SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more.
User reviews: Very Positive (615 reviews)

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“SolForge is now in open beta! Play for free and start building your collection now. Your feedback will help shape the development of the game!”
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Recent updates View all (9)

November 12

Imprisoned Heralds Update is Now Live

Find patch notes here

http://solforgegame.com/news/imprisoned-heralds-patch-notes/

0 comments Read more

November 11

Imprision Heralds Downtime Patch has started!

We have closed the online queues and tournaments to new entries. If you are already in a timed game, you will be allowed to finish it.

At 2 PM Pacific we will take the servers fully offline to deploy our 4.0 patch. For more details about the patch, please visit:
http://solforgegame.com/news/imprisoned-heralds-patch-notes/

1 comments Read more
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Reviews

"...one of the best demos on our showfloor."
Penny Arcade

"To say I’m excited for the game would be a dramatic understatement."
5/5 – Game Informer

"SolForge is visually stunning. The art is glowing and beautiful. Casting your creatures and spells is smooth."
Legit MTG

"With deck building, draft tournaments and multiplayer raids, I think SolForge is going to set a new trend in online mobile card gaming."
Geeks With Juniors

"Looks fantastic...I was able to jump in and start playing right away"
http://www.wired.com/geekdad/2012/08/solforge-looking-good/

About This Game

SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more. Players can customize their decks with cards from their collection that they can earn through gameplay or purchase from the store. Try it now absolutely free!

The full release of SolForge will feature all of the strategy and tactics of a full-fledged CCG, including a single-player campaign mode, co-operative raids, and more. Unlike other online collectible games. SolForge was designed specifically for the digital space, with smooth game play and an intuitive interface.

The core mechanic in SolForge is leveling. Whenever you play a card, that card levels up into a new, more powerful version. As the game progresses, you level up, and gain access to your more powerful higher level cards. Some cards start off weak and level up into powerhouses, while others start off strong and don't improve much as they level, presenting strategic and tactical choices that will challenge even the most seasoned gaming veterans.

Key Features

  • Challenge your friends or play against AI opponents with multiple levels of difficulty
  • Simple to learn, difficult to master.
  • Tutorial to get you playing right away
  • Unique leveling mechanic transforms your cards as you play
  • Online Play
  • Deck Customization
  • Tournaments and Draft Mode

Planned Features

  • New Cards
  • Card Forging System
  • Campaign Mode
  • Cooperative Raids
  • Animated Cards
  • And more!

System Requirements

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
Helpful customer reviews
22 of 30 people (73%) found this review helpful
576.8 hrs on record
Posted: June 22
Early Access Review
* Edit after 4 months (~250 hours playtime):

(Pre note: Today i got two legendary cards from daily login reward pack. One is Ghox other is Yuru. \o/)

So after 4 months i still think that game is the best Digital Card Game on the market (after trying Hearthstone, DOTP, DOC, IW, Scrolls and HEX). Stone Blade Entertainment is doing an amazing job with pumping new sets, cards regularly.

In this 4 months, i only spent 5-10 bucks per month and i have competitive decks now which can be used in constructed tournaments. For card games with paying that little and having some competitive decks is great because we all know that card games are expensive hobbies in general.

Also, realized that i didn't praise enough how the game has an amazing art. I don't know how they keep pushing that level quality of artwork with every set but they are just beautiful, amazing.

I criticized the UI of Solforge in my first comment and it's still the same. But at least, we know that devs are thinking to improve it. Here's a mockup from them: http://imgur.com/a/NNxYN

If you're looking for a good card game with a mature community (one of the best communities i've seen in any game), best DCG artwork in the market with some fresh game mechanics and huge potential, there's still one choice, Solforge.



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Newbie here who just started Solforge and playing it for a week. I read reviews to learn what people think about the game and most of them say that the game is pay-to-win and as a guy who have been playing Hearthstone for a long time and got nearly all the cards in the game, i didn't ♥♥♥♥ing understand how Solforge is P2W.

Comparing to Hearthstone, game is much more generous. You get silver for every win, you get a huge amount of silver for every 1st and 3rd win and 1st online win. Opened a few booster packs (pack of 6 cards) and saw that possibility of getting legendary or heroic cards are much bigger then getting an Epic or Legendary cards of Hearthstone.

Forging/Crafting cards are also much easier than Hearthstone's dust system. And think about it, even daily login prize is ~2000 silver and you can buy a common card for only 150 silver (rare for 1400). By just loging in and winning 3 -specific- games in a day, you can buy 30-40 common cards or 3-4 rares.

To put it simply, game economy is much better organized than both Duels of Champions and Hearthstone i think.

Also I'm playing with Starter packs mostly and i won many matches against those decks with lots of heroics or rares. Game is not P2W not just because of getting packs is cheap but also you can create good decks with common cards too.

One problem of the game is UI, especially the lack of native full screen mode.

Other than that, game is great; yeah, really. Leveling up the cards is a great idea and i felt like i'm playing Heroes of Might & Magic III. Game is fast, fluid, fun and being able to play multiple games at the same time is a good idea too.

Game is also in early access state for now but i hope player base will grow because it has big potential.
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9 of 14 people (64%) found this review helpful
740.8 hrs on record
Posted: August 14
Early Access Review
New Edits 8/21/2014

Ok they made some changes today and I feel like I need to slide this over to "Don't recommend" now (from recommend previously).

They introduced more overpowered and unbalanced cards today which will serve to exasperate the "P2W" aspects & lucky draw/who draws bomb first wins, <edit> I originally put they nerfed rewards too, but this appears not to be the case, the client is just super glitchy since the update- I'm still going to leave as don't recommend for now; and suggest you look at all the 500 hour plus negative reviews BEFORE SPENDING MONEY on this game , but by all means do try it for FREE 1st.

If you have the "skill" to be able to drop $200-$300 on the game; then the game maybe for you as you can immediately reach the upper echelon with no other requirements. I would say first play a bit to see what cards you need to buy and them buy them individually through deck builder and "card of the day" , and specific starter decks ----don't waste money on packs and chests!

I understand they need revenue but as others reviews point out the "whale" model sucks - (less than 10% of players even buy 1 thing ever, 80-90% of revenue comes from 1-2% of players; ride them until the game is dead and abandon it) Yes whales keep it "free" for eveyone else but they don't keep it FUN.

If the game wasn't so unbalanced, they have interesting mechanics, a nice draft set-up, some truly fantastic art on some cards. Therefore this game could, SHOULD, and would be supported with a traditional pay model. (buy the base game and pay once for each expansion, plus extra to enter tourneys).

The fact that it would work traditionally, and is microtransaction instead smacks of pure greed at this point; particularly considering everything is ridiculously overpriced. Their Gold>Silver exchange rate isn't even consistent from item to item last time I checked.

xxxxxxxxxxx
Previous review below

Early Access Review

I gonna say "recommend" for now ONLY on the basis that it is free to play; (and it's just barely a recommend)

No mana management is AWESOME , so I really dig transformation as an alternate mechanic.

Relatively quick games are also a plus, almost all my hours have come from sitting down and playing while I eat lunch.

I'm happy with the fact that if you play to at least one "win" each day you can earn a "ticket" and get a free draft, once a week, with 7 tickets. I usually play to 3 wins each day to max free rewards (1st and 3rd wins are the bonus payouts)

I did pay $10 several hundred hours into this game as I thought it was fair given my playtime; but to be honest did not get any useful cards out of the "legendary chest" I bought.

That said I don't think they P2W aspect is as bad as everyone says, the real problem is there are some seriously overpowered and unbalanced cards in this game. Yes people pay and put three of them in their deck, but with proper balancing it wouldn't be a problem. It is because they are unbalanced they are the problem. Some of these cards I have yet to get one of even after 600 hours of play although you can get cards everyday. So there is a definite P2W existing because of balancing issues.

There is at least one busted mechanic that has been broken since launch, (or else the description is wrong)

Luck of the Draw seems to feel like a huge factor in games more so than others I've played.

I started first day on Steam, so I think I would be far more frustrated if I was trying to join now. They need to start giving new players a bunch of cards at sign up- I know they won't because there is money in the pre-made deck starters. I think this will ultimately kill the game I don't think I would stick with it going the free route if I was just starting out at this point. I'd be frustarted as hell trying to get my 3 daily wins as a newbie with no money in now if i had to play one of those dialed in spender decks, or heck even a few of my decks. I play a lot of "♥♥♥♥ing around decks" for fun, but also have a few that would crush a day 1 player 100-0 like nothing.

I don't remember for sure , but I think you can still get some or all of the 1st 3 win awards by playing the computer so thats helpful too.

I may update this further at some point in the future, tired of typing.
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5 of 8 people (63%) found this review helpful
766.9 hrs on record
Posted: July 3
Early Access Review
Avoid this like you would the black death!.

This game has far to much RNG and level screw

and is also very pay to win.

i myself have put far to much money in to this game than i should of done.

i have a nice collection but what personally ruins this game is down to RNG. That and the cash shop they sell skins for cards at roughly $20 a pop. and if you want these you idealy need 3 for a playset.

i have put over 400hours into this game. and i regret it.
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1 of 1 people (100%) found this review helpful
46.8 hrs on record
Posted: October 20
Early Access Review
Addicting gameplay. One more game syndrom for sure. Only gripe is that money is rewarded too infrequently. Winning games against other humans should have some type of bonus reward.
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1 of 1 people (100%) found this review helpful
1,418.0 hrs on record
Posted: December 15
Early Access Review
I have nearly fifteen hundred hours recorded on steam, and I also play this game a ton on my iPad. I have gotten more enjoyment out of SolForge than any other game that I have ever played ... and the game is still in early access!

As someone who Kickstarted this game, I have found that it is worth every penny.
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1 of 1 people (100%) found this review helpful
35.3 hrs on record
Posted: December 11
Early Access Review
I know I havent played much but I am in love with this game already! I have played alot of hearthstone, and this game, like most card games, reminds me of the Blizzard game, however it has less of the childish (sometimes annoying) noises. Obviously like all F2P games there is a way of purchasing a head start (like extra card packs, tournement tickets, etc) but as a F2P player I have yet to need to purchase such items as the game is extremely well balanced and fair about rewards. Unlike alot of F2P it is easy to catch up to those that pay for such items, if you only put in some effort and time. I would give thi game 10/10, espically as its a F2P that is easy to understand and quick to pick up!
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4 of 7 people (57%) found this review helpful
41.8 hrs on record
Posted: June 22
Early Access Review
Great card game, I like the fusion between deck-building/ Strategy Card game... but no trading means it is not a TCG (Trading Card Game). Interface has a lot of bugs, apart from that cool game and will hook you for a while.
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4 of 7 people (57%) found this review helpful
256.3 hrs on record
Posted: June 23
Early Access Review
Free card game? check

Annoying addictive? Check.

Extremely hard to start playing? Absolutely.

All in all a really fun game but it can be a very harsh especially when you are starting out.
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4 of 7 people (57%) found this review helpful
465.0 hrs on record
Posted: June 24
Early Access Review
Great card game, truly play to win, not pay to win.
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5 of 9 people (56%) found this review helpful
1.4 hrs on record
Posted: June 26
Early Access Review
Fun card game has very similar mechanics to magic the gathering but shakes it up by adding evolving cards and you get a new hand every turn. on top of that you can play alone or vs friends. its available on steam for pc and the ios platforms
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5 of 9 people (56%) found this review helpful
376.6 hrs on record
Posted: June 28
Early Access Review
If you enjoy MTG and have an addictive personality, stay away for your own good. This game is wonderful.
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7 of 13 people (54%) found this review helpful
1,255.6 hrs on record
Posted: August 13
Early Access Review
need a break from Hearthstone and want something faster than MTG? Solforge is the answer!
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7 of 13 people (54%) found this review helpful
1,574.9 hrs on record
Posted: August 14
Early Access Review
If you play hard this game is quite rewarding cause i have never spent cash and im stacked from daily play and tourneys
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4 of 8 people (50%) found this review helpful
244.7 hrs on record
Posted: June 22
Early Access Review
Really good game for passing time. I really enjoy this game.
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1 of 2 people (50%) found this review helpful
6,542.7 hrs on record
Posted: June 28
Early Access Review
Not much to do in the game yet (unless you are supremely good), but start collecting daily rewards. It's going to be great when all the features are implemented.
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2 of 4 people (50%) found this review helpful
79.0 hrs on record
Posted: August 18
Early Access Review
I do recommend this game, but I don't recommend spending any money on this game. It's an interesting ccg, lots of fun to play, but the gap in power between legendaries and other cards is a bit much. When you combine that with the prices for everything, it just doesn't have reasonable value.

As far a how the game plays, even though you can only play 2 cards per turn (you can play more than 2 with the right cards) it seems somewhat shallow at first, but the real strategy comes in as you understand the different Rank during play and identifying when your opponent will be weakest and/or when your deck is strongest and trying to level the appropriate cards and strike at the appropriate time.
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4 of 8 people (50%) found this review helpful
191.3 hrs on record
Posted: June 22
Early Access Review
great game. it feels like an improved version of Magic. cant wait to see what the future of this game has to offer.
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1 of 2 people (50%) found this review helpful
197.0 hrs on record
Posted: November 19
Early Access Review
Some of the best computerized card game play. My only regret is that I can't draft more often for free.
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1 of 2 people (50%) found this review helpful
16.6 hrs on record
Posted: October 24
Early Access Review
Pretty Fun, Daily Bonuses for playing, and pretty simple, yet pretty complex.
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1 of 2 people (50%) found this review helpful
133.3 hrs on record
Posted: October 28
Early Access Review
The leveling mechanic is unique to this type of game. There is a very sharp learning curve, so expect to lose often against more experienced on line players. The forging system and daily rewards allows even F2P players to build competative decks given enough time.
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