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The first graphic adventure by Tim Schafer in sixteen years, Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.
Utgivelsesdato: 28 Jan 2014
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Controller and Touch Support!

16 April 2014

Hey all, we just updated Broken Age with full controller and touch support! All of these modes should just work (at the same time actually!), but there's an updated controller remapping section in the options menu if you want to tweak it. And try messing with the right stick and triggers in game and the d-pad in the inventory for some super pro moves. Let us know what you think on the forums!

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Broken Age Act 1 Release

18 Februar 2014

Thanks to all of you lovely folks who checked out the game during our backer beta from January 14-28. We thought it would be good to drop everyone a note about the release build that went up after that. This build included the following stuff:

New interaction options
  • There are now options to toggle between click and drag interaction modes
  • Inventory is now mapped to right click on PC and Linux
  • Added mouse sensitivity options

Art and animation polish
Lots of scenes were re-painted at a higher resolution and many animation pops and sorting issues were fixed up!

There was also just a lot of general bug fixing during this period. I'd recommend checking the game out again before act 2 releases.

AND THANKS FOR PLAYING!

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Anmeldelser

“Act 1 of Broken Age is a gorgeous, impeccably written adventure that simultaneously tugs at my nostalgic core, while ushering in a new era for the point-and-click genre.”
9.5 – IGN

“...delightful, beautiful, utterly charming and you really should play it right this second.”
9 – Polygon

“I haven’t felt this surge of nostalgia and excitement about a game in a long time, and I truly think Broken Age will be looked back fondly as one of the greats.”
9.5 – Destructoid

Om spillet

The first graphic adventure by Tim Schafer in sixteen years, Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.

Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

They said adventure games were dead, but then Broken Age punched its hand out of the grave and grabbed you by the wrist and you screamed just like in the end of Carrie except what you screamed was "I love adventure games so much!" And sorry I spoiled the end of Carrie.

Act 1 is available now, and the act 2 conclusion will arrive as a free update later this year!

Key Features:

  • Pointing
  • Clicking
  • Original soundtrack, composed by Peter McConnell, recorded by the Melbourne Symphony Orchestra
  • All-star voice cast, including Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton, and Pendleton Ward
  • Dialog Trees!
  • Some jokes. Unless you don't think they're funny, in which case we totally weren't trying to be funny.
  • A whole bunch of awesome PUZZLES
  • This one really hard puzzle that you won't get but you'll look it up online and not tell anybody
  • All your hopes and dreams

Systemkrav (PC)

    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • DirectX: Version 11
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.

Systemkrav (MAC)

    Minimum:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Lion 10.7.X
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.

Systemkrav (Linux)

    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 4000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
Hjelpsomme kundeanmeldelser
1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
194 produkter på kontoen
2 anmeldelser
3.9 timer registrert
Flott
Publisert: 7 Mars 2014
Var denne anmeldelsen til hjelp? Ja Nei
334 av 395 personer (85%) syntes denne anmeldelsen var hjelpsom
818 produkter på kontoen
24 anmeldelser
5.0 timer registrert
After an overwhelmingly successful Kickstarter campaign, Tim Schafer and his team at Double Fine have decided to return to their roots with their first point-and-click adventure game in over 15 years. Similar to their past projects like Grim Fandango and The Secret of Monkey Island, Broken Age features unforgettable characters, puzzles, unique themes, and plenty of humor.

The game centers around two characters each from a drastically different walk of life. One half of the narrative follows Vella, a girl who is to be offered as a sacrifice to an enormous monster known as Mog Chothra. While the other half of the story focuses on a boy named Shay who finds himself trapped on a spaceship under the watchful eye of an overly protective computer that holds him prisoner under the pretense of safety. Both of the characters yearn for change and freedom in their own way. While Vella is surrounded by overly zealous villagers that cling to tradition, Shay is completely isolated and patronized by an overbearing computer as he’s forced to endure the same routine day after day.

The puzzles are quite satisfying, they’re not overly complex but they still require some thinking which is a refreshing change from most recent games in the genre. They consist of scouring the environment for various items which can be combined with one another or given to certain characters. The amount of overall polish added to the dialogue is impressive, as you’ll most likely try to use the items in your inventory in clever ways to prompt humorous reactions and responses.

The art style is unique and really sets the game apart. While not being overly impressive on a technical level, Broken Age is brimming with personality and has an undeniable charm. The game feels like a children’s book come to life but the underlying themes and subtle humor make it appealing to players of all ages. The environments are varied and interesting to look at while the characters are all quite memorable.

Sporting an all-star cast, the voice acting is top notch which brings each of the characters to life with standout performances from Elijah Wood as Shay and Jennifer Hale best known for her work on Mass Effect (Femshep) as the megalomaniacal computer. The soundtrack is also well done, fitting the mood and atmosphere of the game perfectly.

Unfortunately, the game is quite linear and doesn’t really offer much in terms of re-playability. The different dialogue options add a bit of humor but have little to no impact on the story. For example: choosing to lie to certain characters won’t change the way they perceive you and will have the same effect as telling the truth.

Act one is also fairly short, lasting around 4 hours and it ends with a bit of a cliffhanger which will leave you anxiously waiting for Act two. Broken Age probably would have benefited from being released all at once but Act two is promised at no additional cost at a later date.

Overall, Broken Age is a charming game with a strong narrative, great humor and memorable characters. It’s proof that there is still room for creativity and innovation amidst the slew of modern action titles. Broken Age not only revives the point and click genre, it helps redefine it.

TLDR? This review is also available in video format:

http://www.youtube.com/watch?v=2kNp4HjhyQY


Pros:

+ Strong Narrative
+ Solid Voice Acting
+ Great Sense of Humor
+ Reasonable Puzzles
+ Fantastic Art Direction
+ Charming and Unique


Cons:

- Cliffhanger Ending
- Short Length (3 - 4 hours long)
- Linear
- Dialogue Options have little influence on the story.
Publisert: 29 Januar 2014
Var denne anmeldelsen til hjelp? Ja Nei
72 av 105 personer (69%) syntes denne anmeldelsen var hjelpsom
327 produkter på kontoen
16 anmeldelser
3.8 timer registrert
in this game you make a tree vomit
Publisert: 28 Januar 2014
Var denne anmeldelsen til hjelp? Ja Nei
93 av 151 personer (62%) syntes denne anmeldelsen var hjelpsom
98 produkter på kontoen
1 anmeldelse
4.5 timer registrert
I purchased this game based on certain positive reviews.

“Act 1 of Broken Age is a gorgeous, impeccably written adventure that simultaneously tugs at my nostalgic core, while ushering in a new era for the point-and-click genre.”
9.5 – IGN

“I haven’t felt this surge of nostalgia and excitement about a game in a long time, and I truly think Broken Age will be looked back fondly as one of the greats.”
9.5 – Destructoid


Having beaten it in roughly 4 hours, I have to ask: Was I playing the same game?

Nostolgia?

New Era for Point and Click?

The Greats?

This game offers nothing to the genre. The Greats had action menus. large explorable worlds, plenty of red herrings (both as objects and characters), along with memorable personalities and dialogue. Broken Age has none of this. Instead, interctive action menus have been replaced by a single mouse cursor which works for all Look\Interact\Pick Up type activities. Clicking on a piece of the world causes the character to simply interact with it in only one way.

The puzzles are laughable. Some of them literally require nothing more than getting to the end of a dialogue tree.

I suggest you all save your money and wait for a real adventure game.
Publisert: 3 Februar 2014
Var denne anmeldelsen til hjelp? Ja Nei
95 av 155 personer (61%) syntes denne anmeldelsen var hjelpsom
214 produkter på kontoen
5 anmeldelser
2.3 timer registrert
Before you read further, note that my entire childhood was defined by these point and click adventure games, so my expectations are extremely high. I really wanted to enjoy this game. When I first fired it up, I was expecting something along the lines of what I remembered from the later Lucas Arts games such as Grim Fandango and Monkey Island 3. What I got was a very small, very simple game, with some seriously lacking dialog, gameplay and design.

There really is a lack of gameplay across the board with this one. The whole first part of the boys sequence is on rails, and after that, the area he is in (the spaceship) is lacklustre at best with very little to do but explore the on-rails areas you were in at the start, which are very small boring areas with not a lot of stuff to interact with. In fact, there really are no areas in the game with a lot of interaction, nothing like the point and click games of the past or even the present.

The girls sequence is a little more open, but you are still put on a linear sequence of events which are always the same.

The NPCs in the world merely act as a tool to guide the player through the linear sequence of events, which is normally fine, but with NPC dialog being not a lot more than 5 or so questions directed at them about the world and a walk away line, it feels pretty dry and boring. Only a couple of characters are actually interesting throughout the experience. It just feels like the NPCs are waiting for the player to interact with them, instead of acting like real people with questions of their own, not to mention none of them ever move away from their original positions, as if they are glued to the world.

Now onto the other important aspect of a good point and click adventure, the puzzles. They are so simple I didn’t actually have to think about them, with several of them solving themselves on their own. I remember the days when I used to spend a couple game sessions solving a specific puzzle, but this game really offers nothing that isn’t obvious. However, it might be a good starting point for a young child (even though I would suggest Spyfox or Freddie Fish over this any day).

I am not one of those people who gets their kicks from art style so I will just say from what I saw it was pretty good. The music tracks however just weren’t memorable. Usually with games like these there are a couple music pieces which are memorable, but really, I can’t remember any of the music. Nothing like Stan’s themes from the Monkey Island series, or the awesome tracks from Indiana Jones and the Fate of Atlantis.

To finish I will just say this game is forgettable, and it is sad too. I was really hoping they would pull something incredible off which would bring back the genre with a bang, but this game isn’t going to do that for us. I really hope they aren’t going with the (swapping places) idea for part 2, I don’t care to see those old areas again, but heres hoping they make part 2 at least trickier with more interaction and more depthly dialog.
Publisert: 24 Januar 2014
Var denne anmeldelsen til hjelp? Ja Nei
2,972 av 3,396 personer (88%) syntes denne anmeldelsen var hjelpsom
231 produkter på kontoen
1 anmeldelse
4.0 timer registrert
A spoon in this game has more personality than most AAA game protagonists.
Publisert: 14 Januar 2014
Var denne anmeldelsen til hjelp? Ja Nei