SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more.
User reviews: Very Positive (599 reviews)

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“SolForge is now in open beta! Play for free and start building your collection now. Your feedback will help shape the development of the game!”
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Recent updates View all (9)

November 12

Imprisoned Heralds Update is Now Live

Find patch notes here

http://solforgegame.com/news/imprisoned-heralds-patch-notes/

0 comments Read more

November 11

Imprision Heralds Downtime Patch has started!

We have closed the online queues and tournaments to new entries. If you are already in a timed game, you will be allowed to finish it.

At 2 PM Pacific we will take the servers fully offline to deploy our 4.0 patch. For more details about the patch, please visit:
http://solforgegame.com/news/imprisoned-heralds-patch-notes/

1 comments Read more
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Reviews

"...one of the best demos on our showfloor."
Penny Arcade

"To say I’m excited for the game would be a dramatic understatement."
5/5 – Game Informer

"SolForge is visually stunning. The art is glowing and beautiful. Casting your creatures and spells is smooth."
Legit MTG

"With deck building, draft tournaments and multiplayer raids, I think SolForge is going to set a new trend in online mobile card gaming."
Geeks With Juniors

"Looks fantastic...I was able to jump in and start playing right away"
http://www.wired.com/geekdad/2012/08/solforge-looking-good/

About This Game

SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more. Players can customize their decks with cards from their collection that they can earn through gameplay or purchase from the store. Try it now absolutely free!

The full release of SolForge will feature all of the strategy and tactics of a full-fledged CCG, including a single-player campaign mode, co-operative raids, and more. Unlike other online collectible games. SolForge was designed specifically for the digital space, with smooth game play and an intuitive interface.

The core mechanic in SolForge is leveling. Whenever you play a card, that card levels up into a new, more powerful version. As the game progresses, you level up, and gain access to your more powerful higher level cards. Some cards start off weak and level up into powerhouses, while others start off strong and don't improve much as they level, presenting strategic and tactical choices that will challenge even the most seasoned gaming veterans.

Key Features

  • Challenge your friends or play against AI opponents with multiple levels of difficulty
  • Simple to learn, difficult to master.
  • Tutorial to get you playing right away
  • Unique leveling mechanic transforms your cards as you play
  • Online Play
  • Deck Customization
  • Tournaments and Draft Mode

Planned Features

  • New Cards
  • Card Forging System
  • Campaign Mode
  • Cooperative Raids
  • Animated Cards
  • And more!

System Requirements

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
Helpful customer reviews
1 of 1 people (100%) found this review helpful
15.6 hrs on record
Posted: October 24
Early Access Review
Pretty Fun, Daily Bonuses for playing, and pretty simple, yet pretty complex.
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1 of 1 people (100%) found this review helpful
117.4 hrs on record
Posted: October 26
Early Access Review
9/10

This game is a really good alternative to some of the broken Magic: duel of champions or duel of planeswalker games. Not saying they're all broken, but since they're ubisoft products, they usually are.

Good:
- AI can provide a decent challenge on hard mode since you can let it randomly use some of your best decks (or not).
-It's NOT P2W, no matter what anyone says. If they need to p2w then they're doing something seriously wrong. I do quite well for myself and have built a competitive number of decks just by doing dailies and competing in tournaments. The game gives you quite a large number of good cards without having to buy extras.
- There's good balance amongst the factions
- lots of different ways to build your decks, you can combine 2 factions, or just go with 1, using as much or as little mixing as you want
- the cards themselves are well thought out and balanced, and the artwork is nice
- it's a nicely paced game, whether you're in the mood for speed matches or taking your time while you drink coffee or eat
- you can play multiple games at once, so you can play against the AI and a few opponents at once if that's your style
- lots of features and well thought out UI

Bad:
- the timed pvp matches are a bit too long. It's a good amount of time if you're not in a hurry or playing multiple opponents, but often an opponent will go AFK on you for most or all of the match, leaving you to forfeit or wait till the 20 minute timer is up. Each turn should be timed IMO, instead of the entire match
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1 of 1 people (100%) found this review helpful
133.3 hrs on record
Posted: October 28
Early Access Review
The leveling mechanic is unique to this type of game. There is a very sharp learning curve, so expect to lose often against more experienced on line players. The forging system and daily rewards allows even F2P players to build competative decks given enough time.
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1 of 1 people (100%) found this review helpful
79.8 hrs on record
Posted: October 31
Early Access Review
Quick, simple gameplay. Yet there is an element of strategy involved (as well as some luck). Decent rewards for playing that don't make it feel like you are beinging forced to buy packs in order to have fun.
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1 of 1 people (100%) found this review helpful
35.0 hrs on record
Posted: November 2
Early Access Review
Usually not into games much... I played a little Magic Online, but found Solforge easier to master and grasp... I love it!! Free to play too!
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1 of 1 people (100%) found this review helpful
143.3 hrs on record
Posted: November 2
Early Access Review
The closest game I can equate SolForge to is chess. Chess with cards, which means the chess pieces are not always the same, nor does your opponent have the same pieces as you posess.

So, why do I equate it with chess. I equate it with chess as it is the only game, I came over to Steam from playing SolForge on my iPhone, I have played on my phone that allows me to think. To really use my brain. The process of using my losses and wins, by utilizing the knowledge and wisdom of other players on the various forums, and building on experience I gain by playing everyday. Rewards me with a deep satisfaction, and a sense of enhancing my brain as I received over the years of learning and playing chess.

I do not know how to recommend to someone well or high enough to play SolForge. Nor how to thank all those involved in creating and continually improving this wonderful game. Particularly in comparision to the benefits I receive by playing this game not to mention my appreciation to all involved with SolForge for their generosity in the countless gifts the give to help their players, which to me is so very kind of them, and when combined with the benefits I stated earlier makes this game, to me, an absolute joy and a priceless gem.

Sincerely,

Strangebear
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4 of 8 people (50%) found this review helpful
589.6 hrs on record
Posted: November 1
Early Access Review
After many hours in this game and putting money into it, STAY AWAY.

The developers have not listened to the community, have not patched or balanced things, updates are few and far between and the game is just simply broken.

I would love to recommend this game to friends, but how can you when the game has been in early access for so long, plays like a beta, is missing features, and still hasn't been updated.

If you are a new player, it gets even worse, you can't even compete with the rng or pay to win cards.
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1 of 2 people (50%) found this review helpful
159.1 hrs on record
Posted: November 20
Early Access Review
lol he'll be so ****ed when I play this -enemyQUADRABOTANIMATE- gg
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0 of 2 people (0%) found this review helpful
99.3 hrs on record
Posted: November 14
Early Access Review
Better than most reviews say.
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1 of 5 people (20%) found this review helpful
0.3 hrs on record
Posted: November 14
Early Access Review
Terrible
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0 of 6 people (0%) found this review helpful
0.4 hrs on record
Posted: November 9
Early Access Review
It has simpler mechanics than other card game, can only play max 5 cards...the battle/end turn also abit different from others...
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68.5 hrs on record
Posted: November 3
Early Access Review
The game is still glitchy, it fails to run on my computer and requires a reinstall every day or so, but the fact that I am willing to do that to play this game has to say something. Its a unique CCG where you shuffle your discard pile back into your deck every 4 turns, and rank up your cards by doing so. It makes it so you may play a crap card early just because later it get better, which in any other CCG you would avoid putting it in your deck to begin with.
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3.5 hrs on record
Posted: October 28
Early Access Review
Very fun little card game. Unlike a lot of these, you can easily play for free and have a great time. My favorite feature is the untimed games, so you can take your turn when you have a couple minutes, and put it down until you're free again, by which time your opponent usually has gone. Makes it much easier than setting aside a chunk of time to actually play out a full match.
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83.5 hrs on record
Posted: November 5
Early Access Review
Amazing new card game with fresh new mechanics. Definitely enjoying it a lot more than heartstone and magic at the moment.

Takes a while to get used the new mechanics to but I'm really enjoying it right now.
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85.6 hrs on record
Posted: November 6
Early Access Review
I really enjoy the complexity of this card game. Four factions, and a deck may consist of one or two factions, and each combination can result in yet more variations of game styles. You are ultimately able to make up to ten different 'color combinations'. There is a bit of a learning curve though, with creatures attacking every turn, not just the owners' turns. I personally haven't used the in game monetary system to buy a card which rarity exceeds the second tier (of 4), it seems almost impossible to acquire the rarest of cards in a decent combination outside of hours grinding on a daily basis. I have played many TCG, both real world and digital, and this is by far one of the best. One more thing, there is very limited player interaction in the game. no real way of communicating with your opponent. This may be just as much a pro as it is a con. Thankyou Solforge for the great game, and I cannot wait to see the next card pack release!
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1.3 hrs on record
Posted: November 17
Early Access Review
Tried during the open beta : no way to earn silver except from the daily reward, I'm too lazy to wait 2 or 3 daily reward. Right now I can only play against bot and they give nothing and I don't own 30 cards to play against other player. So I rage quit after 30 min, bye lol... uninstalled.
Was this review helpful? Yes No
196.6 hrs on record
Posted: November 19
Early Access Review
Some of the best computerized card game play. My only regret is that I can't draft more often for free.
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20 of 27 people (74%) found this review helpful
520.2 hrs on record
Posted: June 22
Early Access Review
* Edit after 4 months (~250 hours playtime):

(Pre note: Today i got two legendary cards from daily login reward pack. One is Ghox other is Yuru. \o/)

So after 4 months i still think that game is the best Digital Card Game on the market (after trying Hearthstone, DOTP, DOC, IW, Scrolls and HEX). Stone Blade Entertainment is doing an amazing job with pumping new sets, cards regularly.

In this 4 months, i only spent 5-10 bucks per month and i have competitive decks now which can be used in constructed tournaments. For card games with paying that little and having some competitive decks is great because we all know that card games are expensive hobbies in general.

Also, realized that i didn't praise enough how the game has an amazing art. I don't know how they keep pushing that level quality of artwork with every set but they are just beautiful, amazing.

I criticized the UI of Solforge in my first comment and it's still the same. But at least, we know that devs are thinking to improve it. Here's a mockup from them: http://imgur.com/a/NNxYN

If you're looking for a good card game with a mature community (one of the best communities i've seen in any game), best DCG artwork in the market with some fresh game mechanics and huge potential, there's still one choice, Solforge.



--------
Newbie here who just started Solforge and playing it for a week. I read reviews to learn what people think about the game and most of them say that the game is pay-to-win and as a guy who have been playing Hearthstone for a long time and got nearly all the cards in the game, i didn't ♥♥♥♥ing understand how Solforge is P2W.

Comparing to Hearthstone, game is much more generous. You get silver for every win, you get a huge amount of silver for every 1st and 3rd win and 1st online win. Opened a few booster packs (pack of 6 cards) and saw that possibility of getting legendary or heroic cards are much bigger then getting an Epic or Legendary cards of Hearthstone.

Forging/Crafting cards are also much easier than Hearthstone's dust system. And think about it, even daily login prize is ~2000 silver and you can buy a common card for only 150 silver (rare for 1400). By just loging in and winning 3 -specific- games in a day, you can buy 30-40 common cards or 3-4 rares.

To put it simply, game economy is much better organized than both Duels of Champions and Hearthstone i think.

Also I'm playing with Starter packs mostly and i won many matches against those decks with lots of heroics or rares. Game is not P2W not just because of getting packs is cheap but also you can create good decks with common cards too.

One problem of the game is UI, especially the lack of native full screen mode.

Other than that, game is great; yeah, really. Leveling up the cards is a great idea and i felt like i'm playing Heroes of Might & Magic III. Game is fast, fluid, fun and being able to play multiple games at the same time is a good idea too.

Game is also in early access state for now but i hope player base will grow because it has big potential.
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18 of 28 people (64%) found this review helpful
158.0 hrs on record
Posted: May 25
Early Access Review
As a Magic:The Gathering player, I really like this new concept on CCGs.

Pros:
Free to play!!
Variety of possible deck builds whether you are playing casually with friends or playing constructed.
Dailies are easy to complete to help boost card collection without the need to spend money.
You get to keep all the cards you choose for draft (except on Legendary draft), unlike Hearthstone.
I really enjoy having the play the best current hand since all cards are reshuffled/discarded after the turn. Makes combos a little more difficult to land but worth it when they do.
Card of the Day and Alternate Art are nice if you want to spend money.

Cons:
Drafts can get frustrating when most players choose the same type of draft deck.
Some cards/decks are definitely balanced a bit more favorably. (Varna's Pact giving the possibility of playing all four factions can be annoying if luck works in favor)
Leveling cards (although I like it) can be a bit too random when hitting higher ranks but still pulling low level cards.
Cards of the Day and Alternate art makes me want to spend money...
People you play during tournaments and random online matches get added to Friends List (wish there was a separation)

All in all: I rate this game at about an 8.5/10. It is still a new game but I spend a good amount of time playing with friends each day, even if it is a single game that might take 16 hours due to work schedules and time zones. I really enjoy trying to mix cards and make new combos for specific type of decks (Mobility, Swarm, Health Gain, Poison, Tarsus)
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8 of 12 people (67%) found this review helpful
740.6 hrs on record
Posted: August 14
Early Access Review
New Edits 8/21/2014

Ok they made some changes today and I feel like I need to slide this over to "Don't recommend" now (from recommend previously).

They introduced more overpowered and unbalanced cards today which will serve to exasperate the "P2W" aspects & lucky draw/who draws bomb first wins, <edit> I originally put they nerfed rewards too, but this appears not to be the case, the client is just super glitchy since the update- I'm still going to leave as don't recommend for now; and suggest you look at all the 500 hour plus negative reviews BEFORE SPENDING MONEY on this game , but by all means do try it for FREE 1st.

If you have the "skill" to be able to drop $200-$300 on the game; then the game maybe for you as you can immediately reach the upper echelon with no other requirements. I would say first play a bit to see what cards you need to buy and them buy them individually through deck builder and "card of the day" , and specific starter decks ----don't waste money on packs and chests!

I understand they need revenue but as others reviews point out the "whale" model sucks - (less than 10% of players even buy 1 thing ever, 80-90% of revenue comes from 1-2% of players; ride them until the game is dead and abandon it) Yes whales keep it "free" for eveyone else but they don't keep it FUN.

If the game wasn't so unbalanced, they have interesting mechanics, a nice draft set-up, some truly fantastic art on some cards. Therefore this game could, SHOULD, and would be supported with a traditional pay model. (buy the base game and pay once for each expansion, plus extra to enter tourneys).

The fact that it would work traditionally, and is microtransaction instead smacks of pure greed at this point; particularly considering everything is ridiculously overpriced. Their Gold>Silver exchange rate isn't even consistent from item to item last time I checked.

xxxxxxxxxxx
Previous review below

Early Access Review

I gonna say "recommend" for now ONLY on the basis that it is free to play; (and it's just barely a recommend)

No mana management is AWESOME , so I really dig transformation as an alternate mechanic.

Relatively quick games are also a plus, almost all my hours have come from sitting down and playing while I eat lunch.

I'm happy with the fact that if you play to at least one "win" each day you can earn a "ticket" and get a free draft, once a week, with 7 tickets. I usually play to 3 wins each day to max free rewards (1st and 3rd wins are the bonus payouts)

I did pay $10 several hundred hours into this game as I thought it was fair given my playtime; but to be honest did not get any useful cards out of the "legendary chest" I bought.

That said I don't think they P2W aspect is as bad as everyone says, the real problem is there are some seriously overpowered and unbalanced cards in this game. Yes people pay and put three of them in their deck, but with proper balancing it wouldn't be a problem. It is because they are unbalanced they are the problem. Some of these cards I have yet to get one of even after 600 hours of play although you can get cards everyday. So there is a definite P2W existing because of balancing issues.

There is at least one busted mechanic that has been broken since launch, (or else the description is wrong)

Luck of the Draw seems to feel like a huge factor in games more so than others I've played.

I started first day on Steam, so I think I would be far more frustrated if I was trying to join now. They need to start giving new players a bunch of cards at sign up- I know they won't because there is money in the pre-made deck starters. I think this will ultimately kill the game I don't think I would stick with it going the free route if I was just starting out at this point. I'd be frustarted as hell trying to get my 3 daily wins as a newbie with no money in now if i had to play one of those dialed in spender decks, or heck even a few of my decks. I play a lot of "♥♥♥♥ing around decks" for fun, but also have a few that would crush a day 1 player 100-0 like nothing.

I don't remember for sure , but I think you can still get some or all of the 1st 3 win awards by playing the computer so thats helpful too.

I may update this further at some point in the future, tired of typing.
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