June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
User reviews: Mostly Positive (11,791 reviews)
Release Date: Aug 15, 2013

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Recommended By Curators

"Approach neither from the position of hype or hatred for maximum effect. Well-observed storytelling in a highly atmospheric and unconventional setting."
Read the full review here.

Reviews

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

About This Game

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Helpful customer reviews
436 of 702 people (62%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: February 22
This game is the reason i don't trust games journalist review scores anymore
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57 of 89 people (64%) found this review helpful
2.3 hrs on record
Posted: March 28
Great concept, but horrible execution. As a gamer who prefers great story, atmosphere, and/or characters to gunplay, Gone Home caught my attention for precisely that: making gameplay as bare-bones as possible to make you focus on what was happening in the story instead of what was attacking you. The downside to this approach is the story must step up to the plate and be great to compensate for the lack of combat. And that is where Gone Home falls flat on its face.

It initially sets itself up as a kind of murder mystery, since you come to your house, alone, with no one there at all during a storm. The reason no one is there is just poor timing on the player character's part, so that mystery is a bit of a let down. Beneath that, there's uncovering the family dynamic and secrets that have been accumulating since you left. And, quite frankly, that's almost as boring as why everyone was gone. Finding the clues is exciting at first, but that's nothing but a sense of achievement speaking. The clues themselves paint a picture based on stereotypes we've all heard a dozen times before in books, TV, movies, and every other medium out there. One voice throughout tries to make it better by adding emotion to it all, but trying and doing can be two very different things.

Overall, very disappointed and very confused as to why this did so well critically.
Was this review helpful? Yes No Funny
140 of 236 people (59%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: March 23
Don't buy this. Walk around your own house instead.
Was this review helpful? Yes No Funny
165 of 281 people (59%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: February 4
Spoilers possible. With that said I thought this game would be cool. I don't remember what I payed for it, but whatever I paid it was too much. It's way too short, and I predicted the end very early on. They should have made the house haunted or have the power go off at least. What I did like was the 90's nostalgia. I grew up in that decade so it was pretty cool taking a tour, and it did bring back memories of that time period for me. It was just boring to me. Not worth a playthru at least in my opinion. They had the atmosphere going for them, and threw it away on a love story that didn't make me feel anything for the characters involved. The music was pretty good. You can pick up just about anything in the house and throw it on the ground. Turn on every light and then back off again. Find secret passages and walk around. When it ended I was very disappointed, and felt very ripped off. 5/10
Was this review helpful? Yes No Funny
153 of 262 people (58%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: February 16
I really disliked this game. If you want a game full of super basic puzzles, a mediocre story (that has nothing to do with your character), and no resolution, by all means pay money for this time waster. My only consolation is that I got this game for very cheap, otherwise I would've been even angrier. There's also absolutely zero replayability. Once you know the end, the game can literally be solved in under a minute. There's nothing special about this one, just skip it and find something better.
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