June 7th, 1995. 1:15 AMYou arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.Gone Home is an interactive exploration simulator.
User reviews:
Recent:
Mostly Positive (172 reviews) - 73% of the 172 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (13,356 reviews) - 76% of the 13,356 user reviews for this game are positive.
Release Date: Aug 15, 2013

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Downloadable Content For This Game

 

Reviews

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

About This Game

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (172 reviews)
Overall:
Mostly Positive (13,356 reviews)
Recently Posted
kezman
( 4.1 hrs on record )
Posted: July 1
A great story and atmosphere, but at full price it's WAY too expensive. It takes a few hours to complete, and has little to no replay value. Buy it while it's on sale.

8/10, Worth buying at $5 (75% off) at most
Helpful? Yes No Funny
DefinitelyNotYakra
( 1.3 hrs on record )
Posted: July 1
*Warning: Contains Spoilers*



doot dee doo




So, I bought this game mainly to see what all the fuss had been about, a few years ago, when it seemed like half the gaming world hated it with a visceral passion. When they hated it, and games like it, enough to start a shambling, deformed movement in protest. I expected to find something at least modestly objectionable, because even though I disagreed with the people making those complaints on principle, on some level I thought that that many people couldn't be entirely wrong.

They were.

Where they complained that this wasn't really a game, and that it didn't deserve the praise it had received, I found an experience which constantly played with my expectations. The setting, a dark, old, and empty house, with a mysterious and somewhat sinister past, in a thunderstorm, with a missing sister to find? My mind said be be ready for jump scares, or some type of horror, and yet, aside from the general darkness, there was nothing overtly threatening to be found. I continually expected to find that something terrible had occurred, that a weird old acquaintance, or perhaps a ghostly relative, would spring out, and that I'd suddenly be in Amnesia. In other words, I expected this game to take the easy way out. I was wrong, but I'm glad that I was, because the game let me slowly piece the story together, not just from Sam's diary entries, but from various documents and items, and from the setting itself, allowing me to realize that I'd been wrong just in time to be wrong again about where this was all going.

In the end, the story was nowhere near as complex as I was expecting, and I'm glad for that. Not every story has to have you defeat the evil and save the world. Sometimes, it's enough to just understand what another person is going through, and why they made the decisions they did. I won't go into too much detail regarding the final reveal, as obviously I'd encourage you to play it yourself, if you decided not to heed the spoiler warning. But I will say that I can relate, very strongly, to Sam's predicament, and the story she gradually reveals was touching in a way that most game plots can't even approach. And as curious as I am about what happens afterwards, how, or even if, Katie explains what she's found to her parents, I'm glad it ended where it did. A good story always leaves a few questions unanswered.

In the end, Gone Home isn't a traditional game, by any means. It is, essentially, an interactive story, and if that's not your cup of tea, then I'd suggest giving this one a pass. But if you want to experience a really nice story, and see what tricks your expectations may play on you, then I wholeheartedly encourage you to play.
Helpful? Yes No Funny
⇖Esper⇘
( 1.1 hrs on record )
Posted: July 1
Gone Home had a really nice atmposhere to it, even thou it was abit short it still managed to have a good story to it! I would recomend it strongly.
Helpful? Yes No Funny
dowl4
( 0.8 hrs on record )
Posted: July 1
A short exploration game ,with creepy ambiance and a beautiful love story.Really enjoyed the voice-acting and artwork.
Don't shake your head about this one ,if it's on sale buy it !
Helpful? Yes No Funny
Kitts 2-307
( 1.4 hrs on record )
Posted: July 1
I mean, it exists.
Helpful? Yes No Funny
DBinaCan
( 1.9 hrs on record )
Posted: July 1
Loved it. It was like walking through my house as a kid a little bit. :)
Helpful? Yes No Funny
Crazzed Hatter
( 5.8 hrs on record )
Posted: June 30
Product received for free
ok so i found every item in the game i even made youtube videos and i did not get all the cards for finding the items. i should have already made a badge for this please help. other then that this game is great.
Helpful? Yes No Funny
CoffeeCreamer❤™
( 1.6 hrs on record )
Posted: June 30
It's like bioshock, but without the combat, but with lesbians. ~Anthony Burch

https://www.youtube.com/watch?v=jI2zxBAIepI
Helpful? Yes No Funny
Mr Tuvok
( 0.4 hrs on record )
Posted: June 30
Product received for free
A very short but intressting mystery game. At times it is actually nice to play a game that doesnt occupy weeks of your life. This game can be played in 2-3 hours and the atmosphere and story of the is actually very nice (and holds a bit of strange nostagia). I do recommend it, and most important of all, dont look at any spoilers. I really loved that I didnt know what to expect, that is part of the game.

Best wishes
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
48 of 79 people (61%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: June 6
I started this game with very high expectations considering all the great reviews it's gotten. What I found was a ridiculously short experience with a kind of lackluster story. When I finished, I immediately thought, "That's it?" I don't want to spoil the story, but it really left me feeling like I had missed something. Or a lot of somethings. It's like the writers got halfway through and just said "OK, let's end it here." There's no plot development or twists at all. If you're looking for a short feelgood story of young love, then this is the game for you, but otherwise, you will be disapointed.
Was this review helpful? Yes No Funny
53 of 89 people (60%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: June 19
A lot of hype for a basic af story line.
Was this review helpful? Yes No Funny
48 of 83 people (58%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: June 8
While this walking simulator actually has puzzles to solve and a decent atmosphere, it is a very short game.

It should only be purchased at 75% off or more (if games that are just slightly interactive stories are your cup of tea that is).

This "game" is far better than Dear Esther. That's about the only kind thing I can say about it.
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6 of 6 people (100%) found this review helpful
Not Recommended
1.5 hrs on record
Posted: June 28
Although I enjoyed the story and the premise, the game was honestly just too short. I finished this game in 1.5 hours. I agree with a lot of the other reviews, if you can get this game under 5 dollars, then it would be worth your money, otherwise it is way too expensive for the content you get.
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20 of 33 people (61%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: June 22
lot of debate about this game
All I can say is that the atomosphere is really nice. if they made a horror game it would be pretty sweet.
2.1 hours is all it took to complete. Way too short of a game for 20 dollars.
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25 of 44 people (57%) found this review helpful
2 people found this review funny
Recommended
3.7 hrs on record
Posted: June 19
Gone Home * 7/10

I was attracted by this game because of the attention it had and because A friend of mine was playing on PS4, so I decided to give it a shot.

Gone home is a walking simulator, so you just... walk... and interact with items around the house to better understand what the developer want to tell you.
You're Kaitlin Greenbriar and you've just arrived home after travelling abroad for a year. Nobody's home and that's all the game will tell you. According to the genre description you'll have to walk around the house to look for items, notes, writings, letters and anything else that can be picked up as it might keep some clue to better understand the context and what happened in your house. Each time you'll read an important note or examine an important object a voice will tell a story, in form of a diary message.

The house is really immense and holds "secrets" and closed zones that will motivate you to "investigate" further.
Rooms and ambiences are built with care and attention to details and elements of decoration even though models and textures are not very detailed.
The game has been developed with Unity and I can't really be much positive about this as I haven't still played a well optimized game built with Unity. It usualy gives really high and pretty details and models (layers of fear) with high Hardware requirements, or games with a modest look but still be heavy as hell such as Gone Home. Even with detailed shadows off it hardly renders over 30 FPS and for some unknown reason every time I launch the game it kind of freezes every first time I try to open the graphics menu and I have to CTRL+ALT+DEL And restore the game's windows to find the Graphics menu magically opened.

There's no music ingame. If you want it you can interact with items around the house, as you will find musicassettes with tape players and also a gramophone. But they are kind of related to the story as they mostly reflect the characters to whom they belong.

What left me kind of disappointed is the mood of the game, as this empty and dark house really gives chills and there are supernatural subplots that deviate your attention from the main story and makes you more interested in them except that this IS NOT a horror game and you will always suspect the opposite for the whole time until the end that will confirm you that there's no supernatural, never was and it has nothing to do with the main story. I mean it's okay to create subplots or divert your attention and hit you with a final revelation but i think they did too well.

+++PROs+++
  • STORY. Thrown in your giant home after a long travel, everyone gone, you have to peek around to understand what happened and where is everyone. All the elements and documents will tell you more about your family, their story and nature, and you will feel involved with them as their everyday stories will catch your interest. This is the real core of this game.
---CONs---
  • STORY & MOOD. Unfortunately a couple of the subplots might divert your attention too much and the dark rooms, little revelations and the emptiness of the house will only boost interest feeding the feeling this game is going to get a Horror twist... But it doesn't. And it doesn't have to because that's not the point of the game and I believe the developers have pushed this unnecessary mood a bit too much.
  • ENGINE. I still haven't played a game built with unity that is well optimized. Gone Home doesn't excel with High poly models or great textures, nor it has so many effects in game, yet it was hard to play with more than 30 FPS. I also had to turn off some shadow details to get those performances.
  • ACHIEVEMENTS. There are no achievements but there are trophies for the PS4 release. Now, I did my research and seems like the developers themselves are explicitly working on some bugfux release that will include achievements themselves. The moment I'll notice the update I will edit my review, but until now this point will stay here, even if it's something useless as achievements I can't stand differences in releases "Because Sony"...

I played this game on this machine:
Laptop Lenovo Z50
Intel Core i5-4210U
8Gb RAM DDR3
GeForce 840M
Intel HD Graphics 4400
Windows 10 Home x64
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5 of 6 people (83%) found this review helpful
4 people found this review funny
Recommended
1.6 hrs on record
Posted: June 30
It's like bioshock, but without the combat, but with lesbians. ~Anthony Burch

https://www.youtube.com/watch?v=jI2zxBAIepI
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
1.7 hrs on record
Posted: June 29
Very short, most movies are longer than this game. The story was worth the playthrough, althought I couldn't shake the feeling that this could have been a book rather than a video game. It's the very definition of a walking simulator, gameplay is almost non-exitent.
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2 of 3 people (67%) found this review helpful
Recommended
0.8 hrs on record
Posted: July 1
A short exploration game ,with creepy ambiance and a beautiful love story.Really enjoyed the voice-acting and artwork.
Don't shake your head about this one ,if it's on sale buy it !
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Not Recommended
3.8 hrs on record
Posted: June 29
Exceptional waste of time unless you like lesbian love stories and no actual weird mystery nor puzzle to figure out...Horrid
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