boring and couldn't stick with it for long.
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3 of 6 people (50%) found this review helpful
3.7 hrs on record
Posted: October 25
Needs to be completed, I have lost some respect for Double Fine since they haven't really delivered what they promised the fanbase...
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3 of 6 people (50%) found this review helpful
4.7 hrs on record
Posted: October 30
Nice game, or to say it better "nice half game". I still wonder how all the money went. As another user said "They asked for $400,000 to make a complete game. They got $3,336,371 instead and only managed to make HALF a game with it. " and he forgot the money the got from the steam sales.
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3 of 6 people (50%) found this review helpful
5.7 hrs on record
Posted: October 28
I was one of the game's backers. I was hoping for an adventure game on par with the Schafer's Lucasarts classics...
But was disappointed.

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8 of 17 people (47%) found this review helpful
6.6 hrs on record
Posted: October 27
You know.....lets take a break...a deep breath....."inhales" "exhales"....this game, well, THEY DON SCREWED IT UP...first off, why on earth hasnt the second part come out yet? dont tease us with something you cant even afford double fine, i mean seriously they keep hinting at it but it never appears. its like a ghost...some believe in them. others dont. some support broken age, while others dont. and im starting to question my purchase. i mean this game took me like 4 hours to complete, and for that price, the game could have been much better, its a point and click, thats so freaking easy omg. theres no challenge and for like 25 bucks. i could pay 25bucks for someone to hold my hand and walk me through a straight line maze....thats this game. as for the story yeah its okay, its interesting and the charachters are quirky. but they need to make the second part or this game is just gonna be another failure of a series. sorry but this is my opinion. double fines telling a double lie
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1 of 3 people (33%) found this review helpful
4.8 hrs on record
Posted: October 21
Beautifully done in pretty much every respect, with the Double Fine sense of humor and a classic point-and-click adventure feel.
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0 of 3 people (0%) found this review helpful
7.6 hrs on record
Posted: October 15
Excellent game.... if part 2 releases soon, and has a production value consistent with the 1st.
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