Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.
User reviews:
Recent:
Mostly Positive (35 reviews) - 74% of the 35 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,261 reviews) - 85% of the 2,261 user reviews for this game are positive.
Release Date: Jun 18, 2013

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Buy Knights of Pen and Paper +1

Buy Knights of Pen and Paper I & II Collection

Buy Knights of Pen and Paper +1 Deluxier Edition

Packages that include this game

Buy Paradox Indie Bundle

Includes 4 items: Knights of Pen and Paper +1 Edition, Magicka, Teleglitch: Die More Edition, The Showdown Effect

Buy Paradox Platinum Pack

Includes 6 items: Cities in Motion 2, Crusader Kings II, Europa Universalis IV, Knights of Pen and Paper +1 Edition, Magicka, Warlock 2: The Exiled

 

Deluxier Edition

The Deluxier Edition of Knights of Pen & Paper includes the following bonus items:

  • Special Guest Character – A Yellow Wizard with passive MP +20
  • Farm Village Map – A new location that will allow players to farm experience efficiently. Also includes the exclusive Scarecrow monster!
  • Sci-fi Pack for Bedroom – This gives players 4 exclusive items to customize their “in-game, real-world room”
  • The Haunted Fall expansion!

About This Game

Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.


As both the playing characters AND the game master, players can choose which battles to fight. Put together a bunch of monsters to make for a challenging fight and your efforts will be equally rewarded!


Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.


Don’t wait any longer, the Pen & Paper world needs you!

Key Features


  • The ultimate pen and paper RPG simulation experience
  • Put together your own role-playing group complete with the game master, the role-players and their respective classes
  • Fight and explore your way through a perilous fantasy world to defeat the dark mage
  • Level up and get your hands on more gold to unlock epic items and gear for your party
  • As the game master, you can set up the fights yourself and choose how many monsters to battle
The +1 Edition includes these all new features:

  • New dungeons to explore with monsters, traps, treasures, and powerful bosses
  • The Tavern, a place to stash heroes and switch out party members
  • More options for characters to implement during battles, adding more depth and variation to fights
  • Extended campaign filled with lots of new content

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:2000 MHz
    • Memory:512 MB RAM
    • Graphics:640x480 minimum resolution (Direct3D/OpenGL compatible card with at least 128MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:OS X 10.4 or later
    • Processor:2000 MHz
    • Memory:512 MB RAM
    • Graphics:640x480 minimum resolution (Direct3D/OpenGL compatible card with at least 128MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:Ubuntu 10 or later
    • Processor:2000 MHz
    • Memory:512 MB RAM
    • Graphics:640x480 minimum resolution (Direct3D/OpenGL compatible card with at least 128MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (35 reviews)
Overall:
Very Positive (2,261 reviews)
Recently Posted
Istros
( 0.8 hrs on record )
Posted: July 28
I will make it simple: >Y->Buy
/
>Y->Spend your time on useless quests?
/ \
>Y->Do you like pixelart? >N->Sale
/ \
>Y->Do you like meme jokes? >N->You can try it.
/ \
Do you like RPGs? >N->There is no reason to buy.
\
>N->Do NOT buy this game.
Helpful? Yes No Funny
Scarey
( 1.2 hrs on record )
Posted: July 27
Have to be a neckbeard to like this.
Helpful? Yes No Funny
EggBenedict
( 13.0 hrs on record )
Posted: July 26
It's a fun and neat little game but it get's old quickly on how repetetive it feels
Helpful? Yes No Funny
Noroimusha
( 9.6 hrs on record )
Posted: July 24
This game is really great.

The story line is funny and there's plenty of eastereggs to find.
The concept of gaining gold to buy more or new party members is fun and the fact that the gold can be used for items that change the status effects in the game (the game that they play) is really neat.
And the meta. This game really uses the whole meta concept so nicely, that I haven't played another game that does is quite this well.

Theres plenty of replayability, since you unlock more characters as you play and there's those nice achievements to get, from playing with different charanter setups. Some of the achievements are actually quite hard to do, which just makes it more enjoyable.

The game can get quite repetative and combat can drag out a little, so it becomes more of a grind than a fun experience. But for me the promise of what happens when you get to the next part of the story is enough to get me through it. It you really hate repeating the same pattern over and over again in order to win fights, then I would not recommend playing this game.

This game does deliver what it promises though.
8/10 since the grind does drag it down a little
Helpful? Yes No Funny
Atisheh
( 17.6 hrs on record )
Posted: July 23
FUN FUN FUN!
The story is hilarious at some points and so are the enemies!
It's really nice how you can choose your heroes and change them.
I like the style of the game and the details!
Helpful? Yes No Funny
thecosmiccountess
( 10.1 hrs on record )
Posted: July 17
Super fun at first but kind gets old
Helpful? Yes No Funny
Twosheds
( 4.3 hrs on record )
Posted: July 17
Why do i buy "surprise games"!?
Helpful? Yes No Funny
dman27
( 5.4 hrs on record )
Posted: July 16
Product received for free
i very much like it
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 9 people (89%) found this review helpful
Not Recommended
14.7 hrs on record
Posted: July 10
It suits mobile gaming very well. But to sit down at a PC and grind through the countless encounters to experience a meme-ridden story? It's a chore. A gigantic chore. I say this having spent 14 hours on it. It has its charms in the beginning, but its gold reliance and grindiness will turn you off before long.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Not Recommended
1.4 hrs on record
Posted: July 5
I spent a fair bit more time with this game on the mobile version. I like the conceit, and it seems like something I would enjoy, but I never really fell in love. Felt kinda grindy. Never finished it.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Not Recommended
8.3 hrs on record
Posted: July 15
Too grindy and slow overall. Game keeps throwing high level monsters at you while giving very little rewards. When you finally get some cash for upgrades, there is a big chance for an upgrade to fail unless you spend all of it on making upgrades more likely to succeed (and then have to grind again).
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.4 hrs on record
Posted: July 7
Currently playing on my phone (I know, ugh, sin, I play a Steam game on my phone; but I bought it through a bundle and found it to be more suitable on my phone); it's a fun procedurally generated game with a nice D&D charm although it can get repetitive at times, so you'll only play in small doses.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
1 person found this review funny
Recommended
230.0 hrs on record
Posted: July 10
Just started today and am already hooked. This has to be one of my top ten favorite games of all time! It's funny and exciting and the fighting style is great. I highly recommend it.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
10.1 hrs on record
Posted: July 17
Super fun at first but kind gets old
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
9.6 hrs on record
Posted: July 24
This game is really great.

The story line is funny and there's plenty of eastereggs to find.
The concept of gaining gold to buy more or new party members is fun and the fact that the gold can be used for items that change the status effects in the game (the game that they play) is really neat.
And the meta. This game really uses the whole meta concept so nicely, that I haven't played another game that does is quite this well.

Theres plenty of replayability, since you unlock more characters as you play and there's those nice achievements to get, from playing with different charanter setups. Some of the achievements are actually quite hard to do, which just makes it more enjoyable.

The game can get quite repetative and combat can drag out a little, so it becomes more of a grind than a fun experience. But for me the promise of what happens when you get to the next part of the story is enough to get me through it. It you really hate repeating the same pattern over and over again in order to win fights, then I would not recommend playing this game.

This game does deliver what it promises though.
8/10 since the grind does drag it down a little
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
589 of 716 people (82%) found this review helpful
1 person found this review funny
Not Recommended
11.2 hrs on record
Posted: August 11, 2013
Knights of Pen & Paper, originally for iOS, is a turn-based RPG with a novel concept: you take on the role of real-life players in a tabletop game. The camera is set behind a table where up to five of your characters are seated, with the dungeon master on the other side leading you through the story. Dialogue tends to be humorous and frequently goes out of character.

The game begins with character creation, where you must assign your players a real-life persona and one of a dozen traditional RPG classes, each with four skills. The actual gameplay takes place around your table, as if you’re in the middle of all the action, and consists of traveling to locations on a world map and completing quests, which are really just more battles in disguise. In fact, the entire game is simply one battle after another and becomes very repetitive, very fast.

As expected, level-ups provide stat bonuses and allow you to upgrade your skills and wear better equipment. Armor and weapons may only be improved at the blacksmith, but each character has four additional slots for equipping various accessories. In addition to in-game shops, there is a “real-life” shop where you may purchase snacks that provide temporary buffs for your players, as well as decorations and furniture that confer permanent bonuses.

Overall, Knights of Pen & Paper is passable in the context of mobile gaming but completely forgettable when compared to quality games on the PC platform. Considering the price is $9.99 on Steam vs a mere $2.99 on iOS and Android, it’s borderline offensive that the devs left in-app purchases in the game, allowing you to buy gold with your Steam wallet funds. Such a shameless exhibit of its mobile origins is a fitting red flag for a game that also fails to break away from the shallow, repetitive gameplay those origins typically entail.
Was this review helpful? Yes No Funny
160 of 204 people (78%) found this review helpful
7 people found this review funny
Recommended
64.8 hrs on record
Posted: July 25, 2014
Throwback RPG which does almost everything right that’s good with the genre; great XP system, classes, skills, character, achievement and item unlock systems - a great game.
Was this review helpful? Yes No Funny
100 of 119 people (84%) found this review helpful
3 people found this review funny
Recommended
35.8 hrs on record
Posted: November 17, 2014
I admit, I miss tabletop gaming. I miss the DM trying to kill off my characters. I miss creating ridiculously out-of-the-box characters. Heck, I miss the days of popcorn, Mountain Dew, and just hanging out and rolling some dice. Those days have been gone for me quite some time ago, and yet playing a little game called Knights of Pen and Paper reminded me of those good old days.

Knights of Pen and Paper attempts to mimic tabletop gaming for an accessible audience. Players start by selecting three noobs to join the adventuring party, along with their class and starting skill. Like any tabletop RPG, as the adventuring party explores, kills baddies, and completes quests, they earn experience to level up and gain more skills. Each party member gets one skill point every time they level up and can only put points into one of four skills. While this creates simplicity for those unfamiliar with RPGs, it doesn't provide a lot of variety.

In fact, variety is what Knights of Pen and Paper struggles with throughout its twenty hour campaign. Although the backgrounds mimic an 8-bit style, there isn't much in terms of detail or design. The soundtrack loops, but it feels like there's only three tracks in the entire game. Although there's plenty of classes in the game, many of them are locked and the requirements for unlocking them appear random. The base classes — paladin, mage, cleric, etc. — while classic, are trapped with only four skills, which wouldn't be the case in tabletop gaming.

While variety isn't the game's strong suit, accessibility is. It provides a simple turn-based battle system wherein players can select between attack, skill, defend, item, and flee. This makes for an easy learning experience, but it lacks any real depth that a tabletop game has. The game is also surprisingly grindy, and while it does a great job of teaching players what to expect in encounters (usually enemies three to five levels higher than the adventuring party), it's a bit crazy how much players will have to stop and grind because it's not entirely on par with the party's level. It feels like the developers set out to make a simple RPG to give players the feel of tabletop gaming, but the combat could have benefitted from actual dice rolls on screen to indicate whether or not the player's characters succeeded or fail in their actions. However, with the grindy combat, perhaps adding dice rolls would have just made everything take longer than provide more accessibility. Still, the combat lacks depth and it needs something else to make it a more engaging process.

Dice rolling does exist within Knights of Pen and Paper, it's just not as frequent as it should be. Dice rolls occur when players travel between areas, failures leading to battles, successes leading to safety. Dice rolls occur when players are mining for grindstones or moving through dungeons. These elements are done well and are fairly straightforward, but this game would really benefit if it was implemented into all actions, especially if its goal is to mimic tabletop games. What's further disappointing is the campaign itself. While the writing is charming and hilarious, the majority of the quests are either escort missions, collecting items, slaying some bad dudes, or traveling from place to place for plot purposes. The amount of backtracking in this game is brutal and inexcusable, and even the adventuring party complains about it. It goes back to that problem of accessibility versus variety — on one hand, the campaign should be easy to learn and follow along, on the other hand there should be more to do than then the standard affair. The charm in the writing, and even its awkward translation errors, can only go so far and will likely leave veteran RPGamers wanting something more substantial.

However, Knights of Pen and Paper does succeed in its overall atmosphere. Players get the sense of gamers hanging out, bantering, and asking to pass the Mountain Dew. There is an overal sense that the Dungeon Master is out to kill the adventuring party, and the back and forth within the writing really does work well. The graphics and music, though overly simplistic, are vibrant and give the feeling that players are on an adventure and there is loot to be had. The game is also a fantastic time waster because in its lack of depth it success at being the type of mindless game where players find themselves going, "just one more quest." Considering all of the game's flaws, it admittedly succeeds in the one area that for some people matters most: it's actually fun.

There are some perks in Knights of Pen and Paper's PC release that differ from the original mobile version. For starters, it allows players to leave party members at the tavern, and bring a new adventurers into the party. They can roll for a new character and not feel like they have to start their entire campaign from scratch. There's also an extended campaign for those who want to explore more of what the game has to offer, and there's tons of new dungeons and loot to acquire. The main campaign can be completed in around twenty hours, with the extended campaign offering quite a bit of repaly value. There's also tons of items that can be purchased in shops that can give added bonuses to various stats, which is a nice cosmetic feature.

Knights of Pen and Paper is a sweet little throwback to the days of pen and paper gaming, but its simple approach may not be enough to entice every RPGamer. Yes, the combat is simplistic, but it's fast and easy to roll with. Sure, the story is simple, but it's cute in its presentation. Knights of Pen and Paper's imperfections are many, and yet it's completely easy to sink time into. It's straightforward in its approach and yet, despite its flaws and frustration, I kept playing. Knights of Pen and Paper will never offer gamers a deep experience, but it offers mindless gameplay that admittedly can keep you coming back for more.

Recommended

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