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Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly.
Release Date: Nov 15, 2013
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Digital Deluxe Edition



The Digital Deluxe Edition includes:

  • Deadfall Adventures
  • Original Soundtrack
  • Making Of - Movie
  • Artbook
  • DLC 1: Unique Allan Quatermain Revolver
  • DLC 2: Three exclusive Multiplayer Skins: Arab Mercenary, Arctic Quatermain and Skeleton

About the Game

Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

The Story

The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.


Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

Key Features

  • Action -Adventure gameplay from a first-person perspective
  • Set in the Quatermain-universe, created by H. R. Haggard
  • Fast-paced action and intense, accurate FPS gun battles
  • Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
  • Puzzles that encourage you to explore the game environment and interact with it
  • Environmental traps that can be used to eliminate enemies in many spectacular ways
  • Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
    Mayan ruins in the jungles of Guatemala
  • Compelling story faithful to the spirit of classic action-adventure movies
  • 1930’s setting, including detailed weapon designs
  • Unique adventurer-style multiplayer features and modes

PC System Requirements

    Minimum:
    • OS:Windows XP SP 3, Windows Vista/7/8
    • Processor:Intel Core 2 Duo @ 2 GHz / AMD Athlon 64 X2 equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 9600GT / ATI Radeon HD 3830, 256 MB VRAM, Shader Model 3 support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
    Recommended:
    • OS:Windows 7/8
    • Processor:2.6 GHz Quad Core processor
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 460 / ATI Radeon HD 5850, 1 GB VRAM, Shader Model 3 Support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
Helpful customer reviews
50 of 62 people (81%) found this review helpful
848 products in account
6 reviews
20.1 hrs on record
Deadfall Adventures is a good fun cool blend of adventure, FPS with a decent selection of puzzles. It's not a bad game by any means, but had so much potential to be great. If your looking for an Indiana Jones first person shooter look no further.
Posted: May 18th, 2014
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29 of 35 people (83%) found this review helpful
282 products in account
63 reviews
2.1 hrs on record
A good mix of adventure and action. Uncharted Series (PS3) only in FPS mode. Good tribute to Indiana Jones films and the like!
Posted: March 2nd, 2014
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6 of 6 people (100%) found this review helpful
63 products in account
2 reviews
14.5 hrs on record
Personally, I enjoyed the experience that was Deadfall Adventures, because this game is meant for people who are fans of the Adventure/Fantasy genre, but with archaeologists.

Sadly this means not everyone might enjoy this, as this follows the usual "Get to the artifact before the badguys get to it and use it for world domination" cliche. Also, since the game is focused in the first person, some gamers might expect alot of good action in a first person perspective environment, but I will say that the shooting bits of the game are pretty generic, along with the usual cliche armies of Nazis and Russians (yes the two most cliche kinds of badguys in shooters are in the same game together.)

In my opinion, I did not mind the cliches as they were exactly what I wanted and expected from the game, because the game does take place in the eyes of an archaeologist, and I always like adventures involving such a profession. This game does it's best to recreate the kind of Indiana Jones like adventure we expect in a game involving archaeologists, so I understand why the shooting sections seems generic, because the game wants to focus more on the actual adventure and not just drown it in FPS heaven... which can be a bad thing if overdone.

I heard a bunch of people complained about some of the puzzles in the game, saying it was either too confusing, too straight forward, or the hints of the ingame journal seem too vague. I played through the game myself and only once did I have to look up a walkthrough for a puzzle, turns out that certain puzzle I was stuck on was super simple as all I had to do was shoot a lever. Some puzzles in the game did seem confusing at first to me, but after some thought and looking around I did actually figure out what to do, and the journal only seemed very vague to me just once in the game, which was at that one super simple puzzle I mentioned. There was indeed some simple straight forward puzzles, but I felt these puzzles were a simple relief to the bigger and more complex puzzles I encountered previously. Overall, I felt the puzzles were fun and it felt good just to finally solve each one.

My only complaint in the game is character animations in the cutscenes. Characters move awkwardly in cutscenes, which reminded me of how bad the character animations in the game Dead Island were in cutscenes when I used to play that.
Other than that, I pretty much enjoyed myself with the rest of the game.

My favourite part of Deadfall Adventures was the very cool and well done minecart chase scenes were done in the Mine level of the game. That part of the game made me feel very nostalgic as this seemed to be a clear reference to the minecart chase scene in the film Indiana Jones and the Temple of Doom.

Sadly I could not try out the multiplayer portion of the game, since nobody was hosting anything. So I shall skip this part of the review since I was late for the party.

Overall, I enjoyed this game. I really liked the adventure it let me experience, as I also had alot of fun with the characters, even if our archaeologist hero seemed awkwardly animated in cutscenes along with everyone else. I got through alot of fun puzzles and moments in the game, just feeling the nostalgia of older adventures touching my heart with each step.

Now, I recommend this game to people and fans who enjoy adventures starring archaeologists, travelling, exploring temples, avoiding traps, solving ancient puzzles, and recovering mythical and genuine artifacts for fortune and glory. This game is not as bad as Metacritic says on the store page, as I feel it deserves more, because the game is based for a certain kind of audience who would enjoy this, no matter how cliche the things in this game sound. I missed playing a good adventure starring an archaeologist in the 20th century, and that is exactly what I got to play once again with Deadfall Adventures.

Thank you Farm 51 for giving me another adventure to play. I hope the next adventure you guys make will be a successor to Deadfall Adventures, because you guys deserve more than that cruddy 53 out of 100 Metacritic gave you for it.
Posted: August 1st, 2014
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6 of 8 people (75%) found this review helpful
16 products in account
10 reviews
1.5 hrs on record
The environments amd effects are pretty. That's the positive thing. Now the negative.... The puzzles are not very interesting. The controls are clunky. Combat sucks. Multiplayer sucks. This game pretty much sucks. It was fun for about half an hour.
Posted: March 2nd, 2014
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9 of 14 people (64%) found this review helpful
382 products in account
15 reviews
4.4 hrs on record
Stupid game with ♥♥♥♥-easy "puzzles" and ♥♥♥♥♥♥♥♥ enemy AI. With the Linux version, it takes about 20 minutes to get from pressing the play button to an actual level. That's 20 minutes of load time alone. When it finishes loading you'll get to kill humans, kill mummies or watch mummies kill humans. And while that might sound like fun, it's way harder to type this sentence than it is to kill them since the game does the standard COD thing. You know that COD thing; where your only HP indicator is the blood splatters on the screen and your HP regens quicker than they can kill you so if you ever think you're going to die, you just hide in a corner and pluck a couple nosehairs until all the raspberry jelly on the screen goes away and you're good to go.

The "puzzles" can vary from performing complexed actions like pushing a button, to pulling a lever, to rotating rocks with symbols on them. In one such situation, I had to rotate two rocks to find the right combination of symbols to open a door. Some experienced puzzle-solvers would look around the room to find hints, and if they did, they would notice the answer is carved on the ♥♥♥♥ing door. It's HUGE, too. You can't miss it. And just in case you do, the game even tells you to check your in-game notebook, which flat out tells you exactly the same thing. Both rocks, same symbol. The same exact symbol that also happens to be the same exact answer to the last 4 ♥♥♥♥ing puzzles. And it's like that with every puzzle. The notebook is always there to spoonfeed every answer to you, which wouldn't be so bad except the game always tells you to check it first.

The only puzzle that proved to be a challenge was the one where there are three buttons to stand on to make a statue slide out of the way. Your uterus sidekick stands on one, you shoot a sarcophagus to make a mummy fall out and land on another, then you stand on the last. And from there? No idea. I tried to run and jump through the gap in the wall, I spammed grenades every where, I tried to kill the ovary-keeping sidekick a few times and eventually gave up and checked the forums. Apparently, I'm not the only one having trouble getting the game to trigger the next cutscene or whatever. So the stupid ♥♥♥ puzzle was bugged the whole time?! I refuse to waste anymore time on this one. Crappy, buggy, easy, overpriced, eyecandy game. Uninstalled. Not worth it.
Posted: March 1st, 2014
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160 of 198 people (81%) found this review helpful
2,252 products in account
5 reviews
17.6 hrs on record
Yes, after a looooong time I just thought that this game deserves a small recommendation / review!

This game is one of my longest dreams that came through. A game where you can be a true adventurer as the famous Quatermain (or Indiana Jones if you want) and this in a Ego-Shooter. What the ♥♥♥♥; is that kinda cool? Really? Adventuring in a Ego-Shooter?
YES, that is possible. The Farm 51 developing team has made a great game with that. You have brilliant graphic moments (Unreal Engine 3), but of course there are also some bad graphics in there. But hey, nevermind. The important part is that you have really AWESOME PUZZLE moments here. Some of 'em are tricky, lots of 'em are "normal" but funny. The dialogs between James Quatermain and Jennifer Goodwin (your female partner) are funny and make you feel you're just right here - within the awesome temples and pyramids. ;)
So, if you love lots of puzzles, adventuring and of course Ego-Shooter then you have to try this game. :)

Pros:
» lots of puzzles (easy and hard / before you can choose the difficulty for puzzles)
» awesome atrmosphere with pyramids, temples and other "Egypt stuff"
» nice graphics with the Unreal Engine 3 - the most time
» funny dialogs
» well-done mixture of adventuring and Ego-Shooter
» long-driven story ( I played the whole game with adventuring moments 17 hours^^)

Cons:
» shooting moments are boring and not challenging
» some graphics bugs
» at the beginning the controls are a bit complicated
» The multiplayer part is a waste of time


Tell me what you think about this game if finished! :)
Posted: November 20th, 2013
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