Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.
Análises de usuários: Muito positivas (1,522 análises)
Data de lançamento: 18/jun/2013

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Comprar Knights of Pen and Paper +1 Edition

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Pacotes que incluem este jogo

Comprar Paradox Indie Bundle

Inclui 5 itens: Dungeonland, Knights of Pen and Paper +1 Edition, Magicka, Teleglitch: Die More Edition, The Showdown Effect

 

Recomendado por curadores

"A unique RPG that has many twists and turns, hilarious story, and 90's references. It is a mobile port, but a very good mobile port."

Atualizações recentes Ver todos (8)

2 de março

Roll Perception to Detect Incoming Knights of Pen & Paper 2



World Randomly Encounters Exciting New Sequel to Classic Old-school Title

STOCKHOLM — March 2, 2015 — Paradox Interactive, a publisher and developer with plenty of initiative, today announced the forthcoming release of Knights of Pen & Paper 2, coming to PC, iOS, and Android devices. Knights of Pen & Paper 2, the appropriately named sequel to Knights of Pen & Paper +1 Edition, will bring players back to the table, where they can sit and simulate another, different table inside the game (which is about a game). Danger, intrigue, death, role-playing, and roll-playing will return when Knights of Pen & Paper 2 arrives on May 14th.

Use the under-appreciated Appraise skill on this trailer:
https://www.youtube.com/watch?v=s_cDGry31j0

Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-lawering GM in a fully customizable party. Assemble a group of virtual friends, dress them in class-specific hats, and take on an all-new series of quests, including dynamic dungeons, an improved combat system, new loot and crafting mechanics, and more, as the party faces its greatest challenge yet: the new edition of the ruleset.

Knights of Pen & Paper 2 rolls with the following features:

+2 to Impress: The retro adventure makes the leap from simulated 8-bit graphics to simulated 16-bit graphics, providing players with twice the bits
New Racial Feats: Customize your party members by choosing players such as the Goth or the Rocker, classes such as Wizard or Thief, and for the first time, races such as Dwarves and Elves
A Game of Throws: Face the whims of the d20 in an overhauled combat system, new crafting and loot, dynamically generated dungeons, and a variety of nail-biting saving throws
Entirely Too Many Gaming and Pop Culture Jokes: Seriously

“When you allow people at your company to dress up in wizard robes and suits of armor, sometimes you wind up with games like Knights of Pen & Paper 2,” said Fredrik Wester, CEO of Paradox Interactive. “We’re going to be showing off the game in person this week at GDC. I wanted to reveal it during the DICE conference, but nobody agreed with me.”

For more information about Knights of Pen & Paper 2, visit www.knightsofpenandpaper.com

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6 de novembro de 2014

Knights of Pen & Paper Passes Perception Check and Reveals Haunted Fall Expansion - Available Today



Spooky New Adventure is Loaded with Fun Content and is Still Completely Timely Despite Claims that Halloween is Over

Paradox, while announcing this update with a perfectly straight face, insisted that every day of the year (not just Halloween) is a good time for ghosts, and reminded the world that there's another pumpkin-related holiday right around the corner. Haunted Fall brings enough content to Knights of Pen & Paper to overload a festive candy bucket, including new monsters, items, areas, skills, and jokes.

Come play with us matey, come play with us…

Get it for Mobile devices here!
Paradox Interactive - Official Steam group

http://store.steampowered.com/app/324250/

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Deluxier Edition

The Deluxier Edition of Knights of Pen & Paper includes the following bonus items:

  • Special Guest Character – A Yellow Wizard with passive MP +20
  • Farm Village Map – A new location that will allow players to farm experience efficiently. Also includes the exclusive Scarecrow monster!
  • Sci-fi Pack for Bedroom – This gives players 4 exclusive items to customize their “in-game, real-world room”
  • The Haunted Fall expansion!

Sobre este jogo

Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.


As both the playing characters AND the game master, players can choose which battles to fight. Put together a bunch of monsters to make for a challenging fight and your efforts will be equally rewarded!


Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.


Don’t wait any longer, the Pen & Paper world needs you!

Key Features


  • The ultimate pen and paper RPG simulation experience
  • Put together your own role-playing group complete with the game master, the role-players and their respective classes
  • Fight and explore your way through a perilous fantasy world to defeat the dark mage
  • Level up and get your hands on more gold to unlock epic items and gear for your party
  • As the game master, you can set up the fights yourself and choose how many monsters to battle
The +1 Edition includes these all new features:

  • New dungeons to explore with monsters, traps, treasures, and powerful bosses
  • The Tavern, a place to stash heroes and switch out party members
  • More options for characters to implement during battles, adding more depth and variation to fights
  • Extended campaign filled with lots of new content

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:2000 MHz
    • Memory:512 MB RAM
    • Graphics:640x480 minimum resolution (Direct3D/OpenGL compatible card with at least 128MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:OS X 10.4 or later
    • Processor:2000 MHz
    • Memory:512 MB RAM
    • Graphics:640x480 minimum resolution (Direct3D/OpenGL compatible card with at least 128MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:Ubuntu 10 or later
    • Processor:2000 MHz
    • Memory:512 MB RAM
    • Graphics:640x480 minimum resolution (Direct3D/OpenGL compatible card with at least 128MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
Análises úteis de usuários
7 de 7 pessoas (100%) acharam esta análise útil
27.4 hrs registradas
Publicada: 19 de dezembro de 2014
Fiquei surpreso com a fidelidade desse joguinho com o sentimento do autentico RPG de mesa. Embora seja um RPG bastante simples, não deixa de reunir diversos elementos que o tornam um bom jogo.

O jogo começa apenas com o Mestre e uma dupla de jogadores. A história vai se desenrolando e a medida que vamos descobrindo e completando as mais diferentes missões, somos recompensados com gold, que será usado das mais diversas maneiras, não apenas dentro do mundo de fantasia, mas no quarto onde os jogadores e o mestre estão. Ao acumular gold, podemos chamar mais jogadores e criar os mais diversos grupos com as mais variadas personalidades, como um hippie clérigo ou uma professora berserker, ou mesmo a vovozinha ladrão ou mesmo o roqueiro guerreiro.

In game, o gold também é usado para comprar e forjar melhoramentos de arma e armadura para cada personagem criado, podendo ser usado apenas cinco jogadores (pois na mesa só cabem cinco!), na qual, caso sejam chamados mais jogadores, estes ficam em aguardo em qualquer taverna do reino.

Mas aqui vai um destaque do jogo e que faz o diferencial. Durante todo o tempo, uma cena peculiar sempre estará presente, independente do que estiver acontecendo: haverá uma grande mesa (com alguns objetos compráveis que darão os mais diversos bônus para o grupo), um mestre de frente para os jogadores, e estes até o máximo de cinco. Ao longo da narrativa, todo o cenário do quarto irá mudar, de acordo com o que está sendo narrado, mas a cena descrita estará sempre lá, com direito a comentários, trocadilhos, conversas e todo tipo de piadinha relacionada ao RPG.

A sensação de RPG de mesa é muito forte. Porém, o começo pode ser um pouco monótono (como quase todo RPG), visto que não há uma história palpável e personagens fracos até, mais ou menos, o nivel 10~15. Evoluir é rápido, mas pode ser repetitivo no começo, exigindo um pouco de paciência para quem quiser tirar o melhor desse joguinho.

Eu fortemente recomendo este jogo para qualquer amante de RPG, possuindo um preço bastante acessível em épocas de promoção. E é em Português. Bônus para KPP+1. =)
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5 de 5 pessoas (100%) acharam esta análise útil
4.3 hrs registradas
Publicada: 16 de novembro de 2014
Sinceramente,por ser um jogo BR,eu fiquei cabreiro,mas ao tentar arriscar,jogando pela primeira vez,fiquei admirado pelo incrivel trabalho realizado pela equipe de nosso país.Custando apenas R$ 16,99 , ele proporciona a experiencia de uma real
partida de rpg de mesa.Com várias situações de humor,e gameplay fácil e acessível a todos ,tem a história simples,mas viciante.Contendo vários e vários elementos de um verdadeiro rpg de mesa,pode ser um ótimo título para que gosta disso que citei.
Os gráficos são pixelizados ,parecidos com jogos de 8-bits.A dificuldade,para mim , foi uma das melhores sacadas dele :
TU ESCOLHES SUA DIFICULDADE DURANTE CADA LUTA !!! ASSIM É POSSÍVEL PÔR 1 ATÉ 5 INIMIGOS,DE DIFICULDADE FÁCIL À HARDCORE !!!!!!!!!!!!
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2 de 2 pessoas (100%) acharam esta análise útil
14.9 hrs registradas
Publicada: 13 de fevereiro
Knights of Pen and Paper é um jogo para os fãs de RPG de mesa. Uma homenagem a esse universo até mesmo no título.
O jogo tem uma história decente, personagens diferentes (você pode jogar até como o entregador de pizzas da mesa de RPG do jogo, ou a professora da escola local, ou um alien que é fã da Terra!), e cheio de referencias engraçadas ao RPG de mesa.
Apesar disso tudo Knights of Pen and Paper padece de um mal: a repetitividade. Apesar da história ter um bom desenvolvimento, as missões que a acompanham, por sua vez, são sempre as mesmas: lute com x mosntros, lute com um boss, recolha quantidade x de um item, resgate tal pessoa, escolte outra, vá a outra cidade e repita tudo de novo.
Isso pode irritar um jogo mais longo, coisa que irá ocorrer caso queira zerar o jogo a 100%. Fora que para um jogo com uma história que é relativamente extensa e de desenvolvimento lento, as missões são repetitivas.
Um jogo que vale a pena jogar, mas que de certo, não há de agradar a todos.
Recomendo principalmente aos fãs de RPG de mesa. E aos de Phantasy Star, cujo combate parece muito com o de Knights of Pen and Paper.
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2 de 2 pessoas (100%) acharam esta análise útil
22.6 hrs registradas
Publicada: 3 de fevereiro
Ele te prende, esse jogo tem um elemento que te segura e te envia pra dentro do jogo, é como se fosse um híbrido de RPG de turnos, RPG de mesa e RPG Eletrônico, agora, tudo isso, em maravilhosos 8bits juntos com uma trilha sonora que formam uma combinação alucinante e psicodélica. Você gasta várias horas. A melhor parte são as referências, desde Caça Fantasmas até Gremlins. Agora, se tivesse um modo cooperativo seria perfeito, sem sombra de dúvidas. 9,0/10
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1 de 1 pessoas (100%) acharam esta análise útil
17.3 hrs registradas
Publicada: 24 de janeiro
Um RPG de mesa transportado para um RPG de computador, com seu guia podendo ser o mestre dos magos e ter personagens baseados até na Paris Hilton.
Knights of Pen and Paper traz uma lista enorme de qualidades, difícil dizer o que é ruim no jogo. O jogo preza pela comédia e faz referência a jogos, pessoas, histórias...
O combate do jogo é simples, em turnos e você define os ataques de seu personagem. Há uma gama enorme de profissões e magias que podem ser aprendidas. O jogo não traz um desafio muito grande (até você chegar nos dragões) e se você gosta de side quests não vai se arrepender em fazer todas elas (até para evoluir as classes e conseguir melhores armas).
Um ponto negativo fica para o sistema de moedas do jogo, no qual voc6e depende para tudo, desde reviver personagens até comprar e evoluir os personagens. É um sistema feito para compras dentro do jogo, mas que acaba atrapalhando porque uma hora acaba as side quests e você fica refém dessas moedas e não consegue evoluir.
Recomendado para quem gosta de um RPG com uma história rasa, mas que consegue ser divertido em todos os momentos!
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1 de 1 pessoas (100%) acharam esta análise útil
28.3 hrs registradas
Publicada: 16 de março
Jogo excelente, um RPG leve de jogar e bom para passar o tempo.
As referências que a equipe fez a lugares comuns dos jogos foram fantásticas, principalmente a do Gabe.
Os cenários e inimigos são um pouco repetitivos, mas nada que a diversão e diálogos não compensem.
Recomendo a compra, ainda mais sabendo que há uma competente equipe por trás deste bom jogo.
Busque fazer todas as proezas, vale o esforço e não é tão complicado.
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48 de 58 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
35.6 hrs registradas
Publicada: 17 de novembro de 2014
I admit, I miss tabletop gaming. I miss the DM trying to kill off my characters. I miss creating ridiculously out-of-the-box characters. Heck, I miss the days of popcorn, Mountain Dew, and just hanging out and rolling some dice. Those days have been gone for me quite some time ago, and yet playing a little game called Knights of Pen and Paper reminded me of those good old days.

Knights of Pen and Paper attempts to mimic tabletop gaming for an accessible audience. Players start by selecting three noobs to join the adventuring party, along with their class and starting skill. Like any tabletop RPG, as the adventuring party explores, kills baddies, and completes quests, they earn experience to level up and gain more skills. Each party member gets one skill point every time they level up and can only put points into one of four skills. While this creates simplicity for those unfamiliar with RPGs, it doesn't provide a lot of variety.

In fact, variety is what Knights of Pen and Paper struggles with throughout its twenty hour campaign. Although the backgrounds mimic an 8-bit style, there isn't much in terms of detail or design. The soundtrack loops, but it feels like there's only three tracks in the entire game. Although there's plenty of classes in the game, many of them are locked and the requirements for unlocking them appear random. The base classes — paladin, mage, cleric, etc. — while classic, are trapped with only four skills, which wouldn't be the case in tabletop gaming.

While variety isn't the game's strong suit, accessibility is. It provides a simple turn-based battle system wherein players can select between attack, skill, defend, item, and flee. This makes for an easy learning experience, but it lacks any real depth that a tabletop game has. The game is also surprisingly grindy, and while it does a great job of teaching players what to expect in encounters (usually enemies three to five levels higher than the adventuring party), it's a bit crazy how much players will have to stop and grind because it's not entirely on par with the party's level. It feels like the developers set out to make a simple RPG to give players the feel of tabletop gaming, but the combat could have benefitted from actual dice rolls on screen to indicate whether or not the player's characters succeeded or fail in their actions. However, with the grindy combat, perhaps adding dice rolls would have just made everything take longer than provide more accessibility. Still, the combat lacks depth and it needs something else to make it a more engaging process.

Dice rolling does exist within Knights of Pen and Paper, it's just not as frequent as it should be. Dice rolls occur when players travel between areas, failures leading to battles, successes leading to safety. Dice rolls occur when players are mining for grindstones or moving through dungeons. These elements are done well and are fairly straightforward, but this game would really benefit if it was implemented into all actions, especially if its goal is to mimic tabletop games. What's further disappointing is the campaign itself. While the writing is charming and hilarious, the majority of the quests are either escort missions, collecting items, slaying some bad dudes, or traveling from place to place for plot purposes. The amount of backtracking in this game is brutal and inexcusable, and even the adventuring party complains about it. It goes back to that problem of accessibility versus variety — on one hand, the campaign should be easy to learn and follow along, on the other hand there should be more to do than then the standard affair. The charm in the writing, and even its awkward translation errors, can only go so far and will likely leave veteran RPGamers wanting something more substantial.

However, Knights of Pen and Paper does succeed in its overall atmosphere. Players get the sense of gamers hanging out, bantering, and asking to pass the Mountain Dew. There is an overal sense that the Dungeon Master is out to kill the adventuring party, and the back and forth within the writing really does work well. The graphics and music, though overly simplistic, are vibrant and give the feeling that players are on an adventure and there is loot to be had. The game is also a fantastic time waster because in its lack of depth it success at being the type of mindless game where players find themselves going, "just one more quest." Considering all of the game's flaws, it admittedly succeeds in the one area that for some people matters most: it's actually fun.

There are some perks in Knights of Pen and Paper's PC release that differ from the original mobile version. For starters, it allows players to leave party members at the tavern, and bring a new adventurers into the party. They can roll for a new character and not feel like they have to start their entire campaign from scratch. There's also an extended campaign for those who want to explore more of what the game has to offer, and there's tons of new dungeons and loot to acquire. The main campaign can be completed in around twenty hours, with the extended campaign offering quite a bit of repaly value. There's also tons of items that can be purchased in shops that can give added bonuses to various stats, which is a nice cosmetic feature.

Knights of Pen and Paper is a sweet little throwback to the days of pen and paper gaming, but its simple approach may not be enough to entice every RPGamer. Yes, the combat is simplistic, but it's fast and easy to roll with. Sure, the story is simple, but it's cute in its presentation. Knights of Pen and Paper's imperfections are many, and yet it's completely easy to sink time into. It's straightforward in its approach and yet, despite its flaws and frustration, I kept playing. Knights of Pen and Paper will never offer gamers a deep experience, but it offers mindless gameplay that admittedly can keep you coming back for more.

Recommended

Be sure to check out Nerd House Gaming for more reviews!
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17 de 19 pessoas (89%) acharam esta análise útil
13.5 hrs registradas
Publicada: 23 de fevereiro
This is a very simple looking RPG on the cover but once you get into it, there is plenty of min/maxing to be done. A turn based gameplay makes fits this much more than a normal action type. I love how you can swap in "team members" to the table once you purchase more seats at the table.

Another thing which is probably overlooked in Knights of Pen & Paper, is the dialog of the dungeon master and the players, some really humours lines came out during my playthrough and I would really recommend anyone read through them for a giggle.

The soundtracks can get fairly repetitve but what do you expect for an 8bit style game. I'm up to about twelve hours gameplay and I am still finding new things to try out.

I would 100% recommend this to any RPG/Turn based fan
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12 de 15 pessoas (80%) acharam esta análise útil
9.4 hrs registradas
Publicada: 3 de novembro de 2014
Alright, I love the game and all. I still can't seem to get enough after a year.

That being said, though, if you bought the normal version of it, and not Digital Deluxe, there's just no way to upgrade to Digital Deluxe. At all. All of that bonus content? You can't even get it on an alternate OS since it's Steam exclusive, so you're eternally screwed unless you use an alternate account and buy the full game all over again.

It's a ridiculous thing that should seriously be fixed.
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6 de 8 pessoas (75%) acharam esta análise útil
6.0 hrs registradas
Publicada: 9 de novembro de 2014
A great casual game. It really only has the one game mechanic, as if you're in a battle in a final fantasy game, or any turn-based RPG - Each turn you choose to battle / magic / item, and your party defeats monsters. An interesting aspect of this game is that you control the number and difficulty of most of the encounters. But graphically, there is not much beyond what you see in the trailer. Besides the world map, and the table where your party sits, you don't move around.

It could get boring for some, if you're not looking for an endless battle; but the game is as difficult or as easy as you choose to make it. I definitely think it's worth it, as a casual game. It's very easy to pick up and play a few minutes at a time, as there's no learning curve. There are enough random encounters, and it's well polished, this game will keep me entertained for hours.
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7 de 10 pessoas (70%) acharam esta análise útil
1 pessoa achou esta análise engraçada
21.0 hrs registradas
Publicada: 11 de março
Knights of Pen and Paper is what I'd call a sufficiently flawed dungeon-crawler. While the game does allow for a lot of "customization", the upgrade system feels wholly dissapointing.

Upgrades/level-ups are barely even noticable, being slight precentage upgrades that almost always mean next to nothing; The variation of the classes is really where the enjoyment of the customization is. In addition to the lackluster upgrade system, the entire game is grind-ey as all hell. Want to upgrade your armor? be prepared to either walk back-and-forth between town and cave for a couple hours; that or pay through the nose with your hard-earned gold.

The humor/references are cute at times, but get old very fast... with neither making up for the repetitive gameplay.
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32 de 60 pessoas (53%) acharam esta análise útil
2.5 hrs registradas
Publicada: 8 de novembro de 2014
If you've ever played an mmo like WoW and during the quests you would often get to get x amount of y thing or kill x amount of z monsters and you thought, "Holy crap that sounds, and is, like the most fun I have ever had!" then this game is for you!

It starts off grabing your interest with a prision escape and a cute art style and 'dnd' type set up, but quickly wears down into a slogging grind fest. There isn't any decisions to be made (As one would expect from a dnd game) or strategy, and there isn't even any dice rolling aside from travel or sleeping.

The classes are un balanced like crazy. The mage and the cleric are easily the best classes in the game. The rogue is in 3rd at average and the warrior and paladin are just complete garbage. The characters dont do anything story wise and there is no banter or personality to them.

The character sheets are pretty boring. Each character gets 3 active skills and 1 passive that you can level up. However the skills are just about asa basic and uninteresting as you can get. The mage has a fireball, Frostbolt, meteor, and mana increase skill. The Cleric has smite, heal all, heal one, and a damage debuff skill. The rogue has a stealth, double strike, disable, and posion skill. The warrior has a healing, damage debuff, cleave, and one more skill I forgot. And the paladin has a shield, heal, aggro strike, and defense increase skill. B-O-R-I-N-G!!!

You do have a nice selection of buyable items to give buffs thought. Various items/props/food and even the dm can be changed. I do think that is nice and adds some charm to the game. The equipable items however, are again boring +to stat upgrades. Nothing cool or interesting.

I hate not recommending this game as it is a solid concept that I hope to see expanded and improved in the future, but in its current state it just isn't worth your time or money.
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3 de 4 pessoas (75%) acharam esta análise útil
75.0 hrs registradas
Publicada: 30 de janeiro
Excellent little turn-based RPG.
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4 de 6 pessoas (67%) acharam esta análise útil
30.7 hrs registradas
Publicada: 24 de janeiro
Juegazo, muy adictivo, comico y con buena historia. Para los amantes de D&D o juegos de rol de ese estilo. Sinceramente me quede sin palabras, obtuve este juego por un bundle sin saber de que trataba y luego de probarlo puedo asegurar que hubiera pagado su precio completo de ser necesario. Super recomendado.
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1 de 1 pessoas (100%) acharam esta análise útil
36.7 hrs registradas
Publicada: 18 de abril
Boring.
Knights of Pen & Paper is long, dull, grindy and most of all it is boring.
It starts out novel enough. You are playing a game about a bunch of gamers playing D&D
A few obvious jokes and references and things start out pretty well.
The sound, music, graphics, they all lend themselves pretty well.
But the grind, jeez! This is a single player game! Who thought that...
Converted mobile app with a cash shop in the mobile version? Ooooooooooooooooh

I don't need to say much more really. As far as converted mobile games go its actually really well ported. But the play time is so artifically padded that you probably will not complete the game.
A sequel has been announced and I hope and pray it addresses the flaws this game has or even just does away with the excessive grinding for the inevitable PC port.

I know some smartass will reply that this is an RPG and you are supposed to grind but this isn't 1997 anymore. Games like Bravely Default, like Magic Fantasy Battle 4, have come along and said 'listen, there is grinding but we streamlined it or we made it fun.'

I stopped caring about the storyline the 8th time I was told to backtrack for excuse reasons. I especially stopped caring when my Lv32 Barbarian, with maxed equipment, wearing 4 +9attack items, still can't one shot a friggen spider!
I especially was agitated that a newer version of this game was released that I can't simply upgrade too, or even buy apprently since steam says 'you already own that game' when clearly I don't.

Flaws aside the game is enjoyable in short bursts which is fitting given its mobile phone roots. It was ported to the PC and no real effort was made to make it a more PC friendly game. Instead its dull, repetitive and boring.
Also the achievement, beat in 365 (game)days, is unachievable it seems. That's always nice for the achievement hunters.
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4 de 7 pessoas (57%) acharam esta análise útil
7.0 hrs registradas
Publicada: 9 de dezembro de 2014
If you like classic Tabletop/RPGs then this brings the best of both worlds together (Tabletop and Video Games).
Controls are so simplistic and the game runs on very little resources that a lower end mini tablet can run this game without any problems, while still offering that classic RPG challenge.

The references and Easter Eggs that pay homage to older RPG style games are just the + in "+1 Edition"
If you find yourself looking for some time to kill I recommend playing this game (at full price, but you can never beat a good deal).
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5 de 9 pessoas (56%) acharam esta análise útil
1.5 hrs registradas
Publicada: 4 de novembro de 2014
Fun to play on the phone/tablet but on PC, it's kinda boring. We have better things to do on a PC than playing this game but in general it is an awesome game.
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11 de 21 pessoas (52%) acharam esta análise útil
9.6 hrs registradas
Publicada: 4 de novembro de 2014
Let me first say that Its cute. Its user friendly. It has some funny moments.

Having said that, I feel this game is empty. I can handle slow paced and repetitive games but Knights of Pen and Paper is so slow, so repetitive, and so monotonous that I can't appreciate it even as a background distraction while multitasking. Any game so simple needs to compensate with good story depth, complexity, style, or pacing. This game delivers none of these.
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2 de 4 pessoas (50%) acharam esta análise útil
17.9 hrs registradas
Publicada: 31 de outubro de 2014
If your looking for a game that gives you that nostalgic feeling of old retro games and d&d-esque type games, this is for you. The combat is simple, the story is good, customization is up to you and the opportunities are worth it. A must-buy for everybody.
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1 de 2 pessoas (50%) acharam esta análise útil
2.9 hrs registradas
Publicada: 16 de fevereiro
This game is what it seems like, a pixel graphic RPG with a dungeons and dragons style.

    Pros
  • Nice Graphics
  • Good gameplay
  • Everything good about DnD
    Cons
  • Repetitive Gameplay
  • LOTS of grinding
At the end of the day, Knights of Pen And Paper is a good game, despite its constant grinding and repetitive gameplay.
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