June 7th, 1995. 1:15 AMYou arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.Gone Home is an interactive exploration simulator.
User reviews:
Recent:
Mostly Positive (101 reviews) - 75% of the 101 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (13,308 reviews) - 76% of the 13,308 user reviews for this game are positive.
Release Date: Aug 15, 2013

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Downloadable Content For This Game

 

Reviews

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

About This Game

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (101 reviews)
Overall:
Mostly Positive (13,308 reviews)
Recently Posted
zustarek
( 2.0 hrs on record )
Posted: June 26
This game is not a game. All political apologetics aside, if you want to play this game because it looks spooky or perhaps looks like a puzzle game of some sort, don't waste your time. This "game" consists of you walking around a house that was probably rendered in blender over a weeked listening to what essentially constitutes as a radio drama.

That's it.

Now if you're looking for something to either affirm or enrage your political sensibilites then this might be an interesting delivery vehicle for such a goal.

I would highly recommend avoiding this "game" if you're looking for something with actual gameplay.
Helpful? Yes No Funny
Danny_G13
( 1.4 hrs on record )
Posted: June 26
At £2.50 or whatever it is on the sale you can't TRULY complain about this but had I spent full price I definitely would have demanded a refund. If I've played less than 2 hours I might still.

In short, this was a pseudo horror game which isn't a horror game. It sets itself up as a mystery horror, with a Resident Evil-style mansion you stroll around, but instead of zombies you have notes giving backstory. All well and good. Problem is the mansion itself, as other reviews say, is portrayed as a supernatural place, with artifacts about the occult strewn all over the place and footsteps heard around you which aren't from you.

But it isn't any of these.

It's just a walking simular you collect notes on and piece together one of the most pointless stories I've ever 'read' - there wasn't even any payout, no revelation, no final surprise or any twist - it was absolutely banal.

It presents itself as a horror mystery, but it's just a rather vacuous story which leads to nothing.

This game will not satisfy you and I've no idea why the reviews are mostly positive.

Yes, the story itself is reasonably engaging, but you're in a mystery 'horror' abandoned house and you expect more at the end than what you get.

This really is just a bit of a waste of time. It's not bad, it's just not worth very much.
Helpful? Yes No Funny
nonpareility
( 6.2 hrs on record )
Posted: June 26
- story vaaaaaaguely interesting at best
- ultra short (alleged 6.2 hours is incorrect timing; left game open on PC for a bit)
- gameplay not at all interesting

Glad I only paid $5 and not the absurd $25 typical price. Stay away!
Helpful? Yes No Funny
JakeOmega
( 3.3 hrs on record )
Posted: June 26
Very short, doesn't really make grear use of the interactive medium, but nevertheless worth playing. Wait until it's on sale though. I wouldn't recommend it for more than $3 or $4.
Helpful? Yes No Funny
Arual
( 1.1 hrs on record )
Posted: June 26
Really boring game. Played alot better ones. Story not that great
Helpful? Yes No Funny
tj.mortimer
( 1.7 hrs on record )
Posted: June 26
I recommend this game more than any other I've picked up in a Steam Sale! Everyone should experience this.
Helpful? Yes No Funny
ShavedSheep
( 1.4 hrs on record )
Posted: June 26
I bought this when it first came out and all the collusion and high reviews were posted and it was made to look like a horror game. Nope. Tumblr lesbians. 90's kids. Don't buy this.
Helpful? Yes No Funny
Insomnicron
( 2.5 hrs on record )
Posted: June 26
The native language of this game is: Empathy.
If you do not speak it, and can not understand it, all that is good, human and nuanced to this game will be hard to make out.

It is worth learning to speak that language... and not just for this game...
If you don't speak it yet, perhaps because you haven't had time enough to really look into it, start putting in the effort and come back here when you have a grasp on it.
Just like Jokes and Poems, some things tend lose their impact if some one tries to translate them for a non-native speaker.
Helpful? Yes No Funny
crayola
( 2.8 hrs on record )
Posted: June 26
A touching, atmospheric exploration game; it's the best I've ever played. Uncovering the story of your family is fascinating, building to a touching ending.
Helpful? Yes No Funny
Hypersleep
( 1.5 hrs on record )
Posted: June 26
One of the scariest games I've ever played. Not for the faint of heart. I rate this game S+L/10.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
21 of 28 people (75%) found this review helpful
1 person found this review funny
Recommended
3.7 hrs on record
Posted: June 19
Gone Home * 7/10

I was attracted by this game because of the attention it had and because A friend of mine was playing on PS4, so I decided to give it a shot.

Gone home is a walking simulator, so you just... walk... and interact with items around the house to better understand what the developer want to tell you.
You're Kaitlin Greenbriar and you've just arrived home after travelling abroad for a year. Nobody's home and that's all the game will tell you. According to the genre description you'll have to walk around the house to look for items, notes, writings, letters and anything else that can be picked up as it might keep some clue to better understand the context and what happened in your house. Each time you'll read an important note or examine an important object a voice will tell a story, in form of a diary message.

The house is really immense and holds "secrets" and closed zones that will motivate you to "investigate" further.
Rooms and ambiences are built with care and attention to details and elements of decoration even though models and textures are not very detailed.
The game has been developed with Unity and I can't really be much positive about this as I haven't still played a well optimized game built with Unity. It usualy gives really high and pretty details and models (layers of fear) with high Hardware requirements, or games with a modest look but still be heavy as hell such as Gone Home. Even with detailed shadows off it hardly renders over 30 FPS and for some unknown reason every time I launch the game it kind of freezes every first time I try to open the graphics menu and I have to CTRL+ALT+DEL And restore the game's windows to find the Graphics menu magically opened.

There's no music ingame. If you want it you can interact with items around the house, as you will find musicassettes with tape players and also a gramophone. But they are kind of related to the story as they mostly reflect the characters to whom they belong.

What left me kind of disappointed is the mood of the game, as this empty and dark house really gives chills and there are supernatural subplots that deviate your attention from the main story and makes you more interested in them except that this IS NOT a horror game and you will always suspect the opposite for the whole time until the end that will confirm you that there's no supernatural, never was and it has nothing to do with the main story. I mean it's okay to create subplots o divert your attention and hit you with a final revelation but i think they did too well.

+++PROs+++
  • STORY. Thrown in your giant home after a long travel, everyone gone, you have to peek around to understand what happened and where is everyone. All the elements and documents will tell you more about your family, their story and nature, and you will feel involved with them as their everyday stories will catch your interest. This is the real core of this game.
---CONs---
  • STORY & MOOD. Unfortunately a couple of the subplots might divert your attention too much and the dark rooms, little revelations and the emptiness of the house will only boost interest feeding the feeling this game is going to get a Horror twist... But it doesn't. And it doesn't have to because that's not the point of the game and I believe the developers have pushed this unnecessary mood a bit too much.
  • ENGINE. I still haven't played a game built with unity that is well optimized. Gone Home doesn't excel with High poly models or great textures, nor it has so many effects in game, yet it was hard to play with more than 30 FPS. I also had to turn off some shadow details to get those performances.
  • ACHIEVEMENTS. There are no achievements but there are trophies for the PS4 release. Now, I did my research and seems like the developers themself are explicitly working on some bugfux release that will include achievements themself. The moment I'll notice the update I will edit my review, but until now this point will stay here, even if it's something useless as achievements I can't stand differences in releases "Because Sony"...

I played this game on this machine:
Laptop Lenovo Z50
Intel Core i5-4210U
8Gb RAM DDR3
GeForce 840M
Intel HD Graphics 4400
Windows 10 Home x64
Was this review helpful? Yes No Funny
24 of 35 people (69%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: June 19
A lot of hype for a basic af story line.
Was this review helpful? Yes No Funny
29 of 45 people (64%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: June 6
I started this game with very high expectations considering all the great reviews it's gotten. What I found was a ridiculously short experience with a kind of lackluster story. When I finished, I immediately thought, "That's it?" I don't want to spoil the story, but it really left me feeling like I had missed something. Or a lot of somethings. It's like the writers got halfway through and just said "OK, let's end it here." There's no plot development or twists at all. If you're looking for a short feelgood story of young love, then this is the game for you, but otherwise, you will be disapointed.
Was this review helpful? Yes No Funny
34 of 56 people (61%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: June 8
While this walking simulator actually has puzzles to solve and a decent atmosphere, it is a very short game.

It should only be purchased at 75% off or more (if games that are just slightly interactive stories are your cup of tea that is).

This "game" is far better than Dear Esther. That's about the only kind thing I can say about it.
Was this review helpful? Yes No Funny
26 of 43 people (60%) found this review helpful
2 people found this review funny
Not Recommended
1.6 hrs on record
Posted: May 30
I got this game on sale, I think for just under $5. I don't think I got my money's worth, I'm sad to say. If you're curious about this game and you can find it under $5 like I did then it might be worth it but anything more would be spending too much. If I had bought this game when it first came out I would have been ♥♥♥♥♥♥ I spent $20 on it. I really wanted it when it came out too.
The story in the game was really good and hit me in the feels at the end but the process to get there was exhausting. It felt more like a strain to keep going just to get to the end than instead of it being an enjoyable experience. Sam's voice actor really pulled it together and made it worth the play but without the voice acting this game really doesn't have anything going for it.
Was this review helpful? Yes No Funny
10 of 15 people (67%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: June 22
lot of debate about this game
All I can say is that the atomosphere is really nice. if they made a horror game it would be pretty sweet.
2.1 hours is all it took to complete. Way too short of a game for 20 dollars.
Was this review helpful? Yes No Funny
26 of 48 people (54%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: June 5
You'll enjoy trashing the house you first spawn at in the game more than it's actual "story".
Was this review helpful? Yes No Funny
19 of 35 people (54%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: June 19
Thank God I got this in a Humble Bundle deal and didn't pay anywhere near the price they are asking for it. With that said, it's still not even worth the time to play if you get it for free. You walk around a house to find out meaningless details of the lives of meaningless people who overdramatise said meaningless details.

-10/10 Absolute piece of garbage.

Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.5 hrs on record
Posted: June 26
The native language of this game is: Empathy.
If you do not speak it, and can not understand it, all that is good, human and nuanced to this game will be hard to make out.

It is worth learning to speak that language... and not just for this game...
If you don't speak it yet, perhaps because you haven't had time enough to really look into it, start putting in the effort and come back here when you have a grasp on it.
Just like Jokes and Poems, some things tend lose their impact if some one tries to translate them for a non-native speaker.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
3.1 hrs on record
Posted: June 24
Well, at the sales price I definitely recommend the game. I kind of got Life is Strange vibes when playing. I finished it in about 3 hours, but I took a lot of time looking for everything and having no mouse slowed me down. So it's a pretty short game. I found it interesting overall, but I was expecting more. The storyline didn't really shock me, but I suppose it's an emotional game. I was hoping for to see a ghost or something... I was pretty spooked at the beginning of the game, but all of that went away about 10 minutes in. But it's not supposed to be a horror game in the first place so it's not really anything to complain about. I also feel like the description of the game makes it seem like something more intense is supposed to happen and the ending would unfold something shocking, maybe even sinister. Overall, yeah, for the sales price I would recommend it. It was still enjoyable and it genuinely made me emotional at times. I wouldn't have spent 20 bucks on it though.
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