A family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo. Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story.
User reviews:
Recent:
Mixed (54 reviews) - 68% of the 54 user reviews in the last 30 days are positive.
Overall:
Very Positive (5,262 reviews) - 83% of the 5,262 user reviews for this game are positive.
Release Date: 28 Jan, 2014

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22,99€

Packages that include this game

Buy Broken Age + Soundtrack

Includes 2 items: Broken Age, Broken Age - Soundtrack

Buy Broken Age + Soundtrack + Double Fine Adventure Documentary

Includes 3 items: Broken Age, Broken Age Soundtrack, Double Fine Adventure! Complete Series

Downloadable Content For This Game

 

Reviews

“Act 1 of Broken Age is a gorgeous, impeccably written adventure that simultaneously tugs at my nostalgic core, while ushering in a new era for the point-and-click genre.”
9.5 – IGN

“...delightful, beautiful, utterly charming and you really should play it right this second.”
9 – Polygon

“I haven’t felt this surge of nostalgia and excitement about a game in a long time, and I truly think Broken Age will be looked back fondly as one of the greats.”
9.5 – Destructoid

About This Game

Broken Age is a family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo. Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story of barfing trees and talking spoons.

Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

Starring:

Elijah Wood as Shay
Masasa Moyo as Vella
Jack Black as Harm'ny Lightbeard
Jennifer Hale as Mom
Wil Wheaton as Curtis
Pendleton Ward as Gus

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Storage: 2500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • DirectX: Version 11
    • Storage: 2500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Storage: 2500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Lion 10.7.X
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460
    • Storage: 2500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 4000, or equivalent card with at least 512 MB VRAM
    • Storage: 2500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • Storage: 2500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
Customer reviews
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Recent:
Mixed (54 reviews)
Overall:
Very Positive (5,262 reviews)
Recently Posted
gromly
( 6.3 hrs on record )
Posted: 13 August
Almost frustraiting, potentially allegory for life.
Helpful? Yes No Funny
schv09
( 21.1 hrs on record )
Posted: 11 August
I bought this game because I like the art and had heard some good comments but I didn't know much about it actually. I didn't have many expectations besides it being visually enjoyable. To my surprise I liked this game a lot! I love adventure games and stories and found this story to be very interesting from the beginning on. The voice acting was great! It really gave more depth to the story, IMO. The writing and some situations presented were actually funny, which I liked, and the game still managed to keep a balance between serious and funny. I enjoyed the art and colors very much! The music was also nice. Puzzles were mostly entertaining, there is only one part in which I had to go read online because I was too frustrated. But the game was mostly enjoyable, nonfrustrating, entertaining, and intriguing. Great game! It was a great dventure! Definitely exceeded my expectations. Would absolutely recommend it to any adventure seeker who's into stories and thinking.

SPOILERS AHEAD:
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Now being more specific, I really liked the story being about two different people and happening at the same time. To actually play both stories at the same time was something refreshing. I really liked to be able to switch when I got stuck. I liked to be able to play two very different characters who at the same time were living a similar frustrating situation. I loved how both stories started to relate to one another as the game developed and how one thing done in one was of help in the other one. Although I would have liked for the dialogs to integrate to the story the fact that what Vella does helps Shay and viceversa and not it just happening like magically. When it happens without it being it integrated to the story, it kind of cuts the flow of everything and makes you feel again like a simple external player and not as the character in the story. But overall, I really liked the dynamic of the relationship between the two stories.

I also liked the twists of things being different from what you think. But I think that the game should dedicate more time and depth to explaining the whole deal with de Dandelion mission and why things happened like they did, since it was a bit vague at times. This leads me to talk about the ending. I found it very abrupt. It's not exactly clear to me what happens with the Loruna people nor why you had to melt the ships. Some more story was needed towards the secod part of the game when you are really waiting to get a deeper understading of the characters and events.

Now about the puzzles, the robot wiring doesn't have enough clues to figure it out in a challenging yet attainable way. I got impatient and had to go look online and that ruins the puzzle experience. Also the part where you convince Hope that you are Shay was hard since there weren't enough hints and I had to go look for info again. Same problem as before. Bringing the hexigal to open the door for the central control room sounds like a very fun idea but it got hindered by there not being a clear logic of how things needed to be done for her to move. It was mostly trial and error. The other puzzles were fun and very original and creative.

Another thing I disliked is how slow charachters walk. You have to walk a lot in the game and it's annoying to walk so slow. There should be some button to make it quicker of you want to.

This is just a personal issue. I would have liked the game better if it wasn't "point and click". I would have loved to be able to walk around normally and just approach stuff and hit a button to interact with them.

On the whole I really liked this game! It felt different, creative, intriguing and engaging and also looked beautiful and different! I would give it like an 8.5 out of 10. The idea of making the documentary was alos great! I've watching it and have found it very interesting. I didn't know the adventure genre was kind of problematic with publishers. It's a shame since it's my favorite genre. I hope more game studios start bringing it back like Double Fine did! Thanks for a great game!
Helpful? Yes No Funny
Uncle BAZINGA
( 11.3 hrs on record )
Posted: 11 August
I was a backer on Kickstarter for this game and I'm also a huge fan of Tim Schafer and his Double Fine Productions. That's why I backed this in the first place, but also because I'm a fan of the adventure game genre, of course. Nevertheless Broken Age is the first game which I've played on Steam which I can't right out of my heart recommend, but why is that?

The game is split into two acts and while the first act is just brilliant not only because of it's warmth, colorful visuals, lovely soundtrack or its charming characters, but also because of its well designed and thus entertaining puzzles. So everything's fine up until the end of act 1. It's ending will eventually already make your eyebrowes raising, but since everything is still open you may advance to act 2 to see how it's going on only to discover that starting from there everything is getting really worse just in every aspect.

First and foremost act 2 is filled with convoluted, weird, very hard puzzles which often require much more trial-and-error then logic. This gets very frustrating especially at the end of act 2. Other than that you have to do a lot of boring backtracking, but what really disappointed me the most was the fact that none of the characters, their relationships, motives or anything at all story-wise gets a satisfying, logical explanation (or no explanation at all). All of it makes just no sense at all whether it be the connection between Shay & Vella, the whole Mog Chothra festival and the villains motives behind it nor the reveal of a secret villain in an blink of an eye which just felt totally random. All of it just feels weird and totally out-of-place. I could go on and on with other things that really made me sad just because it all started so well with act 1.

So no recommendation from me unfortunately.
Helpful? Yes No Funny
kazeshini5
( 16.2 hrs on record )
Posted: 10 August
Turned out pretty cool.
It's a point and click adventure puzzle type deal, but even if that's a turn off, do try it.

The story is sorta linear but you get to choose what to do when.
It's a converging story between the two characters and sometimes their individual actions have an effect on the other one's story

The art is very beautiful, character design and background mesh together seamlessly. The animation reminds you that it's still just a story book and appeals to those who like things slow. The music is also quite soothing most of the time and creates a very nice ambience for the game. They've put a lot of effort into the voice acting, almost 80% of the items in game have some sort of reaction from each of the voice actors and it's different depending on who the player is playing as at the time.

The puzzles solutions are also pretty out there, sometimes you can never guess who to talk to about what or which part goes where.

If anyone's already played it, do leave a comment.

Art: 9/10 aesthetically very pleasing and matches the story well

Story: 7/10 Only thing missing is an alternate ending, or maybe I just couldn't find one.

Creativity: 10/10 Those clues will drive you nuts

Animation: 6/10 cuz it seemed a little bit too slow, but I guess the puzzles had me running around so much that I got impatient

Voice acting: 8.5/10 They really did a great job with the in game dialogue.

Overall rating is 8/10
Helpful? Yes No Funny
Adriwisler
( 16.0 hrs on record )
Posted: 9 August
The first Act is wonderful, has amazing gameplay, characters, flow, & puzzles. Act 2 has all the syle but the puzzles become way frustrating rather than fun, the story gets odd and muddled, and just sort of makes the first half of the game seem okay.

Memorable, and recommended, but get ready to use a walkthrough on certain spots, Act 2 does not show hints or focus on clues to solving half of them, it feels rushed with bad design, but the heart of the game is enough to make me reccomend it.

Voice acting is amazing too!
Helpful? Yes No Funny
Drizzy
( 4.5 hrs on record )
Posted: 4 August
hi im bob and i like burgers so i opened up my shop Bobs Burgers
Helpful? Yes No Funny
kasharoo
( 20.7 hrs on record )
Posted: 4 August
Amazing, super fun game to play with family and friends. Not too challenging to the point where you will get frustrated with it's puzzles, but the puzzles aren't too easy either. With a great and interesting story to go along with it, Broken Age exceeded my expectations.
Helpful? Yes No Funny
Meyer⁷
( 16.3 hrs on record )
Posted: 4 August
I like this game, a lot. If you like point-and-click adventures, get it. Like seriously, get it.
Helpful? Yes No Funny
Apinasan
( 11.4 hrs on record )
Posted: 3 August
Act 2 puzzles suck.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
14 of 17 people (82%) found this review helpful
1 person found this review funny
Not Recommended
11.5 hrs on record
Posted: 15 July
I like puzzle games. Monkey's island is one of my favorite games, I still will boot up old adventure games all the time.

You know what I won't boot up again? Broken Age. In Monkey's island there's a lot of fun and silly stuff the player does, In most games it's an enjoyable story, and Broken Age has a moment or two of that.

But it's a one or two note game, that tries to make a whole symphony.

The beginning of the game you get the choice between two characters, that seem unrelated. There's the girl who... seems to be immediately thrown into peril without ANY backstory, so much so that I thought I skipped a cutscene. Nope, just "hey you're going to be imperiled to start the story!" She has a mediocre world to explore.

Then there's the boy, and honestly I like the world the boy is in far more. Only thing is, that world goes on entirely too long, and the good parts of the world wanes fast. If the game stopped after the first act, it'd be a good recommendable game

But then in the second act, the game changes, and... it's not for the better in my opinion. It's got an interesting story arc there, but does nothing with it, and it seems that you have to go.... listen I try not to do this, but I need to talk about spoilers. It's a rather major spoiler, but if you want to know about the second act, it's below.

The Second has the boy and girl change locations, they go through the same areas and explore almost the same environments with some time has passed. The girl's areas are quite uninteresting, and the boy's areas have already lost their charm. There's a few good points in the second act, but after the first act, you're essentially going over the same areas, and less interested.

Then again the quality of a puzzle game is based on the quality of the puzzles, and the good news is most of the puzzles are simple and easy to solve. But that's also the bad news. They're too simple. Put round battery in the round battery sized hole. "Talking" usually makes things almost blatantly obvious and you have to talk to everyone at least once to get all your objects anyways.

Then there are the puzzles you don't get. If you miss a slightly puzzle, the game won't hint or help you along. You're stuck. Hopefully you know what to do (because the game won't help you if you get lost, or return to it after a couple months) but even if you know where you want to go, you better hope you know to do X and Y, because if not, you're going to stand around and have to just stare and hope it comes to you. Or go use a guide.

And yeah that will happen, 90 percent of the puzzles are "go elsewhere, get something and return to me" Where 10 percent are "you have an item that will work but we won't even hint at it." I know I'm annoyed at the easiness of the puzzles, but the esoteric puzzles don't even give you a hint if you're stuck. You just either get it or you don't.

Finally the story should be mentioned. While it's a story, it feels like it's a story written for the modern generation. Gone is the long exposition or talking. There's beautiful moments in games like Monkey Island, where Guybrush and Elaine will talk for almost 2 minutes without player interaction. In Broken Age there appears to be a rush. The game almost never spends more than 2-3 lines without expecting the player to hit a button to say something. You constantly have to choose something to say, so there's no elongated exposition.

Everything is rushed along, and quite a few parts of the game could use a little more talking such as the beginning of the game. The story never fully develops and now in hindsight I barely remember anything that was truly unique or I'd want to see again. I compare this to Monkey's Island again, where Elaine and Guybrush meeting, the three pirates, Stan the boat seller, and even the insult fighting are all amazing moments I could enjoy again and again. To me that was a better story, this well, this isn't what I was expecting when I funded the kickstarter.

It's a shame because while act one is acceptable, I can't in good conscious recommend this game to anyone. I'd recommend Monkey's Island, Grim Fandago, maybe the King's quest games, or the most games from Telltale game instead of this game. But Broken Age, it was an interesting Kickstarter, but not a very good game, sadly.

(Note I backed the game on kickstarter, I played the game on Ps4, as part of Playstation Plus. I did pay for this copy)
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
1 person found this review funny
Not Recommended
11.4 hrs on record
Posted: 22 July
Keep in mind that I loved the first act of this game and the second part was pretty good too, but I can never ever recommend this game because of the conclusion. The way it ends is genuinely jarring and unsatisfying. It feels like I'm playing a game that's 2/3rds of the way completed, and considering how great the rest of the game is, the ending is genuinely insulting. It's not even visually impressive, it doesn't look like an ending in the same way the beginning looked like the beginning. It's not climactic, it's not engaging, and it's not good.
Don't play Broken Age. You'll love it, but then it'll spit in your face for it.
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: 22 July
Gorgeous graphics and lovely soundtrack. But boring game with little direction.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
Not Recommended
11.1 hrs on record
Posted: 22 July
Disappointing game. The characters are very flat and uninteresting, the story is poorly written, the voice acting is emotionless. I mean, I didn't manage to care for my protagonists even by the end. Some of the NPCs were more interesting, and had more character to them, which is pretty bad.

The overall plot is very weak, and it's never fully explained even in the obligatory Evil Boss Monologue. And it's not the suspenseful kind of unexplained, but the "wait, that does not make sense" kind, like the writers were too lazy to make up the proper background. Just like Shay's robot parents, who turn out to be his real, flesh and blood parents, and yet no longer interact with him directly. We even see a family picture showing this has been otherwise, yet Shay seems to be genuinely surprised to see that they are human. Why did they stop seeing him in person? Why doesn't he remember? There are no answers, and there is no narrative point to make. It's just random, like much of the plot.

Other than that, many of the puzzles are more tedious than exciting, and the level design forces you to travel back and forth over an area, without any map or quick-travel feature. Again, tedious.

Also, a whole unavoidable conversation back and forth elaborating on stool jokes. Not funny. At all. I actually cringed. And it was as much out of character for Vella as she has character.

The only plus point is could say is that the robot puzzles in the last part of the game by utilizing different patterns was actually clever and inventive.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
12.2 hrs on record
Posted: 27 July
Halfway through, I just wanted it to end. The puzzles get so ridicolous, there's really no correlation between the items you have to get and the tasks you have to complete in order to progress.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Not Recommended
11.4 hrs on record
Posted: 3 August
Act 2 puzzles suck.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
1 person found this review funny
Recommended
13.8 hrs on record
Posted: 22 July
Charming as ♥♥♥♥. Glad to see Kickstarter campaigns like these succeed. Kudos to Tim and the people at Double Fine.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
11.3 hrs on record
Posted: 11 August
I was a backer on Kickstarter for this game and I'm also a huge fan of Tim Schafer and his Double Fine Productions. That's why I backed this in the first place, but also because I'm a fan of the adventure game genre, of course. Nevertheless Broken Age is the first game which I've played on Steam which I can't right out of my heart recommend, but why is that?

The game is split into two acts and while the first act is just brilliant not only because of it's warmth, colorful visuals, lovely soundtrack or its charming characters, but also because of its well designed and thus entertaining puzzles. So everything's fine up until the end of act 1. It's ending will eventually already make your eyebrowes raising, but since everything is still open you may advance to act 2 to see how it's going on only to discover that starting from there everything is getting really worse just in every aspect.

First and foremost act 2 is filled with convoluted, weird, very hard puzzles which often require much more trial-and-error then logic. This gets very frustrating especially at the end of act 2. Other than that you have to do a lot of boring backtracking, but what really disappointed me the most was the fact that none of the characters, their relationships, motives or anything at all story-wise gets a satisfying, logical explanation (or no explanation at all). All of it makes just no sense at all whether it be the connection between Shay & Vella, the whole Mog Chothra festival and the villains motives behind it nor the reveal of a secret villain in an blink of an eye which just felt totally random. All of it just feels weird and totally out-of-place. I could go on and on with other things that really made me sad just because it all started so well with act 1.

So no recommendation from me unfortunately.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
27.6 hrs on record
Posted: 30 July
Ignore the amount of hours played; just the completionist attitude, and I'm pretty sure I left it on overnight. The sad fact is Broken Age really was BROKEN. Most of the puzzles didn't feel like puzzles, and this game does that awful thing where it FORCES you to only use ONE solution, rather than SEVERAL. Point and Click games don't have to be linear, nor do they have to be obvious. This game is both, and tedious to boot. The world-building is minimal and character depth is shallow. I didn't care about any of them really. Spend your money on something else.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Not Recommended
3.0 hrs on record
Posted: 15 July
Simply a bad game, which is dissapointing to a fan of Tim Schafer; the comedy and writing in general is so much worse than all his older games, and the obtuse walkthrough-requiring 90s puzzles just do not feel right nowadays.
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